axmol/test_uphone/tests/LayerTest/LayerTest.h

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#ifndef _LAYER_TEST_H_
#define _LAYER_TEST_H_
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////----#include "cocos2d.h"
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#include "../testBasic.h"
class LayerTest : public CCLayer
{
protected:
std::string m_strTitle;
public:
LayerTest(void);
~LayerTest(void);
virtual std::string title();
virtual void onEnter();
void restartCallback(NSObject* pSender);
void nextCallback(NSObject* pSender);
void backCallback(NSObject* pSender);
};
class LayerTest1 : public LayerTest
{
public:
virtual void onEnter();
virtual std::string title();
void registerWithTouchDispatcher();
void updateSize(CCTouch*touch);
virtual bool ccTouchBegan(CCTouch* touche, UIEvent* event);
virtual void ccTouchMoved(CCTouch* touche, UIEvent* event);
virtual void ccTouchEnded(CCTouch* touche, UIEvent* event);
};
class LayerTest2 : public LayerTest
{
public:
virtual void onEnter();
virtual std::string title();
};
class LayerTestBlend : public LayerTest
{
public:
LayerTestBlend();
void newBlend(ccTime dt);
virtual std::string title();
};
class LayerTestScene : public TestScene
{
public:
virtual void runThisTest();
};
#endif