mirror of https://github.com/axmolengine/axmol.git
628 lines
22 KiB
Plaintext
628 lines
22 KiB
Plaintext
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/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#import <UIKit/UIKit.h>
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#include "platform/CCDevice.h"
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#include "base/ccTypes.h"
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#include "base/CCEventDispatcher.h"
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#include "base/CCEventAcceleration.h"
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#include "base/CCDirector.h"
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#include "platform/apple/CCDevice-apple.h"
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// Accelerometer
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#if !defined(CC_TARGET_OS_TVOS)
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#import<CoreMotion/CoreMotion.h>
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#endif
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#import<CoreFoundation/CoreFoundation.h>
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#import <CoreText/CoreText.h>
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// Vibrate
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#import <AudioToolbox/AudioToolbox.h>
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const float MAX_MEASURE_HEIGHT = 10000;
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static NSAttributedString* __attributedStringWithFontSize(NSMutableAttributedString* attributedString, CGFloat fontSize)
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{
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{
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[attributedString beginEditing];
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[attributedString enumerateAttribute:NSFontAttributeName inRange:NSMakeRange(0, attributedString.length) options:0 usingBlock:^(id value, NSRange range, BOOL *stop) {
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UIFont* font = value;
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font = [font fontWithSize:fontSize];
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[attributedString removeAttribute:NSFontAttributeName range:range];
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[attributedString addAttribute:NSFontAttributeName value:font range:range];
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}];
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[attributedString endEditing];
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}
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return [[attributedString copy] autorelease];
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}
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static CGFloat _calculateTextDrawStartHeight(cocos2d::Device::TextAlign align, CGSize realDimensions, CGSize dimensions)
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{
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float startH = 0;
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// vertical alignment
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unsigned int vAlignment = ((int)align >> 4) & 0x0F;
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switch (vAlignment) {
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//bottom
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case 2:startH = dimensions.height - realDimensions.height;break;
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//top
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case 1:startH = 0;break;
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//center
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case 3: startH = (dimensions.height - realDimensions.height) / 2;break;
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default:
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break;
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}
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return startH;
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}
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static CGSize _calculateShrinkedSizeForString(NSAttributedString **str,
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id font,
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CGSize constrainSize,
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bool enableWrap,
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int& newFontSize)
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{
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CGRect actualSize = CGRectMake(0, 0, constrainSize.width + 1, constrainSize.height + 1);
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int fontSize = [font pointSize];
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fontSize = fontSize + 1;
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if (!enableWrap) {
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while (actualSize.size.width > constrainSize.width ||
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actualSize.size.height > constrainSize.height) {
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fontSize = fontSize - 1;
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if(fontSize < 0) {
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actualSize = CGRectMake(0, 0, 0, 0);
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break;
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}
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NSMutableAttributedString *mutableString = [[*str mutableCopy] autorelease];
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*str = __attributedStringWithFontSize(mutableString, fontSize);
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CTFramesetterRef framesetter = CTFramesetterCreateWithAttributedString((__bridge CFAttributedStringRef)*str);
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CGSize targetSize = CGSizeMake(MAX_MEASURE_HEIGHT, MAX_MEASURE_HEIGHT);
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CGSize fitSize = CTFramesetterSuggestFrameSizeWithConstraints(framesetter, CFRangeMake(0, [(*str) length]), NULL, targetSize, NULL);
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CFRelease(framesetter);
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if (fitSize.width == 0 || fitSize.height == 0) {
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continue;
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}
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actualSize.size = fitSize;
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if (constrainSize.width <= 0) {
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constrainSize.width = fitSize.width;
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}
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if (constrainSize.height <= 0) {
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constrainSize.height = fitSize.height;
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}
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if (fontSize <= 0) {
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break;
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}
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}
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}
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else {
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while (actualSize.size.height > constrainSize.height ||
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actualSize.size.width > constrainSize.width) {
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fontSize = fontSize - 1;
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if(fontSize < 0) {
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actualSize = CGRectMake(0, 0, 0, 0);
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break;
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}
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NSMutableAttributedString *mutableString = [[*str mutableCopy] autorelease];
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*str = __attributedStringWithFontSize(mutableString, fontSize);
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CGSize fitSize = [*str boundingRectWithSize:CGSizeMake(constrainSize.width, MAX_MEASURE_HEIGHT)
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options:(NSStringDrawingUsesLineFragmentOrigin)
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context:nil].size;
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if (fitSize.width == 0 || fitSize.height == 0) {
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continue;
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}
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actualSize.size = fitSize;
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if (constrainSize.height <= 0) {
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constrainSize.height = fitSize.height;
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}
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if (constrainSize.width <= 0) {
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constrainSize.width = fitSize.width;
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}
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if (fontSize <= 0) {
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break;
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}
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}
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}
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newFontSize = fontSize;
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return CGSizeMake(ceilf(actualSize.size.width), ceilf(actualSize.size.height));
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}
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#define SENSOR_DELAY_GAME 0.02
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#if !defined(CC_TARGET_OS_TVOS)
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@interface CCAccelerometerDispatcher : NSObject
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{
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cocos2d::Acceleration *_acceleration;
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CMMotionManager *_motionManager;
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}
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+ (id) sharedAccelerometerDispatcher;
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- (id) init;
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- (void) setAccelerometerEnabled: (bool) isEnabled;
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- (void) setAccelerometerInterval:(float) interval;
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@end
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@implementation CCAccelerometerDispatcher
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static CCAccelerometerDispatcher* s_pAccelerometerDispatcher;
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+ (id) sharedAccelerometerDispatcher
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{
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if (s_pAccelerometerDispatcher == nil) {
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s_pAccelerometerDispatcher = [[self alloc] init];
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}
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return s_pAccelerometerDispatcher;
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}
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- (id) init
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{
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if( (self = [super init]) ) {
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_acceleration = new (std::nothrow) cocos2d::Acceleration();
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_motionManager = [[CMMotionManager alloc] init];
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_motionManager.accelerometerUpdateInterval = SENSOR_DELAY_GAME;
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}
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return self;
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}
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- (void) dealloc
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{
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s_pAccelerometerDispatcher = nullptr;
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delete _acceleration;
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[_motionManager release];
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[super dealloc];
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}
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- (void) setAccelerometerEnabled: (bool) isEnabled
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{
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if (isEnabled)
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{
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[_motionManager startAccelerometerUpdatesToQueue:[NSOperationQueue currentQueue] withHandler:^(CMAccelerometerData *accelerometerData, NSError *error) {
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[self accelerometer:accelerometerData];
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}];
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}
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else
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{
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[_motionManager stopAccelerometerUpdates];
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}
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}
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-(void) setAccelerometerInterval:(float)interval
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{
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_motionManager.accelerometerUpdateInterval = interval;
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}
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- (void)accelerometer:(CMAccelerometerData *)accelerometerData
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{
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_acceleration->x = accelerometerData.acceleration.x;
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_acceleration->y = accelerometerData.acceleration.y;
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_acceleration->z = accelerometerData.acceleration.z;
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_acceleration->timestamp = accelerometerData.timestamp;
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double tmp = _acceleration->x;
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UIInterfaceOrientation orientation;
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if (@available(iOS 13.0, *))
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{
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orientation = [[[UIApplication sharedApplication].windows[0] windowScene] interfaceOrientation];
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}
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else
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{
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// Fallback on earlier versions
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orientation = [[UIApplication sharedApplication] statusBarOrientation];
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}
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switch (orientation)
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{
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case UIInterfaceOrientationLandscapeRight:
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_acceleration->x = -_acceleration->y;
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_acceleration->y = tmp;
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break;
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case UIInterfaceOrientationLandscapeLeft:
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_acceleration->x = _acceleration->y;
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_acceleration->y = -tmp;
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break;
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case UIInterfaceOrientationPortraitUpsideDown:
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_acceleration->x = -_acceleration->y;
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_acceleration->y = -tmp;
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break;
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case UIInterfaceOrientationPortrait:
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break;
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default:
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NSAssert(false, @"unknown orientation");
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}
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cocos2d::EventAcceleration event(*_acceleration);
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auto dispatcher = cocos2d::Director::getInstance()->getEventDispatcher();
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dispatcher->dispatchEvent(&event);
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}
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@end
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#endif // !defined(CC_TARGET_OS_TVOS)
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//
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NS_CC_BEGIN
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int Device::getDPI()
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{
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static int dpi = -1;
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if (dpi == -1)
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{
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float scale = 1.0f;
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if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)]) {
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scale = [[UIScreen mainScreen] scale];
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}
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UIUserInterfaceIdiom userInterfaceIdiom = [UIDevice.currentDevice userInterfaceIdiom];
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if (userInterfaceIdiom == UIUserInterfaceIdiomPad) {
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dpi = 132 * scale;
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} else if (userInterfaceIdiom == UIUserInterfaceIdiomPhone) {
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dpi = 163 * scale;
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} else {
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dpi = 160 * scale;
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}
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}
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return dpi;
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}
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void Device::setAccelerometerEnabled(bool isEnabled)
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{
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#if !defined(CC_TARGET_OS_TVOS)
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[[CCAccelerometerDispatcher sharedAccelerometerDispatcher] setAccelerometerEnabled:isEnabled];
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#endif
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}
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void Device::setAccelerometerInterval(float interval)
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{
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#if !defined(CC_TARGET_OS_TVOS)
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[[CCAccelerometerDispatcher sharedAccelerometerDispatcher] setAccelerometerInterval:interval];
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#endif
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}
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typedef struct
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{
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unsigned int height;
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unsigned int width;
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bool isPremultipliedAlpha;
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bool hasShadow;
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CGSize shadowOffset;
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float shadowBlur;
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float shadowOpacity;
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bool hasStroke;
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float strokeColorR;
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float strokeColorG;
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float strokeColorB;
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float strokeColorA;
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float strokeSize;
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float tintColorR;
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float tintColorG;
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float tintColorB;
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float tintColorA;
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unsigned char* data;
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} tImageInfo;
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static CGSize _calculateStringSize(NSAttributedString *str, id font, CGSize *constrainSize, bool enableWrap, int overflow)
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{
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CGSize textRect = CGSizeZero;
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textRect.width = constrainSize->width > 0 ? constrainSize->width
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: MAX_MEASURE_HEIGHT;
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textRect.height = constrainSize->height > 0 ? constrainSize->height
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: MAX_MEASURE_HEIGHT;
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if (overflow == 1) {
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if(!enableWrap) {
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textRect.width = MAX_MEASURE_HEIGHT;
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textRect.height = MAX_MEASURE_HEIGHT;
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} else {
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textRect.height = MAX_MEASURE_HEIGHT;
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}
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}
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CGSize dim;
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dim = [str boundingRectWithSize:CGSizeMake(textRect.width, textRect.height)
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options:(NSStringDrawingUsesLineFragmentOrigin)
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context:nil].size;
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dim.width = ceilf(dim.width);
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dim.height = ceilf(dim.height);
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return dim;
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}
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static id _createSystemFont( const char * fontName, int size)
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{
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NSString * fntName = [NSString stringWithUTF8String:fontName];
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// On iOS custom fonts must be listed beforehand in the App info.plist (in order to be usable) and referenced only the by the font family name itself when
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// calling [UIFont fontWithName]. Therefore even if the developer adds 'SomeFont.ttf' or 'fonts/SomeFont.ttf' to the App .plist, the font must
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// be referenced as 'SomeFont' when calling [UIFont fontWithName]. Hence we strip out the folder path components and the extension here in order to get just
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// the font family name itself. This stripping step is required especially for references to user fonts stored in CCB files; CCB files appear to store
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// the '.ttf' extensions when referring to custom fonts.
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fntName = [[fntName lastPathComponent] stringByDeletingPathExtension];
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// create the font
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id font = [UIFont fontWithName:fntName size:size];
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if (!font)
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{
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font = [UIFont systemFontOfSize:size];
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}
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return font;
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}
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static bool _initWithString(const char * text, cocos2d::Device::TextAlign align, const char * fontName, int size, tImageInfo* info, bool enableWrap, int overflow)
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{
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bool bRet = false;
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do
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{
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CC_BREAK_IF(! text || ! info);
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id font = _createSystemFont(fontName, size);
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CC_BREAK_IF(! font);
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NSString * str = [NSString stringWithUTF8String:text];
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CC_BREAK_IF(!str);
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CGSize dimensions;
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dimensions.width = info->width;
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dimensions.height = info->height;
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NSTextAlignment nsAlign = FontUtils::_calculateTextAlignment(align);
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NSMutableParagraphStyle* paragraphStyle = FontUtils::_calculateParagraphStyle(enableWrap, overflow);
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paragraphStyle.alignment = nsAlign;
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// measure text size with specified font and determine the rectangle to draw text in
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UIColor *foregroundColor = [UIColor colorWithRed:info->tintColorR
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green:info->tintColorG
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blue:info->tintColorB
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alpha:info->tintColorA];
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// adjust text rect according to overflow
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NSMutableDictionary* tokenAttributesDict = [NSMutableDictionary dictionaryWithObjectsAndKeys:
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foregroundColor,NSForegroundColorAttributeName,
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font, NSFontAttributeName,
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paragraphStyle, NSParagraphStyleAttributeName, nil];
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NSAttributedString *stringWithAttributes =[[[NSAttributedString alloc] initWithString:str
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attributes:tokenAttributesDict] autorelease];
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int shrinkFontSize = size;
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CGSize realDimensions;
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if (overflow == 2) {
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realDimensions = _calculateShrinkedSizeForString(&stringWithAttributes, font, dimensions, enableWrap, shrinkFontSize);
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} else {
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realDimensions = _calculateStringSize(stringWithAttributes, font, &dimensions, enableWrap, overflow);
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}
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CC_BREAK_IF(realDimensions.width <= 0 || realDimensions.height <= 0);
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if (dimensions.width <= 0) {
|
||
|
dimensions.width = realDimensions.width;
|
||
|
}
|
||
|
if (dimensions.height <= 0) {
|
||
|
dimensions.height = realDimensions.height;
|
||
|
}
|
||
|
|
||
|
// compute start point
|
||
|
CGFloat yPadding = _calculateTextDrawStartHeight(align, realDimensions, dimensions);
|
||
|
CGFloat xPadding = FontUtils::_calculateTextDrawStartWidth(align, realDimensions, dimensions);
|
||
|
|
||
|
NSInteger POTWide = dimensions.width;
|
||
|
NSInteger POTHigh = dimensions.height;
|
||
|
|
||
|
CGRect textRect = CGRectMake(xPadding, yPadding,
|
||
|
realDimensions.width, realDimensions.height);
|
||
|
|
||
|
|
||
|
NSUInteger textureSize = POTWide * POTHigh * 4;
|
||
|
unsigned char* data = (unsigned char*)malloc(sizeof(unsigned char) * textureSize);
|
||
|
memset(data, 0, textureSize);
|
||
|
|
||
|
// draw text
|
||
|
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
|
||
|
CGContextRef context = CGBitmapContextCreate(data,
|
||
|
POTWide,
|
||
|
POTHigh,
|
||
|
8,
|
||
|
POTWide * 4,
|
||
|
colorSpace,
|
||
|
kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
|
||
|
if (!context)
|
||
|
{
|
||
|
CGColorSpaceRelease(colorSpace);
|
||
|
CC_SAFE_FREE(data);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// text color
|
||
|
CGContextSetRGBFillColor(context,
|
||
|
info->tintColorR,
|
||
|
info->tintColorG,
|
||
|
info->tintColorB,
|
||
|
info->tintColorA);
|
||
|
|
||
|
// move Y rendering to the top of the image
|
||
|
CGContextTranslateCTM(context, 0.0f, POTHigh);
|
||
|
|
||
|
//NOTE: NSString draws in UIKit referential i.e. renders upside-down compared to CGBitmapContext referential
|
||
|
CGContextScaleCTM(context, 1.0f, -1.0f);
|
||
|
// store the current context
|
||
|
UIGraphicsPushContext(context);
|
||
|
|
||
|
CGColorSpaceRelease(colorSpace);
|
||
|
|
||
|
CGContextSetShouldSubpixelQuantizeFonts(context, false);
|
||
|
|
||
|
CGContextBeginTransparencyLayerWithRect(context, textRect, NULL);
|
||
|
|
||
|
|
||
|
if ( info->hasStroke )
|
||
|
{
|
||
|
CGContextSetTextDrawingMode(context, kCGTextStroke);
|
||
|
UIColor *strokeColor = [UIColor colorWithRed:info->strokeColorR
|
||
|
green:info->strokeColorG
|
||
|
blue:info->strokeColorB
|
||
|
alpha:info->strokeColorA];
|
||
|
|
||
|
|
||
|
NSMutableDictionary* tokenAttributesDict2 = [NSMutableDictionary dictionaryWithObjectsAndKeys:
|
||
|
foregroundColor,NSForegroundColorAttributeName,
|
||
|
font, NSFontAttributeName,
|
||
|
paragraphStyle, NSParagraphStyleAttributeName, nil];
|
||
|
[tokenAttributesDict2 setObject:[NSNumber numberWithFloat: info->strokeSize / shrinkFontSize * 100]
|
||
|
forKey:NSStrokeWidthAttributeName];
|
||
|
[tokenAttributesDict2 setObject:strokeColor forKey:NSStrokeColorAttributeName];
|
||
|
|
||
|
NSAttributedString *strokeString =[[[NSAttributedString alloc] initWithString:str
|
||
|
attributes:tokenAttributesDict2] autorelease];
|
||
|
|
||
|
if(overflow == 2){
|
||
|
_calculateShrinkedSizeForString(&strokeString, font, dimensions, enableWrap, shrinkFontSize);
|
||
|
}
|
||
|
|
||
|
|
||
|
[strokeString drawInRect:textRect];
|
||
|
|
||
|
}
|
||
|
|
||
|
CGContextSetTextDrawingMode(context, kCGTextFill);
|
||
|
|
||
|
// actually draw the text in the context
|
||
|
[stringWithAttributes drawInRect:textRect];
|
||
|
|
||
|
CGContextEndTransparencyLayer(context);
|
||
|
|
||
|
// pop the context
|
||
|
UIGraphicsPopContext();
|
||
|
|
||
|
// release the context
|
||
|
CGContextRelease(context);
|
||
|
|
||
|
// output params
|
||
|
info->data = data;
|
||
|
info->isPremultipliedAlpha = true;
|
||
|
info->width = static_cast<int>(POTWide);
|
||
|
info->height = static_cast<int>(POTHigh);
|
||
|
bRet = true;
|
||
|
|
||
|
} while (0);
|
||
|
|
||
|
return bRet;
|
||
|
}
|
||
|
|
||
|
|
||
|
Data Device::getTextureDataForText(const char * text, const FontDefinition& textDefinition, TextAlign align, int &width, int &height, bool& hasPremultipliedAlpha)
|
||
|
{
|
||
|
Data ret;
|
||
|
|
||
|
do {
|
||
|
tImageInfo info = {0};
|
||
|
info.width = textDefinition._dimensions.width;
|
||
|
info.height = textDefinition._dimensions.height;
|
||
|
info.hasShadow = textDefinition._shadow._shadowEnabled;
|
||
|
info.shadowOffset.width = textDefinition._shadow._shadowOffset.width;
|
||
|
info.shadowOffset.height = textDefinition._shadow._shadowOffset.height;
|
||
|
info.shadowBlur = textDefinition._shadow._shadowBlur;
|
||
|
info.shadowOpacity = textDefinition._shadow._shadowOpacity;
|
||
|
info.hasStroke = textDefinition._stroke._strokeEnabled;
|
||
|
info.strokeColorR = textDefinition._stroke._strokeColor.r / 255.0f;
|
||
|
info.strokeColorG = textDefinition._stroke._strokeColor.g / 255.0f;
|
||
|
info.strokeColorB = textDefinition._stroke._strokeColor.b / 255.0f;
|
||
|
info.strokeColorA = textDefinition._stroke._strokeAlpha / 255.0f;
|
||
|
info.strokeSize = textDefinition._stroke._strokeSize;
|
||
|
info.tintColorR = textDefinition._fontFillColor.r / 255.0f;
|
||
|
info.tintColorG = textDefinition._fontFillColor.g / 255.0f;
|
||
|
info.tintColorB = textDefinition._fontFillColor.b / 255.0f;
|
||
|
info.tintColorA = textDefinition._fontAlpha / 255.0f;
|
||
|
|
||
|
if (! _initWithString(text, align, textDefinition._fontName.c_str(), textDefinition._fontSize, &info, textDefinition._enableWrap, textDefinition._overflow))
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
height = info.height;
|
||
|
width = info.width;
|
||
|
ret.fastSet(info.data,width * height * 4);
|
||
|
hasPremultipliedAlpha = true;
|
||
|
} while (0);
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
void Device::setKeepScreenOn(bool value)
|
||
|
{
|
||
|
[[UIApplication sharedApplication] setIdleTimerDisabled:(BOOL)value];
|
||
|
}
|
||
|
|
||
|
/*!
|
||
|
@brief Only works on iOS devices that support vibration (such as iPhone). Should only be used for important alerts. Use risks rejection in iTunes Store.
|
||
|
@param duration ignored for iOS
|
||
|
*/
|
||
|
void Device::vibrate(float duration)
|
||
|
{
|
||
|
// See http://stackoverflow.com/questions/4724980/making-the-iphone-vibrate
|
||
|
// should vibrate no matter it is silient or not
|
||
|
if([[UIDevice currentDevice].model isEqualToString:@"iPhone"])
|
||
|
{
|
||
|
AudioServicesPlaySystemSound (1352); //works ALWAYS as of this post
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Not an iPhone, so doesn't have vibrate
|
||
|
// play the less annoying tick noise or one of your own
|
||
|
AudioServicesPlayAlertSound (kSystemSoundID_Vibrate);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
NS_CC_END
|