mirror of https://github.com/axmolengine/axmol.git
90 lines
2.9 KiB
C++
90 lines
2.9 KiB
C++
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//
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// App.xaml.cpp
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// Implementation of the App class.
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//
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#include "pch.h"
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#include "DirectXPage.xaml.h"
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using namespace Cocos2dShaderCompiler;
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using namespace Platform;
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using namespace Windows::ApplicationModel;
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using namespace Windows::ApplicationModel::Activation;
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using namespace Windows::Foundation;
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using namespace Windows::Foundation::Collections;
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using namespace Windows::Storage;
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using namespace Windows::UI::Xaml;
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using namespace Windows::UI::Xaml::Controls;
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using namespace Windows::UI::Xaml::Controls::Primitives;
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using namespace Windows::UI::Xaml::Data;
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using namespace Windows::UI::Xaml::Input;
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using namespace Windows::UI::Xaml::Interop;
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using namespace Windows::UI::Xaml::Media;
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using namespace Windows::UI::Xaml::Navigation;
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/// <summary>
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/// Initializes the singleton application object. This is the first line of authored code
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/// executed, and as such is the logical equivalent of main() or WinMain().
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/// </summary>
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App::App()
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{
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InitializeComponent();
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Suspending += ref new SuspendingEventHandler(this, &App::OnSuspending);
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Resuming += ref new EventHandler<Object^>(this, &App::OnResuming);
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}
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/// <summary>
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/// Invoked when the application is launched normally by the end user. Other entry points
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/// will be used when the application is launched to open a specific file, to display
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/// search results, and so forth.
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/// </summary>
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/// <param name="e">Details about the launch request and process.</param>
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void App::OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs^ e)
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{
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#if _DEBUG
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if (IsDebuggerPresent())
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{
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DebugSettings->EnableFrameRateCounter = true;
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}
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#endif
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m_directXPage = ref new DirectXPage();
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if (e->PreviousExecutionState == ApplicationExecutionState::Terminated)
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{
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m_directXPage->LoadInternalState(ApplicationData::Current->LocalSettings->Values);
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}
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// Place the page in the current window and ensure that it is active.
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Window::Current->Content = m_directXPage;
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Window::Current->Activate();
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}
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/// <summary>
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/// Invoked when application execution is being suspended. Application state is saved
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/// without knowing whether the application will be terminated or resumed with the contents
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/// of memory still intact.
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/// </summary>
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/// <param name="sender">The source of the suspend request.</param>
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/// <param name="e">Details about the suspend request.</param>
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void App::OnSuspending(Object^ sender, SuspendingEventArgs^ e)
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{
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(void) sender; // Unused parameter
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(void) e; // Unused parameter
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m_directXPage->SaveInternalState(ApplicationData::Current->LocalSettings->Values);
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}
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/// <summary>
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/// Invoked when application execution is being resumed.
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/// </summary>
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/// <param name="sender">The source of the resume request.</param>
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/// <param name="args">Details about the resume request.</param>
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void App::OnResuming(Object ^sender, Object ^args)
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{
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(void) sender; // Unused parameter
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(void) args; // Unused parameter
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m_directXPage->LoadInternalState(ApplicationData::Current->LocalSettings->Values);
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}
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