2019-11-23 20:27:39 +08:00
|
|
|
/****************************************************************************
|
|
|
|
Copyright (C) 2013 Henry van Merode. All rights reserved.
|
|
|
|
Copyright (c) 2015-2016 Chukong Technologies Inc.
|
|
|
|
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2022-07-10 09:47:27 +08:00
|
|
|
https://adxeproject.github.io/
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
|
|
in the Software without restriction, including without limitation the rights
|
|
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
|
|
furnished to do so, subject to the following conditions:
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
|
|
all copies or substantial portions of the Software.
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
THE SOFTWARE.
|
|
|
|
****************************************************************************/
|
|
|
|
|
|
|
|
#include "CCPUBoxCollider.h"
|
|
|
|
#include "extensions/Particle3D/PU/CCPUParticleSystem3D.h"
|
|
|
|
|
|
|
|
NS_CC_BEGIN
|
|
|
|
|
|
|
|
// Constants
|
2021-12-25 10:04:45 +08:00
|
|
|
const float PUBoxCollider::DEFAULT_WIDTH = 100.0f;
|
2019-11-23 20:27:39 +08:00
|
|
|
const float PUBoxCollider::DEFAULT_HEIGHT = 100.0f;
|
2021-12-25 10:04:45 +08:00
|
|
|
const float PUBoxCollider::DEFAULT_DEPTH = 100.0f;
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
//-----------------------------------------------------------------------
|
2021-12-25 10:04:45 +08:00
|
|
|
PUBoxCollider::PUBoxCollider()
|
|
|
|
: PUBaseCollider()
|
|
|
|
, _width(DEFAULT_WIDTH)
|
|
|
|
, _height(DEFAULT_HEIGHT)
|
|
|
|
, _depth(DEFAULT_DEPTH)
|
|
|
|
, _xmin(0.0f)
|
|
|
|
, _xmax(0.0f)
|
|
|
|
, _ymin(0.0f)
|
|
|
|
, _ymax(0.0f)
|
|
|
|
, _zmin(0.0f)
|
|
|
|
, _zmax(0.0f)
|
|
|
|
, _innerCollision(false)
|
|
|
|
{}
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
PUBoxCollider::~PUBoxCollider() {}
|
2019-11-23 20:27:39 +08:00
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
float PUBoxCollider::getWidth() const
|
|
|
|
{
|
|
|
|
return _width;
|
|
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
void PUBoxCollider::setWidth(const float width)
|
|
|
|
{
|
|
|
|
_width = width;
|
|
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
float PUBoxCollider::getHeight() const
|
|
|
|
{
|
|
|
|
return _height;
|
|
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
void PUBoxCollider::setHeight(const float height)
|
|
|
|
{
|
|
|
|
_height = height;
|
|
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
float PUBoxCollider::getDepth() const
|
|
|
|
{
|
|
|
|
return _depth;
|
|
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
void PUBoxCollider::setDepth(const float depth)
|
|
|
|
{
|
|
|
|
_depth = depth;
|
|
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
bool PUBoxCollider::isInnerCollision() const
|
|
|
|
{
|
|
|
|
return _innerCollision;
|
|
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
void PUBoxCollider::setInnerCollision(bool innerCollision)
|
|
|
|
{
|
|
|
|
_innerCollision = innerCollision;
|
|
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
void PUBoxCollider::calculateDirectionAfterCollision(PUParticle3D* particle)
|
|
|
|
{
|
|
|
|
switch (_collisionType)
|
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
case PUBaseCollider::CT_BOUNCE:
|
|
|
|
{
|
|
|
|
// Determine the nearest side and reverse the direction
|
|
|
|
if (isSmallestValue(particle->position.x - _xmin, particle->position))
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
particle->direction.x *= -1;
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
2021-12-25 10:04:45 +08:00
|
|
|
else if (isSmallestValue(_xmax - particle->position.x, particle->position))
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
particle->direction.x *= -1;
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
2021-12-25 10:04:45 +08:00
|
|
|
else if (isSmallestValue(particle->position.y - _ymin, particle->position))
|
|
|
|
{
|
|
|
|
particle->direction.y *= -1;
|
|
|
|
}
|
|
|
|
else if (isSmallestValue(_ymax - particle->position.y, particle->position))
|
|
|
|
{
|
|
|
|
particle->direction.y *= -1;
|
|
|
|
}
|
|
|
|
else if (isSmallestValue(particle->position.z - _zmin, particle->position))
|
|
|
|
{
|
|
|
|
particle->direction.z *= -1;
|
|
|
|
}
|
|
|
|
else if (isSmallestValue(_zmax - particle->position.z, particle->position))
|
|
|
|
{
|
|
|
|
particle->direction.z *= -1;
|
|
|
|
}
|
|
|
|
particle->direction *= _bouncyness;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case PUBaseCollider::CT_FLOW:
|
|
|
|
{
|
|
|
|
if (isSmallestValue(particle->position.x - _xmin, particle->position))
|
|
|
|
{
|
|
|
|
particle->direction.x = 0;
|
|
|
|
}
|
|
|
|
else if (isSmallestValue(_xmax - particle->position.x, particle->position))
|
|
|
|
{
|
|
|
|
particle->direction.x = 0;
|
|
|
|
}
|
|
|
|
else if (isSmallestValue(particle->position.y - _ymin, particle->position))
|
|
|
|
{
|
|
|
|
particle->direction.y = 0;
|
|
|
|
}
|
|
|
|
else if (isSmallestValue(_ymax - particle->position.y, particle->position))
|
|
|
|
{
|
|
|
|
particle->direction.y = 0;
|
|
|
|
}
|
|
|
|
else if (isSmallestValue(particle->position.z - _zmin, particle->position))
|
|
|
|
{
|
|
|
|
particle->direction.z = 0;
|
|
|
|
}
|
|
|
|
else if (isSmallestValue(_zmax - particle->position.z, particle->position))
|
|
|
|
{
|
|
|
|
particle->direction.z = 0;
|
|
|
|
}
|
|
|
|
particle->direction *= -_friction;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
2019-11-23 20:27:39 +08:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
2021-12-25 10:04:45 +08:00
|
|
|
void PUBoxCollider::calculateBounds()
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
float scaledWidth = _affectorScale.x * _width;
|
2019-11-23 20:27:39 +08:00
|
|
|
float scaledHeight = _affectorScale.y * _height;
|
2021-12-25 10:04:45 +08:00
|
|
|
float scaledDepth = _affectorScale.z * _depth;
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
_xmin = _derivedPosition.x - 0.5f * scaledWidth;
|
|
|
|
_xmax = _derivedPosition.x + 0.5f * scaledWidth;
|
|
|
|
_ymin = _derivedPosition.y - 0.5f * scaledHeight;
|
|
|
|
_ymax = _derivedPosition.y + 0.5f * scaledHeight;
|
|
|
|
_zmin = _derivedPosition.z - 0.5f * scaledDepth;
|
|
|
|
_zmax = _derivedPosition.z + 0.5f * scaledDepth;
|
|
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
bool PUBoxCollider::isSmallestValue(float value, const Vec3& particlePosition)
|
|
|
|
{
|
|
|
|
float value1 = particlePosition.x - _xmin;
|
|
|
|
float value2 = _xmax - particlePosition.x;
|
|
|
|
float value3 = particlePosition.y - _ymin;
|
|
|
|
float value4 = _ymax - particlePosition.y;
|
|
|
|
float value5 = particlePosition.z - _zmin;
|
|
|
|
float value6 = _zmax - particlePosition.z;
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
return (value <= value1 && value <= value2 && value <= value3 && value <= value4 && value <= value5 &&
|
|
|
|
value <= value6);
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
void PUBoxCollider::updatePUAffector(PUParticle3D* particle, float /*deltaTime*/)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
// for (auto iter : _particleSystem->getParticles())
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
// PUParticle3D *particle = iter;
|
2019-11-23 20:27:39 +08:00
|
|
|
_predictedPosition = particle->position + _velocityScale * particle->direction;
|
2021-12-25 10:04:45 +08:00
|
|
|
bool collision = false;
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
/** Collision detection is a two-step. First, we determine whether the particle is now colliding.
|
|
|
|
If it is, the particle is re-positioned. However, a timeElapsed value is used, which is not the same
|
2021-12-25 10:04:45 +08:00
|
|
|
as the one that was used at the moment before the particle was colliding. Therefore, we rather
|
2019-11-23 20:27:39 +08:00
|
|
|
want to predict particle collision in front. This probably isn't the fastest solution.
|
|
|
|
The same approach was used for the other colliders.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
switch (_intersectionType)
|
|
|
|
{
|
|
|
|
case PUBaseCollider::IT_POINT:
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
// Validate for a point-box intersection
|
|
|
|
if (_innerCollision != _box.containPoint(particle->position))
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
// Collision detected (re-position the particle)
|
|
|
|
particle->position -= _velocityScale * particle->direction;
|
|
|
|
collision = true;
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
2021-12-25 10:04:45 +08:00
|
|
|
else if (_innerCollision != _box.containPoint(_predictedPosition))
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
// Collision detected
|
|
|
|
collision = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case PUBaseCollider::IT_BOX:
|
|
|
|
{
|
|
|
|
AABB box;
|
|
|
|
populateAlignedBox(box, particle->position, particle->width, particle->height, particle->depth);
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
if (_innerCollision != box.intersects(_box))
|
|
|
|
{
|
|
|
|
// Collision detected (re-position the particle)
|
|
|
|
particle->position -= _velocityScale * particle->direction;
|
|
|
|
collision = true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
populateAlignedBox(box, _predictedPosition, particle->width, particle->height, particle->depth);
|
2019-11-23 20:27:39 +08:00
|
|
|
if (_innerCollision != box.intersects(_box))
|
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
// Collision detected
|
2019-11-23 20:27:39 +08:00
|
|
|
collision = true;
|
|
|
|
}
|
|
|
|
}
|
2021-12-25 10:04:45 +08:00
|
|
|
}
|
|
|
|
break;
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
if (collision)
|
|
|
|
{
|
|
|
|
calculateDirectionAfterCollision(particle);
|
|
|
|
calculateRotationSpeedAfterCollision(particle);
|
|
|
|
particle->addEventFlags(PUParticle3D::PEF_COLLIDED);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
void PUBoxCollider::preUpdateAffector(float deltaTime)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
PUBaseCollider::preUpdateAffector(deltaTime);
|
|
|
|
// Calculate the affectors' center position in worldspace, set the box and calculate the bounds
|
|
|
|
// Applied scaling in V 1.3.1.
|
2021-12-25 10:04:45 +08:00
|
|
|
populateAlignedBox(_box, getDerivedPosition(), _affectorScale.x * _width, _affectorScale.y * _height,
|
|
|
|
_affectorScale.z * _depth);
|
2019-11-23 20:27:39 +08:00
|
|
|
calculateBounds();
|
|
|
|
}
|
|
|
|
|
|
|
|
PUBoxCollider* PUBoxCollider::create()
|
|
|
|
{
|
2021-12-08 00:11:53 +08:00
|
|
|
auto pbc = new PUBoxCollider();
|
2019-11-23 20:27:39 +08:00
|
|
|
pbc->autorelease();
|
|
|
|
return pbc;
|
|
|
|
}
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
void PUBoxCollider::copyAttributesTo(PUAffector* affector)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
PUBaseCollider::copyAttributesTo(affector);
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
PUBoxCollider* boxCollider = static_cast<PUBoxCollider*>(affector);
|
|
|
|
boxCollider->_width = _width;
|
|
|
|
boxCollider->_height = _height;
|
|
|
|
boxCollider->_depth = _depth;
|
2019-11-23 20:27:39 +08:00
|
|
|
boxCollider->_innerCollision = _innerCollision;
|
|
|
|
}
|
|
|
|
|
|
|
|
NS_CC_END
|