axmol/tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UILayoutTest/UILayoutTest_Editor.cpp

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#include "UILayoutTest_Editor.h"
#include "VisibleRect.h"
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// UILayoutTest_Editor
UILayoutTest_Editor::UILayoutTest_Editor()
{
}
UILayoutTest_Editor::~UILayoutTest_Editor()
{
}
void UILayoutTest_Editor::switchLoadMethod(cocos2d::Ref *pSender)
{
MenuItemToggle *item = (MenuItemToggle*)pSender;
switch (item->getSelectedIndex())
{
case 0:
{
_layout->removeFromParentAndCleanup(true);
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/UIEditorTest/UILayout/Layout/windows_ui_layout_editor_1.json"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 1:
{
_layout->removeFromParentAndCleanup(true);
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromBinaryFile("cocosui/UIEditorTest/UILayout/Layout/windows_ui_layout_editor_1.csb"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 2:
{
_layout->removeFromParentAndCleanup(true);
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/Layout/crossplatform_UILayout_Editor_1.ExportJson");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 3:
{
_layout->removeFromParentAndCleanup(true);
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/Layout/crossplatform_UILayout_Editor_1.csb");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
default:
break;
}
}
void UILayoutTest_Editor::configureGUIScene()
{
Size screenSize = CCDirector::getInstance()->getWinSize();
Size rootSize = _layout->getContentSize();
_touchGroup->setPosition(Vec2((screenSize.width - rootSize.width) / 2,
(screenSize.height - rootSize.height) / 2));
Layout* root = static_cast<Layout*>(_layout->getChildByName("root_Panel"));
Text* back_label = static_cast<Text*>(Helper::seekWidgetByName(root, "back"));
back_label->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::toGUIEditorTestScene, this));
_sceneTitle = static_cast<Text*>(Helper::seekWidgetByName(root, "UItest"));
Button* left_button = Button::create();
left_button->loadTextures("Images/b1.png", "Images/b2.png", "");
left_button->setPosition(Vec2(_layout->getContentSize().width / 2 - left_button->getContentSize().width,
left_button->getContentSize().height));
left_button->setTouchEnabled(true);
left_button->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::previousCallback, this));
left_button->setLocalZOrder(_layout->getLocalZOrder() + 1);
_layout->addChild(left_button);
Button* right_button = Button::create();
right_button->loadTextures("Images/f1.png", "Images/f2.png", "");
right_button->setPosition(Vec2(_layout->getContentSize().width / 2 + right_button->getContentSize().width,
right_button->getContentSize().height));
right_button->setTouchEnabled(true);
right_button->setLocalZOrder(_layout->getLocalZOrder() + 1);
right_button->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::nextCallback, this));
_layout->addChild(right_button);
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}
bool UILayoutTest_Editor::init()
{
if (UIScene_Editor::init())
{
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/Layout/crossplatform_UILayout_Editor_1.csb");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
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_touchGroup->addChild(_layout);
this->configureGUIScene();
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/*
Menu* menu = static_cast<Menu*>(getChildByTag(1));
MenuItemToggle* menuItemToggle = static_cast<MenuItemToggle*>(menu->getChildByTag(1));
MenuItem* selectedItem = menuItemToggle->getSelectedItem();
menuItemToggle->setPosition(Vec2(VisibleRect::center().x, VisibleRect::center().y + selectedItem->getContentSize().height * 3.75f));
*/
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return true;
}
return false;
}
// UILayoutTest_Color_Editor
UILayoutTest_Color_Editor::UILayoutTest_Color_Editor()
{
}
UILayoutTest_Color_Editor::~UILayoutTest_Color_Editor()
{
}
void UILayoutTest_Color_Editor::switchLoadMethod(cocos2d::Ref *pSender)
{
MenuItemToggle *item = (MenuItemToggle*)pSender;
switch (item->getSelectedIndex())
{
case 0:
{
_layout->removeFromParentAndCleanup(true);
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/UIEditorTest/UILayout/Color/windows_ui_color.json"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 1:
{
_layout->removeFromParentAndCleanup(true);
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromBinaryFile("cocosui/UIEditorTest/UILayout/Color/windows_ui_color.csb"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 2:
{
_layout->removeFromParentAndCleanup(true);
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/Color/crossplatform_Colo.ExportJson");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 3:
{
_layout->removeFromParentAndCleanup(true);
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/Color/crossplatform_Color.csb");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
default:
break;
}
}
void UILayoutTest_Color_Editor::configureGUIScene()
{
Size screenSize = CCDirector::getInstance()->getWinSize();
Size rootSize = _layout->getContentSize();
_touchGroup->setPosition(Vec2((screenSize.width - rootSize.width) / 2,
(screenSize.height - rootSize.height) / 2));
Layout* root = static_cast<Layout*>(_layout->getChildByName("root_Panel"));
Text* back_label = static_cast<Text*>(Helper::seekWidgetByName(root, "back"));
back_label->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::toGUIEditorTestScene, this));
_sceneTitle = static_cast<Text*>(Helper::seekWidgetByName(root, "UItest"));
Button* left_button = Button::create();
left_button->loadTextures("Images/b1.png", "Images/b2.png", "");
left_button->setPosition(Vec2(_layout->getContentSize().width / 2 - left_button->getContentSize().width,
left_button->getContentSize().height));
left_button->setTouchEnabled(true);
left_button->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::previousCallback, this));
left_button->setLocalZOrder(_layout->getLocalZOrder() + 1);
_layout->addChild(left_button);
Button* right_button = Button::create();
right_button->loadTextures("Images/f1.png", "Images/f2.png", "");
right_button->setPosition(Vec2(_layout->getContentSize().width / 2 + right_button->getContentSize().width,
right_button->getContentSize().height));
right_button->setTouchEnabled(true);
right_button->setLocalZOrder(_layout->getLocalZOrder() + 1);
right_button->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::nextCallback, this));
_layout->addChild(right_button);
}
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bool UILayoutTest_Color_Editor::init()
{
if (UIScene_Editor::init())
{
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/Color/crossplatform_Color.csb");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
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_touchGroup->addChild(_layout);
this->configureGUIScene();
/*
Menu* menu = static_cast<Menu*>(getChildByTag(1));
MenuItemToggle* menuItemToggle = static_cast<MenuItemToggle*>(menu->getChildByTag(1));
MenuItem* selectedItem = menuItemToggle->getSelectedItem();
menuItemToggle->setPosition(Vec2(VisibleRect::center().x, VisibleRect::center().y + selectedItem->getContentSize().height * 3.75f));
*/
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return true;
}
return false;
}
// UILayoutTest_Gradient_Editor
UILayoutTest_Gradient_Editor::UILayoutTest_Gradient_Editor()
{
}
UILayoutTest_Gradient_Editor::~UILayoutTest_Gradient_Editor()
{
}
void UILayoutTest_Gradient_Editor::switchLoadMethod(cocos2d::Ref *pSender)
{
MenuItemToggle *item = (MenuItemToggle*)pSender;
switch (item->getSelectedIndex())
{
case 0:
{
_layout->removeFromParentAndCleanup(true);
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/UIEditorTest/UILayout/Gradient_Color/windows_ui_gradient_color.json"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 1:
{
_layout->removeFromParentAndCleanup(true);
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromBinaryFile("cocosui/UIEditorTest/UILayout/Gradient_Color/windows_ui_gradient_color.csb"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 2:
{
_layout->removeFromParentAndCleanup(true);
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/Gradient_Color/crossplatform_Gradient_Color.ExportJson");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 3:
{
_layout->removeFromParentAndCleanup(true);
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/Gradient_Color/crossplatform_Gradient_Color.csb");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
default:
break;
}
}
void UILayoutTest_Gradient_Editor::configureGUIScene()
{
Size screenSize = CCDirector::getInstance()->getWinSize();
Size rootSize = _layout->getContentSize();
_touchGroup->setPosition(Vec2((screenSize.width - rootSize.width) / 2,
(screenSize.height - rootSize.height) / 2));
Layout* root = static_cast<Layout*>(_layout->getChildByName("root_Panel"));
Text* back_label = static_cast<Text*>(Helper::seekWidgetByName(root, "back"));
back_label->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::toGUIEditorTestScene, this));
_sceneTitle = static_cast<Text*>(Helper::seekWidgetByName(root, "UItest"));
Button* left_button = Button::create();
left_button->loadTextures("Images/b1.png", "Images/b2.png", "");
left_button->setPosition(Vec2(_layout->getContentSize().width / 2 - left_button->getContentSize().width,
left_button->getContentSize().height));
left_button->setTouchEnabled(true);
left_button->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::previousCallback, this));
left_button->setLocalZOrder(_layout->getLocalZOrder() + 1);
_layout->addChild(left_button);
Button* right_button = Button::create();
right_button->loadTextures("Images/f1.png", "Images/f2.png", "");
right_button->setPosition(Vec2(_layout->getContentSize().width / 2 + right_button->getContentSize().width,
right_button->getContentSize().height));
right_button->setTouchEnabled(true);
right_button->setLocalZOrder(_layout->getLocalZOrder() + 1);
right_button->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::nextCallback, this));
_layout->addChild(right_button);
}
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bool UILayoutTest_Gradient_Editor::init()
{
if (UIScene_Editor::init())
{
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/Gradient_Color/crossplatform_Gradient_Color.csb");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
_touchGroup->addChild(_layout);
this->configureGUIScene();
/*
Menu* menu = static_cast<Menu*>(getChildByTag(1));
MenuItemToggle* menuItemToggle = static_cast<MenuItemToggle*>(menu->getChildByTag(1));
MenuItem* selectedItem = menuItemToggle->getSelectedItem();
menuItemToggle->setPosition(Vec2(VisibleRect::center().x, VisibleRect::center().y + selectedItem->getContentSize().height * 3.75f));
*/
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return true;
}
return false;
}
// UILayoutTest_BackGroundImage_Editor
UILayoutTest_BackGroundImage_Editor::UILayoutTest_BackGroundImage_Editor()
{
}
UILayoutTest_BackGroundImage_Editor::~UILayoutTest_BackGroundImage_Editor()
{
}
void UILayoutTest_BackGroundImage_Editor::switchLoadMethod(cocos2d::Ref *pSender)
{
MenuItemToggle *item = (MenuItemToggle*)pSender;
switch (item->getSelectedIndex())
{
case 0:
{
_layout->removeFromParentAndCleanup(true);
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/UIEditorTest/UILayout/BackgroundImage/windows_ui_backgroundimage.json"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 1:
{
_layout->removeFromParentAndCleanup(true);
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromBinaryFile("cocosui/UIEditorTest/UILayout/BackgroundImage/windows_ui_backgroundimage.csb"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 2:
{
_layout->removeFromParentAndCleanup(true);
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/BackgroundImage/crossplatform_BackgroundImage.ExportJson");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 3:
{
_layout->removeFromParentAndCleanup(true);
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/BackgroundImage/crossplatform_BackgroundImage.csb");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
default:
break;
}
}
void UILayoutTest_BackGroundImage_Editor::configureGUIScene()
{
Size screenSize = CCDirector::getInstance()->getWinSize();
Size rootSize = _layout->getContentSize();
_touchGroup->setPosition(Vec2((screenSize.width - rootSize.width) / 2,
(screenSize.height - rootSize.height) / 2));
Layout* root = static_cast<Layout*>(_layout->getChildByName("root_Panel"));
Text* back_label = static_cast<Text*>(Helper::seekWidgetByName(root, "back"));
back_label->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::toGUIEditorTestScene, this));
_sceneTitle = static_cast<Text*>(Helper::seekWidgetByName(root, "UItest"));
Button* left_button = Button::create();
left_button->loadTextures("Images/b1.png", "Images/b2.png", "");
left_button->setPosition(Vec2(_layout->getContentSize().width / 2 - left_button->getContentSize().width,
left_button->getContentSize().height * 0.625));
left_button->setTouchEnabled(true);
left_button->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::previousCallback, this));
left_button->setLocalZOrder(_layout->getLocalZOrder() + 1);
_layout->addChild(left_button);
Button* right_button = Button::create();
right_button->loadTextures("Images/f1.png", "Images/f2.png", "");
right_button->setPosition(Vec2(_layout->getContentSize().width / 2 + right_button->getContentSize().width,
right_button->getContentSize().height * 0.625));
right_button->setTouchEnabled(true);
right_button->setLocalZOrder(_layout->getLocalZOrder() + 1);
right_button->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::nextCallback, this));
_layout->addChild(right_button);
}
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bool UILayoutTest_BackGroundImage_Editor::init()
{
if (UIScene_Editor::init())
{
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/BackgroundImage/crossplatform_BackgroundImage.csb");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
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_touchGroup->addChild(_layout);
this->configureGUIScene();
/*
Menu* menu = static_cast<Menu*>(getChildByTag(1));
MenuItemToggle* menuItemToggle = static_cast<MenuItemToggle*>(menu->getChildByTag(1));
MenuItem* selectedItem = menuItemToggle->getSelectedItem();
menuItemToggle->setPosition(Vec2(VisibleRect::center().x, VisibleRect::center().y + selectedItem->getContentSize().height * 3.75f));
*/
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return true;
}
return false;
}
// UILayoutTest_BackGroundImage_Scale9_Editor
UILayoutTest_BackGroundImage_Scale9_Editor::UILayoutTest_BackGroundImage_Scale9_Editor()
{
}
UILayoutTest_BackGroundImage_Scale9_Editor::~UILayoutTest_BackGroundImage_Scale9_Editor()
{
}
void UILayoutTest_BackGroundImage_Scale9_Editor::switchLoadMethod(cocos2d::Ref *pSender)
{
MenuItemToggle *item = (MenuItemToggle*)pSender;
switch (item->getSelectedIndex())
{
case 0:
{
_layout->removeFromParentAndCleanup(true);
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/UIEditorTest/UILayout/Scale9_BackgroundImage/windows_ui_scale9_backgroundimage.json"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 1:
{
_layout->removeFromParentAndCleanup(true);
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromBinaryFile("cocosui/UIEditorTest/UILayout/Scale9_BackgroundImage/windows_ui_scale9_backgroundimage.csb"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 2:
{
_layout->removeFromParentAndCleanup(true);
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/Scale9_BackgroundImage/crossplatform_Scale9_BackgroundImage.ExportJson");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 3:
{
_layout->removeFromParentAndCleanup(true);
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/Scale9_BackgroundImage/crossplatform_Scale9_BackgroundImage.csb");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
default:
break;
}
}
void UILayoutTest_BackGroundImage_Scale9_Editor::configureGUIScene()
{
Size screenSize = CCDirector::getInstance()->getWinSize();
Size rootSize = _layout->getContentSize();
_touchGroup->setPosition(Vec2((screenSize.width - rootSize.width) / 2,
(screenSize.height - rootSize.height) / 2));
Layout* root = static_cast<Layout*>(_layout->getChildByName("root_Panel"));
Text* back_label = static_cast<Text*>(Helper::seekWidgetByName(root, "back"));
back_label->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::toGUIEditorTestScene, this));
_sceneTitle = static_cast<Text*>(Helper::seekWidgetByName(root, "UItest"));
Button* left_button = Button::create();
left_button->loadTextures("Images/b1.png", "Images/b2.png", "");
left_button->setPosition(Vec2(_layout->getContentSize().width / 2 - left_button->getContentSize().width,
left_button->getContentSize().height));
left_button->setTouchEnabled(true);
left_button->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::previousCallback, this));
left_button->setLocalZOrder(_layout->getLocalZOrder() + 1);
_layout->addChild(left_button);
Button* right_button = Button::create();
right_button->loadTextures("Images/f1.png", "Images/f2.png", "");
right_button->setPosition(Vec2(_layout->getContentSize().width / 2 + right_button->getContentSize().width,
right_button->getContentSize().height));
right_button->setTouchEnabled(true);
right_button->setLocalZOrder(_layout->getLocalZOrder() + 1);
right_button->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::nextCallback, this));
_layout->addChild(right_button);
}
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bool UILayoutTest_BackGroundImage_Scale9_Editor::init()
{
if (UIScene_Editor::init())
{
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/Scale9_BackgroundImage/crossplatform_Scale9_BackgroundImage.csb");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
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_touchGroup->addChild(_layout);
this->configureGUIScene();
/*
Menu* menu = static_cast<Menu*>(getChildByTag(1));
MenuItemToggle* menuItemToggle = static_cast<MenuItemToggle*>(menu->getChildByTag(1));
MenuItem* selectedItem = menuItemToggle->getSelectedItem();
menuItemToggle->setPosition(Vec2(VisibleRect::center().x, VisibleRect::center().y + selectedItem->getContentSize().height * 4.25f));
*/
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return true;
}
return false;
}
// UILayoutTest_Layout_Linear_Vertical_Editor
UILayoutTest_Layout_Linear_Vertical_Editor::UILayoutTest_Layout_Linear_Vertical_Editor()
{
}
UILayoutTest_Layout_Linear_Vertical_Editor::~UILayoutTest_Layout_Linear_Vertical_Editor()
{
}
void UILayoutTest_Layout_Linear_Vertical_Editor::switchLoadMethod(cocos2d::Ref *pSender)
{
MenuItemToggle *item = (MenuItemToggle*)pSender;
switch (item->getSelectedIndex())
{
case 0:
{
_layout->removeFromParentAndCleanup(true);
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/UIEditorTest/UILayout/Linear_Vertical_Layout/windows_ui_linear_vertical_layout.json"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 1:
{
_layout->removeFromParentAndCleanup(true);
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromBinaryFile("cocosui/UIEditorTest/UILayout/Linear_Vertical_Layout/windows_ui_linear_vertical_layout.csb"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 2:
{
_layout->removeFromParentAndCleanup(true);
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/Linear_Vertical_Layout/crossplatform_Linear_Vertical_Layout.ExportJson");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 3:
{
_layout->removeFromParentAndCleanup(true);
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/Linear_Vertical_Layout/crossplatform_Linear_Vertical_Layout.csb");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
default:
break;
}
}
void UILayoutTest_Layout_Linear_Vertical_Editor::configureGUIScene()
{
Size screenSize = CCDirector::getInstance()->getWinSize();
Size rootSize = _layout->getContentSize();
_touchGroup->setPosition(Vec2((screenSize.width - rootSize.width) / 2,
(screenSize.height - rootSize.height) / 2));
Layout* root = static_cast<Layout*>(_layout->getChildByName("root_Panel"));
Text* back_label = static_cast<Text*>(Helper::seekWidgetByName(root, "back"));
back_label->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::toGUIEditorTestScene, this));
_sceneTitle = static_cast<Text*>(Helper::seekWidgetByName(root, "UItest"));
Button* left_button = Button::create();
left_button->loadTextures("Images/b1.png", "Images/b2.png", "");
left_button->setPosition(Vec2(_layout->getContentSize().width / 2 - left_button->getContentSize().width,
left_button->getContentSize().height * 0.625));
left_button->setTouchEnabled(true);
left_button->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::previousCallback, this));
left_button->setLocalZOrder(_layout->getLocalZOrder() + 1);
_layout->addChild(left_button);
Button* right_button = Button::create();
right_button->loadTextures("Images/f1.png", "Images/f2.png", "");
right_button->setPosition(Vec2(_layout->getContentSize().width / 2 + right_button->getContentSize().width,
right_button->getContentSize().height * 0.625));
right_button->setTouchEnabled(true);
right_button->setLocalZOrder(_layout->getLocalZOrder() + 1);
right_button->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::nextCallback, this));
_layout->addChild(right_button);
}
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bool UILayoutTest_Layout_Linear_Vertical_Editor::init()
{
if (UIScene_Editor::init())
{
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/UIEditorTest/UILayout/Linear_Vertical_Layout/windows_ui_linear_vertical_layout.json"));
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_touchGroup->addChild(_layout);
this->configureGUIScene();
Menu* menu = static_cast<Menu*>(getChildByTag(1));
MenuItemToggle* menuItemToggle = static_cast<MenuItemToggle*>(menu->getChildByTag(1));
MenuItem* selectedItem = menuItemToggle->getSelectedItem();
menuItemToggle->setPosition(Vec2(VisibleRect::center().x, VisibleRect::center().y + selectedItem->getContentSize().height * 4.25f));
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return true;
}
return false;
}
// UILayoutTest_Layout_Linear_Horizontal_Editor
UILayoutTest_Layout_Linear_Horizontal_Editor::UILayoutTest_Layout_Linear_Horizontal_Editor()
{
}
UILayoutTest_Layout_Linear_Horizontal_Editor::~UILayoutTest_Layout_Linear_Horizontal_Editor()
{
}
void UILayoutTest_Layout_Linear_Horizontal_Editor::switchLoadMethod(cocos2d::Ref *pSender)
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{
MenuItemToggle *item = (MenuItemToggle*)pSender;
switch (item->getSelectedIndex())
{
case 0:
{
_layout->removeFromParentAndCleanup(true);
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/UIEditorTest/UILayout/Linear_Horizontal_Layout/windows_ui_linear_horizontal_layout.json"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 1:
{
_layout->removeFromParentAndCleanup(true);
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromBinaryFile("cocosui/UIEditorTest/UILayout/Linear_Horizontal_Layout/windows_ui_linear_horizontal_layout.csb"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 2:
{
_layout->removeFromParentAndCleanup(true);
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/Linear_Horizontal_Layout/crossplatform_Linear_Horizontal_Layout.ExportJson");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 3:
{
_layout->removeFromParentAndCleanup(true);
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/Linear_Horizontal_Layout/crossplatform_Linear_Horizontal_Layout.csb");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
default:
break;
}
}
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void UILayoutTest_Layout_Linear_Horizontal_Editor::configureGUIScene()
{
Size screenSize = CCDirector::getInstance()->getWinSize();
Size rootSize = _layout->getContentSize();
_touchGroup->setPosition(Vec2((screenSize.width - rootSize.width) / 2,
(screenSize.height - rootSize.height) / 2));
Layout* root = static_cast<Layout*>(_layout->getChildByName("root_Panel"));
Text* back_label = static_cast<Text*>(Helper::seekWidgetByName(root, "back"));
back_label->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::toGUIEditorTestScene, this));
_sceneTitle = static_cast<Text*>(Helper::seekWidgetByName(root, "UItest"));
Button* left_button = Button::create();
left_button->loadTextures("Images/b1.png", "Images/b2.png", "");
left_button->setPosition(Vec2(_layout->getContentSize().width / 2 - left_button->getContentSize().width,
left_button->getContentSize().height * 0.625));
left_button->setTouchEnabled(true);
left_button->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::previousCallback, this));
left_button->setLocalZOrder(_layout->getLocalZOrder() + 1);
_layout->addChild(left_button);
Button* right_button = Button::create();
right_button->loadTextures("Images/f1.png", "Images/f2.png", "");
right_button->setPosition(Vec2(_layout->getContentSize().width / 2 + right_button->getContentSize().width,
right_button->getContentSize().height * 0.625));
right_button->setTouchEnabled(true);
right_button->setLocalZOrder(_layout->getLocalZOrder() + 1);
right_button->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::nextCallback, this));
_layout->addChild(right_button);
}
bool UILayoutTest_Layout_Linear_Horizontal_Editor::init()
{
if (UIScene_Editor::init())
{
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/UIEditorTest/UILayout/Linear_Horizontal_Layout/windows_ui_linear_horizontal_layout.json"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
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Menu* menu = static_cast<Menu*>(getChildByTag(1));
MenuItemToggle* menuItemToggle = static_cast<MenuItemToggle*>(menu->getChildByTag(1));
MenuItem* selectedItem = menuItemToggle->getSelectedItem();
menuItemToggle->setPosition(Vec2(VisibleRect::center().x, VisibleRect::center().y + selectedItem->getContentSize().height * 4.25f));
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return true;
}
return false;
}
// UILayoutTest_Layout_Relative_Align_Parent_Editor
UILayoutTest_Layout_Relative_Align_Parent_Editor::UILayoutTest_Layout_Relative_Align_Parent_Editor()
{
}
UILayoutTest_Layout_Relative_Align_Parent_Editor::~UILayoutTest_Layout_Relative_Align_Parent_Editor()
{
}
void UILayoutTest_Layout_Relative_Align_Parent_Editor::switchLoadMethod(cocos2d::Ref *pSender)
{
MenuItemToggle *item = (MenuItemToggle*)pSender;
switch (item->getSelectedIndex())
{
case 0:
{
_layout->removeFromParentAndCleanup(true);
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/UIEditorTest/UILayout/Relative_Align_Parent/windows_ui_relative_align_parent.json"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 1:
{
_layout->removeFromParentAndCleanup(true);
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromBinaryFile("cocosui/UIEditorTest/UILayout/Relative_Align_Parent/windows_ui_relative_align_parent.csb"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 2:
{
_layout->removeFromParentAndCleanup(true);
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/Relative_Align_Parent/crossplatform_Relative_Align_Parent.ExportJson");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 3:
{
_layout->removeFromParentAndCleanup(true);
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/Relative_Align_Parent/crossplatform_Relative_Align_Parent.csb");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
default:
break;
}
}
void UILayoutTest_Layout_Relative_Align_Parent_Editor::configureGUIScene()
{
Size screenSize = CCDirector::getInstance()->getWinSize();
Size rootSize = _layout->getContentSize();
_touchGroup->setPosition(Vec2((screenSize.width - rootSize.width) / 2,
(screenSize.height - rootSize.height) / 2));
Layout* root = static_cast<Layout*>(_layout->getChildByName("root_Panel"));
Text* back_label = static_cast<Text*>(Helper::seekWidgetByName(root, "back"));
back_label->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::toGUIEditorTestScene, this));
_sceneTitle = static_cast<Text*>(Helper::seekWidgetByName(root, "UItest"));
Button* left_button = Button::create();
left_button->loadTextures("Images/b1.png", "Images/b2.png", "");
left_button->setPosition(Vec2(_layout->getContentSize().width / 2 - left_button->getContentSize().width,
left_button->getContentSize().height * 0.625));
left_button->setTouchEnabled(true);
left_button->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::previousCallback, this));
left_button->setLocalZOrder(_layout->getLocalZOrder() + 1);
_layout->addChild(left_button);
Button* right_button = Button::create();
right_button->loadTextures("Images/f1.png", "Images/f2.png", "");
right_button->setPosition(Vec2(_layout->getContentSize().width / 2 + right_button->getContentSize().width,
right_button->getContentSize().height * 0.625));
right_button->setTouchEnabled(true);
right_button->setLocalZOrder(_layout->getLocalZOrder() + 1);
right_button->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::nextCallback, this));
_layout->addChild(right_button);
}
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bool UILayoutTest_Layout_Relative_Align_Parent_Editor::init()
{
if (UIScene_Editor::init())
{
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/UIEditorTest/UILayout/Relative_Align_Parent/windows_ui_relative_align_parent.json"));
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_touchGroup->addChild(_layout);
this->configureGUIScene();
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Menu* menu = static_cast<Menu*>(getChildByTag(1));
MenuItemToggle* menuItemToggle = static_cast<MenuItemToggle*>(menu->getChildByTag(1));
MenuItem* selectedItem = menuItemToggle->getSelectedItem();
menuItemToggle->setPosition(Vec2(VisibleRect::center().x, VisibleRect::center().y + selectedItem->getContentSize().height * 4.25f));
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return true;
}
return false;
}
// UILayoutTest_Layout_Relative_Location_Editor
UILayoutTest_Layout_Relative_Location_Editor::UILayoutTest_Layout_Relative_Location_Editor()
{
}
UILayoutTest_Layout_Relative_Location_Editor::~UILayoutTest_Layout_Relative_Location_Editor()
{
}
void UILayoutTest_Layout_Relative_Location_Editor::switchLoadMethod(cocos2d::Ref *pSender)
{
MenuItemToggle *item = (MenuItemToggle*)pSender;
switch (item->getSelectedIndex())
{
case 0:
{
_layout->removeFromParentAndCleanup(true);
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/UIEditorTest/UILayout/Relative_Align_Location/windows_ui_relative_align_location.json"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 1:
{
_layout->removeFromParentAndCleanup(true);
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromBinaryFile("cocosui/UIEditorTest/UILayout/Relative_Align_Location/windows_ui_relative_align_location.csb"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 2:
{
_layout->removeFromParentAndCleanup(true);
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/Relative_Align_Location/crossplatform_Relative_Align_Location.ExportJson");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
case 3:
{
_layout->removeFromParentAndCleanup(true);
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILayout/Relative_Align_Location/crossplatform_Relative_Align_Location.csb");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
_touchGroup->addChild(_layout);
this->configureGUIScene();
break;
}
default:
break;
}
}
void UILayoutTest_Layout_Relative_Location_Editor::configureGUIScene()
{
Size screenSize = CCDirector::getInstance()->getWinSize();
Size rootSize = _layout->getContentSize();
_touchGroup->setPosition(Vec2((screenSize.width - rootSize.width) / 2,
(screenSize.height - rootSize.height) / 2));
Layout* root = static_cast<Layout*>(_layout->getChildByName("root_Panel"));
Text* back_label = static_cast<Text*>(Helper::seekWidgetByName(root, "back"));
back_label->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::toGUIEditorTestScene, this));
_sceneTitle = static_cast<Text*>(Helper::seekWidgetByName(root, "UItest"));
Button* left_button = Button::create();
left_button->loadTextures("Images/b1.png", "Images/b2.png", "");
left_button->setPosition(Vec2(_layout->getContentSize().width / 2 - left_button->getContentSize().width,
left_button->getContentSize().height * 0.625));
left_button->setTouchEnabled(true);
left_button->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::previousCallback, this));
left_button->setLocalZOrder(_layout->getLocalZOrder() + 1);
_layout->addChild(left_button);
Button* right_button = Button::create();
right_button->loadTextures("Images/f1.png", "Images/f2.png", "");
right_button->setPosition(Vec2(_layout->getContentSize().width / 2 + right_button->getContentSize().width,
right_button->getContentSize().height * 0.625));
right_button->setTouchEnabled(true);
right_button->setLocalZOrder(_layout->getLocalZOrder() + 1);
right_button->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::nextCallback, this));
_layout->addChild(right_button);
}
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bool UILayoutTest_Layout_Relative_Location_Editor::init()
{
if (UIScene_Editor::init())
{
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/UIEditorTest/UILayout/Relative_Align_Location/windows_ui_relative_align_location.json"));
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_touchGroup->addChild(_layout);
this->configureGUIScene();
Menu* menu = static_cast<Menu*>(getChildByTag(1));
MenuItemToggle* menuItemToggle = static_cast<MenuItemToggle*>(menu->getChildByTag(1));
MenuItem* selectedItem = menuItemToggle->getSelectedItem();
menuItemToggle->setPosition(Vec2(VisibleRect::center().x, VisibleRect::center().y + selectedItem->getContentSize().height * 4.25f));
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return true;
}
return false;
}