axmol/cocos/editor-support/spine/Triangulator.h

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2017-11-02 09:06:13 +08:00
/******************************************************************************
* Spine Runtimes Software License v2.5
*
* Copyright (c) 2013-2016, Esoteric Software
* All rights reserved.
*
* You are granted a perpetual, non-exclusive, non-sublicensable, and
* non-transferable license to use, install, execute, and perform the Spine
* Runtimes software and derivative works solely for personal or internal
* use. Without the written permission of Esoteric Software (see Section 2 of
* the Spine Software License Agreement), you may not (a) modify, translate,
* adapt, or develop new applications using the Spine Runtimes or otherwise
* create derivative works or improvements of the Spine Runtimes or (b) remove,
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
* or other intellectual property or proprietary rights notices on or in the
* Software, including any copy thereof. Redistributions in binary or source
* form must include this license and terms.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#ifndef SPINE_TRIANGULATOR_H
#define SPINE_TRIANGULATOR_H
#include <spine/dll.h>
#include <spine/Array.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct spTriangulator {
spArrayFloatArray* convexPolygons;
spArrayShortArray* convexPolygonsIndices;
spShortArray* indicesArray;
spIntArray* isConcaveArray;
spShortArray* triangles;
spArrayFloatArray* polygonPool;
spArrayShortArray* polygonIndicesPool;
} spTriangulator;
SP_API spTriangulator* spTriangulator_create();
SP_API spShortArray* spTriangulator_triangulate(spTriangulator* self, spFloatArray* verticesArray);
SP_API spArrayFloatArray* spTriangulator_decompose(spTriangulator* self, spFloatArray* verticesArray, spShortArray* triangles);
SP_API void spTriangulator_dispose(spTriangulator* self);
#ifdef __cplusplus
}
#endif
#endif /* SPINE_TRIANGULATOR_H_ */