mirror of https://github.com/axmolengine/axmol.git
41 lines
1.3 KiB
JavaScript
41 lines
1.3 KiB
JavaScript
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jsb.NavMesh.UpdateFlags =
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{
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DT_CROWD_ANTICIPATE_TURNS:1,
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DT_CROWD_OBSTACLE_AVOIDANCE:2,
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DT_CROWD_SEPARATION:4,
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DT_CROWD_OPTIMIZE_VIS:8, ///< Use #dtPathCorridor::optimizePathVisibility() to optimize the agent path.
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DT_CROWD_OPTIMIZE_TOPO:16, ///< Use dtPathCorridor::optimizePathTopology() to optimize the agent path.
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};
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cc.NavMeshAgentParam = function(){
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this.radius = 0.6;
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this.height = 2;
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this.maxAcceleration = 8;
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this.maxSpeed = 3.5;
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this.collisionQueryRange = this.radius * 12;
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this.pathOptimizationRange = this.radius * 30;
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this.updateFlags = jsb.NavMesh.UpdateFlags.DT_CROWD_ANTICIPATE_TURNS |
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jsb.NavMesh.UpdateFlags.DT_CROWD_OPTIMIZE_VIS |
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jsb.NavMesh.UpdateFlags.DT_CROWD_OPTIMIZE_TOPO |
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jsb.NavMesh.UpdateFlags.DT_CROWD_OBSTACLE_AVOIDANCE;
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this.obstacleAvoidanceType = 3;
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this.separationWeight = 2;
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this.queryFilterType = 0;
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}
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cc.navMeshAgentParam = function(){
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return new cc.NavMeshAgentParam();
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};
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cc.AgentUserData = function(){
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this.time = 0;
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};
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cc.agentUserData = function(){
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return new cc.AgentUserData();
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};
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jsb.NavMeshAgent.prototype.setUserData = cc.Node.prototype.setUserData;
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jsb.NavMeshAgent.prototype.getUserData = cc.Node.prototype.getUserData;
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