axmol/cocos2dx/platform/airplay/CCEGLView_airplay.cpp

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#include "CCEGLView.h"
#include "IwGL.h"
#include "CCDirector.h"
#include "CCSet.h"
#include "CCTouch.h"
#include "CCTouchDispatcher.h"
#include "CCKeypadDispatcher.h"
#include "ccMacros.h"
#include <stdlib.h>
NS_CC_BEGIN;
CCEGLView::CCEGLView()
: m_pDelegate(NULL)
, m_fScreenScaleFactor(1.0)
, m_bNotHVGA(false)
, m_bCaptured(false)
, m_bAccelState(false)
, m_Key(s3eKeyFirst)
{
IW_CALLSTACK("CCEGLView::CCEGLView");
IwGLInit();
m_sSizeInPixel.width = IwGLGetInt(IW_GL_WIDTH);
m_sSizeInPixel.height = IwGLGetInt(IW_GL_HEIGHT);
m_pSet = new CCSet;
m_pTouch = new CCTouch;
// Register pointer touch button event handler
s3ePointerRegister(S3E_POINTER_BUTTON_EVENT, &TouchEventHandler, this);
// Register pointer motion button event handler
s3ePointerRegister(S3E_POINTER_MOTION_EVENT, &MotionEventHandler, this);
// Register keyboard event handler
s3eKeyboardRegister(S3E_KEYBOARD_KEY_EVENT, &KeyEventHandler, this);
}
void CCEGLView::setFrameWitdAndHeight(int width, int height)
{
m_sSizeInPixel.width = width;
m_sSizeInPixel.height = height;
}
void CCEGLView::create(int width, int height)
{
if (width == 0 || height == 0)
{
return;
}
m_sSizeInPoint.width = width;
m_sSizeInPoint.height = height;
// calculate the factor and the rect of viewport
m_fScreenScaleFactor = MIN((float)m_sSizeInPixel.width / m_sSizeInPoint.width,
(float)m_sSizeInPixel.height / m_sSizeInPoint.height);
int viewPortW = (int)(m_sSizeInPoint.width * m_fScreenScaleFactor);
int viewPortH = (int)(m_sSizeInPoint.height * m_fScreenScaleFactor);
m_rcViewPort.origin.x = (m_sSizeInPixel.width - viewPortW) / 2;
m_rcViewPort.origin.y = (m_sSizeInPixel.height - viewPortH) / 2;
m_rcViewPort.size.width = viewPortW;
m_rcViewPort.size.height = viewPortH;
m_bNotHVGA = true;
}
CCEGLView::~CCEGLView()
{
IW_CALLSTACK("CCEGLView::~CCEGLView");
release();
CC_SAFE_DELETE(m_pDelegate);
CC_SAFE_DELETE(m_pSet);
CC_SAFE_DELETE(m_pTouch);
}
CCSize CCEGLView::getSize()
{
if (m_bNotHVGA)
{
CCSize size(m_sSizeInPoint.width, m_sSizeInPoint.height);
return size;
}
else
{
CCSize size(m_sSizeInPixel.width, m_sSizeInPixel.height);
return size;
}
}
void CCEGLView::setTouch(void* systemData)
{
s3ePointerEvent* event =(s3ePointerEvent*)systemData;
switch (event->m_Pressed)
{
case 1 :
m_bCaptured = true;
m_pTouch->SetTouchInfo(0, (float)event->m_x, (float)event->m_y);
m_pSet->addObject(m_pTouch);
m_pDelegate->touchesBegan(m_pSet, NULL);
break;
case 0 :
if (m_bCaptured)
{
m_pTouch->SetTouchInfo(0, (float)event->m_x, (float)event->m_y);
m_pDelegate->touchesEnded(m_pSet, NULL);
m_pSet->removeObject(m_pTouch);
m_bCaptured = false;
}
break;
}
}
void CCEGLView::setMotionTouch()
{
if (m_bCaptured)
{
m_pTouch->SetTouchInfo(0, (float)s3ePointerGetX(), (float)s3ePointerGetY());
m_pDelegate->touchesMoved(m_pSet, NULL);
}
}
void CCEGLView::setKeyTouch(void* systemData)
{
s3eKeyboardEvent* event = (s3eKeyboardEvent*)systemData;
if (event->m_Pressed)
{
if (event->m_Key!=m_Key)
{
CCKeypadDispatcher::sharedDispatcher()->dispatchKeypadMSG(kTypeMenuClicked);
}
else
{
CCKeypadDispatcher::sharedDispatcher()->dispatchKeypadMSG(kTypeBackClicked);
}
m_Key =event->m_Key;
}
}
bool CCEGLView::isOpenGLReady()
{
return (IwGLIsInitialised() && m_sSizeInPixel.width != 0 && m_sSizeInPixel.height !=0);
}
void CCEGLView::release()
{
IW_CALLSTACK("CCEGLView::release");
if (IwGLIsInitialised())
IwGLTerminate();
}
void CCEGLView::setTouchDelegate(EGLTouchDelegate * pDelegate)
{
m_pDelegate = pDelegate;
}
EGLTouchDelegate* CCEGLView::getDelegate(void)
{
return m_pDelegate;
}
void CCEGLView::swapBuffers()
{
IW_CALLSTACK("CCEGLView::swapBuffers(");
IwGLSwapBuffers();
}
bool CCEGLView::canSetContentScaleFactor()
{
// can scale content?
return false;
}
void CCEGLView::setContentScaleFactor(float contentScaleFactor)
{
m_fScreenScaleFactor = contentScaleFactor;
}
void CCEGLView::setViewPortInPoints(float x, float y, float w, float h)
{
if (m_bNotHVGA)
{
float factor = m_fScreenScaleFactor / CC_CONTENT_SCALE_FACTOR();
glViewport((GLint)(x * factor) + m_rcViewPort.origin.x,
(GLint)(y * factor) + m_rcViewPort.origin.y,
(GLint)(w * factor),
(GLint)(h * factor));
}
else
{
glViewport((GLint)x,
(GLint)y,
(GLint)w,
(GLint)h);
}
}
CCEGLView& CCEGLView::sharedOpenGLView()
{
static CCEGLView instance;
return instance;
}
float CCEGLView::getScreenScaleFactor()
{
return m_fScreenScaleFactor;
}
CCRect CCEGLView::getViewPort()
{
if (m_bNotHVGA)
{
return m_rcViewPort;
}
else
{
CCRect rect(0, 0, 0, 0);
return rect;
}
}
NS_CC_END;