axmol/samples/MoonWarriors/Resources/js/Effect.js

79 lines
2.4 KiB
JavaScript
Raw Normal View History

var flareEffect = function (parent, target, callback) {
var flare = cc.Sprite.create(s_flare);
flare.setBlendFunc(gl.SRC_ALPHA, gl.ONE);
parent.addChild(flare, 10);
flare.setOpacity(0);
flare.setPosition(-30, 297);
flare.setRotation(-120);
flare.setScale(0.2);
var opacityAnim = cc.FadeTo.create(0.5, 255);
var opacDim = cc.FadeTo.create(1, 0);
var biggeAnim = cc.ScaleBy.create(0.7, 1.2, 1.2);
var biggerEase = cc.EaseSineOut.create(biggeAnim);
var moveAnim = cc.MoveBy.create(0.5, cc.p(328, 0));
var easeMove = cc.EaseSineOut.create(moveAnim);
var rotateAnim = cc.RotateBy.create(2.5, 90);
var rotateEase = cc.EaseExponentialOut.create(rotateAnim);
var bigger = cc.ScaleTo.create(0.5, 1);
var onComplete = cc.CallFunc.create(callback, target);
var killflare = cc.CallFunc.create(function () {
this.getParent().removeChild(this,true);
}, flare);
flare.runAction(cc.Sequence.create(opacityAnim, biggerEase, opacDim, killflare, onComplete));
flare.runAction(easeMove);
flare.runAction(rotateEase);
flare.runAction(bigger);
};
var removeFromParent = function( sprite )
{
sprite.removeFromParent();
};
var spark = function (ccpoint, parent, scale, duration) {
scale = scale || 0.3;
duration = duration || 0.5;
var one = cc.Sprite.create(s_explode1);
var two = cc.Sprite.create(s_explode2);
var three = cc.Sprite.create(s_explode3);
one.setBlendFunc(gl.SRC_ALPHA, gl.ONE);
two.setBlendFunc(gl.SRC_ALPHA, gl.ONE);
three.setBlendFunc(gl.SRC_ALPHA, gl.ONE);
one.setPosition(ccpoint);
two.setPosition(ccpoint);
three.setPosition(ccpoint);
//parent.addChild(one);
parent.addChild(two);
parent.addChild(three);
one.setScale(scale);
two.setScale(scale);
three.setScale(scale);
three.setRotation(Math.random() * 360);
var left = cc.RotateBy.create(duration, -45);
var right = cc.RotateBy.create(duration, 45);
var scaleBy = cc.ScaleBy.create(duration, 3, 3);
var fadeOut = cc.FadeOut.create(duration);
var remove = cc.CallFunc.create(removeFromParent, this);
var seq = cc.Sequence.create( fadeOut, remove );
one.runAction(left);
two.runAction(right);
one.runAction(scaleBy);
two.runAction(scaleBy.copy());
three.runAction(scaleBy.copy());
one.runAction(seq);
two.runAction(seq.copy() );
three.runAction(seq.copy());
};