axmol/samples/Cpp/TestCpp/Classes/MenuTest/MenuTest.h

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#ifndef _MENU_TEST_H_
#define _MENU_TEST_H_
////----#include "cocos2d.h"
#include "../testBasic.h"
class MenuLayerMainMenu : public CCLayer
{
protected:
CCMenuItem* _disabledItem;
public:
MenuLayerMainMenu(void);
~MenuLayerMainMenu();
public:
virtual bool ccTouchBegan(CCTouch *touch, CCEvent * pEvent);
virtual void ccTouchEnded(CCTouch *touch, CCEvent * pEvent);
virtual void ccTouchCancelled(CCTouch *touch, CCEvent * pEvent);
virtual void ccTouchMoved(CCTouch *touch, CCEvent * pEvent);
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void allowTouches(float dt);
void menuCallback(CCObject* pSender);
void menuCallbackConfig(CCObject* pSender);
void menuCallbackDisabled(CCObject* pSender);
void menuCallback2(CCObject* pSender);
void menuCallbackPriorityTest(CCObject* pSender);
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void menuCallbackBugsTest(CCObject *pSender);
void onQuit(CCObject* pSender);
void menuMovingCallback(CCObject *pSender);
//CREATE_NODE(MenuLayer1);
};
class MenuLayer2 : public CCLayer
{
protected:
CCPoint _centeredMenu;
bool _alignedH;
void alignMenusH();
void alignMenusV();
public:
MenuLayer2(void);
~MenuLayer2();
public:
void menuCallback(CCObject* pSender);
void menuCallbackOpacity(CCObject* pSender);
void menuCallbackAlign(CCObject* pSender);
//CREATE_NODE(MenuLayer2);
};
class MenuLayer3 : public CCLayer
{
protected:
CCMenuItem* _disabledItem;
public:
MenuLayer3(void);
~MenuLayer3();
//CREATE_NODE(MenuLayer3);
};
class MenuLayer4 : public CCLayer
{
public:
MenuLayer4(void);
~MenuLayer4();
public:
void menuCallback(CCObject* pSender);
void backCallback(CCObject* pSender);
//CREATE_NODE(MenuLayer4);
};
class MenuLayerPriorityTest : public CCLayer
{
public:
MenuLayerPriorityTest();
~MenuLayerPriorityTest();
void menuCallback(CCObject* pSender);
private:
CCMenu* _menu1;
CCMenu* _menu2;
bool _priority;
};
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class BugsTest : public CCLayer
{
public:
BugsTest();
void issue1410MenuCallback(CCObject *pSender);
void issue1410v2MenuCallback(CCObject *pSender);
void backMenuCallback(CCObject *pSender);
};
class RemoveMenuItemWhenMove : public CCLayer
{
public:
RemoveMenuItemWhenMove();
~RemoveMenuItemWhenMove();
virtual void registerWithTouchDispatcher(void);
virtual bool ccTouchBegan(CCTouch *pTouch, CCEvent *pEvent);
virtual void ccTouchMoved(CCTouch *pTouch, CCEvent *pEvent);
void goBack(CCObject *pSender);
private:
CCMenuItemFont *item;
};
class MenuTestScene : public TestScene
{
public:
virtual void runThisTest();
};
#endif