axmol/tests/cpp-tests/Classes/UITest/CocoStudioGUITest/CustomTest/CustomWidgetCallbackBindTest/CustomWidgetCallbackBindTes...

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#include "CustomWidgetCallbackBindTest.h"
#include "../../CustomGUIScene.h"
#include "cocostudio/ActionTimeline/CSLoader.h"
#include "base/ObjectFactory.h"
#include "CustomRootNode.h"
#include "CustomRootNodeReader.h"
USING_NS_CC;
using namespace flatbuffers;
// CustomWidgetCallbackBindScene
void CustomWidgetCallbackBindScene::onEnter()
{
Scene::onEnter();
auto label = Label::createWithTTF("Back", "fonts/arial.ttf", 20);
//#endif
MenuItemLabel* pMenuItem = MenuItemLabel::create(label, CC_CALLBACK_1(CustomWidgetCallbackBindScene::BackCallback, this));
Menu* pMenu = Menu::create(pMenuItem, nullptr);
pMenu->setPosition( Vec2::ZERO );
pMenuItem->setPosition(VisibleRect::right().x - 50, VisibleRect::bottom().y + 25);
addChild(pMenu, 1);
}
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void CustomWidgetCallbackBindScene::onExit()
{
CSLoader::destroyCocosStudio();
Scene::onExit();
}
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void CustomWidgetCallbackBindScene::runThisTest()
{
CSLoader* instance = CSLoader::getInstance();
instance->registReaderObject("CustomRootNodeReader",
(ObjectFactory::Instance)CustomRootNodeReader::getInstance);
auto pLayer = CSLoader::createNode("cocosui/CustomTest/CustomWidgetCallbackBindTest/CustomWidgetCallbackBindTest.csb");
addChild(pLayer);
Director::getInstance()->replaceScene(this);
}
void CustomWidgetCallbackBindScene::BackCallback(Ref* pSender)
{
CustomGUITestScene* pScene = new (std::nothrow) CustomGUITestScene();
pScene->runThisTest();
pScene->release();
}