2012-03-21 17:27:13 +08:00
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#ifndef _SHADER_TEST_H_
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#define _SHADER_TEST_H_
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2014-05-16 07:45:46 +08:00
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#include "ui/CocosGUI.h"
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2013-10-16 16:48:39 +08:00
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#include "extensions/cocos-ext.h"
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2013-06-08 08:21:11 +08:00
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#include "../BaseTest.h"
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2012-07-19 17:22:36 +08:00
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2012-03-21 17:27:13 +08:00
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2015-04-03 14:31:03 +08:00
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DEFINE_TEST_SUITE(ShaderTests);
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class ShaderTestDemo : public TestCase
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2012-03-21 17:27:13 +08:00
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{
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public:
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};
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class ShaderMonjori : public ShaderTestDemo
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{
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public:
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CREATE_FUNC(ShaderMonjori);
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2012-03-21 17:27:13 +08:00
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ShaderMonjori();
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2013-12-19 05:52:10 +08:00
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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2015-03-15 02:33:15 +08:00
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virtual bool init() override;
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2012-03-21 17:27:13 +08:00
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};
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class ShaderMandelbrot : public ShaderTestDemo
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{
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public:
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CREATE_FUNC(ShaderMandelbrot);
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ShaderMandelbrot();
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2012-03-21 17:27:13 +08:00
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2013-12-19 05:52:10 +08:00
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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virtual bool init() override;
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2012-03-21 17:27:13 +08:00
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};
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class ShaderJulia : public ShaderTestDemo
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{
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public:
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CREATE_FUNC(ShaderJulia);
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ShaderJulia();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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virtual bool init() override;
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};
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class ShaderHeart : public ShaderTestDemo
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{
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public:
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CREATE_FUNC(ShaderHeart);
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ShaderHeart();
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2013-12-19 05:52:10 +08:00
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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virtual bool init() override;
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};
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class ShaderFlower : public ShaderTestDemo
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{
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public:
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CREATE_FUNC(ShaderFlower);
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ShaderFlower();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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virtual bool init() override;
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};
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class ShaderPlasma : public ShaderTestDemo
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{
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public:
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CREATE_FUNC(ShaderPlasma);
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ShaderPlasma();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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virtual bool init() override;
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};
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2012-04-17 18:31:31 +08:00
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class SpriteBlur;
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class ShaderBlur : public ShaderTestDemo
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{
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public:
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CREATE_FUNC(ShaderBlur);
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ShaderBlur();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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virtual bool init() override;
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2014-06-12 09:49:48 +08:00
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void createSliderCtls();
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void onRadiusChanged(cocos2d::Ref* sender, cocos2d::extension::Control::EventType controlEvent);
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void onSampleNumChanged(cocos2d::Ref* sender, cocos2d::extension::Control::EventType controlEvent);
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protected:
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SpriteBlur* _blurSprite;
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cocos2d::extension::ControlSlider* _sliderRadiusCtl;
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cocos2d::extension::ControlSlider* _sliderNumCtrl;
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};
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2012-04-18 13:58:24 +08:00
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class ShaderRetroEffect : public ShaderTestDemo
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{
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public:
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CREATE_FUNC(ShaderRetroEffect);
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ShaderRetroEffect();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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bool init() override;
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void update(float dt) override;
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protected:
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cocos2d::Label* _label;
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float _accum;
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};
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class ShaderNode : public cocos2d::Node
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{
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public:
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CREATE_FUNC(ShaderNode);
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static ShaderNode* shaderNodeWithVertex(const std::string &vert, const std::string &frag);
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virtual void update(float dt) override;
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virtual void setPosition(const cocos2d::Vec2 &newPosition) override;
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virtual void draw(cocos2d::Renderer* renderer, const cocos2d::Mat4& transform, uint32_t flags) override;
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2013-12-25 16:38:43 +08:00
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protected:
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ShaderNode();
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~ShaderNode();
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bool initWithVertex(const std::string &vert, const std::string &frag);
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void loadShaderVertex(const std::string &vert, const std::string &frag);
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void onDraw(const cocos2d::Mat4& transform, uint32_t flags);
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cocos2d::Vec2 _center;
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cocos2d::Vec2 _resolution;
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float _time;
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std::string _vertFileName;
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std::string _fragFileName;
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cocos2d::CustomCommand _customCommand;
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};
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2014-05-10 11:34:15 +08:00
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class ShaderLensFlare : public ShaderTestDemo
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{
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public:
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CREATE_FUNC(ShaderLensFlare);
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ShaderLensFlare();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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virtual bool init() override;
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};
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2014-05-14 03:55:34 +08:00
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class ShaderGlow : public ShaderTestDemo
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{
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public:
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CREATE_FUNC(ShaderGlow);
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ShaderGlow();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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virtual bool init() override;
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};
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2014-05-14 03:55:34 +08:00
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class ShaderMultiTexture : public ShaderTestDemo
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{
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static const int rightSpriteTag = 2014;
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public:
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CREATE_FUNC(ShaderMultiTexture);
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ShaderMultiTexture();
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cocos2d::ui::Slider* createSliderCtl();
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void changeTexture(cocos2d::Ref*);
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int _changedTextureId;
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cocos2d::Sprite* _sprite;
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2014-05-10 02:48:11 +08:00
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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2015-03-15 02:33:15 +08:00
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virtual bool init() override;
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2014-05-10 02:48:11 +08:00
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};
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2012-03-21 17:27:13 +08:00
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#endif
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