axmol/cocos/editor-support/spine/Array.h

134 lines
5.1 KiB
C
Raw Normal View History

2017-11-02 09:06:13 +08:00
/******************************************************************************
* Spine Runtimes Software License v2.5
*
* Copyright (c) 2013-2016, Esoteric Software
* All rights reserved.
*
* You are granted a perpetual, non-exclusive, non-sublicensable, and
* non-transferable license to use, install, execute, and perform the Spine
* Runtimes software and derivative works solely for personal or internal
* use. Without the written permission of Esoteric Software (see Section 2 of
* the Spine Software License Agreement), you may not (a) modify, translate,
* adapt, or develop new applications using the Spine Runtimes or otherwise
* create derivative works or improvements of the Spine Runtimes or (b) remove,
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
* or other intellectual property or proprietary rights notices on or in the
* Software, including any copy thereof. Redistributions in binary or source
* form must include this license and terms.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#ifndef SPINE_ARRAY_H
#define SPINE_ARRAY_H
#include <spine/dll.h>
#ifdef __cplusplus
extern "C" {
#endif
#define _SP_ARRAY_DECLARE_TYPE(name, itemType) \
typedef struct name { int size; int capacity; itemType* items; } name; \
SP_API name* name##_create(int initialCapacity); \
SP_API void name##_dispose(name* self); \
SP_API void name##_clear(name* self); \
SP_API name* name##_setSize(name* self, int newSize); \
SP_API void name##_ensureCapacity(name* self, int newCapacity); \
SP_API void name##_add(name* self, itemType value); \
SP_API void name##_addAll(name* self, name* other); \
SP_API void name##_addAllValues(name* self, itemType* values, int offset, int count); \
SP_API void name##_removeAt(name* self, int index); \
SP_API int name##_contains(name* self, itemType value); \
SP_API itemType name##_pop(name* self); \
SP_API itemType name##_peek(name* self);
#define _SP_ARRAY_IMPLEMENT_TYPE(name, itemType) \
name* name##_create(int initialCapacity) { \
name* array = CALLOC(name, 1); \
array->size = 0; \
array->capacity = initialCapacity; \
array->items = CALLOC(itemType, initialCapacity); \
return array; \
} \
void name##_dispose(name* self) { \
FREE(self->items); \
FREE(self); \
} \
void name##_clear(name* self) { \
self->size = 0; \
} \
name* name##_setSize(name* self, int newSize) { \
self->size = newSize; \
if (self->capacity < newSize) { \
self->capacity = MAX(8, (int)(self->size * 1.75f)); \
self->items = REALLOC(self->items, itemType, self->capacity); \
} \
return self; \
} \
void name##_ensureCapacity(name* self, int newCapacity) { \
if (self->capacity >= newCapacity) return; \
self->capacity = newCapacity; \
self->items = REALLOC(self->items, itemType, self->capacity); \
} \
void name##_add(name* self, itemType value) { \
if (self->size == self->capacity) { \
self->capacity = MAX(8, (int)(self->size * 1.75f)); \
self->items = REALLOC(self->items, itemType, self->capacity); \
} \
self->items[self->size++] = value; \
} \
void name##_addAll(name* self, name* other) { \
int i = 0; \
for (; i < other->size; i++) { \
name##_add(self, other->items[i]); \
} \
} \
void name##_addAllValues(name* self, itemType* values, int offset, int count) { \
int i = offset, n = offset + count; \
for (; i < n; i++) { \
name##_add(self, values[i]); \
} \
} \
void name##_removeAt(name* self, int index) { \
self->size--; \
memmove(self->items + index, self->items + index + 1, sizeof(itemType) * (self->size - index)); \
} \
int name##_contains(name* self, itemType value) { \
itemType* items = self->items; \
int i, n; \
for (i = 0, n = self->size; i < n; i++) { \
if (items[i] == value) return -1; \
} \
return 0; \
} \
itemType name##_pop(name* self) { \
itemType item = self->items[--self->size]; \
return item; \
} \
itemType name##_peek(name* self) { \
return self->items[self->size - 1]; \
}
_SP_ARRAY_DECLARE_TYPE(spFloatArray, float)
_SP_ARRAY_DECLARE_TYPE(spIntArray, int)
_SP_ARRAY_DECLARE_TYPE(spShortArray, short)
_SP_ARRAY_DECLARE_TYPE(spUnsignedShortArray, unsigned short)
_SP_ARRAY_DECLARE_TYPE(spArrayFloatArray, spFloatArray*)
_SP_ARRAY_DECLARE_TYPE(spArrayShortArray, spShortArray*)
#ifdef __cplusplus
}
#endif
#endif /* SPINE_ARRAY_H */