2019-11-23 20:27:39 +08:00
|
|
|
/****************************************************************************
|
|
|
|
Copyright (c) 2018-2019 Xiamen Yaji Software Co., Ltd.
|
2023-12-08 00:13:39 +08:00
|
|
|
Copyright (c) 2019-present Axmol Engine contributors (see AUTHORS.md).
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2022-10-01 16:24:52 +08:00
|
|
|
https://axmolengine.github.io/
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
|
|
in the Software without restriction, including without limitation the rights
|
|
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
|
|
all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
THE SOFTWARE.
|
|
|
|
****************************************************************************/
|
|
|
|
#pragma once
|
|
|
|
|
2020-09-10 21:14:28 +08:00
|
|
|
#include "renderer/backend/PixelBufferDescriptor.h"
|
2023-06-11 13:08:08 +08:00
|
|
|
#include "renderer/RenderCommand.h"
|
|
|
|
#include "base/RefPtr.h"
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
/**
|
|
|
|
* @addtogroup renderer
|
|
|
|
* @{
|
|
|
|
*/
|
|
|
|
|
2022-07-11 17:50:21 +08:00
|
|
|
NS_AX_BEGIN
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2020-09-10 21:14:28 +08:00
|
|
|
namespace backend
|
|
|
|
{
|
2020-09-11 00:10:44 +08:00
|
|
|
class TextureBackend;
|
2020-09-10 21:14:28 +08:00
|
|
|
}
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
Callback command is used to invoke a callback function when this command is
|
|
|
|
executed. You can do some logic opertion in the callback, such as invoking
|
|
|
|
renderer to set depth/stencil test. Don't suggest to invoke backen API in
|
|
|
|
the callback function.
|
|
|
|
*/
|
2022-07-16 10:43:05 +08:00
|
|
|
class AX_DLL CallbackCommand : public RenderCommand
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2022-06-24 14:18:48 +08:00
|
|
|
// only allow render to manage the callbackCommand
|
|
|
|
friend class Renderer;
|
2019-11-23 20:27:39 +08:00
|
|
|
CallbackCommand();
|
2022-06-24 14:18:48 +08:00
|
|
|
~CallbackCommand(){};
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2022-06-24 14:18:48 +08:00
|
|
|
public:
|
2019-11-23 20:27:39 +08:00
|
|
|
void init(float globalZOrder);
|
2021-12-25 10:04:45 +08:00
|
|
|
void init(float globalZorder, const Mat4& transform, unsigned int);
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2022-07-01 12:14:44 +08:00
|
|
|
/**
|
|
|
|
* @brief Reset the command state for reuse
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
void reset();
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
Execute the render command and call callback functions.
|
|
|
|
*/
|
|
|
|
void execute();
|
|
|
|
/**Callback function.*/
|
|
|
|
std::function<void()> func;
|
|
|
|
};
|
|
|
|
|
2022-07-11 17:50:21 +08:00
|
|
|
NS_AX_END
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
end of support group
|
|
|
|
@}
|
|
|
|
*/
|