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# include "scripting/lua-bindings/auto/lua_cocos2dx_physics3d_auto.hpp"
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# if CC_USE_3D_PHYSICS && CC_ENABLE_BULLET_INTEGRATION
2016-03-22 16:08:28 +08:00
# include "physics3d/CCPhysics3D.h"
# include "scripting/lua-bindings/manual/tolua_fix.h"
# include "scripting/lua-bindings/manual/LuaBasicConversions.h"
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int lua_cocos2dx_physics3d_Physics3DShape_getbtShape ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DShape * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DShape " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DShape * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DShape_getbtShape' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DShape_getbtShape' " , nullptr ) ;
return 0 ;
}
btCollisionShape * ret = cobj - > getbtShape ( ) ;
object_to_luaval < btCollisionShape > ( tolua_S , " btCollisionShape " , ( btCollisionShape * ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DShape:getbtShape " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DShape_getbtShape'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DShape_initSphere ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DShape * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DShape " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DShape * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DShape_initSphere' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DShape:initSphere " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DShape_initSphere' " , nullptr ) ;
return 0 ;
}
bool ret = cobj - > initSphere ( arg0 ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DShape:initSphere " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DShape_initSphere'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DShape_initBox ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DShape * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DShape " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DShape * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DShape_initBox' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Vec3 arg0 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3DShape:initBox " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DShape_initBox' " , nullptr ) ;
return 0 ;
}
bool ret = cobj - > initBox ( arg0 ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DShape:initBox " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DShape_initBox'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DShape_initCapsule ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DShape * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DShape " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DShape * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DShape_initCapsule' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 2 )
{
double arg0 ;
double arg1 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DShape:initCapsule " ) ;
ok & = luaval_to_number ( tolua_S , 3 , & arg1 , " cc.Physics3DShape:initCapsule " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DShape_initCapsule' " , nullptr ) ;
return 0 ;
}
bool ret = cobj - > initCapsule ( arg0 , arg1 ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DShape:initCapsule " , argc , 2 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DShape_initCapsule'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DShape_initCylinder ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DShape * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DShape " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DShape * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DShape_initCylinder' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 2 )
{
double arg0 ;
double arg1 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DShape:initCylinder " ) ;
ok & = luaval_to_number ( tolua_S , 3 , & arg1 , " cc.Physics3DShape:initCylinder " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DShape_initCylinder' " , nullptr ) ;
return 0 ;
}
bool ret = cobj - > initCylinder ( arg0 , arg1 ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DShape:initCylinder " , argc , 2 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DShape_initCylinder'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DShape_getShapeType ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DShape * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DShape " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DShape * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DShape_getShapeType' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DShape_getShapeType' " , nullptr ) ;
return 0 ;
}
int ret = ( int ) cobj - > getShapeType ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DShape:getShapeType " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DShape_getShapeType'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DShape_createBox ( lua_State * tolua_S )
{
int argc = 0 ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertable ( tolua_S , 1 , " cc.Physics3DShape " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Vec3 arg0 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3DShape:createBox " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DShape_createBox' " , nullptr ) ;
return 0 ;
}
cocos2d : : Physics3DShape * ret = cocos2d : : Physics3DShape : : createBox ( arg0 ) ;
object_to_luaval < cocos2d : : Physics3DShape > ( tolua_S , " cc.Physics3DShape " , ( cocos2d : : Physics3DShape * ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DShape:createBox " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DShape_createBox'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DShape_createCylinder ( lua_State * tolua_S )
{
int argc = 0 ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertable ( tolua_S , 1 , " cc.Physics3DShape " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 2 )
{
double arg0 ;
double arg1 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DShape:createCylinder " ) ;
ok & = luaval_to_number ( tolua_S , 3 , & arg1 , " cc.Physics3DShape:createCylinder " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DShape_createCylinder' " , nullptr ) ;
return 0 ;
}
cocos2d : : Physics3DShape * ret = cocos2d : : Physics3DShape : : createCylinder ( arg0 , arg1 ) ;
object_to_luaval < cocos2d : : Physics3DShape > ( tolua_S , " cc.Physics3DShape " , ( cocos2d : : Physics3DShape * ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DShape:createCylinder " , argc , 2 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DShape_createCylinder'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DShape_createConvexHull ( lua_State * tolua_S )
{
int argc = 0 ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertable ( tolua_S , 1 , " cc.Physics3DShape " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 2 )
{
const cocos2d : : Vec3 * arg0 ;
int arg1 ;
ok & = luaval_to_object < const cocos2d : : Vec3 > ( tolua_S , 2 , " cc.Vec3 " , & arg0 , " cc.Physics3DShape:createConvexHull " ) ;
ok & = luaval_to_int32 ( tolua_S , 3 , ( int * ) & arg1 , " cc.Physics3DShape:createConvexHull " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DShape_createConvexHull' " , nullptr ) ;
return 0 ;
}
cocos2d : : Physics3DShape * ret = cocos2d : : Physics3DShape : : createConvexHull ( arg0 , arg1 ) ;
object_to_luaval < cocos2d : : Physics3DShape > ( tolua_S , " cc.Physics3DShape " , ( cocos2d : : Physics3DShape * ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DShape:createConvexHull " , argc , 2 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DShape_createConvexHull'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DShape_createCapsule ( lua_State * tolua_S )
{
int argc = 0 ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertable ( tolua_S , 1 , " cc.Physics3DShape " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 2 )
{
double arg0 ;
double arg1 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DShape:createCapsule " ) ;
ok & = luaval_to_number ( tolua_S , 3 , & arg1 , " cc.Physics3DShape:createCapsule " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DShape_createCapsule' " , nullptr ) ;
return 0 ;
}
cocos2d : : Physics3DShape * ret = cocos2d : : Physics3DShape : : createCapsule ( arg0 , arg1 ) ;
object_to_luaval < cocos2d : : Physics3DShape > ( tolua_S , " cc.Physics3DShape " , ( cocos2d : : Physics3DShape * ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DShape:createCapsule " , argc , 2 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DShape_createCapsule'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DShape_createSphere ( lua_State * tolua_S )
{
int argc = 0 ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertable ( tolua_S , 1 , " cc.Physics3DShape " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DShape:createSphere " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DShape_createSphere' " , nullptr ) ;
return 0 ;
}
cocos2d : : Physics3DShape * ret = cocos2d : : Physics3DShape : : createSphere ( arg0 ) ;
object_to_luaval < cocos2d : : Physics3DShape > ( tolua_S , " cc.Physics3DShape " , ( cocos2d : : Physics3DShape * ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DShape:createSphere " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DShape_createSphere'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DShape_constructor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DShape * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DShape_constructor' " , nullptr ) ;
return 0 ;
}
cobj = new cocos2d : : Physics3DShape ( ) ;
cobj - > autorelease ( ) ;
int ID = ( int ) cobj - > _ID ;
int * luaID = & cobj - > _luaID ;
toluafix_pushusertype_ccobject ( tolua_S , ID , luaID , ( void * ) cobj , " cc.Physics3DShape " ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DShape:Physics3DShape " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DShape_constructor'. " , & tolua_err ) ;
# endif
return 0 ;
}
static int lua_cocos2dx_physics3d_Physics3DShape_finalize ( lua_State * tolua_S )
{
printf ( " luabindings: finalizing LUA object (Physics3DShape) " ) ;
return 0 ;
}
int lua_register_cocos2dx_physics3d_Physics3DShape ( lua_State * tolua_S )
{
tolua_usertype ( tolua_S , " cc.Physics3DShape " ) ;
tolua_cclass ( tolua_S , " Physics3DShape " , " cc.Physics3DShape " , " cc.Ref " , nullptr ) ;
tolua_beginmodule ( tolua_S , " Physics3DShape " ) ;
tolua_function ( tolua_S , " new " , lua_cocos2dx_physics3d_Physics3DShape_constructor ) ;
tolua_function ( tolua_S , " getbtShape " , lua_cocos2dx_physics3d_Physics3DShape_getbtShape ) ;
tolua_function ( tolua_S , " initSphere " , lua_cocos2dx_physics3d_Physics3DShape_initSphere ) ;
tolua_function ( tolua_S , " initBox " , lua_cocos2dx_physics3d_Physics3DShape_initBox ) ;
tolua_function ( tolua_S , " initCapsule " , lua_cocos2dx_physics3d_Physics3DShape_initCapsule ) ;
tolua_function ( tolua_S , " initCylinder " , lua_cocos2dx_physics3d_Physics3DShape_initCylinder ) ;
tolua_function ( tolua_S , " getShapeType " , lua_cocos2dx_physics3d_Physics3DShape_getShapeType ) ;
tolua_function ( tolua_S , " createBox " , lua_cocos2dx_physics3d_Physics3DShape_createBox ) ;
tolua_function ( tolua_S , " createCylinder " , lua_cocos2dx_physics3d_Physics3DShape_createCylinder ) ;
tolua_function ( tolua_S , " createConvexHull " , lua_cocos2dx_physics3d_Physics3DShape_createConvexHull ) ;
tolua_function ( tolua_S , " createCapsule " , lua_cocos2dx_physics3d_Physics3DShape_createCapsule ) ;
tolua_function ( tolua_S , " createSphere " , lua_cocos2dx_physics3d_Physics3DShape_createSphere ) ;
tolua_endmodule ( tolua_S ) ;
std : : string typeName = typeid ( cocos2d : : Physics3DShape ) . name ( ) ;
g_luaType [ typeName ] = " cc.Physics3DShape " ;
g_typeCast [ " Physics3DShape " ] = " cc.Physics3DShape " ;
return 1 ;
}
int lua_cocos2dx_physics3d_Physics3DObject_setUserData ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DObject * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DObject " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DObject * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DObject_setUserData' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
void * arg0 ;
# pragma warning NO CONVERSION TO NATIVE FOR void*
ok = false ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DObject_setUserData' " , nullptr ) ;
return 0 ;
}
cobj - > setUserData ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DObject:setUserData " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DObject_setUserData'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DObject_getUserData ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DObject * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DObject " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DObject * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DObject_getUserData' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DObject_getUserData' " , nullptr ) ;
return 0 ;
}
void * ret = cobj - > getUserData ( ) ;
# pragma warning NO CONVERSION FROM NATIVE FOR void*;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DObject:getUserData " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DObject_getUserData'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DObject_getObjType ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DObject * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DObject " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DObject * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DObject_getObjType' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DObject_getObjType' " , nullptr ) ;
return 0 ;
}
int ret = ( int ) cobj - > getObjType ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DObject:getObjType " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DObject_getObjType'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DObject_setPhysicsWorld ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DObject * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DObject " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DObject * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DObject_setPhysicsWorld' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Physics3DWorld * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DWorld > ( tolua_S , 2 , " cc.Physics3DWorld " , & arg0 , " cc.Physics3DObject:setPhysicsWorld " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DObject_setPhysicsWorld' " , nullptr ) ;
return 0 ;
}
cobj - > setPhysicsWorld ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DObject:setPhysicsWorld " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DObject_setPhysicsWorld'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DObject_getWorldTransform ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DObject * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DObject " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DObject * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DObject_getWorldTransform' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DObject_getWorldTransform' " , nullptr ) ;
return 0 ;
}
cocos2d : : Mat4 ret = cobj - > getWorldTransform ( ) ;
mat4_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DObject:getWorldTransform " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DObject_getWorldTransform'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DObject_getPhysicsWorld ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DObject * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DObject " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DObject * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DObject_getPhysicsWorld' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DObject_getPhysicsWorld' " , nullptr ) ;
return 0 ;
}
cocos2d : : Physics3DWorld * ret = cobj - > getPhysicsWorld ( ) ;
object_to_luaval < cocos2d : : Physics3DWorld > ( tolua_S , " cc.Physics3DWorld " , ( cocos2d : : Physics3DWorld * ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DObject:getPhysicsWorld " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DObject_getPhysicsWorld'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DObject_setMask ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DObject * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DObject " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DObject * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DObject_setMask' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
unsigned int arg0 ;
ok & = luaval_to_uint32 ( tolua_S , 2 , & arg0 , " cc.Physics3DObject:setMask " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DObject_setMask' " , nullptr ) ;
return 0 ;
}
cobj - > setMask ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DObject:setMask " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DObject_setMask'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DObject_getCollisionCallback ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DObject * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DObject " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DObject * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DObject_getCollisionCallback' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DObject_getCollisionCallback' " , nullptr ) ;
return 0 ;
}
const std : : function < void ( const cocos2d : : Physics3DCollisionInfo & ) > & ret = cobj - > getCollisionCallback ( ) ;
# pragma warning NO CONVERSION FROM NATIVE FOR std::function;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DObject:getCollisionCallback " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DObject_getCollisionCallback'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DObject_getMask ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DObject * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DObject " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DObject * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DObject_getMask' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DObject_getMask' " , nullptr ) ;
return 0 ;
}
unsigned int ret = cobj - > getMask ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DObject:getMask " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DObject_getMask'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DObject_needCollisionCallback ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DObject * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DObject " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DObject * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DObject_needCollisionCallback' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DObject_needCollisionCallback' " , nullptr ) ;
return 0 ;
}
bool ret = cobj - > needCollisionCallback ( ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DObject:needCollisionCallback " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DObject_needCollisionCallback'. " , & tolua_err ) ;
# endif
return 0 ;
}
static int lua_cocos2dx_physics3d_Physics3DObject_finalize ( lua_State * tolua_S )
{
printf ( " luabindings: finalizing LUA object (Physics3DObject) " ) ;
return 0 ;
}
int lua_register_cocos2dx_physics3d_Physics3DObject ( lua_State * tolua_S )
{
tolua_usertype ( tolua_S , " cc.Physics3DObject " ) ;
tolua_cclass ( tolua_S , " Physics3DObject " , " cc.Physics3DObject " , " cc.Ref " , nullptr ) ;
tolua_beginmodule ( tolua_S , " Physics3DObject " ) ;
tolua_function ( tolua_S , " setUserData " , lua_cocos2dx_physics3d_Physics3DObject_setUserData ) ;
tolua_function ( tolua_S , " getUserData " , lua_cocos2dx_physics3d_Physics3DObject_getUserData ) ;
tolua_function ( tolua_S , " getObjType " , lua_cocos2dx_physics3d_Physics3DObject_getObjType ) ;
tolua_function ( tolua_S , " setPhysicsWorld " , lua_cocos2dx_physics3d_Physics3DObject_setPhysicsWorld ) ;
tolua_function ( tolua_S , " getWorldTransform " , lua_cocos2dx_physics3d_Physics3DObject_getWorldTransform ) ;
tolua_function ( tolua_S , " getPhysicsWorld " , lua_cocos2dx_physics3d_Physics3DObject_getPhysicsWorld ) ;
tolua_function ( tolua_S , " setMask " , lua_cocos2dx_physics3d_Physics3DObject_setMask ) ;
tolua_function ( tolua_S , " getCollisionCallback " , lua_cocos2dx_physics3d_Physics3DObject_getCollisionCallback ) ;
tolua_function ( tolua_S , " getMask " , lua_cocos2dx_physics3d_Physics3DObject_getMask ) ;
tolua_function ( tolua_S , " needCollisionCallback " , lua_cocos2dx_physics3d_Physics3DObject_needCollisionCallback ) ;
tolua_endmodule ( tolua_S ) ;
std : : string typeName = typeid ( cocos2d : : Physics3DObject ) . name ( ) ;
g_luaType [ typeName ] = " cc.Physics3DObject " ;
g_typeCast [ " Physics3DObject " ] = " cc.Physics3DObject " ;
return 1 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_setGravity ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setGravity' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Vec3 arg0 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:setGravity " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setGravity' " , nullptr ) ;
return 0 ;
}
cobj - > setGravity ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:setGravity " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setGravity'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getFriction ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getFriction' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getFriction' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getFriction ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getFriction " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getFriction'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_setAngularFactor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setAngularFactor' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
do {
if ( argc = = 1 ) {
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:setAngularFactor " ) ;
if ( ! ok ) { break ; }
cobj - > setAngularFactor ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
do {
if ( argc = = 1 ) {
cocos2d : : Vec3 arg0 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:setAngularFactor " ) ;
if ( ! ok ) { break ; }
cobj - > setAngularFactor ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:setAngularFactor " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setAngularFactor'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_addConstraint ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_addConstraint' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Physics3DConstraint * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DConstraint > ( tolua_S , 2 , " cc.Physics3DConstraint " , & arg0 , " cc.Physics3DRigidBody:addConstraint " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_addConstraint' " , nullptr ) ;
return 0 ;
}
cobj - > addConstraint ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:addConstraint " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_addConstraint'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getRigidBody ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getRigidBody' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getRigidBody' " , nullptr ) ;
return 0 ;
}
btRigidBody * ret = cobj - > getRigidBody ( ) ;
object_to_luaval < btRigidBody > ( tolua_S , " btRigidBody " , ( btRigidBody * ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getRigidBody " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getRigidBody'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getTotalForce ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getTotalForce' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getTotalForce' " , nullptr ) ;
return 0 ;
}
cocos2d : : Vec3 ret = cobj - > getTotalForce ( ) ;
vec3_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getTotalForce " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getTotalForce'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getConstraintCount ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getConstraintCount' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getConstraintCount' " , nullptr ) ;
return 0 ;
}
unsigned int ret = cobj - > getConstraintCount ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getConstraintCount " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getConstraintCount'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_applyCentralForce ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyCentralForce' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Vec3 arg0 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:applyCentralForce " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyCentralForce' " , nullptr ) ;
return 0 ;
}
cobj - > applyCentralForce ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:applyCentralForce " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyCentralForce'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_setMassProps ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setMassProps' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 2 )
{
double arg0 ;
cocos2d : : Vec3 arg1 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:setMassProps " ) ;
ok & = luaval_to_vec3 ( tolua_S , 3 , & arg1 , " cc.Physics3DRigidBody:setMassProps " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setMassProps' " , nullptr ) ;
return 0 ;
}
cobj - > setMassProps ( arg0 , arg1 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:setMassProps " , argc , 2 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setMassProps'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_setFriction ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setFriction' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:setFriction " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setFriction' " , nullptr ) ;
return 0 ;
}
cobj - > setFriction ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:setFriction " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setFriction'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_setKinematic ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setKinematic' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
bool arg0 ;
ok & = luaval_to_boolean ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:setKinematic " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setKinematic' " , nullptr ) ;
return 0 ;
}
cobj - > setKinematic ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:setKinematic " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setKinematic'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_setDamping ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setDamping' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 2 )
{
double arg0 ;
double arg1 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:setDamping " ) ;
ok & = luaval_to_number ( tolua_S , 3 , & arg1 , " cc.Physics3DRigidBody:setDamping " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setDamping' " , nullptr ) ;
return 0 ;
}
cobj - > setDamping ( arg0 , arg1 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:setDamping " , argc , 2 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setDamping'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_applyImpulse ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyImpulse' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 2 )
{
cocos2d : : Vec3 arg0 ;
cocos2d : : Vec3 arg1 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:applyImpulse " ) ;
ok & = luaval_to_vec3 ( tolua_S , 3 , & arg1 , " cc.Physics3DRigidBody:applyImpulse " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyImpulse' " , nullptr ) ;
return 0 ;
}
cobj - > applyImpulse ( arg0 , arg1 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:applyImpulse " , argc , 2 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyImpulse'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_isKinematic ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_isKinematic' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_isKinematic' " , nullptr ) ;
return 0 ;
}
bool ret = cobj - > isKinematic ( ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:isKinematic " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_isKinematic'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_applyTorque ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyTorque' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Vec3 arg0 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:applyTorque " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyTorque' " , nullptr ) ;
return 0 ;
}
cobj - > applyTorque ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:applyTorque " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyTorque'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_setCcdMotionThreshold ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setCcdMotionThreshold' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:setCcdMotionThreshold " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setCcdMotionThreshold' " , nullptr ) ;
return 0 ;
}
cobj - > setCcdMotionThreshold ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:setCcdMotionThreshold " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setCcdMotionThreshold'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_setRollingFriction ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setRollingFriction' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:setRollingFriction " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setRollingFriction' " , nullptr ) ;
return 0 ;
}
cobj - > setRollingFriction ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:setRollingFriction " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setRollingFriction'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getCcdMotionThreshold ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getCcdMotionThreshold' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getCcdMotionThreshold' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getCcdMotionThreshold ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getCcdMotionThreshold " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getCcdMotionThreshold'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getLinearFactor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getLinearFactor' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getLinearFactor' " , nullptr ) ;
return 0 ;
}
cocos2d : : Vec3 ret = cobj - > getLinearFactor ( ) ;
vec3_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getLinearFactor " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getLinearFactor'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_applyDamping ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyDamping' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:applyDamping " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyDamping' " , nullptr ) ;
return 0 ;
}
cobj - > applyDamping ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:applyDamping " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyDamping'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getAngularVelocity ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getAngularVelocity' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getAngularVelocity' " , nullptr ) ;
return 0 ;
}
cocos2d : : Vec3 ret = cobj - > getAngularVelocity ( ) ;
vec3_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getAngularVelocity " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getAngularVelocity'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_init ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_init' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Physics3DRigidBodyDes * arg0 ;
# pragma warning NO CONVERSION TO NATIVE FOR Physics3DRigidBodyDes*
ok = false ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_init' " , nullptr ) ;
return 0 ;
}
bool ret = cobj - > init ( arg0 ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:init " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_init'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_applyTorqueImpulse ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyTorqueImpulse' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Vec3 arg0 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:applyTorqueImpulse " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyTorqueImpulse' " , nullptr ) ;
return 0 ;
}
cobj - > applyTorqueImpulse ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:applyTorqueImpulse " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyTorqueImpulse'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_setActive ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setActive' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
bool arg0 ;
ok & = luaval_to_boolean ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:setActive " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setActive' " , nullptr ) ;
return 0 ;
}
cobj - > setActive ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:setActive " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setActive'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_setLinearFactor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setLinearFactor' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Vec3 arg0 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:setLinearFactor " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setLinearFactor' " , nullptr ) ;
return 0 ;
}
cobj - > setLinearFactor ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:setLinearFactor " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setLinearFactor'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_setLinearVelocity ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setLinearVelocity' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Vec3 arg0 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:setLinearVelocity " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setLinearVelocity' " , nullptr ) ;
return 0 ;
}
cobj - > setLinearVelocity ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:setLinearVelocity " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setLinearVelocity'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getLinearVelocity ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getLinearVelocity' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getLinearVelocity' " , nullptr ) ;
return 0 ;
}
cocos2d : : Vec3 ret = cobj - > getLinearVelocity ( ) ;
vec3_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getLinearVelocity " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getLinearVelocity'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_setCcdSweptSphereRadius ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setCcdSweptSphereRadius' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:setCcdSweptSphereRadius " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setCcdSweptSphereRadius' " , nullptr ) ;
return 0 ;
}
cobj - > setCcdSweptSphereRadius ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:setCcdSweptSphereRadius " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setCcdSweptSphereRadius'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_applyForce ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyForce' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 2 )
{
cocos2d : : Vec3 arg0 ;
cocos2d : : Vec3 arg1 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:applyForce " ) ;
ok & = luaval_to_vec3 ( tolua_S , 3 , & arg1 , " cc.Physics3DRigidBody:applyForce " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyForce' " , nullptr ) ;
return 0 ;
}
cobj - > applyForce ( arg0 , arg1 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:applyForce " , argc , 2 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyForce'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_setAngularVelocity ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setAngularVelocity' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Vec3 arg0 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:setAngularVelocity " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setAngularVelocity' " , nullptr ) ;
return 0 ;
}
cobj - > setAngularVelocity ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:setAngularVelocity " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setAngularVelocity'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_applyCentralImpulse ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyCentralImpulse' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Vec3 arg0 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:applyCentralImpulse " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyCentralImpulse' " , nullptr ) ;
return 0 ;
}
cobj - > applyCentralImpulse ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:applyCentralImpulse " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_applyCentralImpulse'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getGravity ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getGravity' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getGravity' " , nullptr ) ;
return 0 ;
}
cocos2d : : Vec3 ret = cobj - > getGravity ( ) ;
vec3_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getGravity " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getGravity'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getRollingFriction ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getRollingFriction' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getRollingFriction' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getRollingFriction ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getRollingFriction " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getRollingFriction'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_setCenterOfMassTransform ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setCenterOfMassTransform' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Mat4 arg0 ;
ok & = luaval_to_mat4 ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:setCenterOfMassTransform " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setCenterOfMassTransform' " , nullptr ) ;
return 0 ;
}
cobj - > setCenterOfMassTransform ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:setCenterOfMassTransform " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setCenterOfMassTransform'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_setInvInertiaDiagLocal ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setInvInertiaDiagLocal' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Vec3 arg0 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:setInvInertiaDiagLocal " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setInvInertiaDiagLocal' " , nullptr ) ;
return 0 ;
}
cobj - > setInvInertiaDiagLocal ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:setInvInertiaDiagLocal " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setInvInertiaDiagLocal'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_removeConstraint ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_removeConstraint' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
do {
if ( argc = = 1 ) {
unsigned int arg0 ;
ok & = luaval_to_uint32 ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:removeConstraint " ) ;
if ( ! ok ) { break ; }
cobj - > removeConstraint ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
do {
if ( argc = = 1 ) {
cocos2d : : Physics3DConstraint * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DConstraint > ( tolua_S , 2 , " cc.Physics3DConstraint " , & arg0 , " cc.Physics3DRigidBody:removeConstraint " ) ;
if ( ! ok ) { break ; }
cobj - > removeConstraint ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:removeConstraint " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_removeConstraint'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getTotalTorque ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getTotalTorque' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getTotalTorque' " , nullptr ) ;
return 0 ;
}
cocos2d : : Vec3 ret = cobj - > getTotalTorque ( ) ;
vec3_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getTotalTorque " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getTotalTorque'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getInvMass ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getInvMass' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getInvMass' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getInvMass ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getInvMass " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getInvMass'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getConstraint ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getConstraint' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
unsigned int arg0 ;
ok & = luaval_to_uint32 ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:getConstraint " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getConstraint' " , nullptr ) ;
return 0 ;
}
cocos2d : : Physics3DConstraint * ret = cobj - > getConstraint ( arg0 ) ;
object_to_luaval < cocos2d : : Physics3DConstraint > ( tolua_S , " cc.Physics3DConstraint " , ( cocos2d : : Physics3DConstraint * ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getConstraint " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getConstraint'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getRestitution ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getRestitution' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getRestitution' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getRestitution ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getRestitution " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getRestitution'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getCcdSweptSphereRadius ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getCcdSweptSphereRadius' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getCcdSweptSphereRadius' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getCcdSweptSphereRadius ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getCcdSweptSphereRadius " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getCcdSweptSphereRadius'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getHitFraction ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getHitFraction' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getHitFraction' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getHitFraction ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getHitFraction " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getHitFraction'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getAngularDamping ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getAngularDamping' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getAngularDamping' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getAngularDamping ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getAngularDamping " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getAngularDamping'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getInvInertiaDiagLocal ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getInvInertiaDiagLocal' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getInvInertiaDiagLocal' " , nullptr ) ;
return 0 ;
}
cocos2d : : Vec3 ret = cobj - > getInvInertiaDiagLocal ( ) ;
vec3_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getInvInertiaDiagLocal " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getInvInertiaDiagLocal'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getCenterOfMassTransform ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getCenterOfMassTransform' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getCenterOfMassTransform' " , nullptr ) ;
return 0 ;
}
cocos2d : : Mat4 ret = cobj - > getCenterOfMassTransform ( ) ;
mat4_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getCenterOfMassTransform " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getCenterOfMassTransform'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getAngularFactor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getAngularFactor' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getAngularFactor' " , nullptr ) ;
return 0 ;
}
cocos2d : : Vec3 ret = cobj - > getAngularFactor ( ) ;
vec3_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getAngularFactor " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getAngularFactor'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_setRestitution ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setRestitution' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:setRestitution " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setRestitution' " , nullptr ) ;
return 0 ;
}
cobj - > setRestitution ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:setRestitution " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setRestitution'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_setHitFraction ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setHitFraction' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DRigidBody:setHitFraction " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setHitFraction' " , nullptr ) ;
return 0 ;
}
cobj - > setHitFraction ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:setHitFraction " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_setHitFraction'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_getLinearDamping ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DRigidBody " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DRigidBody * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getLinearDamping' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getLinearDamping' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getLinearDamping ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:getLinearDamping " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_getLinearDamping'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DRigidBody_constructor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DRigidBody * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_constructor' " , nullptr ) ;
return 0 ;
}
cobj = new cocos2d : : Physics3DRigidBody ( ) ;
cobj - > autorelease ( ) ;
int ID = ( int ) cobj - > _ID ;
int * luaID = & cobj - > _luaID ;
toluafix_pushusertype_ccobject ( tolua_S , ID , luaID , ( void * ) cobj , " cc.Physics3DRigidBody " ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DRigidBody:Physics3DRigidBody " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DRigidBody_constructor'. " , & tolua_err ) ;
# endif
return 0 ;
}
static int lua_cocos2dx_physics3d_Physics3DRigidBody_finalize ( lua_State * tolua_S )
{
printf ( " luabindings: finalizing LUA object (Physics3DRigidBody) " ) ;
return 0 ;
}
int lua_register_cocos2dx_physics3d_Physics3DRigidBody ( lua_State * tolua_S )
{
tolua_usertype ( tolua_S , " cc.Physics3DRigidBody " ) ;
tolua_cclass ( tolua_S , " Physics3DRigidBody " , " cc.Physics3DRigidBody " , " cc.Physics3DObject " , nullptr ) ;
tolua_beginmodule ( tolua_S , " Physics3DRigidBody " ) ;
tolua_function ( tolua_S , " new " , lua_cocos2dx_physics3d_Physics3DRigidBody_constructor ) ;
tolua_function ( tolua_S , " setGravity " , lua_cocos2dx_physics3d_Physics3DRigidBody_setGravity ) ;
tolua_function ( tolua_S , " getFriction " , lua_cocos2dx_physics3d_Physics3DRigidBody_getFriction ) ;
tolua_function ( tolua_S , " setAngularFactor " , lua_cocos2dx_physics3d_Physics3DRigidBody_setAngularFactor ) ;
tolua_function ( tolua_S , " addConstraint " , lua_cocos2dx_physics3d_Physics3DRigidBody_addConstraint ) ;
tolua_function ( tolua_S , " getRigidBody " , lua_cocos2dx_physics3d_Physics3DRigidBody_getRigidBody ) ;
tolua_function ( tolua_S , " getTotalForce " , lua_cocos2dx_physics3d_Physics3DRigidBody_getTotalForce ) ;
tolua_function ( tolua_S , " getConstraintCount " , lua_cocos2dx_physics3d_Physics3DRigidBody_getConstraintCount ) ;
tolua_function ( tolua_S , " applyCentralForce " , lua_cocos2dx_physics3d_Physics3DRigidBody_applyCentralForce ) ;
tolua_function ( tolua_S , " setMassProps " , lua_cocos2dx_physics3d_Physics3DRigidBody_setMassProps ) ;
tolua_function ( tolua_S , " setFriction " , lua_cocos2dx_physics3d_Physics3DRigidBody_setFriction ) ;
tolua_function ( tolua_S , " setKinematic " , lua_cocos2dx_physics3d_Physics3DRigidBody_setKinematic ) ;
tolua_function ( tolua_S , " setDamping " , lua_cocos2dx_physics3d_Physics3DRigidBody_setDamping ) ;
tolua_function ( tolua_S , " applyImpulse " , lua_cocos2dx_physics3d_Physics3DRigidBody_applyImpulse ) ;
tolua_function ( tolua_S , " isKinematic " , lua_cocos2dx_physics3d_Physics3DRigidBody_isKinematic ) ;
tolua_function ( tolua_S , " applyTorque " , lua_cocos2dx_physics3d_Physics3DRigidBody_applyTorque ) ;
tolua_function ( tolua_S , " setCcdMotionThreshold " , lua_cocos2dx_physics3d_Physics3DRigidBody_setCcdMotionThreshold ) ;
tolua_function ( tolua_S , " setRollingFriction " , lua_cocos2dx_physics3d_Physics3DRigidBody_setRollingFriction ) ;
tolua_function ( tolua_S , " getCcdMotionThreshold " , lua_cocos2dx_physics3d_Physics3DRigidBody_getCcdMotionThreshold ) ;
tolua_function ( tolua_S , " getLinearFactor " , lua_cocos2dx_physics3d_Physics3DRigidBody_getLinearFactor ) ;
tolua_function ( tolua_S , " applyDamping " , lua_cocos2dx_physics3d_Physics3DRigidBody_applyDamping ) ;
tolua_function ( tolua_S , " getAngularVelocity " , lua_cocos2dx_physics3d_Physics3DRigidBody_getAngularVelocity ) ;
tolua_function ( tolua_S , " init " , lua_cocos2dx_physics3d_Physics3DRigidBody_init ) ;
tolua_function ( tolua_S , " applyTorqueImpulse " , lua_cocos2dx_physics3d_Physics3DRigidBody_applyTorqueImpulse ) ;
tolua_function ( tolua_S , " setActive " , lua_cocos2dx_physics3d_Physics3DRigidBody_setActive ) ;
tolua_function ( tolua_S , " setLinearFactor " , lua_cocos2dx_physics3d_Physics3DRigidBody_setLinearFactor ) ;
tolua_function ( tolua_S , " setLinearVelocity " , lua_cocos2dx_physics3d_Physics3DRigidBody_setLinearVelocity ) ;
tolua_function ( tolua_S , " getLinearVelocity " , lua_cocos2dx_physics3d_Physics3DRigidBody_getLinearVelocity ) ;
tolua_function ( tolua_S , " setCcdSweptSphereRadius " , lua_cocos2dx_physics3d_Physics3DRigidBody_setCcdSweptSphereRadius ) ;
tolua_function ( tolua_S , " applyForce " , lua_cocos2dx_physics3d_Physics3DRigidBody_applyForce ) ;
tolua_function ( tolua_S , " setAngularVelocity " , lua_cocos2dx_physics3d_Physics3DRigidBody_setAngularVelocity ) ;
tolua_function ( tolua_S , " applyCentralImpulse " , lua_cocos2dx_physics3d_Physics3DRigidBody_applyCentralImpulse ) ;
tolua_function ( tolua_S , " getGravity " , lua_cocos2dx_physics3d_Physics3DRigidBody_getGravity ) ;
tolua_function ( tolua_S , " getRollingFriction " , lua_cocos2dx_physics3d_Physics3DRigidBody_getRollingFriction ) ;
tolua_function ( tolua_S , " setCenterOfMassTransform " , lua_cocos2dx_physics3d_Physics3DRigidBody_setCenterOfMassTransform ) ;
tolua_function ( tolua_S , " setInvInertiaDiagLocal " , lua_cocos2dx_physics3d_Physics3DRigidBody_setInvInertiaDiagLocal ) ;
tolua_function ( tolua_S , " removeConstraint " , lua_cocos2dx_physics3d_Physics3DRigidBody_removeConstraint ) ;
tolua_function ( tolua_S , " getTotalTorque " , lua_cocos2dx_physics3d_Physics3DRigidBody_getTotalTorque ) ;
tolua_function ( tolua_S , " getInvMass " , lua_cocos2dx_physics3d_Physics3DRigidBody_getInvMass ) ;
tolua_function ( tolua_S , " getConstraint " , lua_cocos2dx_physics3d_Physics3DRigidBody_getConstraint ) ;
tolua_function ( tolua_S , " getRestitution " , lua_cocos2dx_physics3d_Physics3DRigidBody_getRestitution ) ;
tolua_function ( tolua_S , " getCcdSweptSphereRadius " , lua_cocos2dx_physics3d_Physics3DRigidBody_getCcdSweptSphereRadius ) ;
tolua_function ( tolua_S , " getHitFraction " , lua_cocos2dx_physics3d_Physics3DRigidBody_getHitFraction ) ;
tolua_function ( tolua_S , " getAngularDamping " , lua_cocos2dx_physics3d_Physics3DRigidBody_getAngularDamping ) ;
tolua_function ( tolua_S , " getInvInertiaDiagLocal " , lua_cocos2dx_physics3d_Physics3DRigidBody_getInvInertiaDiagLocal ) ;
tolua_function ( tolua_S , " getCenterOfMassTransform " , lua_cocos2dx_physics3d_Physics3DRigidBody_getCenterOfMassTransform ) ;
tolua_function ( tolua_S , " getAngularFactor " , lua_cocos2dx_physics3d_Physics3DRigidBody_getAngularFactor ) ;
tolua_function ( tolua_S , " setRestitution " , lua_cocos2dx_physics3d_Physics3DRigidBody_setRestitution ) ;
tolua_function ( tolua_S , " setHitFraction " , lua_cocos2dx_physics3d_Physics3DRigidBody_setHitFraction ) ;
tolua_function ( tolua_S , " getLinearDamping " , lua_cocos2dx_physics3d_Physics3DRigidBody_getLinearDamping ) ;
tolua_endmodule ( tolua_S ) ;
std : : string typeName = typeid ( cocos2d : : Physics3DRigidBody ) . name ( ) ;
g_luaType [ typeName ] = " cc.Physics3DRigidBody " ;
g_typeCast [ " Physics3DRigidBody " ] = " cc.Physics3DRigidBody " ;
return 1 ;
}
int lua_cocos2dx_physics3d_Physics3DComponent_syncNodeToPhysics ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DComponent * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DComponent " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DComponent * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DComponent_syncNodeToPhysics' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DComponent_syncNodeToPhysics' " , nullptr ) ;
return 0 ;
}
cobj - > syncNodeToPhysics ( ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DComponent:syncNodeToPhysics " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DComponent_syncNodeToPhysics'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DComponent_addToPhysicsWorld ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DComponent * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DComponent " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DComponent * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DComponent_addToPhysicsWorld' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Physics3DWorld * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DWorld > ( tolua_S , 2 , " cc.Physics3DWorld " , & arg0 , " cc.Physics3DComponent:addToPhysicsWorld " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DComponent_addToPhysicsWorld' " , nullptr ) ;
return 0 ;
}
cobj - > addToPhysicsWorld ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DComponent:addToPhysicsWorld " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DComponent_addToPhysicsWorld'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DComponent_syncPhysicsToNode ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DComponent * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DComponent " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DComponent * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DComponent_syncPhysicsToNode' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DComponent_syncPhysicsToNode' " , nullptr ) ;
return 0 ;
}
cobj - > syncPhysicsToNode ( ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DComponent:syncPhysicsToNode " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DComponent_syncPhysicsToNode'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DComponent_getPhysics3DObject ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DComponent * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DComponent " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DComponent * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DComponent_getPhysics3DObject' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DComponent_getPhysics3DObject' " , nullptr ) ;
return 0 ;
}
cocos2d : : Physics3DObject * ret = cobj - > getPhysics3DObject ( ) ;
object_to_luaval < cocos2d : : Physics3DObject > ( tolua_S , " cc.Physics3DObject " , ( cocos2d : : Physics3DObject * ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DComponent:getPhysics3DObject " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DComponent_getPhysics3DObject'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DComponent_setPhysics3DObject ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DComponent * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DComponent " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DComponent * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DComponent_setPhysics3DObject' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Physics3DObject * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DObject > ( tolua_S , 2 , " cc.Physics3DObject " , & arg0 , " cc.Physics3DComponent:setPhysics3DObject " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DComponent_setPhysics3DObject' " , nullptr ) ;
return 0 ;
}
cobj - > setPhysics3DObject ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DComponent:setPhysics3DObject " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DComponent_setPhysics3DObject'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DComponent_setSyncFlag ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DComponent * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DComponent " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DComponent * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DComponent_setSyncFlag' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Physics3DComponent : : PhysicsSyncFlag arg0 ;
ok & = luaval_to_int32 ( tolua_S , 2 , ( int * ) & arg0 , " cc.Physics3DComponent:setSyncFlag " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DComponent_setSyncFlag' " , nullptr ) ;
return 0 ;
}
cobj - > setSyncFlag ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DComponent:setSyncFlag " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DComponent_setSyncFlag'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DComponent_getPhysics3DComponentName ( lua_State * tolua_S )
{
int argc = 0 ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertable ( tolua_S , 1 , " cc.Physics3DComponent " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DComponent_getPhysics3DComponentName' " , nullptr ) ;
return 0 ;
}
std : : string & ret = cocos2d : : Physics3DComponent : : getPhysics3DComponentName ( ) ;
tolua_pushcppstring ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DComponent:getPhysics3DComponentName " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DComponent_getPhysics3DComponentName'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DComponent_constructor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DComponent * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DComponent_constructor' " , nullptr ) ;
return 0 ;
}
cobj = new cocos2d : : Physics3DComponent ( ) ;
cobj - > autorelease ( ) ;
int ID = ( int ) cobj - > _ID ;
int * luaID = & cobj - > _luaID ;
toluafix_pushusertype_ccobject ( tolua_S , ID , luaID , ( void * ) cobj , " cc.Physics3DComponent " ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DComponent:Physics3DComponent " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DComponent_constructor'. " , & tolua_err ) ;
# endif
return 0 ;
}
static int lua_cocos2dx_physics3d_Physics3DComponent_finalize ( lua_State * tolua_S )
{
printf ( " luabindings: finalizing LUA object (Physics3DComponent) " ) ;
return 0 ;
}
int lua_register_cocos2dx_physics3d_Physics3DComponent ( lua_State * tolua_S )
{
tolua_usertype ( tolua_S , " cc.Physics3DComponent " ) ;
tolua_cclass ( tolua_S , " Physics3DComponent " , " cc.Physics3DComponent " , " cc.Component " , nullptr ) ;
tolua_beginmodule ( tolua_S , " Physics3DComponent " ) ;
tolua_function ( tolua_S , " new " , lua_cocos2dx_physics3d_Physics3DComponent_constructor ) ;
tolua_function ( tolua_S , " syncNodeToPhysics " , lua_cocos2dx_physics3d_Physics3DComponent_syncNodeToPhysics ) ;
tolua_function ( tolua_S , " addToPhysicsWorld " , lua_cocos2dx_physics3d_Physics3DComponent_addToPhysicsWorld ) ;
tolua_function ( tolua_S , " syncPhysicsToNode " , lua_cocos2dx_physics3d_Physics3DComponent_syncPhysicsToNode ) ;
tolua_function ( tolua_S , " getPhysics3DObject " , lua_cocos2dx_physics3d_Physics3DComponent_getPhysics3DObject ) ;
tolua_function ( tolua_S , " setPhysics3DObject " , lua_cocos2dx_physics3d_Physics3DComponent_setPhysics3DObject ) ;
tolua_function ( tolua_S , " setSyncFlag " , lua_cocos2dx_physics3d_Physics3DComponent_setSyncFlag ) ;
tolua_function ( tolua_S , " getPhysics3DComponentName " , lua_cocos2dx_physics3d_Physics3DComponent_getPhysics3DComponentName ) ;
tolua_endmodule ( tolua_S ) ;
std : : string typeName = typeid ( cocos2d : : Physics3DComponent ) . name ( ) ;
g_luaType [ typeName ] = " cc.Physics3DComponent " ;
g_typeCast [ " Physics3DComponent " ] = " cc.Physics3DComponent " ;
return 1 ;
}
int lua_cocos2dx_physics3d_PhysicsSprite3D_syncNodeToPhysics ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : PhysicsSprite3D * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.PhysicsSprite3D " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : PhysicsSprite3D * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_syncNodeToPhysics' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_syncNodeToPhysics' " , nullptr ) ;
return 0 ;
}
cobj - > syncNodeToPhysics ( ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.PhysicsSprite3D:syncNodeToPhysics " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_syncNodeToPhysics'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_PhysicsSprite3D_syncPhysicsToNode ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : PhysicsSprite3D * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.PhysicsSprite3D " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : PhysicsSprite3D * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_syncPhysicsToNode' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_syncPhysicsToNode' " , nullptr ) ;
return 0 ;
}
cobj - > syncPhysicsToNode ( ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.PhysicsSprite3D:syncPhysicsToNode " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_syncPhysicsToNode'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_PhysicsSprite3D_getPhysicsObj ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : PhysicsSprite3D * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.PhysicsSprite3D " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : PhysicsSprite3D * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_getPhysicsObj' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_getPhysicsObj' " , nullptr ) ;
return 0 ;
}
cocos2d : : Physics3DObject * ret = cobj - > getPhysicsObj ( ) ;
object_to_luaval < cocos2d : : Physics3DObject > ( tolua_S , " cc.Physics3DObject " , ( cocos2d : : Physics3DObject * ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.PhysicsSprite3D:getPhysicsObj " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_getPhysicsObj'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_PhysicsSprite3D_setSyncFlag ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : PhysicsSprite3D * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.PhysicsSprite3D " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : PhysicsSprite3D * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_setSyncFlag' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Physics3DComponent : : PhysicsSyncFlag arg0 ;
ok & = luaval_to_int32 ( tolua_S , 2 , ( int * ) & arg0 , " cc.PhysicsSprite3D:setSyncFlag " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_setSyncFlag' " , nullptr ) ;
return 0 ;
}
cobj - > setSyncFlag ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.PhysicsSprite3D:setSyncFlag " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_setSyncFlag'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_PhysicsSprite3D_constructor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : PhysicsSprite3D * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_constructor' " , nullptr ) ;
return 0 ;
}
cobj = new cocos2d : : PhysicsSprite3D ( ) ;
cobj - > autorelease ( ) ;
int ID = ( int ) cobj - > _ID ;
int * luaID = & cobj - > _luaID ;
toluafix_pushusertype_ccobject ( tolua_S , ID , luaID , ( void * ) cobj , " cc.PhysicsSprite3D " ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.PhysicsSprite3D:PhysicsSprite3D " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_constructor'. " , & tolua_err ) ;
# endif
return 0 ;
}
static int lua_cocos2dx_physics3d_PhysicsSprite3D_finalize ( lua_State * tolua_S )
{
printf ( " luabindings: finalizing LUA object (PhysicsSprite3D) " ) ;
return 0 ;
}
int lua_register_cocos2dx_physics3d_PhysicsSprite3D ( lua_State * tolua_S )
{
tolua_usertype ( tolua_S , " cc.PhysicsSprite3D " ) ;
tolua_cclass ( tolua_S , " PhysicsSprite3D " , " cc.PhysicsSprite3D " , " cc.Sprite3D " , nullptr ) ;
tolua_beginmodule ( tolua_S , " PhysicsSprite3D " ) ;
tolua_function ( tolua_S , " new " , lua_cocos2dx_physics3d_PhysicsSprite3D_constructor ) ;
tolua_function ( tolua_S , " syncNodeToPhysics " , lua_cocos2dx_physics3d_PhysicsSprite3D_syncNodeToPhysics ) ;
tolua_function ( tolua_S , " syncPhysicsToNode " , lua_cocos2dx_physics3d_PhysicsSprite3D_syncPhysicsToNode ) ;
tolua_function ( tolua_S , " getPhysicsObj " , lua_cocos2dx_physics3d_PhysicsSprite3D_getPhysicsObj ) ;
tolua_function ( tolua_S , " setSyncFlag " , lua_cocos2dx_physics3d_PhysicsSprite3D_setSyncFlag ) ;
tolua_endmodule ( tolua_S ) ;
std : : string typeName = typeid ( cocos2d : : PhysicsSprite3D ) . name ( ) ;
g_luaType [ typeName ] = " cc.PhysicsSprite3D " ;
g_typeCast [ " PhysicsSprite3D " ] = " cc.PhysicsSprite3D " ;
return 1 ;
}
int lua_cocos2dx_physics3d_Physics3DWorld_setGravity ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DWorld * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DWorld " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DWorld * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_setGravity' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Vec3 arg0 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3DWorld:setGravity " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_setGravity' " , nullptr ) ;
return 0 ;
}
cobj - > setGravity ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DWorld:setGravity " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_setGravity'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DWorld_stepSimulate ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DWorld * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DWorld " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DWorld * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_stepSimulate' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DWorld:stepSimulate " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_stepSimulate' " , nullptr ) ;
return 0 ;
}
cobj - > stepSimulate ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DWorld:stepSimulate " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_stepSimulate'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DWorld_needCollisionChecking ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DWorld * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DWorld " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DWorld * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_needCollisionChecking' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_needCollisionChecking' " , nullptr ) ;
return 0 ;
}
bool ret = cobj - > needCollisionChecking ( ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DWorld:needCollisionChecking " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_needCollisionChecking'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DWorld_collisionChecking ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DWorld * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DWorld " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DWorld * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_collisionChecking' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_collisionChecking' " , nullptr ) ;
return 0 ;
}
cobj - > collisionChecking ( ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DWorld:collisionChecking " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_collisionChecking'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DWorld_setGhostPairCallback ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DWorld * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DWorld " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DWorld * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_setGhostPairCallback' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_setGhostPairCallback' " , nullptr ) ;
return 0 ;
}
cobj - > setGhostPairCallback ( ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DWorld:setGhostPairCallback " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_setGhostPairCallback'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DWorld * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DWorld " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DWorld * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects' " , nullptr ) ;
return 0 ;
}
cobj - > removeAllPhysics3DObjects ( ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DWorld:removeAllPhysics3DObjects " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DWorld * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DWorld " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DWorld * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled' " , nullptr ) ;
return 0 ;
}
bool ret = cobj - > isDebugDrawEnabled ( ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DWorld:isDebugDrawEnabled " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DConstraints ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DWorld * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DWorld " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DWorld * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DConstraints' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DConstraints' " , nullptr ) ;
return 0 ;
}
cobj - > removeAllPhysics3DConstraints ( ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DWorld:removeAllPhysics3DConstraints " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DConstraints'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DWorld_getGravity ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DWorld * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DWorld " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DWorld * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_getGravity' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_getGravity' " , nullptr ) ;
return 0 ;
}
cocos2d : : Vec3 ret = cobj - > getGravity ( ) ;
vec3_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DWorld:getGravity " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_getGravity'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DWorld * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DWorld " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DWorld * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Physics3DConstraint * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DConstraint > ( tolua_S , 2 , " cc.Physics3DConstraint " , & arg0 , " cc.Physics3DWorld:removePhysics3DConstraint " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint' " , nullptr ) ;
return 0 ;
}
cobj - > removePhysics3DConstraint ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DWorld:removePhysics3DConstraint " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DWorld_addPhysics3DObject ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DWorld * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DWorld " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DWorld * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_addPhysics3DObject' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Physics3DObject * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DObject > ( tolua_S , 2 , " cc.Physics3DObject " , & arg0 , " cc.Physics3DWorld:addPhysics3DObject " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_addPhysics3DObject' " , nullptr ) ;
return 0 ;
}
cobj - > addPhysics3DObject ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DWorld:addPhysics3DObject " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_addPhysics3DObject'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DWorld_setDebugDrawEnable ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DWorld * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DWorld " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DWorld * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_setDebugDrawEnable' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
bool arg0 ;
ok & = luaval_to_boolean ( tolua_S , 2 , & arg0 , " cc.Physics3DWorld:setDebugDrawEnable " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_setDebugDrawEnable' " , nullptr ) ;
return 0 ;
}
cobj - > setDebugDrawEnable ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DWorld:setDebugDrawEnable " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_setDebugDrawEnable'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DObject ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DWorld * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DWorld " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DWorld * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DObject' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Physics3DObject * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DObject > ( tolua_S , 2 , " cc.Physics3DObject " , & arg0 , " cc.Physics3DWorld:removePhysics3DObject " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DObject' " , nullptr ) ;
return 0 ;
}
cobj - > removePhysics3DObject ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DWorld:removePhysics3DObject " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DObject'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DWorld_addPhysics3DConstraint ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DWorld * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DWorld " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DWorld * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_addPhysics3DConstraint' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Physics3DConstraint * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DConstraint > ( tolua_S , 2 , " cc.Physics3DConstraint " , & arg0 , " cc.Physics3DWorld:addPhysics3DConstraint " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_addPhysics3DConstraint' " , nullptr ) ;
return 0 ;
}
cobj - > addPhysics3DConstraint ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
if ( argc = = 2 )
{
cocos2d : : Physics3DConstraint * arg0 ;
bool arg1 ;
ok & = luaval_to_object < cocos2d : : Physics3DConstraint > ( tolua_S , 2 , " cc.Physics3DConstraint " , & arg0 , " cc.Physics3DWorld:addPhysics3DConstraint " ) ;
ok & = luaval_to_boolean ( tolua_S , 3 , & arg1 , " cc.Physics3DWorld:addPhysics3DConstraint " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_addPhysics3DConstraint' " , nullptr ) ;
return 0 ;
}
cobj - > addPhysics3DConstraint ( arg0 , arg1 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DWorld:addPhysics3DConstraint " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_addPhysics3DConstraint'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DWorld_debugDraw ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DWorld * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DWorld " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DWorld * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_debugDraw' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Renderer * arg0 ;
ok & = luaval_to_object < cocos2d : : Renderer > ( tolua_S , 2 , " cc.Renderer " , & arg0 , " cc.Physics3DWorld:debugDraw " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_debugDraw' " , nullptr ) ;
return 0 ;
}
cobj - > debugDraw ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DWorld:debugDraw " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_debugDraw'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DWorld_constructor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DWorld * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_constructor' " , nullptr ) ;
return 0 ;
}
cobj = new cocos2d : : Physics3DWorld ( ) ;
cobj - > autorelease ( ) ;
int ID = ( int ) cobj - > _ID ;
int * luaID = & cobj - > _luaID ;
toluafix_pushusertype_ccobject ( tolua_S , ID , luaID , ( void * ) cobj , " cc.Physics3DWorld " ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DWorld:Physics3DWorld " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_constructor'. " , & tolua_err ) ;
# endif
return 0 ;
}
static int lua_cocos2dx_physics3d_Physics3DWorld_finalize ( lua_State * tolua_S )
{
printf ( " luabindings: finalizing LUA object (Physics3DWorld) " ) ;
return 0 ;
}
int lua_register_cocos2dx_physics3d_Physics3DWorld ( lua_State * tolua_S )
{
tolua_usertype ( tolua_S , " cc.Physics3DWorld " ) ;
tolua_cclass ( tolua_S , " Physics3DWorld " , " cc.Physics3DWorld " , " cc.Ref " , nullptr ) ;
tolua_beginmodule ( tolua_S , " Physics3DWorld " ) ;
tolua_function ( tolua_S , " new " , lua_cocos2dx_physics3d_Physics3DWorld_constructor ) ;
tolua_function ( tolua_S , " setGravity " , lua_cocos2dx_physics3d_Physics3DWorld_setGravity ) ;
tolua_function ( tolua_S , " stepSimulate " , lua_cocos2dx_physics3d_Physics3DWorld_stepSimulate ) ;
tolua_function ( tolua_S , " needCollisionChecking " , lua_cocos2dx_physics3d_Physics3DWorld_needCollisionChecking ) ;
tolua_function ( tolua_S , " collisionChecking " , lua_cocos2dx_physics3d_Physics3DWorld_collisionChecking ) ;
tolua_function ( tolua_S , " setGhostPairCallback " , lua_cocos2dx_physics3d_Physics3DWorld_setGhostPairCallback ) ;
tolua_function ( tolua_S , " removeAllPhysics3DObjects " , lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects ) ;
tolua_function ( tolua_S , " isDebugDrawEnabled " , lua_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled ) ;
tolua_function ( tolua_S , " removeAllPhysics3DConstraints " , lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DConstraints ) ;
tolua_function ( tolua_S , " getGravity " , lua_cocos2dx_physics3d_Physics3DWorld_getGravity ) ;
tolua_function ( tolua_S , " removePhysics3DConstraint " , lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint ) ;
tolua_function ( tolua_S , " addPhysics3DObject " , lua_cocos2dx_physics3d_Physics3DWorld_addPhysics3DObject ) ;
tolua_function ( tolua_S , " setDebugDrawEnable " , lua_cocos2dx_physics3d_Physics3DWorld_setDebugDrawEnable ) ;
tolua_function ( tolua_S , " removePhysics3DObject " , lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DObject ) ;
tolua_function ( tolua_S , " addPhysics3DConstraint " , lua_cocos2dx_physics3d_Physics3DWorld_addPhysics3DConstraint ) ;
tolua_function ( tolua_S , " debugDraw " , lua_cocos2dx_physics3d_Physics3DWorld_debugDraw ) ;
tolua_endmodule ( tolua_S ) ;
std : : string typeName = typeid ( cocos2d : : Physics3DWorld ) . name ( ) ;
g_luaType [ typeName ] = " cc.Physics3DWorld " ;
g_typeCast [ " Physics3DWorld " ] = " cc.Physics3DWorld " ;
return 1 ;
}
int lua_cocos2dx_physics3d_Physics3DConstraint_setEnabled ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConstraint_setEnabled' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
bool arg0 ;
ok & = luaval_to_boolean ( tolua_S , 2 , & arg0 , " cc.Physics3DConstraint:setEnabled " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConstraint_setEnabled' " , nullptr ) ;
return 0 ;
}
cobj - > setEnabled ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConstraint:setEnabled " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConstraint_setEnabled'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConstraint_setBreakingImpulse ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConstraint_setBreakingImpulse' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DConstraint:setBreakingImpulse " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConstraint_setBreakingImpulse' " , nullptr ) ;
return 0 ;
}
cobj - > setBreakingImpulse ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConstraint:setBreakingImpulse " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConstraint_setBreakingImpulse'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConstraint_getUserData ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getUserData' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getUserData' " , nullptr ) ;
return 0 ;
}
void * ret = cobj - > getUserData ( ) ;
# pragma warning NO CONVERSION FROM NATIVE FOR void*;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConstraint:getUserData " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getUserData'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConstraint_getBreakingImpulse ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getBreakingImpulse' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getBreakingImpulse' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getBreakingImpulse ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConstraint:getBreakingImpulse " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getBreakingImpulse'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConstraint_getBodyA ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getBodyA' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getBodyA' " , nullptr ) ;
return 0 ;
}
cocos2d : : Physics3DRigidBody * ret = cobj - > getBodyA ( ) ;
object_to_luaval < cocos2d : : Physics3DRigidBody > ( tolua_S , " cc.Physics3DRigidBody " , ( cocos2d : : Physics3DRigidBody * ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConstraint:getBodyA " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getBodyA'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConstraint_isEnabled ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConstraint_isEnabled' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConstraint_isEnabled' " , nullptr ) ;
return 0 ;
}
bool ret = cobj - > isEnabled ( ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConstraint:isEnabled " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConstraint_isEnabled'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConstraint_getOverrideNumSolverIterations ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getOverrideNumSolverIterations' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getOverrideNumSolverIterations' " , nullptr ) ;
return 0 ;
}
int ret = cobj - > getOverrideNumSolverIterations ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConstraint:getOverrideNumSolverIterations " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getOverrideNumSolverIterations'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConstraint_getBodyB ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getBodyB' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getBodyB' " , nullptr ) ;
return 0 ;
}
cocos2d : : Physics3DRigidBody * ret = cobj - > getBodyB ( ) ;
object_to_luaval < cocos2d : : Physics3DRigidBody > ( tolua_S , " cc.Physics3DRigidBody " , ( cocos2d : : Physics3DRigidBody * ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConstraint:getBodyB " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getBodyB'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConstraint_setOverrideNumSolverIterations ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConstraint_setOverrideNumSolverIterations' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
int arg0 ;
ok & = luaval_to_int32 ( tolua_S , 2 , ( int * ) & arg0 , " cc.Physics3DConstraint:setOverrideNumSolverIterations " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConstraint_setOverrideNumSolverIterations' " , nullptr ) ;
return 0 ;
}
cobj - > setOverrideNumSolverIterations ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConstraint:setOverrideNumSolverIterations " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConstraint_setOverrideNumSolverIterations'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConstraint_getConstraintType ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getConstraintType' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getConstraintType' " , nullptr ) ;
return 0 ;
}
int ret = ( int ) cobj - > getConstraintType ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConstraint:getConstraintType " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getConstraintType'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConstraint_setUserData ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConstraint_setUserData' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
void * arg0 ;
# pragma warning NO CONVERSION TO NATIVE FOR void*
ok = false ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConstraint_setUserData' " , nullptr ) ;
return 0 ;
}
cobj - > setUserData ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConstraint:setUserData " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConstraint_setUserData'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConstraint_getbtContraint ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getbtContraint' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getbtContraint' " , nullptr ) ;
return 0 ;
}
btTypedConstraint * ret = cobj - > getbtContraint ( ) ;
object_to_luaval < btTypedConstraint > ( tolua_S , " btTypedConstraint " , ( btTypedConstraint * ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConstraint:getbtContraint " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConstraint_getbtContraint'. " , & tolua_err ) ;
# endif
return 0 ;
}
static int lua_cocos2dx_physics3d_Physics3DConstraint_finalize ( lua_State * tolua_S )
{
printf ( " luabindings: finalizing LUA object (Physics3DConstraint) " ) ;
return 0 ;
}
int lua_register_cocos2dx_physics3d_Physics3DConstraint ( lua_State * tolua_S )
{
tolua_usertype ( tolua_S , " cc.Physics3DConstraint " ) ;
tolua_cclass ( tolua_S , " Physics3DConstraint " , " cc.Physics3DConstraint " , " cc.Ref " , nullptr ) ;
tolua_beginmodule ( tolua_S , " Physics3DConstraint " ) ;
tolua_function ( tolua_S , " setEnabled " , lua_cocos2dx_physics3d_Physics3DConstraint_setEnabled ) ;
tolua_function ( tolua_S , " setBreakingImpulse " , lua_cocos2dx_physics3d_Physics3DConstraint_setBreakingImpulse ) ;
tolua_function ( tolua_S , " getUserData " , lua_cocos2dx_physics3d_Physics3DConstraint_getUserData ) ;
tolua_function ( tolua_S , " getBreakingImpulse " , lua_cocos2dx_physics3d_Physics3DConstraint_getBreakingImpulse ) ;
tolua_function ( tolua_S , " getBodyA " , lua_cocos2dx_physics3d_Physics3DConstraint_getBodyA ) ;
tolua_function ( tolua_S , " isEnabled " , lua_cocos2dx_physics3d_Physics3DConstraint_isEnabled ) ;
tolua_function ( tolua_S , " getOverrideNumSolverIterations " , lua_cocos2dx_physics3d_Physics3DConstraint_getOverrideNumSolverIterations ) ;
tolua_function ( tolua_S , " getBodyB " , lua_cocos2dx_physics3d_Physics3DConstraint_getBodyB ) ;
tolua_function ( tolua_S , " setOverrideNumSolverIterations " , lua_cocos2dx_physics3d_Physics3DConstraint_setOverrideNumSolverIterations ) ;
tolua_function ( tolua_S , " getConstraintType " , lua_cocos2dx_physics3d_Physics3DConstraint_getConstraintType ) ;
tolua_function ( tolua_S , " setUserData " , lua_cocos2dx_physics3d_Physics3DConstraint_setUserData ) ;
tolua_function ( tolua_S , " getbtContraint " , lua_cocos2dx_physics3d_Physics3DConstraint_getbtContraint ) ;
tolua_endmodule ( tolua_S ) ;
std : : string typeName = typeid ( cocos2d : : Physics3DConstraint ) . name ( ) ;
g_luaType [ typeName ] = " cc.Physics3DConstraint " ;
g_typeCast [ " Physics3DConstraint " ] = " cc.Physics3DConstraint " ;
return 1 ;
}
int lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_getPivotPointInA ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DPointToPointConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DPointToPointConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DPointToPointConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_getPivotPointInA' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_getPivotPointInA' " , nullptr ) ;
return 0 ;
}
cocos2d : : Vec3 ret = cobj - > getPivotPointInA ( ) ;
vec3_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DPointToPointConstraint:getPivotPointInA " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_getPivotPointInA'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_getPivotPointInB ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DPointToPointConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DPointToPointConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DPointToPointConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_getPivotPointInB' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_getPivotPointInB' " , nullptr ) ;
return 0 ;
}
cocos2d : : Vec3 ret = cobj - > getPivotPointInB ( ) ;
vec3_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DPointToPointConstraint:getPivotPointInB " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_getPivotPointInB'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_init ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DPointToPointConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DPointToPointConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DPointToPointConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_init' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
do {
if ( argc = = 4 ) {
cocos2d : : Physics3DRigidBody * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 2 , " cc.Physics3DRigidBody " , & arg0 , " cc.Physics3DPointToPointConstraint:init " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3DRigidBody * arg1 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 3 , " cc.Physics3DRigidBody " , & arg1 , " cc.Physics3DPointToPointConstraint:init " ) ;
if ( ! ok ) { break ; }
cocos2d : : Vec3 arg2 ;
ok & = luaval_to_vec3 ( tolua_S , 4 , & arg2 , " cc.Physics3DPointToPointConstraint:init " ) ;
if ( ! ok ) { break ; }
cocos2d : : Vec3 arg3 ;
ok & = luaval_to_vec3 ( tolua_S , 5 , & arg3 , " cc.Physics3DPointToPointConstraint:init " ) ;
if ( ! ok ) { break ; }
bool ret = cobj - > init ( arg0 , arg1 , arg2 , arg3 ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
do {
if ( argc = = 2 ) {
cocos2d : : Physics3DRigidBody * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 2 , " cc.Physics3DRigidBody " , & arg0 , " cc.Physics3DPointToPointConstraint:init " ) ;
if ( ! ok ) { break ; }
cocos2d : : Vec3 arg1 ;
ok & = luaval_to_vec3 ( tolua_S , 3 , & arg1 , " cc.Physics3DPointToPointConstraint:init " ) ;
if ( ! ok ) { break ; }
bool ret = cobj - > init ( arg0 , arg1 ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DPointToPointConstraint:init " , argc , 2 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_init'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_setPivotPointInA ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DPointToPointConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DPointToPointConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DPointToPointConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_setPivotPointInA' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Vec3 arg0 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3DPointToPointConstraint:setPivotPointInA " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_setPivotPointInA' " , nullptr ) ;
return 0 ;
}
cobj - > setPivotPointInA ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DPointToPointConstraint:setPivotPointInA " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_setPivotPointInA'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_setPivotPointInB ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DPointToPointConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DPointToPointConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DPointToPointConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_setPivotPointInB' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Vec3 arg0 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3DPointToPointConstraint:setPivotPointInB " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_setPivotPointInB' " , nullptr ) ;
return 0 ;
}
cobj - > setPivotPointInB ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DPointToPointConstraint:setPivotPointInB " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_setPivotPointInB'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_create ( lua_State * tolua_S )
{
int argc = 0 ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertable ( tolua_S , 1 , " cc.Physics3DPointToPointConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
do
{
if ( argc = = 4 )
{
cocos2d : : Physics3DRigidBody * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 2 , " cc.Physics3DRigidBody " , & arg0 , " cc.Physics3DPointToPointConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3DRigidBody * arg1 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 3 , " cc.Physics3DRigidBody " , & arg1 , " cc.Physics3DPointToPointConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Vec3 arg2 ;
ok & = luaval_to_vec3 ( tolua_S , 4 , & arg2 , " cc.Physics3DPointToPointConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Vec3 arg3 ;
ok & = luaval_to_vec3 ( tolua_S , 5 , & arg3 , " cc.Physics3DPointToPointConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3DPointToPointConstraint * ret = cocos2d : : Physics3DPointToPointConstraint : : create ( arg0 , arg1 , arg2 , arg3 ) ;
object_to_luaval < cocos2d : : Physics3DPointToPointConstraint > ( tolua_S , " cc.Physics3DPointToPointConstraint " , ( cocos2d : : Physics3DPointToPointConstraint * ) ret ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
do
{
if ( argc = = 2 )
{
cocos2d : : Physics3DRigidBody * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 2 , " cc.Physics3DRigidBody " , & arg0 , " cc.Physics3DPointToPointConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Vec3 arg1 ;
ok & = luaval_to_vec3 ( tolua_S , 3 , & arg1 , " cc.Physics3DPointToPointConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3DPointToPointConstraint * ret = cocos2d : : Physics3DPointToPointConstraint : : create ( arg0 , arg1 ) ;
object_to_luaval < cocos2d : : Physics3DPointToPointConstraint > ( tolua_S , " cc.Physics3DPointToPointConstraint " , ( cocos2d : : Physics3DPointToPointConstraint * ) ret ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d " , " cc.Physics3DPointToPointConstraint:create " , argc , 2 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_create'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_constructor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DPointToPointConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_constructor' " , nullptr ) ;
return 0 ;
}
cobj = new cocos2d : : Physics3DPointToPointConstraint ( ) ;
cobj - > autorelease ( ) ;
int ID = ( int ) cobj - > _ID ;
int * luaID = & cobj - > _luaID ;
toluafix_pushusertype_ccobject ( tolua_S , ID , luaID , ( void * ) cobj , " cc.Physics3DPointToPointConstraint " ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DPointToPointConstraint:Physics3DPointToPointConstraint " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_constructor'. " , & tolua_err ) ;
# endif
return 0 ;
}
static int lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_finalize ( lua_State * tolua_S )
{
printf ( " luabindings: finalizing LUA object (Physics3DPointToPointConstraint) " ) ;
return 0 ;
}
int lua_register_cocos2dx_physics3d_Physics3DPointToPointConstraint ( lua_State * tolua_S )
{
tolua_usertype ( tolua_S , " cc.Physics3DPointToPointConstraint " ) ;
tolua_cclass ( tolua_S , " Physics3DPointToPointConstraint " , " cc.Physics3DPointToPointConstraint " , " cc.Physics3DConstraint " , nullptr ) ;
tolua_beginmodule ( tolua_S , " Physics3DPointToPointConstraint " ) ;
tolua_function ( tolua_S , " new " , lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_constructor ) ;
tolua_function ( tolua_S , " getPivotPointInA " , lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_getPivotPointInA ) ;
tolua_function ( tolua_S , " getPivotPointInB " , lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_getPivotPointInB ) ;
tolua_function ( tolua_S , " init " , lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_init ) ;
tolua_function ( tolua_S , " setPivotPointInA " , lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_setPivotPointInA ) ;
tolua_function ( tolua_S , " setPivotPointInB " , lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_setPivotPointInB ) ;
tolua_function ( tolua_S , " create " , lua_cocos2dx_physics3d_Physics3DPointToPointConstraint_create ) ;
tolua_endmodule ( tolua_S ) ;
std : : string typeName = typeid ( cocos2d : : Physics3DPointToPointConstraint ) . name ( ) ;
g_luaType [ typeName ] = " cc.Physics3DPointToPointConstraint " ;
g_typeCast [ " Physics3DPointToPointConstraint " ] = " cc.Physics3DPointToPointConstraint " ;
return 1 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_getHingeAngle ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DHingeConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getHingeAngle' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
do {
if ( argc = = 2 ) {
cocos2d : : Mat4 arg0 ;
ok & = luaval_to_mat4 ( tolua_S , 2 , & arg0 , " cc.Physics3DHingeConstraint:getHingeAngle " ) ;
if ( ! ok ) { break ; }
cocos2d : : Mat4 arg1 ;
ok & = luaval_to_mat4 ( tolua_S , 3 , & arg1 , " cc.Physics3DHingeConstraint:getHingeAngle " ) ;
if ( ! ok ) { break ; }
double ret = cobj - > getHingeAngle ( arg0 , arg1 ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
do {
if ( argc = = 0 ) {
double ret = cobj - > getHingeAngle ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:getHingeAngle " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getHingeAngle'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_getMotorTargetVelosity ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DHingeConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getMotorTargetVelosity' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getMotorTargetVelosity' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getMotorTargetVelosity ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:getMotorTargetVelosity " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getMotorTargetVelosity'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_getFrameOffsetA ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DHingeConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getFrameOffsetA' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getFrameOffsetA' " , nullptr ) ;
return 0 ;
}
cocos2d : : Mat4 ret = cobj - > getFrameOffsetA ( ) ;
mat4_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:getFrameOffsetA " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getFrameOffsetA'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_getFrameOffsetB ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DHingeConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getFrameOffsetB' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getFrameOffsetB' " , nullptr ) ;
return 0 ;
}
cocos2d : : Mat4 ret = cobj - > getFrameOffsetB ( ) ;
mat4_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:getFrameOffsetB " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getFrameOffsetB'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_setMaxMotorImpulse ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DHingeConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setMaxMotorImpulse' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DHingeConstraint:setMaxMotorImpulse " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setMaxMotorImpulse' " , nullptr ) ;
return 0 ;
}
cobj - > setMaxMotorImpulse ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:setMaxMotorImpulse " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setMaxMotorImpulse'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_enableAngularMotor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DHingeConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_enableAngularMotor' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 3 )
{
bool arg0 ;
double arg1 ;
double arg2 ;
ok & = luaval_to_boolean ( tolua_S , 2 , & arg0 , " cc.Physics3DHingeConstraint:enableAngularMotor " ) ;
ok & = luaval_to_number ( tolua_S , 3 , & arg1 , " cc.Physics3DHingeConstraint:enableAngularMotor " ) ;
ok & = luaval_to_number ( tolua_S , 4 , & arg2 , " cc.Physics3DHingeConstraint:enableAngularMotor " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_enableAngularMotor' " , nullptr ) ;
return 0 ;
}
cobj - > enableAngularMotor ( arg0 , arg1 , arg2 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:enableAngularMotor " , argc , 3 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_enableAngularMotor'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_getUpperLimit ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DHingeConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getUpperLimit' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getUpperLimit' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getUpperLimit ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:getUpperLimit " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getUpperLimit'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_getMaxMotorImpulse ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DHingeConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getMaxMotorImpulse' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getMaxMotorImpulse' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getMaxMotorImpulse ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:getMaxMotorImpulse " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getMaxMotorImpulse'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_getLowerLimit ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DHingeConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getLowerLimit' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getLowerLimit' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getLowerLimit ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:getLowerLimit " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getLowerLimit'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_setUseFrameOffset ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DHingeConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setUseFrameOffset' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
bool arg0 ;
ok & = luaval_to_boolean ( tolua_S , 2 , & arg0 , " cc.Physics3DHingeConstraint:setUseFrameOffset " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setUseFrameOffset' " , nullptr ) ;
return 0 ;
}
cobj - > setUseFrameOffset ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:setUseFrameOffset " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setUseFrameOffset'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_getEnableAngularMotor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DHingeConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getEnableAngularMotor' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getEnableAngularMotor' " , nullptr ) ;
return 0 ;
}
bool ret = cobj - > getEnableAngularMotor ( ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:getEnableAngularMotor " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getEnableAngularMotor'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_enableMotor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DHingeConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_enableMotor' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
bool arg0 ;
ok & = luaval_to_boolean ( tolua_S , 2 , & arg0 , " cc.Physics3DHingeConstraint:enableMotor " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_enableMotor' " , nullptr ) ;
return 0 ;
}
cobj - > enableMotor ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:enableMotor " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_enableMotor'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_getBFrame ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DHingeConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getBFrame' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getBFrame' " , nullptr ) ;
return 0 ;
}
cocos2d : : Mat4 ret = cobj - > getBFrame ( ) ;
mat4_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:getBFrame " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getBFrame'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_setFrames ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DHingeConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setFrames' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 2 )
{
cocos2d : : Mat4 arg0 ;
cocos2d : : Mat4 arg1 ;
ok & = luaval_to_mat4 ( tolua_S , 2 , & arg0 , " cc.Physics3DHingeConstraint:setFrames " ) ;
ok & = luaval_to_mat4 ( tolua_S , 3 , & arg1 , " cc.Physics3DHingeConstraint:setFrames " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setFrames' " , nullptr ) ;
return 0 ;
}
cobj - > setFrames ( arg0 , arg1 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:setFrames " , argc , 2 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setFrames'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_getUseFrameOffset ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DHingeConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getUseFrameOffset' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getUseFrameOffset' " , nullptr ) ;
return 0 ;
}
bool ret = cobj - > getUseFrameOffset ( ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:getUseFrameOffset " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getUseFrameOffset'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_setAngularOnly ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DHingeConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setAngularOnly' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
bool arg0 ;
ok & = luaval_to_boolean ( tolua_S , 2 , & arg0 , " cc.Physics3DHingeConstraint:setAngularOnly " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setAngularOnly' " , nullptr ) ;
return 0 ;
}
cobj - > setAngularOnly ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:setAngularOnly " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setAngularOnly'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_setLimit ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DHingeConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setLimit' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 2 )
{
double arg0 ;
double arg1 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DHingeConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 3 , & arg1 , " cc.Physics3DHingeConstraint:setLimit " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setLimit' " , nullptr ) ;
return 0 ;
}
cobj - > setLimit ( arg0 , arg1 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
if ( argc = = 3 )
{
double arg0 ;
double arg1 ;
double arg2 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DHingeConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 3 , & arg1 , " cc.Physics3DHingeConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 4 , & arg2 , " cc.Physics3DHingeConstraint:setLimit " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setLimit' " , nullptr ) ;
return 0 ;
}
cobj - > setLimit ( arg0 , arg1 , arg2 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
if ( argc = = 4 )
{
double arg0 ;
double arg1 ;
double arg2 ;
double arg3 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DHingeConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 3 , & arg1 , " cc.Physics3DHingeConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 4 , & arg2 , " cc.Physics3DHingeConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 5 , & arg3 , " cc.Physics3DHingeConstraint:setLimit " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setLimit' " , nullptr ) ;
return 0 ;
}
cobj - > setLimit ( arg0 , arg1 , arg2 , arg3 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
if ( argc = = 5 )
{
double arg0 ;
double arg1 ;
double arg2 ;
double arg3 ;
double arg4 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DHingeConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 3 , & arg1 , " cc.Physics3DHingeConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 4 , & arg2 , " cc.Physics3DHingeConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 5 , & arg3 , " cc.Physics3DHingeConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 6 , & arg4 , " cc.Physics3DHingeConstraint:setLimit " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setLimit' " , nullptr ) ;
return 0 ;
}
cobj - > setLimit ( arg0 , arg1 , arg2 , arg3 , arg4 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:setLimit " , argc , 2 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setLimit'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_getAngularOnly ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DHingeConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getAngularOnly' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getAngularOnly' " , nullptr ) ;
return 0 ;
}
bool ret = cobj - > getAngularOnly ( ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:getAngularOnly " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getAngularOnly'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_setAxis ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DHingeConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setAxis' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Vec3 arg0 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3DHingeConstraint:setAxis " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setAxis' " , nullptr ) ;
return 0 ;
}
cobj - > setAxis ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:setAxis " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_setAxis'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_getAFrame ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DHingeConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getAFrame' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getAFrame' " , nullptr ) ;
return 0 ;
}
cocos2d : : Mat4 ret = cobj - > getAFrame ( ) ;
mat4_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:getAFrame " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_getAFrame'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_create ( lua_State * tolua_S )
{
int argc = 0 ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertable ( tolua_S , 1 , " cc.Physics3DHingeConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
do
{
if ( argc = = 3 )
{
cocos2d : : Physics3DRigidBody * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 2 , " cc.Physics3DRigidBody " , & arg0 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Vec3 arg1 ;
ok & = luaval_to_vec3 ( tolua_S , 3 , & arg1 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Vec3 arg2 ;
ok & = luaval_to_vec3 ( tolua_S , 4 , & arg2 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3DHingeConstraint * ret = cocos2d : : Physics3DHingeConstraint : : create ( arg0 , arg1 , arg2 ) ;
object_to_luaval < cocos2d : : Physics3DHingeConstraint > ( tolua_S , " cc.Physics3DHingeConstraint " , ( cocos2d : : Physics3DHingeConstraint * ) ret ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
do
{
if ( argc = = 4 )
{
cocos2d : : Physics3DRigidBody * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 2 , " cc.Physics3DRigidBody " , & arg0 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Vec3 arg1 ;
ok & = luaval_to_vec3 ( tolua_S , 3 , & arg1 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Vec3 arg2 ;
ok & = luaval_to_vec3 ( tolua_S , 4 , & arg2 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
bool arg3 ;
ok & = luaval_to_boolean ( tolua_S , 5 , & arg3 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3DHingeConstraint * ret = cocos2d : : Physics3DHingeConstraint : : create ( arg0 , arg1 , arg2 , arg3 ) ;
object_to_luaval < cocos2d : : Physics3DHingeConstraint > ( tolua_S , " cc.Physics3DHingeConstraint " , ( cocos2d : : Physics3DHingeConstraint * ) ret ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
do
{
if ( argc = = 2 )
{
cocos2d : : Physics3DRigidBody * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 2 , " cc.Physics3DRigidBody " , & arg0 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Mat4 arg1 ;
ok & = luaval_to_mat4 ( tolua_S , 3 , & arg1 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3DHingeConstraint * ret = cocos2d : : Physics3DHingeConstraint : : create ( arg0 , arg1 ) ;
object_to_luaval < cocos2d : : Physics3DHingeConstraint > ( tolua_S , " cc.Physics3DHingeConstraint " , ( cocos2d : : Physics3DHingeConstraint * ) ret ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
do
{
if ( argc = = 3 )
{
cocos2d : : Physics3DRigidBody * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 2 , " cc.Physics3DRigidBody " , & arg0 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Mat4 arg1 ;
ok & = luaval_to_mat4 ( tolua_S , 3 , & arg1 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
bool arg2 ;
ok & = luaval_to_boolean ( tolua_S , 4 , & arg2 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3DHingeConstraint * ret = cocos2d : : Physics3DHingeConstraint : : create ( arg0 , arg1 , arg2 ) ;
object_to_luaval < cocos2d : : Physics3DHingeConstraint > ( tolua_S , " cc.Physics3DHingeConstraint " , ( cocos2d : : Physics3DHingeConstraint * ) ret ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
do
{
if ( argc = = 6 )
{
cocos2d : : Physics3DRigidBody * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 2 , " cc.Physics3DRigidBody " , & arg0 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3DRigidBody * arg1 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 3 , " cc.Physics3DRigidBody " , & arg1 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Vec3 arg2 ;
ok & = luaval_to_vec3 ( tolua_S , 4 , & arg2 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Vec3 arg3 ;
ok & = luaval_to_vec3 ( tolua_S , 5 , & arg3 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Vec3 arg4 ;
ok & = luaval_to_vec3 ( tolua_S , 6 , & arg4 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Vec3 arg5 ;
ok & = luaval_to_vec3 ( tolua_S , 7 , & arg5 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3DHingeConstraint * ret = cocos2d : : Physics3DHingeConstraint : : create ( arg0 , arg1 , arg2 , arg3 , arg4 , arg5 ) ;
object_to_luaval < cocos2d : : Physics3DHingeConstraint > ( tolua_S , " cc.Physics3DHingeConstraint " , ( cocos2d : : Physics3DHingeConstraint * ) ret ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
do
{
if ( argc = = 7 )
{
cocos2d : : Physics3DRigidBody * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 2 , " cc.Physics3DRigidBody " , & arg0 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3DRigidBody * arg1 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 3 , " cc.Physics3DRigidBody " , & arg1 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Vec3 arg2 ;
ok & = luaval_to_vec3 ( tolua_S , 4 , & arg2 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Vec3 arg3 ;
ok & = luaval_to_vec3 ( tolua_S , 5 , & arg3 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Vec3 arg4 ;
ok & = luaval_to_vec3 ( tolua_S , 6 , & arg4 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Vec3 arg5 ;
ok & = luaval_to_vec3 ( tolua_S , 7 , & arg5 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
bool arg6 ;
ok & = luaval_to_boolean ( tolua_S , 8 , & arg6 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3DHingeConstraint * ret = cocos2d : : Physics3DHingeConstraint : : create ( arg0 , arg1 , arg2 , arg3 , arg4 , arg5 , arg6 ) ;
object_to_luaval < cocos2d : : Physics3DHingeConstraint > ( tolua_S , " cc.Physics3DHingeConstraint " , ( cocos2d : : Physics3DHingeConstraint * ) ret ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
do
{
if ( argc = = 4 )
{
cocos2d : : Physics3DRigidBody * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 2 , " cc.Physics3DRigidBody " , & arg0 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3DRigidBody * arg1 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 3 , " cc.Physics3DRigidBody " , & arg1 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Mat4 arg2 ;
ok & = luaval_to_mat4 ( tolua_S , 4 , & arg2 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Mat4 arg3 ;
ok & = luaval_to_mat4 ( tolua_S , 5 , & arg3 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3DHingeConstraint * ret = cocos2d : : Physics3DHingeConstraint : : create ( arg0 , arg1 , arg2 , arg3 ) ;
object_to_luaval < cocos2d : : Physics3DHingeConstraint > ( tolua_S , " cc.Physics3DHingeConstraint " , ( cocos2d : : Physics3DHingeConstraint * ) ret ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
do
{
if ( argc = = 5 )
{
cocos2d : : Physics3DRigidBody * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 2 , " cc.Physics3DRigidBody " , & arg0 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3DRigidBody * arg1 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 3 , " cc.Physics3DRigidBody " , & arg1 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Mat4 arg2 ;
ok & = luaval_to_mat4 ( tolua_S , 4 , & arg2 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Mat4 arg3 ;
ok & = luaval_to_mat4 ( tolua_S , 5 , & arg3 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
bool arg4 ;
ok & = luaval_to_boolean ( tolua_S , 6 , & arg4 , " cc.Physics3DHingeConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3DHingeConstraint * ret = cocos2d : : Physics3DHingeConstraint : : create ( arg0 , arg1 , arg2 , arg3 , arg4 ) ;
object_to_luaval < cocos2d : : Physics3DHingeConstraint > ( tolua_S , " cc.Physics3DHingeConstraint " , ( cocos2d : : Physics3DHingeConstraint * ) ret ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d " , " cc.Physics3DHingeConstraint:create " , argc , 4 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_create'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DHingeConstraint_constructor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DHingeConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_constructor' " , nullptr ) ;
return 0 ;
}
cobj = new cocos2d : : Physics3DHingeConstraint ( ) ;
cobj - > autorelease ( ) ;
int ID = ( int ) cobj - > _ID ;
int * luaID = & cobj - > _luaID ;
toluafix_pushusertype_ccobject ( tolua_S , ID , luaID , ( void * ) cobj , " cc.Physics3DHingeConstraint " ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DHingeConstraint:Physics3DHingeConstraint " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DHingeConstraint_constructor'. " , & tolua_err ) ;
# endif
return 0 ;
}
static int lua_cocos2dx_physics3d_Physics3DHingeConstraint_finalize ( lua_State * tolua_S )
{
printf ( " luabindings: finalizing LUA object (Physics3DHingeConstraint) " ) ;
return 0 ;
}
int lua_register_cocos2dx_physics3d_Physics3DHingeConstraint ( lua_State * tolua_S )
{
tolua_usertype ( tolua_S , " cc.Physics3DHingeConstraint " ) ;
tolua_cclass ( tolua_S , " Physics3DHingeConstraint " , " cc.Physics3DHingeConstraint " , " cc.Physics3DConstraint " , nullptr ) ;
tolua_beginmodule ( tolua_S , " Physics3DHingeConstraint " ) ;
tolua_function ( tolua_S , " new " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_constructor ) ;
tolua_function ( tolua_S , " getHingeAngle " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_getHingeAngle ) ;
tolua_function ( tolua_S , " getMotorTargetVelosity " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_getMotorTargetVelosity ) ;
tolua_function ( tolua_S , " getFrameOffsetA " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_getFrameOffsetA ) ;
tolua_function ( tolua_S , " getFrameOffsetB " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_getFrameOffsetB ) ;
tolua_function ( tolua_S , " setMaxMotorImpulse " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_setMaxMotorImpulse ) ;
tolua_function ( tolua_S , " enableAngularMotor " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_enableAngularMotor ) ;
tolua_function ( tolua_S , " getUpperLimit " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_getUpperLimit ) ;
tolua_function ( tolua_S , " getMaxMotorImpulse " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_getMaxMotorImpulse ) ;
tolua_function ( tolua_S , " getLowerLimit " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_getLowerLimit ) ;
tolua_function ( tolua_S , " setUseFrameOffset " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_setUseFrameOffset ) ;
tolua_function ( tolua_S , " getEnableAngularMotor " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_getEnableAngularMotor ) ;
tolua_function ( tolua_S , " enableMotor " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_enableMotor ) ;
tolua_function ( tolua_S , " getBFrame " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_getBFrame ) ;
tolua_function ( tolua_S , " setFrames " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_setFrames ) ;
tolua_function ( tolua_S , " getUseFrameOffset " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_getUseFrameOffset ) ;
tolua_function ( tolua_S , " setAngularOnly " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_setAngularOnly ) ;
tolua_function ( tolua_S , " setLimit " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_setLimit ) ;
tolua_function ( tolua_S , " getAngularOnly " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_getAngularOnly ) ;
tolua_function ( tolua_S , " setAxis " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_setAxis ) ;
tolua_function ( tolua_S , " getAFrame " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_getAFrame ) ;
tolua_function ( tolua_S , " create " , lua_cocos2dx_physics3d_Physics3DHingeConstraint_create ) ;
tolua_endmodule ( tolua_S ) ;
std : : string typeName = typeid ( cocos2d : : Physics3DHingeConstraint ) . name ( ) ;
g_luaType [ typeName ] = " cc.Physics3DHingeConstraint " ;
g_typeCast [ " Physics3DHingeConstraint " ] = " cc.Physics3DHingeConstraint " ;
return 1 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setPoweredAngMotor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setPoweredAngMotor' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
bool arg0 ;
ok & = luaval_to_boolean ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setPoweredAngMotor " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setPoweredAngMotor' " , nullptr ) ;
return 0 ;
}
cobj - > setPoweredAngMotor ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setPoweredAngMotor " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setPoweredAngMotor'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingLimAng ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingLimAng' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingLimAng' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getDampingLimAng ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getDampingLimAng " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingLimAng'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionOrthoLin ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionOrthoLin' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setRestitutionOrthoLin " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionOrthoLin' " , nullptr ) ;
return 0 ;
}
cobj - > setRestitutionOrthoLin ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setRestitutionOrthoLin " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionOrthoLin'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionDirLin ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionDirLin' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setRestitutionDirLin " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionDirLin' " , nullptr ) ;
return 0 ;
}
cobj - > setRestitutionDirLin ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setRestitutionDirLin " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionDirLin'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getLinearPos ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getLinearPos' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getLinearPos' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getLinearPos ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getLinearPos " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getLinearPos'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getFrameOffsetA ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getFrameOffsetA' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getFrameOffsetA' " , nullptr ) ;
return 0 ;
}
cocos2d : : Mat4 ret = cobj - > getFrameOffsetA ( ) ;
mat4_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getFrameOffsetA " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getFrameOffsetA'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getFrameOffsetB ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getFrameOffsetB' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getFrameOffsetB' " , nullptr ) ;
return 0 ;
}
cocos2d : : Mat4 ret = cobj - > getFrameOffsetB ( ) ;
mat4_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getFrameOffsetB " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getFrameOffsetB'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setPoweredLinMotor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setPoweredLinMotor' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
bool arg0 ;
ok & = luaval_to_boolean ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setPoweredLinMotor " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setPoweredLinMotor' " , nullptr ) ;
return 0 ;
}
cobj - > setPoweredLinMotor ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setPoweredLinMotor " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setPoweredLinMotor'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingDirAng ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingDirAng' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingDirAng' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getDampingDirAng ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getDampingDirAng " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingDirAng'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionLimLin ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionLimLin' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionLimLin' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getRestitutionLimLin ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getRestitutionLimLin " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionLimLin'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessOrthoAng ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessOrthoAng' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessOrthoAng' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getSoftnessOrthoAng ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getSoftnessOrthoAng " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessOrthoAng'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessOrthoLin ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessOrthoLin' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setSoftnessOrthoLin " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessOrthoLin' " , nullptr ) ;
return 0 ;
}
cobj - > setSoftnessOrthoLin ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setSoftnessOrthoLin " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessOrthoLin'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessLimLin ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessLimLin' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setSoftnessLimLin " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessLimLin' " , nullptr ) ;
return 0 ;
}
cobj - > setSoftnessLimLin ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setSoftnessLimLin " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessLimLin'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getAngularPos ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getAngularPos' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getAngularPos' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getAngularPos ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getAngularPos " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getAngularPos'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionLimAng ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionLimAng' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setRestitutionLimAng " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionLimAng' " , nullptr ) ;
return 0 ;
}
cobj - > setRestitutionLimAng ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setRestitutionLimAng " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionLimAng'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setUpperLinLimit ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setUpperLinLimit' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setUpperLinLimit " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setUpperLinLimit' " , nullptr ) ;
return 0 ;
}
cobj - > setUpperLinLimit ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setUpperLinLimit " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setUpperLinLimit'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingDirLin ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingDirLin' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setDampingDirLin " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingDirLin' " , nullptr ) ;
return 0 ;
}
cobj - > setDampingDirLin ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setDampingDirLin " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingDirLin'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getUpperAngLimit ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getUpperAngLimit' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getUpperAngLimit' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getUpperAngLimit ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getUpperAngLimit " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getUpperAngLimit'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingDirLin ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingDirLin' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingDirLin' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getDampingDirLin ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getDampingDirLin " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingDirLin'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessDirAng ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessDirAng' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessDirAng' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getSoftnessDirAng ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getSoftnessDirAng " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessDirAng'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getPoweredAngMotor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getPoweredAngMotor' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getPoweredAngMotor' " , nullptr ) ;
return 0 ;
}
bool ret = cobj - > getPoweredAngMotor ( ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getPoweredAngMotor " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getPoweredAngMotor'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setLowerAngLimit ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setLowerAngLimit' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setLowerAngLimit " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setLowerAngLimit' " , nullptr ) ;
return 0 ;
}
cobj - > setLowerAngLimit ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setLowerAngLimit " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setLowerAngLimit'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setUpperAngLimit ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setUpperAngLimit' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setUpperAngLimit " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setUpperAngLimit' " , nullptr ) ;
return 0 ;
}
cobj - > setUpperAngLimit ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setUpperAngLimit " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setUpperAngLimit'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setTargetLinMotorVelocity ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setTargetLinMotorVelocity' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setTargetLinMotorVelocity " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setTargetLinMotorVelocity' " , nullptr ) ;
return 0 ;
}
cobj - > setTargetLinMotorVelocity ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setTargetLinMotorVelocity " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setTargetLinMotorVelocity'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingLimAng ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingLimAng' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setDampingLimAng " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingLimAng' " , nullptr ) ;
return 0 ;
}
cobj - > setDampingLimAng ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setDampingLimAng " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingLimAng'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionLimAng ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionLimAng' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionLimAng' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getRestitutionLimAng ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getRestitutionLimAng " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionLimAng'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getUseFrameOffset ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getUseFrameOffset' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getUseFrameOffset' " , nullptr ) ;
return 0 ;
}
bool ret = cobj - > getUseFrameOffset ( ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getUseFrameOffset " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getUseFrameOffset'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessOrthoLin ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessOrthoLin' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessOrthoLin' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getSoftnessOrthoLin ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getSoftnessOrthoLin " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessOrthoLin'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingOrthoAng ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingOrthoAng' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingOrthoAng' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getDampingOrthoAng ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getDampingOrthoAng " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingOrthoAng'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setUseFrameOffset ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setUseFrameOffset' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
bool arg0 ;
ok & = luaval_to_boolean ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setUseFrameOffset " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setUseFrameOffset' " , nullptr ) ;
return 0 ;
}
cobj - > setUseFrameOffset ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setUseFrameOffset " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setUseFrameOffset'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setLowerLinLimit ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setLowerLinLimit' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setLowerLinLimit " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setLowerLinLimit' " , nullptr ) ;
return 0 ;
}
cobj - > setLowerLinLimit ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setLowerLinLimit " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setLowerLinLimit'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionDirLin ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionDirLin' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionDirLin' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getRestitutionDirLin ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getRestitutionDirLin " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionDirLin'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getTargetLinMotorVelocity ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getTargetLinMotorVelocity' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getTargetLinMotorVelocity' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getTargetLinMotorVelocity ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getTargetLinMotorVelocity " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getTargetLinMotorVelocity'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getLowerLinLimit ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getLowerLinLimit' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getLowerLinLimit' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getLowerLinLimit ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getLowerLinLimit " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getLowerLinLimit'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessLimLin ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessLimLin' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessLimLin' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getSoftnessLimLin ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getSoftnessLimLin " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessLimLin'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingOrthoAng ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingOrthoAng' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setDampingOrthoAng " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingOrthoAng' " , nullptr ) ;
return 0 ;
}
cobj - > setDampingOrthoAng ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setDampingOrthoAng " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingOrthoAng'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessDirAng ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessDirAng' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setSoftnessDirAng " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessDirAng' " , nullptr ) ;
return 0 ;
}
cobj - > setSoftnessDirAng ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setSoftnessDirAng " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessDirAng'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getPoweredLinMotor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getPoweredLinMotor' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getPoweredLinMotor' " , nullptr ) ;
return 0 ;
}
bool ret = cobj - > getPoweredLinMotor ( ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getPoweredLinMotor " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getPoweredLinMotor'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionOrthoAng ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionOrthoAng' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setRestitutionOrthoAng " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionOrthoAng' " , nullptr ) ;
return 0 ;
}
cobj - > setRestitutionOrthoAng ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setRestitutionOrthoAng " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionOrthoAng'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingDirAng ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingDirAng' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setDampingDirAng " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingDirAng' " , nullptr ) ;
return 0 ;
}
cobj - > setDampingDirAng ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setDampingDirAng " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingDirAng'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setFrames ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setFrames' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 2 )
{
cocos2d : : Mat4 arg0 ;
cocos2d : : Mat4 arg1 ;
ok & = luaval_to_mat4 ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setFrames " ) ;
ok & = luaval_to_mat4 ( tolua_S , 3 , & arg1 , " cc.Physics3DSliderConstraint:setFrames " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setFrames' " , nullptr ) ;
return 0 ;
}
cobj - > setFrames ( arg0 , arg1 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setFrames " , argc , 2 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setFrames'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionOrthoAng ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionOrthoAng' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionOrthoAng' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getRestitutionOrthoAng ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getRestitutionOrthoAng " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionOrthoAng'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getMaxAngMotorForce ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getMaxAngMotorForce' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getMaxAngMotorForce' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getMaxAngMotorForce ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getMaxAngMotorForce " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getMaxAngMotorForce'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingOrthoLin ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingOrthoLin' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingOrthoLin' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getDampingOrthoLin ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getDampingOrthoLin " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingOrthoLin'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getUpperLinLimit ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getUpperLinLimit' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getUpperLinLimit' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getUpperLinLimit ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getUpperLinLimit " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getUpperLinLimit'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setMaxLinMotorForce ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setMaxLinMotorForce' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setMaxLinMotorForce " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setMaxLinMotorForce' " , nullptr ) ;
return 0 ;
}
cobj - > setMaxLinMotorForce ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setMaxLinMotorForce " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setMaxLinMotorForce'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionOrthoLin ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionOrthoLin' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionOrthoLin' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getRestitutionOrthoLin ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getRestitutionOrthoLin " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionOrthoLin'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setTargetAngMotorVelocity ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setTargetAngMotorVelocity' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setTargetAngMotorVelocity " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setTargetAngMotorVelocity' " , nullptr ) ;
return 0 ;
}
cobj - > setTargetAngMotorVelocity ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setTargetAngMotorVelocity " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setTargetAngMotorVelocity'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessLimAng ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessLimAng' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessLimAng' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getSoftnessLimAng ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getSoftnessLimAng " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessLimAng'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionDirAng ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionDirAng' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setRestitutionDirAng " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionDirAng' " , nullptr ) ;
return 0 ;
}
cobj - > setRestitutionDirAng ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setRestitutionDirAng " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionDirAng'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingLimLin ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingLimLin' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingLimLin' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getDampingLimLin ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getDampingLimLin " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingLimLin'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getLowerAngLimit ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getLowerAngLimit' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getLowerAngLimit' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getLowerAngLimit ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getLowerAngLimit " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getLowerAngLimit'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionDirAng ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionDirAng' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionDirAng' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getRestitutionDirAng ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getRestitutionDirAng " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionDirAng'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getTargetAngMotorVelocity ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getTargetAngMotorVelocity' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getTargetAngMotorVelocity' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getTargetAngMotorVelocity ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getTargetAngMotorVelocity " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getTargetAngMotorVelocity'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionLimLin ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionLimLin' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setRestitutionLimLin " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionLimLin' " , nullptr ) ;
return 0 ;
}
cobj - > setRestitutionLimLin ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setRestitutionLimLin " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionLimLin'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getMaxLinMotorForce ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getMaxLinMotorForce' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getMaxLinMotorForce' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getMaxLinMotorForce ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getMaxLinMotorForce " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getMaxLinMotorForce'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingOrthoLin ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingOrthoLin' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setDampingOrthoLin " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingOrthoLin' " , nullptr ) ;
return 0 ;
}
cobj - > setDampingOrthoLin ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setDampingOrthoLin " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingOrthoLin'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessOrthoAng ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessOrthoAng' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setSoftnessOrthoAng " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessOrthoAng' " , nullptr ) ;
return 0 ;
}
cobj - > setSoftnessOrthoAng ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setSoftnessOrthoAng " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessOrthoAng'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingLimLin ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingLimLin' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setDampingLimLin " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingLimLin' " , nullptr ) ;
return 0 ;
}
cobj - > setDampingLimLin ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setDampingLimLin " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingLimLin'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessDirLin ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessDirLin' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setSoftnessDirLin " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessDirLin' " , nullptr ) ;
return 0 ;
}
cobj - > setSoftnessDirLin ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setSoftnessDirLin " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessDirLin'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setMaxAngMotorForce ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setMaxAngMotorForce' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setMaxAngMotorForce " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setMaxAngMotorForce' " , nullptr ) ;
return 0 ;
}
cobj - > setMaxAngMotorForce ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setMaxAngMotorForce " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setMaxAngMotorForce'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessDirLin ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessDirLin' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessDirLin' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getSoftnessDirLin ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getSoftnessDirLin " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessDirLin'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessLimAng ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessLimAng' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DSliderConstraint:setSoftnessLimAng " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessLimAng' " , nullptr ) ;
return 0 ;
}
cobj - > setSoftnessLimAng ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:setSoftnessLimAng " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessLimAng'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_getUseLinearReferenceFrameA ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DSliderConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getUseLinearReferenceFrameA' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getUseLinearReferenceFrameA' " , nullptr ) ;
return 0 ;
}
bool ret = cobj - > getUseLinearReferenceFrameA ( ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:getUseLinearReferenceFrameA " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_getUseLinearReferenceFrameA'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_create ( lua_State * tolua_S )
{
int argc = 0 ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertable ( tolua_S , 1 , " cc.Physics3DSliderConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 5 )
{
cocos2d : : Physics3DRigidBody * arg0 ;
cocos2d : : Physics3DRigidBody * arg1 ;
cocos2d : : Mat4 arg2 ;
cocos2d : : Mat4 arg3 ;
bool arg4 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 2 , " cc.Physics3DRigidBody " , & arg0 , " cc.Physics3DSliderConstraint:create " ) ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 3 , " cc.Physics3DRigidBody " , & arg1 , " cc.Physics3DSliderConstraint:create " ) ;
ok & = luaval_to_mat4 ( tolua_S , 4 , & arg2 , " cc.Physics3DSliderConstraint:create " ) ;
ok & = luaval_to_mat4 ( tolua_S , 5 , & arg3 , " cc.Physics3DSliderConstraint:create " ) ;
ok & = luaval_to_boolean ( tolua_S , 6 , & arg4 , " cc.Physics3DSliderConstraint:create " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_create' " , nullptr ) ;
return 0 ;
}
cocos2d : : Physics3DSliderConstraint * ret = cocos2d : : Physics3DSliderConstraint : : create ( arg0 , arg1 , arg2 , arg3 , arg4 ) ;
object_to_luaval < cocos2d : : Physics3DSliderConstraint > ( tolua_S , " cc.Physics3DSliderConstraint " , ( cocos2d : : Physics3DSliderConstraint * ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:create " , argc , 5 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_create'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DSliderConstraint_constructor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DSliderConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_constructor' " , nullptr ) ;
return 0 ;
}
cobj = new cocos2d : : Physics3DSliderConstraint ( ) ;
cobj - > autorelease ( ) ;
int ID = ( int ) cobj - > _ID ;
int * luaID = & cobj - > _luaID ;
toluafix_pushusertype_ccobject ( tolua_S , ID , luaID , ( void * ) cobj , " cc.Physics3DSliderConstraint " ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DSliderConstraint:Physics3DSliderConstraint " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DSliderConstraint_constructor'. " , & tolua_err ) ;
# endif
return 0 ;
}
static int lua_cocos2dx_physics3d_Physics3DSliderConstraint_finalize ( lua_State * tolua_S )
{
printf ( " luabindings: finalizing LUA object (Physics3DSliderConstraint) " ) ;
return 0 ;
}
int lua_register_cocos2dx_physics3d_Physics3DSliderConstraint ( lua_State * tolua_S )
{
tolua_usertype ( tolua_S , " cc.Physics3DSliderConstraint " ) ;
tolua_cclass ( tolua_S , " Physics3DSliderConstraint " , " cc.Physics3DSliderConstraint " , " cc.Physics3DConstraint " , nullptr ) ;
tolua_beginmodule ( tolua_S , " Physics3DSliderConstraint " ) ;
tolua_function ( tolua_S , " new " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_constructor ) ;
tolua_function ( tolua_S , " setPoweredAngMotor " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setPoweredAngMotor ) ;
tolua_function ( tolua_S , " getDampingLimAng " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingLimAng ) ;
tolua_function ( tolua_S , " setRestitutionOrthoLin " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionOrthoLin ) ;
tolua_function ( tolua_S , " setRestitutionDirLin " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionDirLin ) ;
tolua_function ( tolua_S , " getLinearPos " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getLinearPos ) ;
tolua_function ( tolua_S , " getFrameOffsetA " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getFrameOffsetA ) ;
tolua_function ( tolua_S , " getFrameOffsetB " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getFrameOffsetB ) ;
tolua_function ( tolua_S , " setPoweredLinMotor " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setPoweredLinMotor ) ;
tolua_function ( tolua_S , " getDampingDirAng " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingDirAng ) ;
tolua_function ( tolua_S , " getRestitutionLimLin " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionLimLin ) ;
tolua_function ( tolua_S , " getSoftnessOrthoAng " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessOrthoAng ) ;
tolua_function ( tolua_S , " setSoftnessOrthoLin " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessOrthoLin ) ;
tolua_function ( tolua_S , " setSoftnessLimLin " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessLimLin ) ;
tolua_function ( tolua_S , " getAngularPos " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getAngularPos ) ;
tolua_function ( tolua_S , " setRestitutionLimAng " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionLimAng ) ;
tolua_function ( tolua_S , " setUpperLinLimit " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setUpperLinLimit ) ;
tolua_function ( tolua_S , " setDampingDirLin " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingDirLin ) ;
tolua_function ( tolua_S , " getUpperAngLimit " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getUpperAngLimit ) ;
tolua_function ( tolua_S , " getDampingDirLin " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingDirLin ) ;
tolua_function ( tolua_S , " getSoftnessDirAng " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessDirAng ) ;
tolua_function ( tolua_S , " getPoweredAngMotor " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getPoweredAngMotor ) ;
tolua_function ( tolua_S , " setLowerAngLimit " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setLowerAngLimit ) ;
tolua_function ( tolua_S , " setUpperAngLimit " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setUpperAngLimit ) ;
tolua_function ( tolua_S , " setTargetLinMotorVelocity " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setTargetLinMotorVelocity ) ;
tolua_function ( tolua_S , " setDampingLimAng " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingLimAng ) ;
tolua_function ( tolua_S , " getRestitutionLimAng " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionLimAng ) ;
tolua_function ( tolua_S , " getUseFrameOffset " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getUseFrameOffset ) ;
tolua_function ( tolua_S , " getSoftnessOrthoLin " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessOrthoLin ) ;
tolua_function ( tolua_S , " getDampingOrthoAng " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingOrthoAng ) ;
tolua_function ( tolua_S , " setUseFrameOffset " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setUseFrameOffset ) ;
tolua_function ( tolua_S , " setLowerLinLimit " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setLowerLinLimit ) ;
tolua_function ( tolua_S , " getRestitutionDirLin " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionDirLin ) ;
tolua_function ( tolua_S , " getTargetLinMotorVelocity " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getTargetLinMotorVelocity ) ;
tolua_function ( tolua_S , " getLowerLinLimit " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getLowerLinLimit ) ;
tolua_function ( tolua_S , " getSoftnessLimLin " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessLimLin ) ;
tolua_function ( tolua_S , " setDampingOrthoAng " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingOrthoAng ) ;
tolua_function ( tolua_S , " setSoftnessDirAng " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessDirAng ) ;
tolua_function ( tolua_S , " getPoweredLinMotor " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getPoweredLinMotor ) ;
tolua_function ( tolua_S , " setRestitutionOrthoAng " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionOrthoAng ) ;
tolua_function ( tolua_S , " setDampingDirAng " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingDirAng ) ;
tolua_function ( tolua_S , " setFrames " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setFrames ) ;
tolua_function ( tolua_S , " getRestitutionOrthoAng " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionOrthoAng ) ;
tolua_function ( tolua_S , " getMaxAngMotorForce " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getMaxAngMotorForce ) ;
tolua_function ( tolua_S , " getDampingOrthoLin " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingOrthoLin ) ;
tolua_function ( tolua_S , " getUpperLinLimit " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getUpperLinLimit ) ;
tolua_function ( tolua_S , " setMaxLinMotorForce " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setMaxLinMotorForce ) ;
tolua_function ( tolua_S , " getRestitutionOrthoLin " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionOrthoLin ) ;
tolua_function ( tolua_S , " setTargetAngMotorVelocity " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setTargetAngMotorVelocity ) ;
tolua_function ( tolua_S , " getSoftnessLimAng " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessLimAng ) ;
tolua_function ( tolua_S , " setRestitutionDirAng " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionDirAng ) ;
tolua_function ( tolua_S , " getDampingLimLin " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getDampingLimLin ) ;
tolua_function ( tolua_S , " getLowerAngLimit " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getLowerAngLimit ) ;
tolua_function ( tolua_S , " getRestitutionDirAng " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getRestitutionDirAng ) ;
tolua_function ( tolua_S , " getTargetAngMotorVelocity " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getTargetAngMotorVelocity ) ;
tolua_function ( tolua_S , " setRestitutionLimLin " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setRestitutionLimLin ) ;
tolua_function ( tolua_S , " getMaxLinMotorForce " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getMaxLinMotorForce ) ;
tolua_function ( tolua_S , " setDampingOrthoLin " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingOrthoLin ) ;
tolua_function ( tolua_S , " setSoftnessOrthoAng " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessOrthoAng ) ;
tolua_function ( tolua_S , " setDampingLimLin " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setDampingLimLin ) ;
tolua_function ( tolua_S , " setSoftnessDirLin " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessDirLin ) ;
tolua_function ( tolua_S , " setMaxAngMotorForce " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setMaxAngMotorForce ) ;
tolua_function ( tolua_S , " getSoftnessDirLin " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getSoftnessDirLin ) ;
tolua_function ( tolua_S , " setSoftnessLimAng " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_setSoftnessLimAng ) ;
tolua_function ( tolua_S , " getUseLinearReferenceFrameA " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_getUseLinearReferenceFrameA ) ;
tolua_function ( tolua_S , " create " , lua_cocos2dx_physics3d_Physics3DSliderConstraint_create ) ;
tolua_endmodule ( tolua_S ) ;
std : : string typeName = typeid ( cocos2d : : Physics3DSliderConstraint ) . name ( ) ;
g_luaType [ typeName ] = " cc.Physics3DSliderConstraint " ;
g_typeCast [ " Physics3DSliderConstraint " ] = " cc.Physics3DSliderConstraint " ;
return 1 ;
}
int lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getBFrame ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConeTwistConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConeTwistConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConeTwistConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getBFrame' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getBFrame' " , nullptr ) ;
return 0 ;
}
cocos2d : : Mat4 ret = cobj - > getBFrame ( ) ;
mat4_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConeTwistConstraint:getBFrame " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getBFrame'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setFixThresh ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConeTwistConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConeTwistConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConeTwistConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setFixThresh' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DConeTwistConstraint:setFixThresh " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setFixThresh' " , nullptr ) ;
return 0 ;
}
cobj - > setFixThresh ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConeTwistConstraint:setFixThresh " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setFixThresh'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getFrameOffsetB ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConeTwistConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConeTwistConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConeTwistConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getFrameOffsetB' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getFrameOffsetB' " , nullptr ) ;
return 0 ;
}
cocos2d : : Mat4 ret = cobj - > getFrameOffsetB ( ) ;
mat4_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConeTwistConstraint:getFrameOffsetB " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getFrameOffsetB'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getFrameOffsetA ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConeTwistConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConeTwistConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConeTwistConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getFrameOffsetA' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getFrameOffsetA' " , nullptr ) ;
return 0 ;
}
cocos2d : : Mat4 ret = cobj - > getFrameOffsetA ( ) ;
mat4_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConeTwistConstraint:getFrameOffsetA " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getFrameOffsetA'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getFixThresh ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConeTwistConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConeTwistConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConeTwistConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getFixThresh' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getFixThresh' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getFixThresh ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConeTwistConstraint:getFixThresh " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getFixThresh'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getSwingSpan2 ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConeTwistConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConeTwistConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConeTwistConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getSwingSpan2' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getSwingSpan2' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getSwingSpan2 ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConeTwistConstraint:getSwingSpan2 " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getSwingSpan2'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getSwingSpan1 ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConeTwistConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConeTwistConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConeTwistConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getSwingSpan1' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getSwingSpan1' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getSwingSpan1 ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConeTwistConstraint:getSwingSpan1 " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getSwingSpan1'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setMaxMotorImpulse ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConeTwistConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConeTwistConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConeTwistConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setMaxMotorImpulse' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DConeTwistConstraint:setMaxMotorImpulse " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setMaxMotorImpulse' " , nullptr ) ;
return 0 ;
}
cobj - > setMaxMotorImpulse ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConeTwistConstraint:setMaxMotorImpulse " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setMaxMotorImpulse'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setFrames ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConeTwistConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConeTwistConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConeTwistConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setFrames' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 2 )
{
cocos2d : : Mat4 arg0 ;
cocos2d : : Mat4 arg1 ;
ok & = luaval_to_mat4 ( tolua_S , 2 , & arg0 , " cc.Physics3DConeTwistConstraint:setFrames " ) ;
ok & = luaval_to_mat4 ( tolua_S , 3 , & arg1 , " cc.Physics3DConeTwistConstraint:setFrames " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setFrames' " , nullptr ) ;
return 0 ;
}
cobj - > setFrames ( arg0 , arg1 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConeTwistConstraint:setFrames " , argc , 2 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setFrames'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getTwistAngle ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConeTwistConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConeTwistConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConeTwistConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getTwistAngle' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getTwistAngle' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getTwistAngle ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConeTwistConstraint:getTwistAngle " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getTwistAngle'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_GetPointForAngle ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConeTwistConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConeTwistConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConeTwistConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_GetPointForAngle' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 2 )
{
double arg0 ;
double arg1 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DConeTwistConstraint:GetPointForAngle " ) ;
ok & = luaval_to_number ( tolua_S , 3 , & arg1 , " cc.Physics3DConeTwistConstraint:GetPointForAngle " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_GetPointForAngle' " , nullptr ) ;
return 0 ;
}
cocos2d : : Vec3 ret = cobj - > GetPointForAngle ( arg0 , arg1 ) ;
vec3_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConeTwistConstraint:GetPointForAngle " , argc , 2 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_GetPointForAngle'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setMaxMotorImpulseNormalized ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConeTwistConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConeTwistConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConeTwistConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setMaxMotorImpulseNormalized' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DConeTwistConstraint:setMaxMotorImpulseNormalized " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setMaxMotorImpulseNormalized' " , nullptr ) ;
return 0 ;
}
cobj - > setMaxMotorImpulseNormalized ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConeTwistConstraint:setMaxMotorImpulseNormalized " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setMaxMotorImpulseNormalized'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getTwistSpan ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConeTwistConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConeTwistConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConeTwistConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getTwistSpan' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getTwistSpan' " , nullptr ) ;
return 0 ;
}
double ret = cobj - > getTwistSpan ( ) ;
tolua_pushnumber ( tolua_S , ( lua_Number ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConeTwistConstraint:getTwistSpan " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getTwistSpan'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setDamping ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConeTwistConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConeTwistConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConeTwistConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setDamping' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
double arg0 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DConeTwistConstraint:setDamping " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setDamping' " , nullptr ) ;
return 0 ;
}
cobj - > setDamping ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConeTwistConstraint:setDamping " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setDamping'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setLimit ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConeTwistConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConeTwistConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConeTwistConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setLimit' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 3 )
{
double arg0 ;
double arg1 ;
double arg2 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DConeTwistConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 3 , & arg1 , " cc.Physics3DConeTwistConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 4 , & arg2 , " cc.Physics3DConeTwistConstraint:setLimit " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setLimit' " , nullptr ) ;
return 0 ;
}
cobj - > setLimit ( arg0 , arg1 , arg2 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
if ( argc = = 4 )
{
double arg0 ;
double arg1 ;
double arg2 ;
double arg3 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DConeTwistConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 3 , & arg1 , " cc.Physics3DConeTwistConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 4 , & arg2 , " cc.Physics3DConeTwistConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 5 , & arg3 , " cc.Physics3DConeTwistConstraint:setLimit " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setLimit' " , nullptr ) ;
return 0 ;
}
cobj - > setLimit ( arg0 , arg1 , arg2 , arg3 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
if ( argc = = 5 )
{
double arg0 ;
double arg1 ;
double arg2 ;
double arg3 ;
double arg4 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DConeTwistConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 3 , & arg1 , " cc.Physics3DConeTwistConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 4 , & arg2 , " cc.Physics3DConeTwistConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 5 , & arg3 , " cc.Physics3DConeTwistConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 6 , & arg4 , " cc.Physics3DConeTwistConstraint:setLimit " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setLimit' " , nullptr ) ;
return 0 ;
}
cobj - > setLimit ( arg0 , arg1 , arg2 , arg3 , arg4 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
if ( argc = = 6 )
{
double arg0 ;
double arg1 ;
double arg2 ;
double arg3 ;
double arg4 ;
double arg5 ;
ok & = luaval_to_number ( tolua_S , 2 , & arg0 , " cc.Physics3DConeTwistConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 3 , & arg1 , " cc.Physics3DConeTwistConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 4 , & arg2 , " cc.Physics3DConeTwistConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 5 , & arg3 , " cc.Physics3DConeTwistConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 6 , & arg4 , " cc.Physics3DConeTwistConstraint:setLimit " ) ;
ok & = luaval_to_number ( tolua_S , 7 , & arg5 , " cc.Physics3DConeTwistConstraint:setLimit " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setLimit' " , nullptr ) ;
return 0 ;
}
cobj - > setLimit ( arg0 , arg1 , arg2 , arg3 , arg4 , arg5 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConeTwistConstraint:setLimit " , argc , 3 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setLimit'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getAFrame ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConeTwistConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConeTwistConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConeTwistConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getAFrame' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getAFrame' " , nullptr ) ;
return 0 ;
}
cocos2d : : Mat4 ret = cobj - > getAFrame ( ) ;
mat4_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConeTwistConstraint:getAFrame " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getAFrame'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_enableMotor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConeTwistConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3DConeTwistConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3DConeTwistConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_enableMotor' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
bool arg0 ;
ok & = luaval_to_boolean ( tolua_S , 2 , & arg0 , " cc.Physics3DConeTwistConstraint:enableMotor " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_enableMotor' " , nullptr ) ;
return 0 ;
}
cobj - > enableMotor ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConeTwistConstraint:enableMotor " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_enableMotor'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_create ( lua_State * tolua_S )
{
int argc = 0 ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertable ( tolua_S , 1 , " cc.Physics3DConeTwistConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
do
{
if ( argc = = 4 )
{
cocos2d : : Physics3DRigidBody * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 2 , " cc.Physics3DRigidBody " , & arg0 , " cc.Physics3DConeTwistConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3DRigidBody * arg1 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 3 , " cc.Physics3DRigidBody " , & arg1 , " cc.Physics3DConeTwistConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Mat4 arg2 ;
ok & = luaval_to_mat4 ( tolua_S , 4 , & arg2 , " cc.Physics3DConeTwistConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Mat4 arg3 ;
ok & = luaval_to_mat4 ( tolua_S , 5 , & arg3 , " cc.Physics3DConeTwistConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3DConeTwistConstraint * ret = cocos2d : : Physics3DConeTwistConstraint : : create ( arg0 , arg1 , arg2 , arg3 ) ;
object_to_luaval < cocos2d : : Physics3DConeTwistConstraint > ( tolua_S , " cc.Physics3DConeTwistConstraint " , ( cocos2d : : Physics3DConeTwistConstraint * ) ret ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
do
{
if ( argc = = 2 )
{
cocos2d : : Physics3DRigidBody * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 2 , " cc.Physics3DRigidBody " , & arg0 , " cc.Physics3DConeTwistConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Mat4 arg1 ;
ok & = luaval_to_mat4 ( tolua_S , 3 , & arg1 , " cc.Physics3DConeTwistConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3DConeTwistConstraint * ret = cocos2d : : Physics3DConeTwistConstraint : : create ( arg0 , arg1 ) ;
object_to_luaval < cocos2d : : Physics3DConeTwistConstraint > ( tolua_S , " cc.Physics3DConeTwistConstraint " , ( cocos2d : : Physics3DConeTwistConstraint * ) ret ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d " , " cc.Physics3DConeTwistConstraint:create " , argc , 2 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_create'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_constructor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3DConeTwistConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_constructor' " , nullptr ) ;
return 0 ;
}
cobj = new cocos2d : : Physics3DConeTwistConstraint ( ) ;
cobj - > autorelease ( ) ;
int ID = ( int ) cobj - > _ID ;
int * luaID = & cobj - > _luaID ;
toluafix_pushusertype_ccobject ( tolua_S , ID , luaID , ( void * ) cobj , " cc.Physics3DConeTwistConstraint " ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3DConeTwistConstraint:Physics3DConeTwistConstraint " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_constructor'. " , & tolua_err ) ;
# endif
return 0 ;
}
static int lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_finalize ( lua_State * tolua_S )
{
printf ( " luabindings: finalizing LUA object (Physics3DConeTwistConstraint) " ) ;
return 0 ;
}
int lua_register_cocos2dx_physics3d_Physics3DConeTwistConstraint ( lua_State * tolua_S )
{
tolua_usertype ( tolua_S , " cc.Physics3DConeTwistConstraint " ) ;
tolua_cclass ( tolua_S , " Physics3DConeTwistConstraint " , " cc.Physics3DConeTwistConstraint " , " cc.Physics3DConstraint " , nullptr ) ;
tolua_beginmodule ( tolua_S , " Physics3DConeTwistConstraint " ) ;
tolua_function ( tolua_S , " new " , lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_constructor ) ;
tolua_function ( tolua_S , " getBFrame " , lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getBFrame ) ;
tolua_function ( tolua_S , " setFixThresh " , lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setFixThresh ) ;
tolua_function ( tolua_S , " getFrameOffsetB " , lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getFrameOffsetB ) ;
tolua_function ( tolua_S , " getFrameOffsetA " , lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getFrameOffsetA ) ;
tolua_function ( tolua_S , " getFixThresh " , lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getFixThresh ) ;
tolua_function ( tolua_S , " getSwingSpan2 " , lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getSwingSpan2 ) ;
tolua_function ( tolua_S , " getSwingSpan1 " , lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getSwingSpan1 ) ;
tolua_function ( tolua_S , " setMaxMotorImpulse " , lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setMaxMotorImpulse ) ;
tolua_function ( tolua_S , " setFrames " , lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setFrames ) ;
tolua_function ( tolua_S , " getTwistAngle " , lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getTwistAngle ) ;
tolua_function ( tolua_S , " GetPointForAngle " , lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_GetPointForAngle ) ;
tolua_function ( tolua_S , " setMaxMotorImpulseNormalized " , lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setMaxMotorImpulseNormalized ) ;
tolua_function ( tolua_S , " getTwistSpan " , lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getTwistSpan ) ;
tolua_function ( tolua_S , " setDamping " , lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setDamping ) ;
tolua_function ( tolua_S , " setLimit " , lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_setLimit ) ;
tolua_function ( tolua_S , " getAFrame " , lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_getAFrame ) ;
tolua_function ( tolua_S , " enableMotor " , lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_enableMotor ) ;
tolua_function ( tolua_S , " create " , lua_cocos2dx_physics3d_Physics3DConeTwistConstraint_create ) ;
tolua_endmodule ( tolua_S ) ;
std : : string typeName = typeid ( cocos2d : : Physics3DConeTwistConstraint ) . name ( ) ;
g_luaType [ typeName ] = " cc.Physics3DConeTwistConstraint " ;
g_typeCast [ " Physics3DConeTwistConstraint " ] = " cc.Physics3DConeTwistConstraint " ;
return 1 ;
}
int lua_cocos2dx_physics3d_Physics3D6DofConstraint_setLinearLowerLimit ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3D6DofConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3D6DofConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3D6DofConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_setLinearLowerLimit' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Vec3 arg0 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3D6DofConstraint:setLinearLowerLimit " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_setLinearLowerLimit' " , nullptr ) ;
return 0 ;
}
cobj - > setLinearLowerLimit ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3D6DofConstraint:setLinearLowerLimit " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_setLinearLowerLimit'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3D6DofConstraint_getLinearLowerLimit ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3D6DofConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3D6DofConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3D6DofConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_getLinearLowerLimit' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_getLinearLowerLimit' " , nullptr ) ;
return 0 ;
}
cocos2d : : Vec3 ret = cobj - > getLinearLowerLimit ( ) ;
vec3_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3D6DofConstraint:getLinearLowerLimit " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_getLinearLowerLimit'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3D6DofConstraint_getAngularUpperLimit ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3D6DofConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3D6DofConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3D6DofConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_getAngularUpperLimit' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_getAngularUpperLimit' " , nullptr ) ;
return 0 ;
}
cocos2d : : Vec3 ret = cobj - > getAngularUpperLimit ( ) ;
vec3_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3D6DofConstraint:getAngularUpperLimit " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_getAngularUpperLimit'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3D6DofConstraint_getUseFrameOffset ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3D6DofConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3D6DofConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3D6DofConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_getUseFrameOffset' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_getUseFrameOffset' " , nullptr ) ;
return 0 ;
}
bool ret = cobj - > getUseFrameOffset ( ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3D6DofConstraint:getUseFrameOffset " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_getUseFrameOffset'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3D6DofConstraint_getLinearUpperLimit ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3D6DofConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3D6DofConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3D6DofConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_getLinearUpperLimit' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_getLinearUpperLimit' " , nullptr ) ;
return 0 ;
}
cocos2d : : Vec3 ret = cobj - > getLinearUpperLimit ( ) ;
vec3_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3D6DofConstraint:getLinearUpperLimit " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_getLinearUpperLimit'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3D6DofConstraint_setAngularLowerLimit ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3D6DofConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3D6DofConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3D6DofConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_setAngularLowerLimit' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Vec3 arg0 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3D6DofConstraint:setAngularLowerLimit " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_setAngularLowerLimit' " , nullptr ) ;
return 0 ;
}
cobj - > setAngularLowerLimit ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3D6DofConstraint:setAngularLowerLimit " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_setAngularLowerLimit'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3D6DofConstraint_isLimited ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3D6DofConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3D6DofConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3D6DofConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_isLimited' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
int arg0 ;
ok & = luaval_to_int32 ( tolua_S , 2 , ( int * ) & arg0 , " cc.Physics3D6DofConstraint:isLimited " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_isLimited' " , nullptr ) ;
return 0 ;
}
bool ret = cobj - > isLimited ( arg0 ) ;
tolua_pushboolean ( tolua_S , ( bool ) ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3D6DofConstraint:isLimited " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_isLimited'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3D6DofConstraint_setUseFrameOffset ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3D6DofConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3D6DofConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3D6DofConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_setUseFrameOffset' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
bool arg0 ;
ok & = luaval_to_boolean ( tolua_S , 2 , & arg0 , " cc.Physics3D6DofConstraint:setUseFrameOffset " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_setUseFrameOffset' " , nullptr ) ;
return 0 ;
}
cobj - > setUseFrameOffset ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3D6DofConstraint:setUseFrameOffset " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_setUseFrameOffset'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3D6DofConstraint_setLinearUpperLimit ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3D6DofConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3D6DofConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3D6DofConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_setLinearUpperLimit' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Vec3 arg0 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3D6DofConstraint:setLinearUpperLimit " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_setLinearUpperLimit' " , nullptr ) ;
return 0 ;
}
cobj - > setLinearUpperLimit ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3D6DofConstraint:setLinearUpperLimit " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_setLinearUpperLimit'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3D6DofConstraint_getAngularLowerLimit ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3D6DofConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3D6DofConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3D6DofConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_getAngularLowerLimit' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_getAngularLowerLimit' " , nullptr ) ;
return 0 ;
}
cocos2d : : Vec3 ret = cobj - > getAngularLowerLimit ( ) ;
vec3_to_luaval ( tolua_S , ret ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3D6DofConstraint:getAngularLowerLimit " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_getAngularLowerLimit'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3D6DofConstraint_setAngularUpperLimit ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3D6DofConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertype ( tolua_S , 1 , " cc.Physics3D6DofConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
cobj = ( cocos2d : : Physics3D6DofConstraint * ) tolua_tousertype ( tolua_S , 1 , 0 ) ;
# if COCOS2D_DEBUG >= 1
if ( ! cobj )
{
tolua_error ( tolua_S , " invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_setAngularUpperLimit' " , nullptr ) ;
return 0 ;
}
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 1 )
{
cocos2d : : Vec3 arg0 ;
ok & = luaval_to_vec3 ( tolua_S , 2 , & arg0 , " cc.Physics3D6DofConstraint:setAngularUpperLimit " ) ;
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_setAngularUpperLimit' " , nullptr ) ;
return 0 ;
}
cobj - > setAngularUpperLimit ( arg0 ) ;
lua_settop ( tolua_S , 1 ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3D6DofConstraint:setAngularUpperLimit " , argc , 1 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_setAngularUpperLimit'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3D6DofConstraint_create ( lua_State * tolua_S )
{
int argc = 0 ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
# if COCOS2D_DEBUG >= 1
if ( ! tolua_isusertable ( tolua_S , 1 , " cc.Physics3D6DofConstraint " , 0 , & tolua_err ) ) goto tolua_lerror ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
do
{
if ( argc = = 3 )
{
cocos2d : : Physics3DRigidBody * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 2 , " cc.Physics3DRigidBody " , & arg0 , " cc.Physics3D6DofConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Mat4 arg1 ;
ok & = luaval_to_mat4 ( tolua_S , 3 , & arg1 , " cc.Physics3D6DofConstraint:create " ) ;
if ( ! ok ) { break ; }
bool arg2 ;
ok & = luaval_to_boolean ( tolua_S , 4 , & arg2 , " cc.Physics3D6DofConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3D6DofConstraint * ret = cocos2d : : Physics3D6DofConstraint : : create ( arg0 , arg1 , arg2 ) ;
object_to_luaval < cocos2d : : Physics3D6DofConstraint > ( tolua_S , " cc.Physics3D6DofConstraint " , ( cocos2d : : Physics3D6DofConstraint * ) ret ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
do
{
if ( argc = = 5 )
{
cocos2d : : Physics3DRigidBody * arg0 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 2 , " cc.Physics3DRigidBody " , & arg0 , " cc.Physics3D6DofConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3DRigidBody * arg1 ;
ok & = luaval_to_object < cocos2d : : Physics3DRigidBody > ( tolua_S , 3 , " cc.Physics3DRigidBody " , & arg1 , " cc.Physics3D6DofConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Mat4 arg2 ;
ok & = luaval_to_mat4 ( tolua_S , 4 , & arg2 , " cc.Physics3D6DofConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Mat4 arg3 ;
ok & = luaval_to_mat4 ( tolua_S , 5 , & arg3 , " cc.Physics3D6DofConstraint:create " ) ;
if ( ! ok ) { break ; }
bool arg4 ;
ok & = luaval_to_boolean ( tolua_S , 6 , & arg4 , " cc.Physics3D6DofConstraint:create " ) ;
if ( ! ok ) { break ; }
cocos2d : : Physics3D6DofConstraint * ret = cocos2d : : Physics3D6DofConstraint : : create ( arg0 , arg1 , arg2 , arg3 , arg4 ) ;
object_to_luaval < cocos2d : : Physics3D6DofConstraint > ( tolua_S , " cc.Physics3D6DofConstraint " , ( cocos2d : : Physics3D6DofConstraint * ) ret ) ;
return 1 ;
}
} while ( 0 ) ;
ok = true ;
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d " , " cc.Physics3D6DofConstraint:create " , argc , 5 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_lerror :
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_create'. " , & tolua_err ) ;
# endif
return 0 ;
}
int lua_cocos2dx_physics3d_Physics3D6DofConstraint_constructor ( lua_State * tolua_S )
{
int argc = 0 ;
cocos2d : : Physics3D6DofConstraint * cobj = nullptr ;
bool ok = true ;
# if COCOS2D_DEBUG >= 1
tolua_Error tolua_err ;
# endif
argc = lua_gettop ( tolua_S ) - 1 ;
if ( argc = = 0 )
{
if ( ! ok )
{
tolua_error ( tolua_S , " invalid arguments in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_constructor' " , nullptr ) ;
return 0 ;
}
cobj = new cocos2d : : Physics3D6DofConstraint ( ) ;
cobj - > autorelease ( ) ;
int ID = ( int ) cobj - > _ID ;
int * luaID = & cobj - > _luaID ;
toluafix_pushusertype_ccobject ( tolua_S , ID , luaID , ( void * ) cobj , " cc.Physics3D6DofConstraint " ) ;
return 1 ;
}
luaL_error ( tolua_S , " %s has wrong number of arguments: %d, was expecting %d \n " , " cc.Physics3D6DofConstraint:Physics3D6DofConstraint " , argc , 0 ) ;
return 0 ;
# if COCOS2D_DEBUG >= 1
tolua_error ( tolua_S , " #ferror in function 'lua_cocos2dx_physics3d_Physics3D6DofConstraint_constructor'. " , & tolua_err ) ;
# endif
return 0 ;
}
static int lua_cocos2dx_physics3d_Physics3D6DofConstraint_finalize ( lua_State * tolua_S )
{
printf ( " luabindings: finalizing LUA object (Physics3D6DofConstraint) " ) ;
return 0 ;
}
int lua_register_cocos2dx_physics3d_Physics3D6DofConstraint ( lua_State * tolua_S )
{
tolua_usertype ( tolua_S , " cc.Physics3D6DofConstraint " ) ;
tolua_cclass ( tolua_S , " Physics3D6DofConstraint " , " cc.Physics3D6DofConstraint " , " cc.Physics3DConstraint " , nullptr ) ;
tolua_beginmodule ( tolua_S , " Physics3D6DofConstraint " ) ;
tolua_function ( tolua_S , " new " , lua_cocos2dx_physics3d_Physics3D6DofConstraint_constructor ) ;
tolua_function ( tolua_S , " setLinearLowerLimit " , lua_cocos2dx_physics3d_Physics3D6DofConstraint_setLinearLowerLimit ) ;
tolua_function ( tolua_S , " getLinearLowerLimit " , lua_cocos2dx_physics3d_Physics3D6DofConstraint_getLinearLowerLimit ) ;
tolua_function ( tolua_S , " getAngularUpperLimit " , lua_cocos2dx_physics3d_Physics3D6DofConstraint_getAngularUpperLimit ) ;
tolua_function ( tolua_S , " getUseFrameOffset " , lua_cocos2dx_physics3d_Physics3D6DofConstraint_getUseFrameOffset ) ;
tolua_function ( tolua_S , " getLinearUpperLimit " , lua_cocos2dx_physics3d_Physics3D6DofConstraint_getLinearUpperLimit ) ;
tolua_function ( tolua_S , " setAngularLowerLimit " , lua_cocos2dx_physics3d_Physics3D6DofConstraint_setAngularLowerLimit ) ;
tolua_function ( tolua_S , " isLimited " , lua_cocos2dx_physics3d_Physics3D6DofConstraint_isLimited ) ;
tolua_function ( tolua_S , " setUseFrameOffset " , lua_cocos2dx_physics3d_Physics3D6DofConstraint_setUseFrameOffset ) ;
tolua_function ( tolua_S , " setLinearUpperLimit " , lua_cocos2dx_physics3d_Physics3D6DofConstraint_setLinearUpperLimit ) ;
tolua_function ( tolua_S , " getAngularLowerLimit " , lua_cocos2dx_physics3d_Physics3D6DofConstraint_getAngularLowerLimit ) ;
tolua_function ( tolua_S , " setAngularUpperLimit " , lua_cocos2dx_physics3d_Physics3D6DofConstraint_setAngularUpperLimit ) ;
tolua_function ( tolua_S , " create " , lua_cocos2dx_physics3d_Physics3D6DofConstraint_create ) ;
tolua_endmodule ( tolua_S ) ;
std : : string typeName = typeid ( cocos2d : : Physics3D6DofConstraint ) . name ( ) ;
g_luaType [ typeName ] = " cc.Physics3D6DofConstraint " ;
g_typeCast [ " Physics3D6DofConstraint " ] = " cc.Physics3D6DofConstraint " ;
return 1 ;
}
TOLUA_API int register_all_cocos2dx_physics3d ( lua_State * tolua_S )
{
tolua_open ( tolua_S ) ;
tolua_module ( tolua_S , " cc " , 0 ) ;
tolua_beginmodule ( tolua_S , " cc " ) ;
lua_register_cocos2dx_physics3d_Physics3DConstraint ( tolua_S ) ;
lua_register_cocos2dx_physics3d_Physics3D6DofConstraint ( tolua_S ) ;
lua_register_cocos2dx_physics3d_Physics3DObject ( tolua_S ) ;
lua_register_cocos2dx_physics3d_Physics3DRigidBody ( tolua_S ) ;
lua_register_cocos2dx_physics3d_Physics3DWorld ( tolua_S ) ;
lua_register_cocos2dx_physics3d_Physics3DSliderConstraint ( tolua_S ) ;
lua_register_cocos2dx_physics3d_Physics3DComponent ( tolua_S ) ;
lua_register_cocos2dx_physics3d_Physics3DConeTwistConstraint ( tolua_S ) ;
lua_register_cocos2dx_physics3d_Physics3DPointToPointConstraint ( tolua_S ) ;
lua_register_cocos2dx_physics3d_PhysicsSprite3D ( tolua_S ) ;
lua_register_cocos2dx_physics3d_Physics3DHingeConstraint ( tolua_S ) ;
lua_register_cocos2dx_physics3d_Physics3DShape ( tolua_S ) ;
tolua_endmodule ( tolua_S ) ;
return 1 ;
}
# endif