axmol/tests/lua-tests/project/CMakeLists.txt

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CMake
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set(APP_NAME lua-tests)
set(SAMPLE_SRC
proj.linux/main.cpp
Classes/AppDelegate.cpp
)
include_directories(
Classes
../../../cocos/scripting/lua-bindings/manual
../../../cocos/scripting/lua-bindings/auto
../../../external/lua/lua
../../../external/lua/tolua
)
# add the executable
add_executable(${APP_NAME}
${SAMPLE_SRC}
)
target_link_libraries(${APP_NAME}
luabinding
cocostudio
cocosbuilder
extensions
audio
cocos2d
)
set(APP_BIN_DIR "${CMAKE_BINARY_DIR}/bin/${APP_NAME}")
set_target_properties(${APP_NAME} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${APP_BIN_DIR}")
pre_build(${APP_NAME}
COMMAND ${CMAKE_COMMAND} -E remove_directory ${APP_BIN_DIR}/Resources
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COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/../res ${APP_BIN_DIR}/Resources/res
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/../src ${APP_BIN_DIR}/Resources/src
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/cocos/scripting/lua-bindings/script ${APP_BIN_DIR}/Resources
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COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/tests/cpp-tests/Resources ${APP_BIN_DIR}/Resources/res
)