2012-10-10 14:50:04 +08:00
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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2012-10-10 15:14:19 +08:00
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<ProjectGuid>{1DB7C0FC-46FF-4A1B-82E0-C6244EEEC4C2}</ProjectGuid>
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2012-10-10 14:50:04 +08:00
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<RootNamespace>MoonWarriors</RootNamespace>
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration).win32\</OutDir>
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<TargetEnvironment>Win32</TargetEnvironment>
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<GenerateStublessProxies>true</GenerateStublessProxies>
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<TypeLibraryName>$(IntDir)testjs.tlb</TypeLibraryName>
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<HeaderFileName>testjs.h</HeaderFileName>
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<DllDataFileName>
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</DllDataFileName>
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<InterfaceIdentifierFileName>testjs_i.c</InterfaceIdentifierFileName>
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2012-11-23 15:07:19 +08:00
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<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_DEBUG;DEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_DEBUG=1;COCOS2D_JAVASCRIPT=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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2012-10-10 14:50:04 +08:00
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<MinimalRebuild>true</MinimalRebuild>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader>
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<ResourceCompile>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Culture>0x0409</Culture>
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<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ResourceCompile>
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<PreLinkEvent>
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<Command>if not exist "$(OutDir)" mkdir "$(OutDir)"
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xcopy /Y /Q "$(SolutionDir)scripting\javascript\spidermonkey-win32\lib\*.*" "$(OutDir)"
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</Command>
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</PreLinkEvent>
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<Link>
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2012-10-29 15:41:39 +08:00
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<AdditionalDependencies>libcocos2d.lib;libExtensions.lib;opengl32.lib;glew32.lib;libCocosDenshion.lib;mozjs.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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2012-10-10 14:50:04 +08:00
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<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Midl>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>false</MkTypLibCompatible>
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<TargetEnvironment>Win32</TargetEnvironment>
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<GenerateStublessProxies>true</GenerateStublessProxies>
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<TypeLibraryName>$(IntDir)testjs.tlb</TypeLibraryName>
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<HeaderFileName>testjs.h</HeaderFileName>
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<DllDataFileName>
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</DllDataFileName>
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<InterfaceIdentifierFileName>testjs_i.c</InterfaceIdentifierFileName>
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<ProxyFileName>testjs_p.c</ProxyFileName>
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</Midl>
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<ClCompile>
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<AdditionalIncludeDirectories>.;..\Classes;$(SolutionDir)scripting\javascript\spidermonkey-win32\include;$(SolutionDir)external\chipmunk\include\chipmunk;$(SolutionDir)scripting\javascript\bindings;$(SolutionDir)extensions;$(SolutionDir)cocos2dx;$(SolutionDir)cocos2dx\include;$(SolutionDir)cocos2dx\kazmath\include;$(SolutionDir)cocos2dx\platform\win32;$(SolutionDir)cocos2dx\platform\third_party\win32;$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES;$(SolutionDir)CocosDenshion\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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2012-11-23 15:07:19 +08:00
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<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;NDEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_JAVASCRIPT=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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2012-10-10 14:50:04 +08:00
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<ExceptionHandling>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>
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<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Culture>0x0409</Culture>
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<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ResourceCompile>
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<PreLinkEvent>
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<Command>if not exist "$(OutDir)" mkdir "$(OutDir)"
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xcopy /Y /Q "$(SolutionDir)scripting\javascript\spidermonkey-win32\lib\*.*" "$(OutDir)"
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</Command>
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</PreLinkEvent>
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<Link>
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2012-10-29 15:41:39 +08:00
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<AdditionalDependencies>libcocos2d.lib;libExtensions.lib;opengl32.lib;glew32.lib;libCocosDenshion.lib;mozjs.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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2012-10-10 14:50:04 +08:00
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<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<SubSystem>Windows</SubSystem>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\scripting\javascript\bindings\cocos2d_specifics.cpp" />
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<ClCompile Include="..\..\..\scripting\javascript\bindings\generated\cocos2dx.cpp" />
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<ClCompile Include="..\..\..\scripting\javascript\bindings\ScriptingCore.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="..\Classes\AppDelegate.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\scripting\javascript\bindings\cocos2d_specifics.hpp" />
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<ClInclude Include="..\..\..\scripting\javascript\bindings\generated\cocos2dx.hpp" />
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<ClInclude Include="..\..\..\scripting\javascript\bindings\ScriptingCore.h" />
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<ClInclude Include="..\..\..\scripting\javascript\bindings\spidermonkey_specifics.h" />
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<ClInclude Include="main.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="..\Classes\AppDelegate.h" />
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<ItemGroup>
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<None Include="res\testjs.ico" />
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<ItemGroup>
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<ResourceCompile Include="testjs.rc" />
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<ItemGroup>
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<ProjectReference Include="..\..\..\cocos2dx\proj.win32\cocos2d.vcxproj">
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<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
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<ProjectReference Include="..\..\..\CocosDenshion\proj.win32\CocosDenshion.vcxproj">
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<Project>{f8edd7fa-9a51-4e80-baeb-860825d2eac6}</Project>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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