2019-11-23 20:27:39 +08:00
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/****************************************************************************
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2019-11-25 01:35:26 +08:00
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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2019-11-23 20:27:39 +08:00
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __TRIGGEROBJ_H__
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#define __TRIGGEROBJ_H__
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#include "editor-support/cocostudio/CocoStudio.h"
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#include "base/CCVector.h"
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#include "base/CCEventListenerCustom.h"
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namespace cocostudio {
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class CC_STUDIO_DLL BaseTriggerCondition : public cocos2d::Ref
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{
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protected:
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BaseTriggerCondition();
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public:
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virtual ~BaseTriggerCondition();
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virtual bool init();
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virtual bool detect();
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virtual void serialize(const rapidjson::Value &val);
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virtual void serialize(cocostudio::CocoLoader *cocoLoader, cocostudio::stExpCocoNode *cocoNode);
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virtual void removeAll();
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};
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class CC_STUDIO_DLL BaseTriggerAction : public cocos2d::Ref
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{
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protected:
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BaseTriggerAction();
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public:
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virtual ~BaseTriggerAction();
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virtual bool init();
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virtual void done();
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virtual void serialize(const rapidjson::Value &val);
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virtual void serialize(cocostudio::CocoLoader *cocoLoader, cocostudio::stExpCocoNode *cocoNode);
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virtual void removeAll();
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};
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class CC_STUDIO_DLL TriggerObj : public cocos2d::Ref
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{
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public:
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TriggerObj();
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virtual ~TriggerObj();
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virtual bool init();
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static TriggerObj* create();
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virtual bool detect();
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virtual void done();
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virtual void removeAll();
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virtual void serialize(const rapidjson::Value &val);
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virtual void serialize(cocostudio::CocoLoader *cocoLoader, cocostudio::stExpCocoNode *cocoNode);
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unsigned int getId();
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void setEnabled(bool enabled);
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private:
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cocos2d::Vector<BaseTriggerCondition*> _cons;
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cocos2d::Vector<BaseTriggerAction*> _acts;
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unsigned int _id;
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bool _enabled;
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cocos2d::Vector<cocos2d::EventListenerCustom*> _listeners;
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};
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}
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#endif
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