axmol/extensions/assets-manager/CMakeLists.txt

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CMake
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set(target_name assets-manager)
FILE(GLOB ASSETS_MANAGER_HEADER *.h)
FILE(GLOB ASSETS_MANAGER_SOURCE *.cpp)
# TODO: dll
add_library(${target_name} STATIC
${ASSETS_MANAGER_HEADER}
${ASSETS_MANAGER_SOURCE})
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setup_cocos_extension_config(${target_name})