axmol/3rdparty/png/CMakeLists.txt

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CMake
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set(lib_name png)
set(target_name ${lib_name})
project(${lib_name})
set(${target_name}_src
png.c
pngerror.c
pngget.c
pngmem.c
pngpread.c
pngread.c
pngrio.c
pngrtran.c
pngrutil.c
pngset.c
pngtrans.c
pngwio.c
pngwrite.c
pngwtran.c
pngwutil.c
)
if (NOT WASM)
set(_PNG_ISA_SIMD ${AX_ISA_SIMD})
else()
set(_PNG_ISA_SIMD OFF)
endif()
if (_PNG_ISA_SIMD STREQUAL "neon")
set(libpng_arm_sources
arm/arm_init.c
arm/filter_neon_intrinsics.c
arm/palette_neon_intrinsics.c)
# notes:
# - android armv7: needs PNG_ARM_NEON_CHECK_SUPPORTED for very older devices, but axmol no longer support them
# PNG_ARM_NEON_IMPLEMENTATION:
# 1: use instrinsics
# 2: use handcode
set(libpng_optimize_flag "PNG_ARM_NEON_OPT=2")
elseif(_PNG_ISA_SIMD MATCHES "sse")
set(libpng_intel_sources
intel/intel_init.c
intel/filter_sse2_intrinsics.c)
set(libpng_optimize_flag "PNG_INTEL_SSE_OPT=1")
endif()
add_library(${target_name} STATIC
${${target_name}_src}
${libpng_arm_sources}
${libpng_intel_sources}
)
target_include_directories(${target_name} PUBLIC "${CMAKE_CURRENT_LIST_DIR}")
if(_PNG_ISA_SIMD)
target_compile_definitions(${target_name} PUBLIC ${libpng_optimize_flag})
endif()
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target_include_directories(${target_name} PRIVATE "${ZLIB_INCLUDE_DIR}")
if(ANDROID)
target_include_directories(${target_name} PRIVATE ${cpufeatures_include_dir})
target_link_libraries(${target_name} INTERFACE cpufeatures)
endif()
# Export png as PNG::PNG to avoid cmake builtin FindPNG.cmake add target again
add_library(PNG::PNG ALIAS ${target_name})
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set(PNG_PNG_INCLUDE_DIR "${CMAKE_CURRENT_LIST_DIR}" CACHE STRING "png include dir" FORCE)
set(PNG_LIBRARY "png" CACHE INTERNAL "png include dir" FORCE)