axmol/extensions/CCBReader/CCBReader.h

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#ifndef _CCB_CCBREADER_H_
#define _CCB_CCBREADER_H_
#include "cocos2d.h"
#include "ExtensionMacros.h"
#include <string>
#include <vector>
#include "CCBSequence.h"
#define CCB_STATIC_NEW_AUTORELEASE_OBJECT_METHOD(T, METHOD) static T * METHOD() { \
T * ptr = new T(); \
if(ptr != NULL) { \
ptr->autorelease(); \
return ptr; \
} \
CC_SAFE_DELETE(ptr); \
return NULL; \
}
#define CCB_STATIC_NEW_AUTORELEASE_OBJECT_WITH_INIT_METHOD(T, METHOD) static T * METHOD() { \
T * ptr = new T(); \
if(ptr != NULL && ptr->init()) { \
ptr->autorelease(); \
return ptr; \
} \
CC_SAFE_DELETE(ptr); \
return NULL; \
}
#define CCB_VERSION 5
NS_CC_EXT_BEGIN
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/**
* @addtogroup cocosbuilder
* @{
*/
class CCBFile : public Node
{
private:
Node *mCCBFileNode;
public:
CCBFile();
static CCBFile* create();
Node* getCCBFileNode();
void setCCBFileNode(Node *pNode); // retain
};
/* Forward declaration. */
class NodeLoader;
class NodeLoaderLibrary;
class NodeLoaderListener;
class CCBMemberVariableAssigner;
class CCBSelectorResolver;
class CCBAnimationManager;
class CCBKeyframe;
/**
* @brief Parse CCBI file which is generated by CocosBuilder
*/
class CCBReader : public Object
{
public:
enum class PropertyType {
POSITION = 0,
SIZE,
POINT,
POINT_LOCK,
SCALE_LOCK,
DEGREES,
INTEGER,
FLOAT,
FLOAT_VAR,
CHECK,
SPRITEFRAME,
TEXTURE,
BYTE,
COLOR3,
COLOR4F_VAR,
FLIP,
BLEND_MODE,
FNT_FILE,
TEXT,
FONT_TTF,
INTEGER_LABELED,
BLOCK,
ANIMATION,
CCB_FILE,
STRING,
BLOCK_CONTROL,
FLOAT_SCALE,
FLOAT_XY
};
enum class FloatType {
_0 = 0,
_1,
MINUS1,
_05,
INTEGER,
FULL
};
enum class PlatformType {
ALL = 0,
IOS,
MAC
};
enum class TargetType {
NONE = 0,
DOCUMENT_ROOT = 1,
OWNER = 2,
};
enum class PositionType
{
RELATIVE_BOTTOM_LEFT,
RELATIVE_TOP_LEFT,
RELATIVE_TOP_RIGHT,
RELATIVE_BOTTOM_RIGHT,
PERCENT,
MULTIPLY_RESOLUTION,
};
enum class SizeType
{
ABSOLUTE,
PERCENT,
RELATIVE_CONTAINER,
HORIZONTAL_PERCENT,
VERTICAL_PERCENT,
MULTIPLY_RESOLUTION,
};
enum class ScaleType
{
ABSOLUTE,
MULTIPLY_RESOLUTION
};
CCBReader(NodeLoaderLibrary *pNodeLoaderLibrary, CCBMemberVariableAssigner *pCCBMemberVariableAssigner = NULL, CCBSelectorResolver *pCCBSelectorResolver = NULL, NodeLoaderListener *pNodeLoaderListener = NULL);
CCBReader(CCBReader *ccbReader);
virtual ~CCBReader();
CCBReader();
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void setCCBRootPath(const char* pCCBRootPath);
const std::string& getCCBRootPath() const;
Node* readNodeGraphFromFile(const char *pCCBFileName);
Node* readNodeGraphFromFile(const char *pCCBFileName, Object *pOwner);
Node* readNodeGraphFromFile(const char *pCCBFileName, Object *pOwner, const Size &parentSize);
Node* readNodeGraphFromData(Data *pData, Object *pOwner, const Size &parentSize);
Scene* createSceneWithNodeGraphFromFile(const char *pCCBFileName);
Scene* createSceneWithNodeGraphFromFile(const char *pCCBFileName, Object *pOwner);
Scene* createSceneWithNodeGraphFromFile(const char *pCCBFileName, Object *pOwner, const Size &parentSize);
CCBMemberVariableAssigner* getCCBMemberVariableAssigner();
CCBSelectorResolver* getCCBSelectorResolver();
CCBAnimationManager* getAnimationManager();
void setAnimationManager(CCBAnimationManager *pAnimationManager);
// Used in NodeLoader::parseProperties()
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std::set<std::string>* getAnimatedProperties();
std::set<std::string>& getLoadedSpriteSheet();
Object* getOwner();
/* Utility methods. */
static std::string lastPathComponent(const char* pString);
static std::string deletePathExtension(const char* pString);
static std::string toLowerCase(const char* pString);
static bool endsWith(const char* pString, const char* pEnding);
/* Parse methods. */
int readInt(bool pSigned);
unsigned char readByte();
bool readBool();
std::string readUTF8();
float readFloat();
std::string readCachedString();
bool isJSControlled();
bool readCallbackKeyframesForSeq(CCBSequence* seq);
bool readSoundKeyframesForSeq(CCBSequence* seq);
Array* getOwnerCallbackNames();
Array* getOwnerCallbackNodes();
Array* getOwnerOutletNames();
Array* getOwnerOutletNodes();
Array* getNodesWithAnimationManagers();
Array* getAnimationManagersForNodes();
Dictionary* getAnimationManagers();
void setAnimationManagers(Dictionary* x); // weak reference
void addOwnerCallbackName(std::string name);
void addOwnerCallbackNode(Node *node);
void addDocumentCallbackName(std::string name);
void addDocumentCallbackNode(Node *node);
static float getResolutionScale();
static void setResolutionScale(float scale);
Node* readFileWithCleanUp(bool bCleanUp, Dictionary* am);
void addOwnerOutletName(std::string name);
void addOwnerOutletNode(Node *node);
private:
void cleanUpNodeGraph(Node *pNode);
bool readSequences();
CCBKeyframe* readKeyframe(PropertyType type);
bool readHeader();
bool readStringCache();
//void readStringCacheEntry();
Node* readNodeGraph();
Node* readNodeGraph(Node * pParent);
bool getBit();
void alignBits();
friend class NodeLoader;
private:
Data *mData;
unsigned char *mBytes;
int mCurrentByte;
int mCurrentBit;
std::vector<std::string> mStringCache;
std::set<std::string> mLoadedSpriteSheets;
Object *mOwner;
CCBAnimationManager *mActionManager; //retain
Dictionary* mActionManagers;
std::set<std::string> *mAnimatedProps;
NodeLoaderLibrary *mNodeLoaderLibrary;
NodeLoaderListener *mNodeLoaderListener;
CCBMemberVariableAssigner *mCCBMemberVariableAssigner;
CCBSelectorResolver *mCCBSelectorResolver;
std::vector<std::string> mOwnerOutletNames;
Array* mOwnerOutletNodes;
Array* mNodesWithAnimationManagers;
Array* mAnimationManagersForNodes;
std::vector<std::string> mOwnerCallbackNames;
Array* mOwnerCallbackNodes;
std::string mCCBRootPath;
bool _jsControlled;
bool hasScriptingOwner;
bool init();
};
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// end of effects group
/// @}
NS_CC_EXT_END
#endif