axmol/samples/HelloCpp/proj.blackberry/main.cpp

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#include "../Classes/AppDelegate.h"
#include "cocos2d.h"
USING_NS_CC;
int main(int argc, char **argv)
{
// create the application instance
AppDelegate app;
int width, height;
const char *width_str, *height_str;
width_str = getenv("WIDTH");
height_str = getenv("HEIGHT");
if (width_str && height_str)
{
width = atoi(width_str);
height = atoi(height_str);
}
else
{
width = 1024;
height = 600;
}
CCApplication::sharedApplication()->setResourceRootPath("app/native/Resources/");
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CCEGLView* eglView = CCEGLView::sharedOpenGLView();
eglView->setFrameSize(width, height);
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return CCApplication::sharedApplication()->run();
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}