2016-03-22 16:08:28 +08:00
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#include "scripting/lua-bindings/auto/lua_cocos2dx_physics3d_auto.hpp"
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2015-09-29 15:45:48 +08:00
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#if CC_USE_3D_PHYSICS && CC_ENABLE_BULLET_INTEGRATION
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2016-03-22 16:08:28 +08:00
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#include "physics3d/CCPhysics3D.h"
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#include "scripting/lua-bindings/manual/tolua_fix.h"
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#include "scripting/lua-bindings/manual/LuaBasicConversions.h"
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2015-09-29 15:45:48 +08:00
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TOLUA_API int register_all_cocos2dx_physics3d(lua_State* tolua_S)
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{
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tolua_open(tolua_S);
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tolua_module(tolua_S,"cc",0);
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tolua_beginmodule(tolua_S,"cc");
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tolua_endmodule(tolua_S);
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return 1;
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}
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#endif
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