axmol/extensions/Effekseer/EffekseerRendererCommon/EffekseerRenderer.PngTextur...

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#ifndef __DISABLED_DEFAULT_TEXTURE_LOADER__
#include "EffekseerRenderer.PngTextureLoader.h"
#include <chrono>
#ifdef __EFFEKSEER_USE_LIBPNG__
#include <png.h>
#else
#define STB_IMAGE_EFFEKSEER_IMPLEMENTATION
#include "../3rdParty/stb_effekseer/stb_image_effekseer.h"
#endif
namespace EffekseerRenderer
{
#ifdef __EFFEKSEER_USE_LIBPNG__
static void PngReadData(png_structp png_ptr, png_bytep data, png_size_t length)
{
uint8_t** d = (uint8_t**)png_get_io_ptr(png_ptr);
memcpy(data, *d, length);
(*d) += length;
}
#endif
bool PngTextureLoader::Load(const void* data, int32_t size, bool rev)
{
#ifdef __EFFEKSEER_USE_LIBPNG__
textureWidth = 0;
textureHeight = 0;
textureData.clear();
uint8_t* data_ = (uint8_t*)data;
png_structp png = png_create_read_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
png_set_read_fn(png, &data_, &PngReadData);
png_infop png_info = png_create_info_struct(png);
if (setjmp(png_jmpbuf(png)))
{
png_destroy_read_struct(&png, &png_info, nullptr);
return false;
}
png_read_info(png, png_info);
const auto interlaceType = png_get_interlace_type(png, png_info);
int passes = 1;
if (interlaceType != PNG_INTERLACE_NONE)
passes = png_set_interlace_handling(png);
const png_byte bit_depth = png_get_bit_depth(png, png_info);
if (bit_depth < 8)
{
png_set_packing(png);
}
else if (bit_depth == 16)
{
png_set_strip_16(png);
}
uint32_t pixelBytes = 4;
const png_byte color_type = png_get_color_type(png, png_info);
switch (color_type)
{
case PNG_COLOR_TYPE_PALETTE:
{
png_set_palette_to_rgb(png);
png_bytep trans_alpha = nullptr;
int num_trans = 0;
png_color_16p trans_color = nullptr;
png_get_tRNS(png, png_info, &trans_alpha, &num_trans, &trans_color);
if (trans_alpha != nullptr)
{
pixelBytes = 4;
}
else
{
pixelBytes = 3;
}
}
break;
case PNG_COLOR_TYPE_GRAY:
pixelBytes = 1;
break;
case PNG_COLOR_TYPE_GRAY_ALPHA:
png_set_gray_to_rgb(png);
pixelBytes = 4;
break;
case PNG_COLOR_TYPE_RGB:
pixelBytes = 3;
break;
case PNG_COLOR_TYPE_RGBA:
break;
}
textureWidth = png_get_image_width(png, png_info);
textureHeight = png_get_image_height(png, png_info);
uint8_t* image = new uint8_t[textureWidth * textureHeight * pixelBytes];
uint32_t pitch = textureWidth * pixelBytes;
for (int pass = 0; pass < passes; pass++)
{
if (rev)
{
for (int32_t i = 0; i < textureHeight; i++)
{
png_read_row(png, &image[(textureHeight - 1 - i) * pitch], nullptr);
}
}
else
{
for (int32_t i = 0; i < textureHeight; i++)
{
png_read_row(png, &image[i * pitch], nullptr);
}
}
}
textureData.resize(textureWidth * textureHeight * 4);
auto imagedst_ = textureData.data();
if (pixelBytes == 4)
{
memcpy(imagedst_, image, textureWidth * textureHeight * 4);
}
else if (pixelBytes == 1)
{
for (int32_t y = 0; y < textureHeight; y++)
{
for (int32_t x = 0; x < textureWidth; x++)
{
auto src = (x + y * textureWidth) * 1;
auto dst = (x + y * textureWidth) * 4;
imagedst_[dst + 0] = image[src + 0];
imagedst_[dst + 1] = image[src + 0];
imagedst_[dst + 2] = image[src + 0];
imagedst_[dst + 3] = 255;
}
}
}
else
{
for (int32_t y = 0; y < textureHeight; y++)
{
for (int32_t x = 0; x < textureWidth; x++)
{
auto src = (x + y * textureWidth) * 3;
auto dst = (x + y * textureWidth) * 4;
imagedst_[dst + 0] = image[src + 0];
imagedst_[dst + 1] = image[src + 1];
imagedst_[dst + 2] = image[src + 2];
imagedst_[dst + 3] = 255;
}
}
}
delete[] image;
png_destroy_read_struct(&png, &png_info, nullptr);
return true;
#else
unsigned char* pixels = nullptr;
int width = 0;
int height = 0;
int bpp = 0;
auto pre = std::chrono::high_resolution_clock::now();
pixels = (uint8_t*)Effekseer::stbi_load_from_memory((Effekseer::stbi_uc const*)data, size, &width, &height, &bpp, 0);
if (width > 0)
{
textureData.resize(width * height * 4);
textureWidth = width;
textureHeight = height;
auto buf = textureData.data();
if (bpp == 4)
{
memcpy(textureData.data(), pixels, width * height * 4);
}
else if (bpp == 2)
{
// Gray+Alpha
for (int h = 0; h < height; h++)
{
for (int w = 0; w < width; w++)
{
((uint8_t*)buf)[(w + h * width) * 4 + 0] = pixels[(w + h * width) * 2 + 0];
((uint8_t*)buf)[(w + h * width) * 4 + 1] = pixels[(w + h * width) * 2 + 0];
((uint8_t*)buf)[(w + h * width) * 4 + 2] = pixels[(w + h * width) * 2 + 0];
((uint8_t*)buf)[(w + h * width) * 4 + 3] = pixels[(w + h * width) * 2 + 1];
}
}
}
else if (bpp == 1)
{
// Gray
for (int h = 0; h < height; h++)
{
for (int w = 0; w < width; w++)
{
((uint8_t*)buf)[(w + h * width) * 4 + 0] = pixels[(w + h * width) * 1 + 0];
((uint8_t*)buf)[(w + h * width) * 4 + 1] = pixels[(w + h * width) * 1 + 0];
((uint8_t*)buf)[(w + h * width) * 4 + 2] = pixels[(w + h * width) * 1 + 0];
((uint8_t*)buf)[(w + h * width) * 4 + 3] = 255;
}
}
}
else
{
for (int h = 0; h < height; h++)
{
for (int w = 0; w < width; w++)
{
((uint8_t*)buf)[(w + h * width) * 4 + 0] = pixels[(w + h * width) * 3 + 0];
((uint8_t*)buf)[(w + h * width) * 4 + 1] = pixels[(w + h * width) * 3 + 1];
((uint8_t*)buf)[(w + h * width) * 4 + 2] = pixels[(w + h * width) * 3 + 2];
((uint8_t*)buf)[(w + h * width) * 4 + 3] = 255;
}
}
}
Effekseer::stbi_image_free(pixels);
return true;
}
Effekseer::stbi_image_free(pixels);
return false;
#endif
}
void PngTextureLoader::Unload()
{
textureData.clear();
}
} // namespace EffekseerRenderer
#endif