axmol/cocos2dx/extensions/CCControlExtension/CCControlSlider.h

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/*
* CCControlSlider
*
* Copyright 2011 Yannick Loriot. All rights reserved.
* http://yannickloriot.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* Converted to c++ / cocos2d-x by Angus C
*/
#ifndef __CCCONTROL_SLIDER_H__
#define __CCCONTROL_SLIDER_H__
#include "CCControl.h"
#include "CCInvocation.h"
#include "sprite_nodes/CCSprite.h"
#include "menu_nodes/CCMenuItem.h"
#define SLIDER_MARGIN_H 24
#define SLIDER_MARGIN_V 8
NS_CC_EXT_BEGIN
class CC_DLL CCControlSlider: public CCControl
{
//maunally put in the setters
CC_SYNTHESIZE_READONLY(float, m_value, Value);
virtual void setValue(float val);
CC_SYNTHESIZE_READONLY(float, m_minimumValue, MinimumValue);
virtual void setMinimumValue(float val);
CC_SYNTHESIZE_READONLY(float, m_maximumValue, MaximumValue);
virtual void setMaximumValue(float val);
//interval to snap to
CC_SYNTHESIZE(float, m_snappingInterval, SnappingInterval);
// maybe this should be read-only
CC_SYNTHESIZE_READONLY(CCMenuItem*, m_thumbItem, ThumbItem);
CC_SYNTHESIZE_READONLY(CCSprite*, m_progressSprite, ProgressSprite);
CC_SYNTHESIZE_READONLY(CCSprite*, m_backgroundSprite, BackgroundSprite);
public:
virtual ~CCControlSlider();
/**
* Initializes a slider with a background sprite, a progress bar and a thumb
* item.
*
* @param backgroundSprite CCSprite, that is used as a background.
* @param progressSprite CCSprite, that is used as a progress bar.
* @param thumbItem CCMenuItem, that is used as a thumb.
*/
virtual bool initWithSprites(CCSprite * backgroundSprite, CCSprite* progessSprite, CCMenuItem* thumbItem);
/**
* Creates slider with a background filename, a progress filename and a
* thumb image filename.
@deprecated: This interface will be deprecated sooner or later.
*/
CC_DEPRECATED_ATTRIBUTE static CCControlSlider* sliderWithFiles(const char* bgFile, const char* progressFile, const char* thumbFile);
/**
* Creates a slider with a given background sprite and a progress bar and a
* thumb item.
*@deprecated: This interface will be deprecated sooner or later.
* @see initWithBackgroundSprite:progressSprite:thumbMenuItem:
*/
CC_DEPRECATED_ATTRIBUTE static CCControlSlider* sliderWithSprites(CCSprite * backgroundSprite, CCSprite* pogressSprite, CCMenuItem* thumbItem);
/**
* Creates slider with a background filename, a progress filename and a
* thumb image filename.
*/
static CCControlSlider* create(const char* bgFile, const char* progressFile, const char* thumbFile);
/**
* Creates a slider with a given background sprite and a progress bar and a
* thumb item.
*
* @see initWithBackgroundSprite:progressSprite:thumbMenuItem:
*/
static CCControlSlider* create(CCSprite * backgroundSprite, CCSprite* pogressSprite, CCMenuItem* thumbItem);
protected:
void sliderBegan(CCPoint location);
void sliderMoved(CCPoint location);
void sliderEnded(CCPoint location);
virtual CCPoint getTouchLocationInControl(CCTouch* touch);
virtual bool ccTouchBegan(CCTouch* touch, CCEvent* pEvent);
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virtual void ccTouchMoved(CCTouch *pTouch, CCEvent *pEvent);
virtual void ccTouchEnded(CCTouch *pTouch, CCEvent *pEvent);
/** Returns the value for the given location. */
float valueForLocation(CCPoint location);
};
NS_CC_EXT_END
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#endif