2012-04-19 14:35:52 +08:00
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/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CCAUDIOOUT_H__
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#define __CCAUDIOOUT_H__
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#include <FBase.h>
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#include <FMedia.h>
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#include <FIo.h>
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namespace CocosDenshion {
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class CCAudioOut:
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public Osp::Media::IAudioOutEventListener
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{
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public:
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CCAudioOut();
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virtual ~CCAudioOut();
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virtual void OnAudioOutBufferEndReached(Osp::Media::AudioOut& src);
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virtual void OnAudioOutInterrupted(Osp::Media::AudioOut& src);
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virtual void OnAudioOutReleased(Osp::Media::AudioOut& src);
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int DecodeOgg(const char *infile);
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result Initialize(const char* pszFilePath);
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result FeedBuffer (void);
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result ReWriteBuffer(void);
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void ReFeedBuffer(void);
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void Finalize(void);
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result Play(bool bLoop = false);
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result Stop(void);
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result Pause(void);
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result Resume(void);
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void SetVolume(int volume);
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int GetVolume(void) const;
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Osp::Media::AudioOutState GetState(void) const;
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private:
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Osp::Media::AudioOut *__pAudioOut;
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Osp::Base::ByteBuffer __byteBuffer [4];
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bool __bBufferConstruted;
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int __iUsedBufferCount;
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Osp::Io::File *__pFile;
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Osp::Media::AudioChannelType __sampleChannelType;
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Osp::Media::AudioSampleType __sampleBitdepth;
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bool __checkInitFiniPair;
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int __bufferSize;
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int __finishChecker;
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int __buffWriteCnt;
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int __buffReadCnt;
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int __bufWrittenCnt;
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int __volumeLevel;
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bool __bShortPcmBuffer;
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int __iFileType; // 0: wav; 1:ogg
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int __sampleRate;
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char* __pAllPcmBuffer;
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int __iAllPcmBufferSize;
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int __iAllPcmPos;
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bool __bLoop;
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bool __bPause;
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};
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}
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#endif /* __CCAUDIOOUT_H__ */
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