2019-11-23 20:27:39 +08:00
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/****************************************************************************
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Copyright (C) 2013 Henry van Merode. All rights reserved.
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Copyright (c) 2015-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CC_PU_PARTICLE_3D_SLAVE_EMITTER_H__
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#define __CC_PU_PARTICLE_3D_SLAVE_EMITTER_H__
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#include "extensions/Particle3D/PU/CCPUEmitter.h"
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#include "extensions/Particle3D/PU/CCPUListener.h"
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NS_CC_BEGIN
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//FIXME
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2020-10-07 00:15:11 +08:00
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class CC_EX_DLL PUSlaveEmitter : public PUEmitter, public PUListener
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2019-11-23 20:27:39 +08:00
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{
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public:
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static PUSlaveEmitter* create();
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/**
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*/
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const std::string& getMasterTechniqueName() const;
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/**
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*/
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void setMasterTechniqueName(const std::string& masterTechniqueName);
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/**
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*/
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const std::string& getMasterEmitterName() const;
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/** See ParticleEmitter.
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*/
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virtual void initParticlePosition(PUParticle3D* particle) override;
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/** See ParticleEmitter.
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*/
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virtual void initParticleDirection(PUParticle3D* particle) override;
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/** See ParticleEmitter.
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*/
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virtual void prepare() override;
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/** See ParticleEmitter.
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*/
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virtual void unPrepare() override;
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/** See ParticleEmitter.
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*/
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virtual void notifyStart () override;
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/** Initialise the emitted particle. This means that its position is set.
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*/
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virtual void particleEmitted(PUParticleSystem3D* particleSystem, PUParticle3D* particle) override;
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/** No implementation.
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*/
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virtual void particleExpired(PUParticleSystem3D* particleSystem, PUParticle3D* particle) override;
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/**
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*/
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void setMasterEmitterName(const std::string& masterEmitterName);
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virtual PUSlaveEmitter* clone() override;
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virtual void copyAttributesTo (PUEmitter* emitter) override;
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CC_CONSTRUCTOR_ACCESS:
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PUSlaveEmitter();
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virtual ~PUSlaveEmitter(){};
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protected:
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PUParticle3D* _masterParticle;
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std::string _masterTechniqueName;
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std::string _masterEmitterName;
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Vec3 _masterPosition;
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Vec3 _masterDirection;
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bool _masterEmitterNameSet;
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};
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NS_CC_END
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#endif
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