mirror of https://github.com/axmolengine/axmol.git
153 lines
2.1 KiB
Plaintext
153 lines
2.1 KiB
Plaintext
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debug_define COCOS2D_DEBUG = 1
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debug_define _DEBUG = 1
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defines
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{
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GL_GLEXT_PROTOTYPES = 1
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AIRPLAY = 1
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CC_UNDER_AIRPLAY = 1
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}
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options
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{
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module_path="cocos2dx/platform/third_party/airplay/"
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}
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subprojects
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{
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zlib
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expat
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}
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includepaths
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{
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.
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"./cocos2dx/"
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"./cocos2dx/include"
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}
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files
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{
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("cocos2dx")
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"*.h"
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"*.cpp"
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("cocos2dx/actions")
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[actions]
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"*.cpp"
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("cocos2dx/base_nodes")
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[base_nodes]
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"*.cpp"
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("cocos2dx/cocoa")
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[cocoa]
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"*.cpp"
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("cocos2dx/effects")
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[effects]
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"*.h"
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"*.cpp"
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("cocos2dx/event_dispatcher")
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[event_dispatcher]
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"*.cpp"
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("cocos2dx/include")
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[include]
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"*.h"
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("cocos2dx/keypad_dispatcher")
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[keypad_dispatcher]
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"*.cpp"
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("cocos2dx/label_nodes")
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[label_nodes]
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"*.cpp"
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("cocos2dx/layers_scenes_transitions_nodes")
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[layers_scenes_transitions_nodes]
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"*.cpp"
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("cocos2dx/menu_nodes")
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[menu_nodes]
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"*.cpp"
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("cocos2dx/misc_nodes")
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[misc_nodes]
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"*.cpp"
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("cocos2dx/particle_nodes")
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[particle_nodes]
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"*.cpp"
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("cocos2dx/platform")
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[platforms]
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"*.h"
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"platform.cpp"
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"CCTransition_mobile.cpp"
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"CCThread.cpp"
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"CCStdC.cpp"
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"CCParticleSystemPoint_mobile.cpp"
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"CCNode_mobile.cpp"
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"CCMenu_mobile.cpp"
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"CCLayer_mobile.cpp"
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"CCGrid_mobile.cpp"
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"CCGL.cpp"
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"CCDirector_mobile.cpp"
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"CCCommon.cpp"
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("cocos2dx/platform/airplay")
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[platforms/airplay]
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"*.h"
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"*.cpp"
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("cocos2dx/sprite_nodes")
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[sprite_nodes]
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"*.cpp"
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("cocos2dx/support")
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[support]
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"*.h"
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"*.cpp"
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("cocos2dx/support/data_support")
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[support/data_support]
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"*.h"
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("cocos2dx/support/file_support")
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[support/file_support]
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"*.h"
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"*.cpp"
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("cocos2dx/support/image_support")
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[support/image_support]
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"*.h"
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"*.cpp"
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("cocos2dx/support/opengl_support")
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[support/opengl_support]
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# "*.h"
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# "*.cpp"
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("cocos2dx/support/zip_support")
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[support/zip_support]
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"*.cpp"
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"*.h"
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("cocos2dx/textures")
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[textures]
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"*.cpp"
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("cocos2dx/tileMap_parallax_nodes")
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[tileMap_parallax_nodes]
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"*.cpp"
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("cocos2dx/touch_dispatcher")
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[touch_dispatcher]
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"*.cpp"
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}
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