mirror of https://github.com/axmolengine/axmol.git
85 lines
2.1 KiB
C
85 lines
2.1 KiB
C
|
/****************************************************************************
|
||
|
Copyright (c) 2018-2019 Xiamen Yaji Software Co., Ltd.
|
||
|
|
||
|
http://www.cocos2d-x.org
|
||
|
|
||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
of this software and associated documentation files (the "Software"), to deal
|
||
|
in the Software without restriction, including without limitation the rights
|
||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
|
copies of the Software, and to permit persons to whom the Software is
|
||
|
furnished to do so, subject to the following conditions:
|
||
|
|
||
|
The above copyright notice and this permission notice shall be included in
|
||
|
all copies or substantial portions of the Software.
|
||
|
|
||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||
|
THE SOFTWARE.
|
||
|
****************************************************************************/
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include "Macros.h"
|
||
|
#include "Types.h"
|
||
|
#include "base/CCRef.h"
|
||
|
|
||
|
#include <string>
|
||
|
|
||
|
CC_BACKEND_BEGIN
|
||
|
/**
|
||
|
* @addtogroup _backend
|
||
|
* @{
|
||
|
*/
|
||
|
|
||
|
enum Uniform : uint32_t
|
||
|
{
|
||
|
MVP_MATRIX,
|
||
|
TEXTURE,
|
||
|
TEXTURE1,
|
||
|
TEXTURE2,
|
||
|
TEXTURE3,
|
||
|
TEXT_COLOR,
|
||
|
EFFECT_TYPE,
|
||
|
EFFECT_COLOR,
|
||
|
UNIFORM_MAX //Maximum uniforms
|
||
|
};
|
||
|
|
||
|
enum Attribute : uint32_t
|
||
|
{
|
||
|
POSITION,
|
||
|
COLOR,
|
||
|
TEXCOORD,
|
||
|
TEXCOORD1,
|
||
|
TEXCOORD2,
|
||
|
TEXCOORD3,
|
||
|
ATTRIBUTE_MAX //Maximum attributes
|
||
|
};
|
||
|
/**
|
||
|
* Create shader.
|
||
|
*/
|
||
|
class ShaderModule : public cocos2d::Ref
|
||
|
{
|
||
|
public:
|
||
|
/**
|
||
|
* Get shader stage. The symbolic constant can be either VERTEX or FRAGMENT.
|
||
|
* @return Shader stage.
|
||
|
*/
|
||
|
ShaderStage getShaderStage() const;
|
||
|
|
||
|
|
||
|
protected:
|
||
|
ShaderModule(ShaderStage stage);
|
||
|
virtual ~ShaderModule();
|
||
|
|
||
|
ShaderStage _stage = ShaderStage::VERTEX;
|
||
|
};
|
||
|
|
||
|
//end of _backend group
|
||
|
/// @}
|
||
|
CC_BACKEND_END
|