2011-11-18 21:23:54 +08:00
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/****************************************************************************
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2011-11-29 19:56:20 +08:00
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Copyright (c) 2010 cocos2d-x.org
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2011-11-18 21:23:54 +08:00
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2011-11-29 19:56:20 +08:00
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http://www.cocos2d-x.org
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2011-11-18 21:23:54 +08:00
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2011-11-29 19:56:20 +08:00
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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2011-11-18 21:23:54 +08:00
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2011-11-29 19:56:20 +08:00
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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2011-11-18 21:23:54 +08:00
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2011-11-29 19:56:20 +08:00
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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2011-11-18 21:23:54 +08:00
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#include "CCObject.h"
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#include "CCAutoreleasePool.h"
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2012-01-08 21:03:16 +08:00
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#include "ccMacros.h"
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2011-11-18 21:23:54 +08:00
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2012-01-08 21:03:16 +08:00
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#if CC_LUA_ENGINE_ENABLED
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2011-11-29 15:42:12 +08:00
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#include "CCLuaEngine.h"
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2011-11-23 13:41:48 +08:00
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#endif
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2011-11-29 19:56:20 +08:00
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namespace cocos2d {
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CCObject* CCCopying::copyWithZone(CCZone *pZone)
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{
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CC_UNUSED_PARAM(pZone);
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CCAssert(0, "not implement");
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return 0;
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}
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CCObject::CCObject(void)
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{
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static unsigned int uObjectCount = 0;
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m_uID = ++uObjectCount;
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m_uLuaID = 0;
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// when the object is created, the refrence count of it is 1
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m_uReference = 1;
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m_bManaged = false;
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2011-11-18 21:23:54 +08:00
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}
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CCObject::~CCObject(void)
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{
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// if the object is managed, we should remove it
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// from pool manager
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if (m_bManaged)
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{
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CCPoolManager::getInstance()->removeObject(this);
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}
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#if CC_LUA_ENGINE_ENABLED
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// if the object is referenced by Lua engine, remove it
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if (m_uLuaID)
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{
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CCLuaEngine::sharedEngine()->removeCCObjectByID(m_uLuaID);
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}
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2011-11-23 13:41:48 +08:00
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#endif
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}
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CCObject* CCObject::copy()
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{
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return copyWithZone(0);
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}
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void CCObject::release(void)
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{
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CCAssert(m_uReference > 0, "reference count should greater than 0");
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--m_uReference;
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if (m_uReference == 0)
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{
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delete this;
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}
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}
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void CCObject::retain(void)
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{
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CCAssert(m_uReference > 0, "reference count should greater than 0");
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++m_uReference;
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}
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CCObject* CCObject::autorelease(void)
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{
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CCPoolManager::getInstance()->addObject(this);
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2011-11-29 19:56:20 +08:00
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m_bManaged = true;
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return this;
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}
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bool CCObject::isSingleRefrence(void)
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{
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return m_uReference == 1;
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}
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unsigned int CCObject::retainCount(void)
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{
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return m_uReference;
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2011-11-18 21:23:54 +08:00
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}
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bool CCObject::isEqual(const CCObject *pObject)
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{
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return this == pObject;
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}
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2011-11-29 19:56:20 +08:00
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}//namespace cocos2d
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