2010-09-01 11:34:30 +08:00
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#ifndef _SCENE_TEST_H_
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#define _SCENE_TEST_H_
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2012-04-19 14:35:52 +08:00
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////----#include "cocos2d.h"
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#include "../testBasic.h"
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2013-06-20 14:17:10 +08:00
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class SceneTestLayer1 : public Layer
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2010-09-01 11:34:30 +08:00
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{
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public:
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2012-04-19 14:35:52 +08:00
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SceneTestLayer1();
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~SceneTestLayer1();
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2010-09-01 11:34:30 +08:00
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2011-02-23 16:47:25 +08:00
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virtual void onEnter();
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virtual void onEnterTransitionDidFinish();
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2012-06-08 13:55:28 +08:00
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void testDealloc(float dt);
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2013-07-26 06:53:24 +08:00
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void onPushScene(Object* sender);
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void onPushSceneTran(Object* sender);
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void onQuit(Object* sender);
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2010-09-01 11:34:30 +08:00
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2012-04-19 14:35:52 +08:00
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//CREATE_NODE(SceneTestLayer1);
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2010-09-01 11:34:30 +08:00
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} ;
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2013-06-20 14:17:10 +08:00
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class SceneTestLayer2 : public Layer
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2010-09-01 11:34:30 +08:00
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{
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2013-06-15 14:03:30 +08:00
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float _timeCounter;
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2010-09-01 11:34:30 +08:00
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public:
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2012-04-19 14:35:52 +08:00
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SceneTestLayer2();
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2010-09-01 11:34:30 +08:00
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2012-06-08 13:55:28 +08:00
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void testDealloc(float dt);
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2013-07-26 06:53:24 +08:00
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void onGoBack(Object* sender);
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void onReplaceScene(Object* sender);
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void onReplaceSceneTran(Object* sender);
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2010-09-01 11:34:30 +08:00
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2012-04-19 14:35:52 +08:00
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//CREATE_NODE(SceneTestLayer2);
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2010-09-01 11:34:30 +08:00
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} ;
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2013-06-20 14:17:10 +08:00
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class SceneTestLayer3 : public LayerColor
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2010-09-01 11:34:30 +08:00
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{
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public:
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2012-04-19 14:35:52 +08:00
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SceneTestLayer3();
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2012-06-12 16:22:25 +08:00
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bool init();
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2012-06-08 13:55:28 +08:00
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virtual void testDealloc(float dt);
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2013-07-26 06:53:24 +08:00
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void item0Clicked(Object* sender);
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void item1Clicked(Object* sender);
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void item2Clicked(Object* sender);
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void item3Clicked(Object* sender);
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2012-08-27 16:11:07 +08:00
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CREATE_FUNC(SceneTestLayer3)
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2010-09-01 11:34:30 +08:00
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} ;
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class SceneTestScene : public TestScene
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{
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public:
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virtual void runThisTest();
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};
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#endif
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