mirror of https://github.com/axmolengine/axmol.git
456 lines
13 KiB
C
456 lines
13 KiB
C
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code, released
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* March 31, 1998.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef jsprvtd_h___
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#define jsprvtd_h___
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/*
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* JS private typename definitions.
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*
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* This header is included only in other .h files, for convenience and for
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* simplicity of type naming. The alternative for structures is to use tags,
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* which are named the same as their typedef names (legal in C/C++, and less
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* noisy than suffixing the typedef name with "Struct" or "Str"). Instead,
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* all .h files that include this file may use the same typedef name, whether
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* declaring a pointer to struct type, or defining a member of struct type.
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*
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* A few fundamental scalar types are defined here too. Neither the scalar
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* nor the struct typedefs should change much, therefore the nearly-global
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* make dependency induced by this file should not prove painful.
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*/
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#include "jsapi.h"
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#include "jsutil.h"
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#ifdef __cplusplus
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#include "js/HashTable.h"
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#include "js/Vector.h"
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#endif
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JS_BEGIN_EXTERN_C
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/*
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* Convenience constants.
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*/
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#define JS_BITS_PER_UINT32_LOG2 5
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#define JS_BITS_PER_UINT32 32
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/* The alignment required of objects stored in GC arenas. */
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static const unsigned JS_GCTHING_ALIGN = 8;
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static const unsigned JS_GCTHING_ZEROBITS = 3;
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/* Scalar typedefs. */
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typedef uint8_t jsbytecode;
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typedef uint8_t jssrcnote;
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typedef uintptr_t jsatomid;
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/* Struct typedefs. */
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typedef struct JSArgumentFormatMap JSArgumentFormatMap;
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typedef struct JSGCThing JSGCThing;
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typedef struct JSGenerator JSGenerator;
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typedef struct JSNativeEnumerator JSNativeEnumerator;
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typedef struct JSProperty JSProperty;
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typedef struct JSSharpObjectMap JSSharpObjectMap;
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typedef struct JSTryNote JSTryNote;
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/* Friend "Advanced API" typedefs. */
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typedef struct JSAtomState JSAtomState;
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typedef struct JSCodeSpec JSCodeSpec;
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typedef struct JSPrinter JSPrinter;
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typedef struct JSStackHeader JSStackHeader;
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typedef struct JSSubString JSSubString;
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typedef struct JSSpecializedNative JSSpecializedNative;
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typedef struct JSXML JSXML;
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/*
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* Template declarations.
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*
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* jsprvtd.h can be included in both C and C++ translation units. For C++, it
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* may possibly be wrapped in an extern "C" block which does not agree with
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* templates.
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*/
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#ifdef __cplusplus
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extern "C++" {
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class JSDependentString;
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class JSExtensibleString;
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class JSExternalString;
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class JSLinearString;
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class JSFixedString;
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class JSStaticAtom;
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class JSRope;
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class JSAtom;
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class JSWrapper;
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namespace js {
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struct ArgumentsData;
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struct Class;
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class RegExpGuard;
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class RegExpObject;
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class RegExpObjectBuilder;
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class RegExpShared;
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class RegExpStatics;
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class MatchPairs;
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class PropertyName;
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namespace detail { class RegExpCode; }
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enum RegExpFlag
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{
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IgnoreCaseFlag = 0x01,
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GlobalFlag = 0x02,
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MultilineFlag = 0x04,
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StickyFlag = 0x08,
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NoFlags = 0x00,
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AllFlags = 0x0f
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};
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enum RegExpExecType
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{
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RegExpExec,
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RegExpTest
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};
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class ExecuteArgsGuard;
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class InvokeFrameGuard;
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class InvokeArgsGuard;
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class StringBuffer;
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class FrameRegs;
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class StackFrame;
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class StackSegment;
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class StackSpace;
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class ContextStack;
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class FrameRegsIter;
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class CallReceiver;
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class CallArgs;
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struct BytecodeEmitter;
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struct Definition;
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struct FunctionBox;
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struct ObjectBox;
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struct ParseNode;
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struct Parser;
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class TokenStream;
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struct Token;
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struct TokenPos;
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struct TokenPtr;
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struct TreeContext;
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class UpvarCookie;
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class Proxy;
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class ProxyHandler;
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class Wrapper;
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class CrossCompartmentWrapper;
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class TempAllocPolicy;
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class RuntimeAllocPolicy;
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class GlobalObject;
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template <typename K,
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typename V,
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size_t InlineElems>
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class InlineMap;
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class LifoAlloc;
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class BaseShape;
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class UnownedBaseShape;
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struct Shape;
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struct EmptyShape;
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class ShapeKindArray;
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class Bindings;
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struct StackBaseShape;
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struct StackShape;
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class MultiDeclRange;
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class ParseMapPool;
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class DefnOrHeader;
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typedef InlineMap<JSAtom *, Definition *, 24> AtomDefnMap;
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typedef InlineMap<JSAtom *, jsatomid, 24> AtomIndexMap;
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typedef InlineMap<JSAtom *, DefnOrHeader, 24> AtomDOHMap;
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typedef Vector<UpvarCookie, 8> UpvarCookies;
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class Breakpoint;
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class BreakpointSite;
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class Debugger;
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class WatchpointMap;
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/*
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* Env is the type of what ES5 calls "lexical environments" (runtime
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* activations of lexical scopes). This is currently just JSObject, and is
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* implemented by Call, Block, With, and DeclEnv objects, among others--but
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* environments and objects are really two different concepts.
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*/
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typedef JSObject Env;
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typedef JSNative Native;
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typedef JSPropertyOp PropertyOp;
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typedef JSStrictPropertyOp StrictPropertyOp;
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typedef JSPropertyDescriptor PropertyDescriptor;
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namespace analyze {
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struct LifetimeVariable;
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class LoopAnalysis;
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class ScriptAnalysis;
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class SlotValue;
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class SSAValue;
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class SSAUseChain;
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} /* namespace analyze */
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namespace types {
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class TypeSet;
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struct TypeCallsite;
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struct TypeObject;
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struct TypeCompartment;
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} /* namespace types */
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typedef JS::Handle<Shape*> HandleShape;
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typedef JS::Handle<BaseShape*> HandleBaseShape;
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typedef JS::Handle<types::TypeObject*> HandleTypeObject;
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typedef JS::Handle<JSAtom*> HandleAtom;
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typedef JS::Handle<PropertyName*> HandlePropertyName;
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typedef JS::Root<Shape*> RootShape;
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typedef JS::Root<BaseShape*> RootBaseShape;
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typedef JS::Root<types::TypeObject*> RootTypeObject;
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typedef JS::Root<JSAtom*> RootAtom;
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typedef JS::Root<PropertyName*> RootPropertyName;
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typedef JS::RootedVar<Shape*> RootedVarShape;
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typedef JS::RootedVar<BaseShape*> RootedVarBaseShape;
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typedef JS::RootedVar<types::TypeObject*> RootedVarTypeObject;
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typedef JS::RootedVar<JSAtom*> RootedVarAtom;
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typedef JS::RootedVar<PropertyName*> RootedVarPropertyName;
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enum XDRMode {
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XDR_ENCODE,
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XDR_DECODE
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};
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template <XDRMode mode>
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class XDRState;
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class FreeOp;
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} /* namespace js */
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namespace JSC {
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class ExecutableAllocator;
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} /* namespace JSC */
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namespace WTF {
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class BumpPointerAllocator;
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} /* namespace WTF */
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} /* export "C++" */
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#else
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typedef struct JSAtom JSAtom;
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#endif /* __cplusplus */
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/* "Friend" types used by jscntxt.h and jsdbgapi.h. */
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typedef enum JSTrapStatus {
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JSTRAP_ERROR,
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JSTRAP_CONTINUE,
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JSTRAP_RETURN,
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JSTRAP_THROW,
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JSTRAP_LIMIT
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} JSTrapStatus;
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typedef JSTrapStatus
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(* JSTrapHandler)(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval,
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jsval closure);
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typedef JSTrapStatus
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(* JSInterruptHook)(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval,
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void *closure);
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typedef JSTrapStatus
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(* JSDebuggerHandler)(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval,
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void *closure);
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typedef JSTrapStatus
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(* JSThrowHook)(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval,
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void *closure);
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typedef JSBool
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(* JSWatchPointHandler)(JSContext *cx, JSObject *obj, jsid id, jsval old,
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jsval *newp, void *closure);
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/* called just after script creation */
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typedef void
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(* JSNewScriptHook)(JSContext *cx,
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const char *filename, /* URL of script */
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unsigned lineno, /* first line */
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JSScript *script,
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JSFunction *fun,
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void *callerdata);
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/* called just before script destruction */
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typedef void
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(* JSDestroyScriptHook)(JSFreeOp *fop,
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JSScript *script,
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void *callerdata);
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typedef void
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(* JSSourceHandler)(const char *filename, unsigned lineno, const jschar *str,
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size_t length, void **listenerTSData, void *closure);
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/*
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* This hook captures high level script execution and function calls (JS or
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* native). It is used by JS_SetExecuteHook to hook top level scripts and by
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* JS_SetCallHook to hook function calls. It will get called twice per script
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* or function call: just before execution begins and just after it finishes.
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* In both cases the 'current' frame is that of the executing code.
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*
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* The 'before' param is JS_TRUE for the hook invocation before the execution
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* and JS_FALSE for the invocation after the code has run.
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*
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* The 'ok' param is significant only on the post execution invocation to
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* signify whether or not the code completed 'normally'.
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*
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* The 'closure' param is as passed to JS_SetExecuteHook or JS_SetCallHook
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* for the 'before'invocation, but is whatever value is returned from that
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* invocation for the 'after' invocation. Thus, the hook implementor *could*
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* allocate a structure in the 'before' invocation and return a pointer to that
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* structure. The pointer would then be handed to the hook for the 'after'
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* invocation. Alternately, the 'before' could just return the same value as
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* in 'closure' to cause the 'after' invocation to be called with the same
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* 'closure' value as the 'before'.
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*
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* Returning NULL in the 'before' hook will cause the 'after' hook *not* to
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* be called.
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*/
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typedef void *
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(* JSInterpreterHook)(JSContext *cx, JSStackFrame *fp, JSBool before,
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JSBool *ok, void *closure);
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typedef JSBool
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(* JSDebugErrorHook)(JSContext *cx, const char *message, JSErrorReport *report,
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void *closure);
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typedef struct JSDebugHooks {
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JSInterruptHook interruptHook;
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void *interruptHookData;
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JSNewScriptHook newScriptHook;
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void *newScriptHookData;
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JSDestroyScriptHook destroyScriptHook;
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void *destroyScriptHookData;
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JSDebuggerHandler debuggerHandler;
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void *debuggerHandlerData;
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JSSourceHandler sourceHandler;
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void *sourceHandlerData;
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JSInterpreterHook executeHook;
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void *executeHookData;
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JSInterpreterHook callHook;
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void *callHookData;
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JSThrowHook throwHook;
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void *throwHookData;
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JSDebugErrorHook debugErrorHook;
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void *debugErrorHookData;
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} JSDebugHooks;
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/* js::ObjectOps function pointer typedefs. */
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/*
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* Look for id in obj and its prototype chain, returning false on error or
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* exception, true on success. On success, return null in *propp if id was
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* not found. If id was found, return the first object searching from obj
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* along its prototype chain in which id names a direct property in *objp, and
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* return a non-null, opaque property pointer in *propp.
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*
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* If JSLookupPropOp succeeds and returns with *propp non-null, that pointer
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* may be passed as the prop parameter to a JSAttributesOp, as a short-cut
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* that bypasses id re-lookup.
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*/
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typedef JSBool
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(* JSLookupPropOp)(JSContext *cx, JSObject *obj, jsid id, JSObject **objp,
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JSProperty **propp);
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/*
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* Get or set attributes of the property obj[id]. Return false on error or
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* exception, true with current attributes in *attrsp.
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*/
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typedef JSBool
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(* JSAttributesOp)(JSContext *cx, JSObject *obj, jsid id, unsigned *attrsp);
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/*
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* A generic type for functions mapping an object to another object, or null
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* if an error or exception was thrown on cx.
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*/
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typedef JSObject *
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(* JSObjectOp)(JSContext *cx, JSObject *obj);
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/*
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* Hook that creates an iterator object for a given object. Returns the
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* iterator object or null if an error or exception was thrown on cx.
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*/
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typedef JSObject *
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(* JSIteratorOp)(JSContext *cx, JSObject *obj, JSBool keysonly);
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/*
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* The following determines whether JS_EncodeCharacters and JS_DecodeBytes
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* treat char[] as utf-8 or simply as bytes that need to be inflated/deflated.
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*/
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#ifdef JS_C_STRINGS_ARE_UTF8
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# define js_CStringsAreUTF8 JS_TRUE
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#else
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extern JSBool js_CStringsAreUTF8;
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#endif
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JS_END_EXTERN_C
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#endif /* jsprvtd_h___ */
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