axmol/extensions/scripting/lua-bindings/auto/lua_cocos2dx_3d_auto.hpp

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#include "base/ccConfig.h"
#ifndef __cocos2dx_3d_h__
#define __cocos2dx_3d_h__
#ifdef __cplusplus
extern "C" {
#endif
#include "tolua++.h"
#ifdef __cplusplus
}
#endif
int register_all_cocos2dx_3d(lua_State* tolua_S);
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#endif // __cocos2dx_3d_h__