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/****************************************************************************
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2018-01-29 16:25:32 +08:00
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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2012-04-19 14:35:52 +08:00
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2022-02-24 18:45:25 +08:00
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https://adxeproject.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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2012-04-19 14:35:52 +08:00
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2015-04-03 11:54:39 +08:00
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef _CPPTESTS_CONTROLLER_H__
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#define _CPPTESTS_CONTROLLER_H__
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#include <condition_variable>
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#include <string>
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#include <thread>
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#include <atomic>
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class TestList;
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class TestSuite;
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class TestCase;
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namespace cocos2d
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{
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class Director;
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class Touch;
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class Event;
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class EventListenerTouchOneByOne;
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} // namespace cocos2d
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class TestController
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{
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public:
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static TestController* getInstance();
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static void destroyInstance();
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~TestController();
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void startAutoTest();
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void stopAutoTest();
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void handleCrash();
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void onEnterBackground();
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void onEnterForeground();
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bool blockTouchBegan(cocos2d::Touch* touch, cocos2d::Event* event);
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void setCurrTestSuite(TestSuite* testSuite) { _testSuite = testSuite; }
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TestSuite* getCurrTestSuite() { return _testSuite; }
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bool isAutoTestRunning() const { return !_stopAutoTest; }
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private:
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TestController();
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void traverseThreadFunc();
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void traverseTestList(TestList* testList);
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void traverseTestSuite(TestSuite* testSuite);
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bool checkTest(TestCase* testCase);
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void logEx(const char* format, ...);
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std::atomic<bool> _stopAutoTest;
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bool _isRunInBackground;
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TestList* _rootTestList;
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TestSuite* _testSuite;
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std::thread _autoTestThread;
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std::condition_variable _sleepCondition;
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std::unique_lock<std::mutex>* _sleepUniqueLock;
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cocos2d::Director* _director;
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cocos2d::EventListenerTouchOneByOne* _touchListener;
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std::string _logIndentation;
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};
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#endif
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