mirror of https://github.com/axmolengine/axmol.git
519 lines
14 KiB
C++
519 lines
14 KiB
C++
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#include "UnitTest.h"
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// For ' < o > ' multiply test scene.
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static std::function<Layer*()> createFunctions[] = {
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CL(TemplateVectorTest),
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CL(TemplateMapTest)
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};
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static int sceneIdx = -1;
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static const int MAX_LAYER = (sizeof(createFunctions) / sizeof(createFunctions[0]));
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static Layer* nextAction()
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{
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sceneIdx++;
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sceneIdx = sceneIdx % MAX_LAYER;
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auto layer = (createFunctions[sceneIdx])();
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return layer;
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}
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static Layer* backAction()
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{
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sceneIdx--;
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int total = MAX_LAYER;
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if( sceneIdx < 0 )
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sceneIdx += total;
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auto layer = (createFunctions[sceneIdx])();
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return layer;
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}
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static Layer* restartAction()
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{
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auto layer = (createFunctions[sceneIdx])();
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return layer;
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}
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void UnitTestScene::runThisTest()
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{
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sceneIdx = -1;
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addChild(nextAction());
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Director::getInstance()->replaceScene(this);
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}
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void UnitTestDemo::onEnter()
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{
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BaseTest::onEnter();
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}
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void UnitTestDemo::onExit()
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{
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BaseTest::onExit();
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}
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std::string UnitTestDemo::title() const
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{
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return "UnitTest";
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}
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std::string UnitTestDemo::subtitle() const
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{
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return "";
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}
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void UnitTestDemo::restartCallback(Object* sender)
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{
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auto s = new UnitTestScene();
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s->addChild( restartAction() );
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Director::getInstance()->replaceScene(s);
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s->release();
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}
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void UnitTestDemo::nextCallback(Object* sender)
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{
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auto s = new UnitTestScene();
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s->addChild( nextAction() );
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Director::getInstance()->replaceScene(s);
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s->release();
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}
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void UnitTestDemo::backCallback(Object* sender)
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{
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auto s = new UnitTestScene();
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s->addChild( backAction() );
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Director::getInstance()->replaceScene(s);
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s->release();
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}
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//---------------------------------------------------------------
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void TemplateVectorTest::onEnter()
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{
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UnitTestDemo::onEnter();
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Vector<Node*> vec;
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CCASSERT(vec.empty(), "");
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CCASSERT(vec.capacity() == 0, "");
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CCASSERT(vec.size() == 0, "");
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CCASSERT(vec.max_size() > 0, "");
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auto node1 = Node::create();
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node1->setTag(1);
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vec.pushBack(node1);
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CCASSERT(node1->retainCount() == 2, "");
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auto node2 = Node::create();
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node2->setTag(2);
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vec.pushBack(node2);
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CCASSERT(vec.getIndex(node1) == 0, "");
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CCASSERT(vec.getIndex(node2) == 1, "");
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auto node3 = Node::create();
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node3->setTag(3);
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vec.insert(1, node3);
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CCASSERT(vec.at(0)->getTag() == 1, "");
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CCASSERT(vec.at(1)->getTag() == 3, "");
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CCASSERT(vec.at(2)->getTag() == 2, "");
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// Test copy constructor
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Vector<Node*> vec2(vec);
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CCASSERT(vec2.size() == vec.size(), "");
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ssize_t size = vec.size();
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for (ssize_t i = 0; i < size; ++i)
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{
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CCASSERT(vec2.at(i) == vec.at(i), "");
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CCASSERT(vec.at(i)->retainCount() == 3, "");
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CCASSERT(vec2.at(i)->retainCount() == 3, "");
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}
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// Test copy assignment operator
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Vector<Node*> vec3;
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vec3 = vec2;
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CCASSERT(vec3.size() == vec2.size(), "");
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size = vec3.size();
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for (ssize_t i = 0; i < size; ++i)
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{
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CCASSERT(vec3.at(i) == vec2.at(i), "");
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CCASSERT(vec3.at(i)->retainCount() == 4, "");
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CCASSERT(vec2.at(i)->retainCount() == 4, "");
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CCASSERT(vec.at(i)->retainCount() == 4, "");
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}
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// Test move constructor
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auto createVector = [](){
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Vector<Node*> ret;
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for (int i = 0; i < 20; i++)
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{
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ret.pushBack(Node::create());
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}
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int j = 1000;
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for (auto& child : ret)
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{
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child->setTag(j++);
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}
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return ret;
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};
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Vector<Node*> vec4(createVector());
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for (const auto& child : vec4)
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{
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CCASSERT(child->retainCount() == 2, "");
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}
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// Test init Vector<T> with capacity
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Vector<Node*> vec5(10);
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CCASSERT(vec5.capacity() == 10, "");
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vec5.reserve(20);
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CCASSERT(vec5.capacity() == 20, "");
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CCASSERT(vec5.size() == 0, "");
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CCASSERT(vec5.empty(), "");
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auto toRemovedNode = Node::create();
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vec5.pushBack(toRemovedNode);
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CCASSERT(toRemovedNode->retainCount() == 2, "");
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// Test move assignment operator
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vec5 = createVector();
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CCASSERT(toRemovedNode->retainCount() == 1, "");
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CCASSERT(vec5.size() == 20, "size should be 20");
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for (const auto& child : vec5)
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{
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CCASSERT(child->retainCount() == 2, "");
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}
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// Test Vector<T>::find
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CCASSERT(vec.find(node3) == (vec.begin() + 1), "");
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CCASSERT(std::find(std::begin(vec), std::end(vec), node2) == (vec.begin() + 2), "");
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CCASSERT(vec.front()->getTag() == 1, "");
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CCASSERT(vec.back()->getTag() == 2, "");
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CCASSERT(vec.getRandomObject(), "");
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CCASSERT(!vec.contains(Node::create()), "");
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CCASSERT(vec.contains(node1), "");
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CCASSERT(vec.contains(node2), "");
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CCASSERT(vec.contains(node3), "");
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CCASSERT(vec.equals(vec2), "");
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CCASSERT(vec.equals(vec3), "");
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// Insert
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vec5.insert(2, node1);
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CCASSERT(vec5.at(2)->getTag() == 1, "");
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CCASSERT(vec5.size() == 21, "");
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vec5.back()->setTag(100);
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vec5.popBack();
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CCASSERT(vec5.size() == 20, "");
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CCASSERT(vec5.back()->getTag() != 100, "");
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// Erase and clear
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Vector<Node*> vec6 = createVector();
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Vector<Node*> vec7 = vec6; // Copy for check
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CCASSERT(vec6.size() == 20, "");
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vec6.erase(vec6.begin() + 1); //
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CCASSERT(vec6.size() == 19, "");
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CCASSERT((*(vec6.begin() + 1))->getTag() == 1002, "");
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vec6.erase(vec6.begin() + 2, vec6.begin() + 10);
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CCASSERT(vec6.size() == 11, "");
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CCASSERT(vec6.at(0)->getTag() == 1000, "");
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CCASSERT(vec6.at(1)->getTag() == 1002, "");
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CCASSERT(vec6.at(2)->getTag() == 1011, "");
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CCASSERT(vec6.at(3)->getTag() == 1012, "");
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vec6.erase(3);
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CCASSERT(vec6.at(3)->getTag() == 1013, "");
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vec6.eraseObject(vec6.at(2));
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CCASSERT(vec6.at(2)->getTag() == 1013, "");
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vec6.clear();
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// Check the retain count in vec7
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CCASSERT(vec7.size() == 20, "");
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for (const auto& child : vec7)
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{
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CCASSERT(child->retainCount() == 2, "");
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}
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// Sort
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Vector<Node*> vecForSort = createVector();
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std::sort(vecForSort.begin(), vecForSort.end(), [](Node* a, Node* b){
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return a->getTag() >= b->getTag();
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});
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for (int i = 0; i < 20; ++i)
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{
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CCASSERT(vecForSort.at(i)->getTag() - 1000 == (19 - i), "");
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}
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// Reverse
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vecForSort.reverse();
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for (int i = 0; i < 20; ++i)
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{
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CCASSERT(vecForSort.at(i)->getTag() - 1000 == i, "");
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}
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// Swap
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Vector<Node*> vecForSwap = createVector();
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vecForSwap.swap(2, 4);
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CCASSERT(vecForSwap.at(2)->getTag() == 1004, "");
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CCASSERT(vecForSwap.at(4)->getTag() == 1002, "");
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vecForSwap.swap(vecForSwap.at(2), vecForSwap.at(4));
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CCASSERT(vecForSwap.at(2)->getTag() == 1002, "");
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CCASSERT(vecForSwap.at(4)->getTag() == 1004, "");
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// shrinkToFit
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Vector<Node*> vecForShrink = createVector();
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vecForShrink.reserve(100);
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CCASSERT(vecForShrink.capacity() == 100, "");
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vecForShrink.pushBack(Node::create());
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vecForShrink.shrinkToFit();
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CCASSERT(vecForShrink.capacity() == 21, "");
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// get random object
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// Set the seed by time
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srand(time(nullptr));
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Vector<Node*> vecForRandom = createVector();
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log("<--- begin ---->");
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for (int i = 0; i < vecForRandom.size(); ++i)
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{
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log("Vector: random object tag = %d", vecForRandom.getRandomObject()->getTag());
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}
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log("<---- end ---->");
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// Self assignment
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Vector<Node*> vecSelfAssign = createVector();
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vecSelfAssign = vecSelfAssign;
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CCASSERT(vecSelfAssign.size() == 20, "");
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for (const auto& child : vecSelfAssign)
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{
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CCASSERT(child->retainCount() == 2, "");
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}
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vecSelfAssign = std::move(vecSelfAssign);
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CCASSERT(vecSelfAssign.size() == 20, "");
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for (const auto& child : vecSelfAssign)
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{
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CCASSERT(child->retainCount() == 2, "");
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}
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// const at
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Vector<Node*> vecConstAt = createVector();
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constFunc(vecConstAt);
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}
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void TemplateVectorTest::constFunc(const Vector<Node*>& vec) const
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{
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log("vec[8] = %d", vec.at(8)->getTag());
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}
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std::string TemplateVectorTest::subtitle() const
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{
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return "Vector<T>, should not crash";
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}
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//---------------------------------------------------------------
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void TemplateMapTest::onEnter()
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{
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UnitTestDemo::onEnter();
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auto createMap = [](){
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Map<std::string, Node*> ret;
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for (int i = 0; i < 20; ++i)
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{
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auto node = Node::create();
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node->setTag(1000 + i);
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ret.insert(StringUtils::toString(i), node);
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}
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return ret;
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};
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// Default constructor
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Map<std::string, Node*> map1;
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CCASSERT(map1.empty(), "");
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CCASSERT(map1.size() == 0, "");
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CCASSERT(map1.bucketCount() == 0, "");
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CCASSERT(map1.keys().empty(), "");
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CCASSERT(map1.keys(Node::create()).empty(), "");
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// Move constructor
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Map<std::string, Node*> map2 = createMap();
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for (const auto& e : map2)
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{
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CCASSERT(e.second->retainCount() == 2, "");
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}
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// Copy constructor
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Map<std::string, Node*> map3(map2);
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for (const auto& e : map3)
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{
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CCASSERT(e.second->retainCount() == 3, "");
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}
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// Move assignment operator
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Map<std::string, Node*> map4;
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auto unusedNode = Node::create();
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map4.insert("unused",unusedNode);
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map4 = createMap();
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CCASSERT(unusedNode->retainCount() == 1, "");
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for (const auto& e : map4)
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{
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CCASSERT(e.second->retainCount() == 2, "");
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}
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// Copy assignment operator
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Map<std::string, Node*> map5;
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map5 = map4;
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for (const auto& e : map5)
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{
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CCASSERT(e.second->retainCount() == 3, "");
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}
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// Check size
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CCASSERT(map4.size() == map5.size(), "");
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for (const auto& e : map4)
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{
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CCASSERT(e.second == map5.find(e.first)->second, "");
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}
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// bucket_count, bucket_size(n), bucket
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log("--------------");
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log("bucket_count = %d", static_cast<int>(map4.bucketCount()));
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log("size = %d", static_cast<int>(map4.size()));
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for (int i = 0; i < map4.bucketCount(); ++i)
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{
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log("bucket_size(%d) = %d", i, static_cast<int>(map4.bucketSize(i)));
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}
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for (const auto& e : map4)
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{
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log("bucket(\"%s\"), bucket index = %d", e.first.c_str(), static_cast<int>(map4.bucket(e.first)));
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}
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log("----- all keys---------");
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// keys and at
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auto keys = map4.keys();
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for (const auto& key : keys)
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{
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log("key = %s", key.c_str());
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}
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auto node10Key = map4.at("10");
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map4.insert("100", node10Key);
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map4.insert("101", node10Key);
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map4.insert("102", node10Key);
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log("------ keys for object --------");
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auto keysForObject = map4.keys(node10Key);
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for (const auto& key : keysForObject)
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{
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log("key = %s", key.c_str());
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}
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log("--------------");
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// at in const function
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constFunc(map4);
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// find
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auto nodeToFind = map4.find("10");
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CCASSERT(nodeToFind->second->getTag() == 1010, "");
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// insert
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Map<std::string, Node*> map6;
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auto node1 = Node::create();
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node1->setTag(101);
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auto node2 = Node::create();
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node2->setTag(102);
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auto node3 = Node::create();
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node3->setTag(103);
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map6.insert("insert01", node1);
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map6.insert("insert02", node2);
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map6.insert("insert03", node3);
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CCASSERT(node1->retainCount() == 2, "");
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CCASSERT(node2->retainCount() == 2, "");
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CCASSERT(node3->retainCount() == 2, "");
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CCASSERT(map6.at("insert01") == node1, "");
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CCASSERT(map6.at("insert02") == node2, "");
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CCASSERT(map6.at("insert03") == node3, "");
|
||
|
|
||
|
// erase
|
||
|
Map<std::string, Node*> mapForErase = createMap();
|
||
|
mapForErase.erase(mapForErase.find("9"));
|
||
|
CCASSERT(mapForErase.find("9") == mapForErase.end(), "");
|
||
|
CCASSERT(mapForErase.size() == 19, "");
|
||
|
|
||
|
mapForErase.erase("7");
|
||
|
CCASSERT(mapForErase.find("7") == mapForErase.end(), "");
|
||
|
CCASSERT(mapForErase.size() == 18, "");
|
||
|
|
||
|
std::vector<std::string> itemsToRemove;
|
||
|
itemsToRemove.push_back("2");
|
||
|
itemsToRemove.push_back("3");
|
||
|
itemsToRemove.push_back("4");
|
||
|
mapForErase.erase(itemsToRemove);
|
||
|
CCASSERT(mapForErase.size() == 15, "");
|
||
|
|
||
|
// clear
|
||
|
Map<std::string, Node*> mapForClear = createMap();
|
||
|
auto mapForClearCopy = mapForClear;
|
||
|
mapForClear.clear();
|
||
|
|
||
|
for (const auto& e : mapForClearCopy)
|
||
|
{
|
||
|
CCASSERT(e.second->retainCount() == 2, "");
|
||
|
}
|
||
|
|
||
|
// get random object
|
||
|
// Set the seed by time
|
||
|
srand(time(nullptr));
|
||
|
Map<std::string, Node*> mapForRandom = createMap();
|
||
|
log("<--- begin ---->");
|
||
|
for (int i = 0; i < mapForRandom.size(); ++i)
|
||
|
{
|
||
|
log("Map: random object tag = %d", mapForRandom.getRandomObject()->getTag());
|
||
|
}
|
||
|
log("<---- end ---->");
|
||
|
|
||
|
// Self assignment
|
||
|
Map<std::string, Node*> mapForSelfAssign = createMap();
|
||
|
mapForSelfAssign = mapForSelfAssign;
|
||
|
CCASSERT(mapForSelfAssign.size() == 20, "");
|
||
|
|
||
|
for (const auto& e : mapForSelfAssign)
|
||
|
{
|
||
|
CCASSERT(e.second->retainCount() == 2, "");
|
||
|
}
|
||
|
|
||
|
mapForSelfAssign = std::move(mapForSelfAssign);
|
||
|
CCASSERT(mapForSelfAssign.size() == 20, "");
|
||
|
|
||
|
for (const auto& e : mapForSelfAssign)
|
||
|
{
|
||
|
CCASSERT(e.second->retainCount() == 2, "");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void TemplateMapTest::constFunc(const Map<std::string, Node*>& map) const
|
||
|
{
|
||
|
log("[%s]=(tag)%d", "0", map.at("0")->getTag());
|
||
|
log("[%s]=(tag)%d", "1", map.find("1")->second->getTag());
|
||
|
}
|
||
|
|
||
|
std::string TemplateMapTest::subtitle() const
|
||
|
{
|
||
|
return "Map<K, V>, should not crash";
|
||
|
}
|
||
|
|