axmol/cocos/3d/Android.mk

36 lines
647 B
Makefile
Raw Normal View History

LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := cocos3d_static
LOCAL_MODULE_FILENAME := libcocos3d
LOCAL_SRC_FILES := \
CCRay.cpp \
CCAABB.cpp \
CCOBB.cpp \
CCAnimate3D.cpp \
CCAnimation3D.cpp \
CCAttachNode.cpp \
2014-08-29 17:29:15 +08:00
CCBillBoard.cpp \
CCBundle3D.cpp \
CCBundleReader.cpp \
CCMesh.cpp \
CCMeshSkin.cpp \
CCMeshVertexIndexData.cpp \
CCSprite3DMaterial.cpp \
CCObjLoader.cpp \
CCSkeleton3D.cpp \
2015-01-15 11:45:51 +08:00
CCSprite3D.cpp \
2015-03-30 10:28:14 +08:00
CCTerrain.cpp \
2015-01-29 09:28:14 +08:00
CCSkybox.cpp \
CCTextureCube.cpp
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/..
2014-10-17 10:13:33 +08:00
LOCAL_C_INCLUDES := $(LOCAL_PATH)/..
LOCAL_STATIC_LIBRARIES := cocos2dx_internal_static
include $(BUILD_STATIC_LIBRARY)