2015-02-11 18:14:22 +08:00
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/****************************************************************************
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2015-03-02 16:05:26 +08:00
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Copyright (C) 2013 Henry van Merode. All rights reserved.
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2017-02-14 14:36:57 +08:00
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Copyright (c) 2015-2017 Chukong Technologies Inc.
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2015-02-11 18:14:22 +08:00
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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2015-03-05 13:24:06 +08:00
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#include "CCPURandomiser.h"
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#include "extensions/Particle3D/PU/CCPUParticleSystem3D.h"
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NS_CC_BEGIN
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// Constants
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const Vec3 PURandomiser::DEFAULT_MAX_DEVIATION(0, 0, 0);
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const float PURandomiser::DEFAULT_TIME_STEP = 0.0f;
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const bool PURandomiser::DEFAULT_RANDOM_DIRECTION = true;
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//-----------------------------------------------------------------------
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PURandomiser::PURandomiser(void) :
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PUAffector(),
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_maxDeviationX(DEFAULT_MAX_DEVIATION.x),
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_maxDeviationY(DEFAULT_MAX_DEVIATION.y),
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_maxDeviationZ(DEFAULT_MAX_DEVIATION.z),
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_timeSinceLastUpdate(0.0f),
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_timeStep(DEFAULT_TIME_STEP),
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_randomDirection(DEFAULT_RANDOM_DIRECTION),
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_update(true)
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{
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}
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PURandomiser::~PURandomiser( void )
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{
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}
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//-----------------------------------------------------------------------
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float PURandomiser::getMaxDeviationX(void) const
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{
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return _maxDeviationX;
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}
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//-----------------------------------------------------------------------
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void PURandomiser::setMaxDeviationX(float maxDeviationX)
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{
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_maxDeviationX = maxDeviationX;
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}
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//-----------------------------------------------------------------------
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float PURandomiser::getMaxDeviationY(void) const
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{
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return _maxDeviationY;
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}
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//-----------------------------------------------------------------------
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void PURandomiser::setMaxDeviationY(float maxDeviationY)
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{
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_maxDeviationY = maxDeviationY;
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}
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//-----------------------------------------------------------------------
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float PURandomiser::getMaxDeviationZ(void) const
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{
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return _maxDeviationZ;
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}
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//-----------------------------------------------------------------------
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void PURandomiser::setMaxDeviationZ(float maxDeviationZ)
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{
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_maxDeviationZ = maxDeviationZ;
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}
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//-----------------------------------------------------------------------
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float PURandomiser::getTimeStep(void) const
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{
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return _timeStep;
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}
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//-----------------------------------------------------------------------
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void PURandomiser::setTimeStep(float timeStep)
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{
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_timeStep = timeStep;
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_timeSinceLastUpdate = timeStep;
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}
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//-----------------------------------------------------------------------
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bool PURandomiser::isRandomDirection(void) const
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{
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return _randomDirection;
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}
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//-----------------------------------------------------------------------
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void PURandomiser::setRandomDirection(bool randomDirection)
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{
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_randomDirection = randomDirection;
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}
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//-----------------------------------------------------------------------
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void PURandomiser::preUpdateAffector(float deltaTime)
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{
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if (/*technique->getNumberOfEmittedParticles()*/static_cast<PUParticleSystem3D *>(_particleSystem)->getAliveParticleCount() > 0)
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{
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_timeSinceLastUpdate += deltaTime;
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if (_timeSinceLastUpdate > _timeStep)
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{
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_timeSinceLastUpdate -= _timeStep;
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_update = true;
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}
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}
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}
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//-----------------------------------------------------------------------
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2016-11-16 09:48:37 +08:00
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void PURandomiser::updatePUAffector( PUParticle3D *particle, float /*deltaTime*/ )
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{
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//for (auto iter : _particleSystem->getParticles())
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{
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//PUParticle3D *particle = iter;
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if (_update)
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{
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if (_randomDirection)
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{
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// Random direction: Change the direction after each update
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Optimize Vec3
small function Vec3 move to Vec3.inl
Added:
add(float xx, float yy, float zz);
setZero();
Change all code:
_vec3 = Vec3(x, y, z); -> _vec3.set(x, y, z);
Vec3 vec3 = Vec3(x, y, z); -> Vec3 vec3(x, y, z);
_vec3 += Vec3(x, y, z); -> _vec3.add(x, y, z);
_vec3 = Vec3::ZERO; -> _vec3.setZero();
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particle->direction.add(CCRANDOM_MINUS1_1() * _maxDeviationX,
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CCRANDOM_MINUS1_1() * _maxDeviationY,
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CCRANDOM_MINUS1_1() * _maxDeviationZ);
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}
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else
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{
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// Explicitly check on 'freezed', because it passes the techniques' validation.
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if (particle->isFreezed())
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return;
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// Random position: Add the position deviation after each update
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Optimize Vec3
small function Vec3 move to Vec3.inl
Added:
add(float xx, float yy, float zz);
setZero();
Change all code:
_vec3 = Vec3(x, y, z); -> _vec3.set(x, y, z);
Vec3 vec3 = Vec3(x, y, z); -> Vec3 vec3(x, y, z);
_vec3 += Vec3(x, y, z); -> _vec3.add(x, y, z);
_vec3 = Vec3::ZERO; -> _vec3.setZero();
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particle->position.add(CCRANDOM_MINUS1_1() * _maxDeviationX * _affectorScale.x,
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CCRANDOM_MINUS1_1() * _maxDeviationY * _affectorScale.y,
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CCRANDOM_MINUS1_1() * _maxDeviationZ * _affectorScale.z);
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}
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}
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}
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}
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//-----------------------------------------------------------------------
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2016-11-16 09:48:37 +08:00
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void PURandomiser::postUpdateAffector(float /*deltaTime*/)
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{
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_update = false;
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}
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PURandomiser* PURandomiser::create()
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{
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auto pr = new (std::nothrow) PURandomiser();
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pr->autorelease();
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return pr;
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}
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void PURandomiser::copyAttributesTo( PUAffector* affector )
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{
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PUAffector::copyAttributesTo(affector);
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PURandomiser* randomiser = static_cast<PURandomiser*>(affector);
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randomiser->_maxDeviationX = _maxDeviationX;
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randomiser->_maxDeviationY = _maxDeviationY;
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randomiser->_maxDeviationZ = _maxDeviationZ;
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randomiser->setTimeStep(_timeStep); // Also sets time since last update to appropriate value
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randomiser->_randomDirection = _randomDirection;
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}
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2015-03-03 15:13:47 +08:00
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NS_CC_END
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