mirror of https://github.com/axmolengine/axmol.git
72 lines
2.8 KiB
C++
72 lines
2.8 KiB
C++
|
/*
|
||
|
Bullet Continuous Collision Detection and Physics Library
|
||
|
Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
||
|
|
||
|
This software is provided 'as-is', without any express or implied warranty.
|
||
|
In no event will the authors be held liable for any damages arising from the use of this software.
|
||
|
Permission is granted to anyone to use this software for any purpose,
|
||
|
including commercial applications, and to alter it and redistribute it freely,
|
||
|
subject to the following restrictions:
|
||
|
|
||
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||
|
3. This notice may not be removed or altered from any source distribution.
|
||
|
*/
|
||
|
|
||
|
#include "btMinkowskiSumShape.h"
|
||
|
|
||
|
btMinkowskiSumShape::btMinkowskiSumShape(const btConvexShape* shapeA, const btConvexShape* shapeB)
|
||
|
: btConvexInternalShape(),
|
||
|
m_shapeA(shapeA),
|
||
|
m_shapeB(shapeB)
|
||
|
{
|
||
|
m_shapeType = MINKOWSKI_DIFFERENCE_SHAPE_PROXYTYPE;
|
||
|
m_transA.setIdentity();
|
||
|
m_transB.setIdentity();
|
||
|
}
|
||
|
|
||
|
btVector3 btMinkowskiSumShape::localGetSupportingVertexWithoutMargin(const btVector3& vec) const
|
||
|
{
|
||
|
btVector3 supVertexA = m_transA(m_shapeA->localGetSupportingVertexWithoutMargin(vec * m_transA.getBasis()));
|
||
|
btVector3 supVertexB = m_transB(m_shapeB->localGetSupportingVertexWithoutMargin(-vec * m_transB.getBasis()));
|
||
|
return supVertexA - supVertexB;
|
||
|
}
|
||
|
|
||
|
void btMinkowskiSumShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const
|
||
|
{
|
||
|
///@todo: could make recursive use of batching. probably this shape is not used frequently.
|
||
|
for (int i = 0; i < numVectors; i++)
|
||
|
{
|
||
|
supportVerticesOut[i] = localGetSupportingVertexWithoutMargin(vectors[i]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
btScalar btMinkowskiSumShape::getMargin() const
|
||
|
{
|
||
|
return m_shapeA->getMargin() + m_shapeB->getMargin();
|
||
|
}
|
||
|
|
||
|
void btMinkowskiSumShape::calculateLocalInertia(btScalar mass, btVector3& inertia) const
|
||
|
{
|
||
|
(void)mass;
|
||
|
//inertia of the AABB of the Minkowski sum
|
||
|
btTransform identity;
|
||
|
identity.setIdentity();
|
||
|
btVector3 aabbMin, aabbMax;
|
||
|
getAabb(identity, aabbMin, aabbMax);
|
||
|
|
||
|
btVector3 halfExtents = (aabbMax - aabbMin) * btScalar(0.5);
|
||
|
|
||
|
btScalar margin = getMargin();
|
||
|
|
||
|
btScalar lx = btScalar(2.) * (halfExtents.x() + margin);
|
||
|
btScalar ly = btScalar(2.) * (halfExtents.y() + margin);
|
||
|
btScalar lz = btScalar(2.) * (halfExtents.z() + margin);
|
||
|
const btScalar x2 = lx * lx;
|
||
|
const btScalar y2 = ly * ly;
|
||
|
const btScalar z2 = lz * lz;
|
||
|
const btScalar scaledmass = mass * btScalar(0.08333333);
|
||
|
|
||
|
inertia = scaledmass * (btVector3(y2 + z2, x2 + z2, x2 + y2));
|
||
|
}
|