2023-03-11 22:10:18 +08:00
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/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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* Portions Copyright (c) Microsoft Open Technologies, Inc.
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* All Rights Reserved
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2023-03-12 01:44:55 +08:00
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https://axmolengine.github.io/
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2023-03-11 22:10:18 +08:00
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include <agile.h>
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#include "platform/winrt/InputEvent.h"
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NS_AX_BEGIN
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ref class KeyBoardWinRT sealed
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{
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public:
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KeyBoardWinRT();
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virtual ~KeyBoardWinRT();
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void ShowKeyboard(Platform::String^ text);
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void HideKeyboard(Platform::String^ text);
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internal:
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void OnWinRTKeyboardEvent(WinRTKeyboardEventType type, Windows::UI::Core::KeyEventArgs^ args);
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private:
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void OnTextChanged(Platform::Object^ sender, Windows::UI::Xaml::Controls::TextChangedEventArgs^ args);
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void OnTextCompositionStarted(Windows::UI::Xaml::Controls::TextBox^, Windows::UI::Xaml::Controls::TextCompositionStartedEventArgs^ args);
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void OnTextCompositionEnded(Windows::UI::Xaml::Controls::TextBox^, Windows::UI::Xaml::Controls::TextCompositionEndedEventArgs^ args);
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Windows::UI::Xaml::Controls::TextBox^ m_textBox;
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bool m_useInputMethod;
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};
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NS_AX_END
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