2010-08-02 10:58:00 +08:00
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/****************************************************************************
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2011-03-19 14:45:51 +08:00
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Copyright (c) 2008-2010 Ricardo Quesada
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2014-01-07 11:25:07 +08:00
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Copyright (c) 2010-2012 cocos2d-x.org
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2011-07-05 10:47:25 +08:00
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Copyright (c) 2011 Zynga Inc.
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2018-01-29 16:25:32 +08:00
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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2020-09-01 13:24:45 +08:00
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Copyright (c) 2020 c4games.com
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2010-08-02 10:58:00 +08:00
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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2014-05-17 05:36:00 +08:00
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#include "renderer/CCTextureCache.h"
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2013-06-21 15:29:21 +08:00
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#include <errno.h>
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#include <stack>
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#include <cctype>
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#include <list>
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2014-05-17 05:36:00 +08:00
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#include "renderer/CCTexture2D.h"
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2014-04-30 08:37:36 +08:00
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#include "base/ccMacros.h"
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2016-06-15 15:01:26 +08:00
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#include "base/ccUTF8.h"
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2014-04-30 08:37:36 +08:00
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#include "base/CCDirector.h"
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#include "base/CCScheduler.h"
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2014-05-17 05:36:00 +08:00
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#include "platform/CCFileUtils.h"
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#include "base/ccUtils.h"
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2015-05-21 16:04:37 +08:00
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#include "base/CCNinePatchImageParser.h"
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metal support for cocos2d-x (#19305)
* remove deprecated files
* remove some deprecated codes
* remove more deprecated codes
* remove ui deprecated codes
* remove more deprecated codes
* remove deprecated codes in ccmenuitem
* remove more deprecated codes in ui
* remove more deprecated codes in ui
* remove more deprecated codes in ui
* remove more deprecated codes
* remove more deprecated codes
* remove more deprecated codes
* remove vr related codes and ignore some modules
* remove allocator
* remove some config
* 【Feature】add back-end project file
* [Feature] add back-end file
* add pipeline descriptor and shader cache
* [Feature] support sprite for backend
* [Feature] remove unneeded code
* [Feature] according to es2.0 spec, you must use clamp-to-edge as texture wrap mode, and no mipmapping for non-power-of-two texture
* [Feature] set texture wrap mode to clamp-to-edge, and no mipmapping for non-power-of-two texture
* [Feature] remove macro define to .cpp file
* [Feature] add log info
* [Feature] add PipelineDescriptor for TriangleCommand
* [Feature] add PipelineDescriptor object as member of TriangleCommand
* [Feature] add getPipelineDescriptor method
* add renderbackend
* complete pipeline descriptor
* [Feature] add viewport in RenderCommand
* set viewport when rendrering
* [Feature] occur error when using RendererBackend, to be fixed.
* a workaround to fix black screen on macOS 10.14 (#19090)
* add rendererbackend init function
* fix typo
* [Feature] modify testFile
* [BugFix] modify shader path
* [Feature] set default viewport
* fix projection
* [Feature] modify log info
* [BugFix] change viewport data type to int
* [BugFix] add BindGroup to PipelienDescriptor
* [BugFix] change a_position to vec3 in sprite.vert
* [BugFix] set vertexLayout according to V3F_C4B_T2F structure
* [Feature] revert a_position to vec4
* [Feature] renderer should not use gl codes directly
* [Feature] it's better not use default value parameter
* fix depth test setting
* rendererbackend -> renderer
* clear color and depth at begin
* add metal backend
* metal support normalized attribute
* simplify codes
* update external
* add render pass desctriptor in pipeline descriptor
* fix warnings
* fix crash and memeory leak
* refactor Texture2D
* put pipeline descriptor into render command
* simplify codes
* [Feature] update Sprite
* fix crash when closing app
* [Feature] update SpriteBatchNode and TextureAtlas
* support render texture(not finish)
* [Feature] remove unused code
* make tests work on mac
* fix download-deps path error
* make tests work on iOS
* [Feature] support ttf under normal label effect
* refactor triangle command processing
* let renderer handle more common commands
* refactor backend
* make render texture work
* [Feature] refactor backend for GL
* [Feature]Renaming to make it easy to understand
* [Feature] change warp mode to CLAMP_TO_EDGE
* fix ghost
* simplify visit render queue logic
* support progress timer without rial mode
* support partcile system
* Feature/update label (#149)
* [BugFix] fix compile error
* [Feature] support outline effect in ios
* [Feature] add shader file
* [BugFix] fix begin and end RenderPass
* [Feature] update CustomCommand
* [Feature] revert project.pbxproj
* [Feature] simplify codes
* [BugFix] pack AI88 to RGBA8888 only when outline enable
* [Feature] support shadow effect in Label
* [Feature] support BMFont
* [Feature] support glow effect
* [Feature] simplify shader files
* LabelAtlas work
* handle blend function correctly
* support tile map
* don't share buffer in metal
* alloc buffer size as needed
* support more tilemap
* Merge branch 'minggo/metal-support' into feature/updateLabel
* minggo/metal-support:
support tile map
handle blend function correctly
LabelAtlas work
Feature/update label (#149)
support partcile system
# Conflicts:
# cocos/2d/CCLabel.cpp
# cocos/2d/CCSprite.cpp
# cocos/2d/CCSpriteBatchNode.cpp
# cocos/renderer/CCQuadCommand.cpp
# cocos/renderer/CCQuadCommand.h
* render texture work without saving file
* use global viewport
* grid3d works
* remove grabber
* tiled3d works
* [BugFix] fix label bug
* [Feature] add updateSubData for buffer
* [Feature] remove setVertexCount
* support depth test
* add callback command
* [Feature] add UITest
* [Feature] update UITest
* [Feature] remove unneeded codes
* fix custom command issue
* fix layer color blend issue
* [BugFix] fix iOS compile error
* [Feature] remove unneeded codes
* [Feature] fix updateVertexBuffer
* layerradial works
* add draw test back
* fix batch issue
* fix compiling error
* [BugFix] support ETC1
* [BugFix] get the correct pipelineDescriptor
* [BugFix] skip draw when backendTexture nullptr
* clipping node support
* [Feature] add shader files
* fix stencil issue in metal
* [Feature] update UILayoutTest
* [BugFix] skip drawing when vertexCount is zero
* refactor renderer
* add set global z order for stencil manager commands
* fix warnings caused by type
* remove viewport in render command
* [Feature] fix warnings caused by type
* [BugFix] clear vertexCount and indexCount for CustomComand when needed
* [Feature] update clear for CustomCommand
* ios use metal
* fix viewport issue
* fix LayerColorGradient crash
* [cmake] transport to android and windows (#160)
* save point 1
* compile on windows
* run on android
* revert useless change
* android set CC_ENABLE_CACHE_TEXTURE_DATA to 1
* add initGlew
* fix android crash
* add TODO new-renderer
* review update
* revert onGLFWWindowPosCallback
* fix android compiling error
* Impl progress radial (#162)
* progresstimer add radial impl
* default drawType to element
* dec invoke times of createVertexBuffer (#163)
* support depth/stencil format for gl backend
* simplify progress timer codes
* support motionstreak, effect is wrong
* fix motionstreak issue
* [Feature] update Scissor Test (#161)
* [Feature] update Scissor Test
* [Feature] update ScissorTest
* [Feature] rename function
* [Feature] get constant reference if needed
* [Feature] show render status (#164)
* improve performance
* fix depth state
* fill error that triangle vertex/index number bigger than buffer
* fix compiline error in release mode
* fix buffer conflict between CPU and GPU on iOS/macOS
* Renderer refactor (#165)
* use one vertes/index buffer with opengl
* fix error on windows
* custom command support index format config
* CCLayer: compact vertex data structure
* update comment
* fix doc
* support fast tilemap
* pass index format instead
* fix some wrong effect
* fix render texture error
* fix texture per-element size
* fix texture format error
* BlendFunc type refactor, GLenum -> backend::BlendFactor (#167)
* BlendFunc use backend::BlendFactor as inner field
* update comments
* use int to replace GLenum
* update xcode project fiel
* rename to GLBlendConst
* add ccConstants.h
* update xcode project file
* update copyright
* remove primitive command
* remove CCPrimitive.cpp/.h
* remove deprecated files
* remove unneeded files
* remove multiple view support
* remove multiple view support
* remove the usage of frame buffer in camera
* director don't use frame buffer
* remove FrameBuffer
* remove BatchCommand
* add some api reference
* add physics2d back
* fix crash when close app on mac
* improve render texture
* fix rendertexture issue
* fix rendertexture issue
* simplify codes
* CMake support for mac & ios (#169)
* update cmake
* fix compile error
* update 3rd libs version
* remove CCThread.h/.cpp
* remove ccthread
* use audio engine to implement simple audio engine
* remove unneeded codes
* remove deprecated codes
* remove winrt macro
* remove CC_USE_WIC
* set partcile blend function in more elegant way
* remove unneeded codes
* remove unneeded codes
* cmake works on windows
* update project setting
* improve performance
* GLFloat -> float
* sync v3 cmake improvements into metal-support (#172)
* pick: modern cmake, compile definitions improvement (#19139)
* modern cmake, use target_compile_definitions partly
* simplify macro define, remove USE_*
* modern cmake, macro define
* add physics 2d macro define into ccConfig.h
* remove USE_CHIPMUNK macro in build.gradle
* remove CocosSelectModule.cmake
* shrink useless define
* simplify compile options config, re-add if necessary
* update external for tmp CI test
* un-quote target_compile_options value
* add "-g" parameter only when debug mode
* keep single build type when generator Xcode & VS projecy
* update external for tmp CI tes
* add static_cast<char>(-1), fix -Wc++11-narrowing
* simplify win32 compile define
* not modify code, only improve compile options
# Conflicts:
# .gitignore
# cmake/Modules/CocosConfigDepend.cmake
# cocos/CMakeLists.txt
# external/config.json
# tests/cpp-tests/CMakeLists.txt
* modern cmake, improve cmake_compiler_flags (#19145)
* cmake_compiler_flags
* Fix typo
* Fix typo2
* Remove chanages from Android.mk
* correct lua template cmake build (#19149)
* don't add -Wno-deprecated into jsb target
* correct lua template cmake build
* fix win32 lua template compile error
* prevent cmake in-source-build friendly (#19151)
* pick: Copy resources to "Resources/" on win32 like in linux configuration
* add "/Z7" for cpp-tests on windows
* [cmake] fix iOS xcode property setting failed (#19208)
* fix iOS xcode property setting failed
* use search_depend_libs_recursive at dlls collect
* fix typo
* [cmake] add find_host_library into iOS toolchain file (#19230)
* pick: [lua android] use luajit & template cmake update (#19239)
* increase cmake stability , remove tests/CMakeLists.txt (#19261)
* cmake win32 Precompiled header (#19273)
* Precompiled header
* Fix
* Precompiled header for cocos
* Precompiled header jscocos2d
* Fix for COCOS2D_DEBUG is always 1 on Android (#19291)
Related #19289
* little build fix, tests cpp-tests works on mac
* sync v3 build related codes into metal-support (#173)
* strict initialization for std::array
* remove proj.win32 project configs
* modern cmake, cmake_cleanup_remove_unused_variables (#19146)
* Switch travis CI to xenial (#19207)
* Switch travis CI to xenial
* Remove language: android
* Set language: cpp
* Fix java problem
* Update sdkmanager
* Fix sdkmanger
* next sdkmanager fix
* Remove xenial from android
* revert to sdk-tools-{system}-3859397
* Remove linux cmake install
* Update before-install.sh
* Update .travis.yml
* Simplify install-deps-linux.sh, tested on Ubuntu 16.04 (#19212)
* Simplify install-deps-linux.sh
* Cleanup
* pick: install ninja
* update cocos2d-console submodule
* for metal-support alpha release, we only test cpp
* add HelloCpp into project(Cocos2d-x) for tmp test
* update extenal metal-support-4
* update uniform setting
* [Feature] update BindGroup
* [Feature] empty-test
* [Feature] cpp-test
* [Feature] fix GL compiler error
* [Feature] fix GL crash
* [Feature] empty-test
* [Feature] cpp-tests
* [feature] improve frameRate
* [feature] fix opengl compile error
* [feature] fix opengl compile error
* [BugFix] fix compute maxLocation error
* [Feature] update setting unifrom
* [Feature] fix namespace
* [Feature] remove unneeded code
* [Bugfix] fix project file
* [Feature] update review
* [texture2d] impl texture format support (#175)
* texture update
* update
* update texture
* commit
* compile on windows
* ddd
* rename
* rename methods
* no crash
* save gl
* save
* save
* rename
* move out pixel format convert functions
* metal crash
* update
* update android
* support gles compressed texture format
* support more compress format
* add more conversion methods
* ss
* save
* update conversion methods
* add PVRTC format support
* reformat
* add marco linux
* fix GL marcro
* pvrtc supported only by ios 8.0+
* remove unused cmake
* revert change
* refactor Texture2D::initWithData
* fix conversion log
* refactor Texture2D::initWithData
* remove some OpenGL constants for PVRTC
* add todo
* fix typo
* AutoTest works on mac/iOS by disable part cases, sync v3 bug fix (#174)
* review cpp-tests, and fix part issues on start auto test
* sync png format fix: Node:Particle3D abnormal texture effects #19204
* fix cpp-tests SpritePolygon crash, wrong png format (#19170)
* fix wrong png convert format from sRGB to Gray
* erase plist index if all frames was erased
* test_A8.png have I8 format, fix it
* [CCSpriteCache] allow re-add plist & add testcase (#19175)
* allow re-add plist & add testcase
* remove comments/rename method/update testcase
* fix isSpriteFramesWithFileLoaded & add testcase
* remove used variable
* remove unused variable
* fix double free issues when js/lua-tests exit on iOS (#19236)
* disable part cases, AutoTest works without crash on mac
* update cocos2dx files json, to test cocos new next
* fix spritecache plist parsing issue (#19269)
* [linux] Fix FileUtils::getContents with folder (#19157)
* fix FileUtils::getContents on linux/mac
* use stat.st_mode
* simplify
* [CCFileUtils] win32 getFileSize (#19176)
* win32 getFileSize
* fix stat
* [cpp test-Android]20:FileUtils/2 change title (#19197)
* sync #19200
* sync #19231
* [android lua] improve performance of lua loader (#19234)
* [lua] improve performance of lua loader
* remove cache fix
* Revert "fix spritecache plist parsing issue (#19269)"
This reverts commit f3a85ece4307a7b90816c34489d1ed2c8fd11baf.
* remove win32 project files ref in template.json
* add metal framework lnk ref into cpp template
* test on iOS, and disable part cases
* alBufferData instead of alBufferDataStatic for small audio file on Apple (#19227)
* changes AudioCache to use alBufferData instead of alBufferDataStatic
(also makes test 19 faster to trigger openal bugs faster)
The original problem: CrashIfClientProvidedBogusAudioBufferList
https://github.com/cocos2d/cocos2d-x/issues/18948
is not happening anymore, but there's still a not very frequent issue
that makes OpenAL crash with a call stack like this.
AudioCache::readDataTask > alBufferData > CleanUpDeadBufferList
It happes more frequently when the device is "cold", which means after
half an hour of not using the device (locked).
I could not find the actual source code for iOS OpenAL, so I used the
macOS versions:
https://opensource.apple.com/source/OpenAL/OpenAL-48.7/Source/OpenAL/oalImp.cpp.auto.html
They seem to use CAGuard.h to make sure the dead buffer list
has no threading issues. I'm worried because the CAGuard code I found
has macos and win32 define but no iOS, so I'm not sure. I guess the
iOS version is different and has the guard.
I could not find a place in the code that's unprotected by the locks
except the InitializeBufferMap() which should not be called more than
once from cocos, and there's a workaround in AudioEngine-impl for it.
I reduced the occurence of the CleanUpDeadBufferList crash by moving
the guard in ~AudioCache to cover the alDeleteBuffers call.
* remove hack method "setTimeout" on audio
* AutoTest works on iOS
* support set ios deployment target for root project
* enable all texture2d cases, since Jiang have fixed
* add CCTextureUtils to xcode project file (#176)
* add leak cases for SpriteFrameCache (#177)
* re-add SpriteFrameCache cases
* update template file json
* Update SpriteFrameCacheTest.cpp
* fix compiling error
2019-01-18 15:08:25 +08:00
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#include "renderer/backend/Device.h"
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//#include "renderer/backend/StringUtils.h"
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2010-07-16 14:15:06 +08:00
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2013-06-13 05:46:32 +08:00
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2012-03-20 15:04:53 +08:00
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using namespace std;
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NS_CC_BEGIN
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2010-07-16 14:15:06 +08:00
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2016-07-25 17:31:54 +08:00
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std::string TextureCache::s_etc1AlphaFileSuffix = "@alpha";
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2013-06-20 14:13:12 +08:00
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// implementation TextureCache
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2010-07-16 14:15:06 +08:00
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2016-07-25 17:31:54 +08:00
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void TextureCache::setETC1AlphaFileSuffix(const std::string& suffix)
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{
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s_etc1AlphaFileSuffix = suffix;
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}
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2017-02-04 18:00:21 +08:00
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std::string TextureCache::getETC1AlphaFileSuffix()
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{
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return s_etc1AlphaFileSuffix;
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}
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2013-06-20 14:13:12 +08:00
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TextureCache::TextureCache()
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2013-06-26 14:48:19 +08:00
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: _loadingThread(nullptr)
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2013-06-21 15:29:21 +08:00
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, _needQuit(false)
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, _asyncRefCount(0)
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2010-07-16 14:15:06 +08:00
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{
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}
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2013-06-20 14:13:12 +08:00
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TextureCache::~TextureCache()
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2010-07-16 14:15:06 +08:00
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{
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2013-08-22 11:12:09 +08:00
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CCLOGINFO("deallocing TextureCache: %p", this);
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2013-04-27 00:55:36 +08:00
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2016-10-27 15:10:24 +08:00
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for (auto& texture : _textures)
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texture.second->release();
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2013-06-21 15:29:21 +08:00
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2013-06-26 14:48:19 +08:00
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CC_SAFE_DELETE(_loadingThread);
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2010-07-16 14:15:06 +08:00
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}
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2013-12-13 06:38:12 +08:00
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std::string TextureCache::getDescription() const
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2010-07-16 14:15:06 +08:00
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{
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2014-01-05 11:59:32 +08:00
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return StringUtils::format("<TextureCache | Number of textures = %d>", static_cast<int>(_textures.size()));
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2012-04-27 18:47:49 +08:00
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}
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2015-07-08 15:13:48 +08:00
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struct TextureCache::AsyncStruct
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{
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public:
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2017-02-04 09:38:54 +08:00
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AsyncStruct
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( const std::string& fn,const std::function<void(Texture2D*)>& f,
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const std::string& key )
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: filename(fn), callback(f),callbackKey( key ),
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pixelFormat(Texture2D::getDefaultAlphaPixelFormat()),
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loadSuccess(false)
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{}
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2016-07-25 17:31:54 +08:00
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2015-07-08 15:13:48 +08:00
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std::string filename;
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std::function<void(Texture2D*)> callback;
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2017-02-04 09:38:54 +08:00
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std::string callbackKey;
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2015-07-08 15:13:48 +08:00
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Image image;
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2016-07-25 17:31:54 +08:00
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Image imageAlpha;
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2019-06-03 09:39:51 +08:00
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backend::PixelFormat pixelFormat;
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2015-07-08 15:13:48 +08:00
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bool loadSuccess;
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};
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/**
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The addImageAsync logic follow the steps:
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- find the image has been add or not, if not add an AsyncStruct to _requestQueue (GL thread)
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- get AsyncStruct from _requestQueue, load res and fill image data to AsyncStruct.image, then add AsyncStruct to _responseQueue (Load thread)
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- on schedule callback, get AsyncStruct from _responseQueue, convert image to texture, then delete AsyncStruct (GL thread)
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2016-07-25 17:31:54 +08:00
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2015-07-08 15:13:48 +08:00
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the Critical Area include these members:
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- _requestQueue: locked by _requestMutex
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- _responseQueue: locked by _responseMutex
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2016-07-25 17:31:54 +08:00
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2015-07-08 15:13:48 +08:00
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the object's life time:
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- AsyncStruct: construct and destruct in GL thread
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- image data: new in Load thread, delete in GL thread(by Image instance)
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2016-07-25 17:31:54 +08:00
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2015-07-08 15:13:48 +08:00
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Note:
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|
|
- all AsyncStruct referenced in _asyncStructQueue, for unbind function use.
|
2016-07-25 17:31:54 +08:00
|
|
|
|
2015-07-08 15:13:48 +08:00
|
|
|
How to deal add image many times?
|
|
|
|
- At first, this situation is abnormal, we only ensure the logic is correct.
|
|
|
|
- If the image has been loaded, the after load image call will return immediately.
|
2015-09-22 16:08:23 +08:00
|
|
|
- If the image request is in queue already, there will be more than one request in queue,
|
|
|
|
- In addImageAsyncCallback, will deduplicate the request to ensure only create one texture.
|
2016-07-25 17:31:54 +08:00
|
|
|
|
2015-07-08 15:13:48 +08:00
|
|
|
Does process all response in addImageAsyncCallback consume more time?
|
2017-02-04 09:38:54 +08:00
|
|
|
- Convert image to texture faster than load image from disk, so this isn't a
|
|
|
|
problem.
|
|
|
|
|
|
|
|
Call unbindImageAsync(path) to prevent the call to the callback when the
|
|
|
|
texture is loaded.
|
2015-07-08 15:13:48 +08:00
|
|
|
*/
|
2014-04-14 10:01:17 +08:00
|
|
|
void TextureCache::addImageAsync(const std::string &path, const std::function<void(Texture2D*)>& callback)
|
2017-02-04 09:38:54 +08:00
|
|
|
{
|
|
|
|
addImageAsync( path, callback, path );
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
The addImageAsync logic follow the steps:
|
|
|
|
- find the image has been add or not, if not add an AsyncStruct to _requestQueue (GL thread)
|
|
|
|
- get AsyncStruct from _requestQueue, load res and fill image data to AsyncStruct.image, then add AsyncStruct to _responseQueue (Load thread)
|
|
|
|
- on schedule callback, get AsyncStruct from _responseQueue, convert image to texture, then delete AsyncStruct (GL thread)
|
|
|
|
|
|
|
|
the Critical Area include these members:
|
|
|
|
- _requestQueue: locked by _requestMutex
|
|
|
|
- _responseQueue: locked by _responseMutex
|
|
|
|
|
|
|
|
the object's life time:
|
|
|
|
- AsyncStruct: construct and destruct in GL thread
|
|
|
|
- image data: new in Load thread, delete in GL thread(by Image instance)
|
|
|
|
|
|
|
|
Note:
|
|
|
|
- all AsyncStruct referenced in _asyncStructQueue, for unbind function use.
|
|
|
|
|
|
|
|
How to deal add image many times?
|
|
|
|
- At first, this situation is abnormal, we only ensure the logic is correct.
|
|
|
|
- If the image has been loaded, the after load image call will return immediately.
|
|
|
|
- If the image request is in queue already, there will be more than one request in queue,
|
|
|
|
- In addImageAsyncCallback, will deduplicate the request to ensure only create one texture.
|
|
|
|
|
|
|
|
Does process all response in addImageAsyncCallback consume more time?
|
|
|
|
- Convert image to texture faster than load image from disk, so this isn't a
|
|
|
|
problem.
|
|
|
|
|
|
|
|
The callbackKey allows to unbind the callback in cases where the loading of
|
|
|
|
path is requested by several sources simultaneously. Each source can then
|
|
|
|
unbind the callback independently as needed whilst a call to
|
|
|
|
unbindImageAsync(path) would be ambiguous.
|
|
|
|
*/
|
|
|
|
void TextureCache::addImageAsync(const std::string &path, const std::function<void(Texture2D*)>& callback, const std::string& callbackKey)
|
2010-07-16 14:15:06 +08:00
|
|
|
{
|
2013-12-18 17:47:20 +08:00
|
|
|
Texture2D *texture = nullptr;
|
2012-04-19 14:35:52 +08:00
|
|
|
|
2014-01-15 09:22:45 +08:00
|
|
|
std::string fullpath = FileUtils::getInstance()->fullPathForFilename(path);
|
2012-04-19 14:35:52 +08:00
|
|
|
|
2013-09-07 13:55:11 +08:00
|
|
|
auto it = _textures.find(fullpath);
|
2016-07-25 17:31:54 +08:00
|
|
|
if (it != _textures.end())
|
2013-09-07 13:55:11 +08:00
|
|
|
texture = it->second;
|
2012-04-19 14:35:52 +08:00
|
|
|
|
2014-01-02 17:23:00 +08:00
|
|
|
if (texture != nullptr)
|
2012-04-19 14:35:52 +08:00
|
|
|
{
|
2015-06-16 14:36:04 +08:00
|
|
|
if (callback) callback(texture);
|
2012-04-19 14:35:52 +08:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2015-06-16 14:31:52 +08:00
|
|
|
// check if file exists
|
2016-07-25 17:31:54 +08:00
|
|
|
if (fullpath.empty() || !FileUtils::getInstance()->isFileExist(fullpath)) {
|
2015-06-16 14:36:04 +08:00
|
|
|
if (callback) callback(nullptr);
|
2015-06-16 14:31:52 +08:00
|
|
|
return;
|
|
|
|
}
|
2015-06-09 08:14:15 +08:00
|
|
|
|
2012-04-19 14:35:52 +08:00
|
|
|
// lazy init
|
2015-07-08 15:13:48 +08:00
|
|
|
if (_loadingThread == nullptr)
|
|
|
|
{
|
2013-06-21 15:49:45 +08:00
|
|
|
// create a new thread to load images
|
2013-06-21 15:29:21 +08:00
|
|
|
_needQuit = false;
|
2017-10-16 13:58:29 +08:00
|
|
|
_loadingThread = new (std::nothrow) std::thread(&TextureCache::loadImage, this);
|
2012-05-28 02:41:12 +08:00
|
|
|
}
|
|
|
|
|
2013-06-21 15:29:21 +08:00
|
|
|
if (0 == _asyncRefCount)
|
2012-05-30 14:24:59 +08:00
|
|
|
{
|
2014-10-04 00:38:36 +08:00
|
|
|
Director::getInstance()->getScheduler()->schedule(CC_SCHEDULE_SELECTOR(TextureCache::addImageAsyncCallBack), this, 0, false);
|
2012-05-30 14:24:59 +08:00
|
|
|
}
|
|
|
|
|
2013-06-21 15:29:21 +08:00
|
|
|
++_asyncRefCount;
|
2012-05-30 14:24:59 +08:00
|
|
|
|
2012-04-19 14:35:52 +08:00
|
|
|
// generate async struct
|
2017-02-04 09:38:54 +08:00
|
|
|
AsyncStruct *data =
|
|
|
|
new (std::nothrow) AsyncStruct(fullpath, callback, callbackKey);
|
|
|
|
|
2012-04-19 14:35:52 +08:00
|
|
|
// add async struct into queue
|
2015-07-08 15:13:48 +08:00
|
|
|
_asyncStructQueue.push_back(data);
|
2017-10-16 13:58:29 +08:00
|
|
|
std::unique_lock<std::mutex> ul(_requestMutex);
|
2015-07-08 15:13:48 +08:00
|
|
|
_requestQueue.push_back(data);
|
2013-06-21 15:43:17 +08:00
|
|
|
_sleepCondition.notify_one();
|
2013-06-21 15:29:21 +08:00
|
|
|
}
|
|
|
|
|
2017-02-04 09:38:54 +08:00
|
|
|
void TextureCache::unbindImageAsync(const std::string& callbackKey)
|
2014-05-23 17:08:22 +08:00
|
|
|
{
|
2015-07-08 15:13:48 +08:00
|
|
|
if (_asyncStructQueue.empty())
|
2015-05-25 11:47:37 +08:00
|
|
|
{
|
2015-07-08 15:13:48 +08:00
|
|
|
return;
|
2015-05-25 11:47:37 +08:00
|
|
|
}
|
2017-02-04 09:38:54 +08:00
|
|
|
|
2016-10-27 15:10:24 +08:00
|
|
|
for (auto& asyncStruct : _asyncStructQueue)
|
2014-05-23 17:08:22 +08:00
|
|
|
{
|
2017-02-04 09:38:54 +08:00
|
|
|
if (asyncStruct->callbackKey == callbackKey)
|
2014-05-23 17:27:59 +08:00
|
|
|
{
|
2016-10-27 15:10:24 +08:00
|
|
|
asyncStruct->callback = nullptr;
|
2014-05-23 17:27:59 +08:00
|
|
|
}
|
2014-05-23 17:08:22 +08:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextureCache::unbindAllImageAsync()
|
|
|
|
{
|
2015-07-08 15:13:48 +08:00
|
|
|
if (_asyncStructQueue.empty())
|
2015-05-25 11:47:37 +08:00
|
|
|
{
|
2015-07-08 15:13:48 +08:00
|
|
|
return;
|
|
|
|
|
2015-05-25 11:47:37 +08:00
|
|
|
}
|
2016-10-27 15:10:24 +08:00
|
|
|
for (auto& asyncStruct : _asyncStructQueue)
|
2014-05-23 17:08:22 +08:00
|
|
|
{
|
2016-10-27 15:10:24 +08:00
|
|
|
asyncStruct->callback = nullptr;
|
2014-05-23 17:08:22 +08:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-06-21 15:29:21 +08:00
|
|
|
void TextureCache::loadImage()
|
|
|
|
{
|
2013-09-07 06:33:28 +08:00
|
|
|
AsyncStruct *asyncStruct = nullptr;
|
2015-07-08 15:13:48 +08:00
|
|
|
while (!_needQuit)
|
2013-06-21 15:29:21 +08:00
|
|
|
{
|
2017-10-16 13:58:29 +08:00
|
|
|
std::unique_lock<std::mutex> ul(_requestMutex);
|
2015-07-08 15:13:48 +08:00
|
|
|
// pop an AsyncStruct from request queue
|
2016-07-25 17:31:54 +08:00
|
|
|
if (_requestQueue.empty())
|
2013-06-21 15:29:21 +08:00
|
|
|
{
|
2015-07-08 15:13:48 +08:00
|
|
|
asyncStruct = nullptr;
|
2016-07-25 17:31:54 +08:00
|
|
|
}
|
|
|
|
else
|
2013-06-21 15:29:21 +08:00
|
|
|
{
|
2015-07-08 15:13:48 +08:00
|
|
|
asyncStruct = _requestQueue.front();
|
|
|
|
_requestQueue.pop_front();
|
|
|
|
}
|
2016-07-25 17:31:54 +08:00
|
|
|
|
2015-07-08 15:13:48 +08:00
|
|
|
if (nullptr == asyncStruct) {
|
2017-10-16 13:58:29 +08:00
|
|
|
if (_needQuit) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
_sleepCondition.wait(ul);
|
2015-07-08 15:13:48 +08:00
|
|
|
continue;
|
2013-06-21 15:29:21 +08:00
|
|
|
}
|
2017-10-16 13:58:29 +08:00
|
|
|
ul.unlock();
|
2016-07-25 17:31:54 +08:00
|
|
|
|
2015-07-08 15:13:48 +08:00
|
|
|
// load image
|
|
|
|
asyncStruct->loadSuccess = asyncStruct->image.initWithImageFileThreadSafe(asyncStruct->filename);
|
2013-06-21 15:29:21 +08:00
|
|
|
|
2016-07-25 17:31:54 +08:00
|
|
|
// ETC1 ALPHA supports.
|
2020-09-01 11:43:03 +08:00
|
|
|
if (asyncStruct->loadSuccess && asyncStruct->image.getFileType() == Image::Format::ETC1 && !s_etc1AlphaFileSuffix.empty())
|
2016-07-25 17:31:54 +08:00
|
|
|
{ // check whether alpha texture exists & load it
|
|
|
|
auto alphaFile = asyncStruct->filename + s_etc1AlphaFileSuffix;
|
|
|
|
if (FileUtils::getInstance()->isFileExist(alphaFile))
|
|
|
|
asyncStruct->imageAlpha.initWithImageFileThreadSafe(alphaFile);
|
|
|
|
}
|
2015-07-08 15:13:48 +08:00
|
|
|
// push the asyncStruct to response queue
|
|
|
|
_responseMutex.lock();
|
|
|
|
_responseQueue.push_back(asyncStruct);
|
|
|
|
_responseMutex.unlock();
|
2013-06-21 15:29:21 +08:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-11-16 09:48:37 +08:00
|
|
|
void TextureCache::addImageAsyncCallBack(float /*dt*/)
|
2010-07-16 14:15:06 +08:00
|
|
|
{
|
2015-07-08 15:13:48 +08:00
|
|
|
Texture2D *texture = nullptr;
|
|
|
|
AsyncStruct *asyncStruct = nullptr;
|
|
|
|
while (true)
|
2012-04-19 14:35:52 +08:00
|
|
|
{
|
2015-07-08 15:13:48 +08:00
|
|
|
// pop an AsyncStruct from response queue
|
|
|
|
_responseMutex.lock();
|
2016-07-25 17:31:54 +08:00
|
|
|
if (_responseQueue.empty())
|
2013-12-16 17:12:53 +08:00
|
|
|
{
|
2015-07-08 15:13:48 +08:00
|
|
|
asyncStruct = nullptr;
|
2016-07-25 17:31:54 +08:00
|
|
|
}
|
|
|
|
else
|
2015-07-08 15:13:48 +08:00
|
|
|
{
|
|
|
|
asyncStruct = _responseQueue.front();
|
|
|
|
_responseQueue.pop_front();
|
2016-07-25 17:31:54 +08:00
|
|
|
|
2015-07-08 15:13:48 +08:00
|
|
|
// the asyncStruct's sequence order in _asyncStructQueue must equal to the order in _responseQueue
|
|
|
|
CC_ASSERT(asyncStruct == _asyncStructQueue.front());
|
|
|
|
_asyncStructQueue.pop_front();
|
|
|
|
}
|
|
|
|
_responseMutex.unlock();
|
2016-07-25 17:31:54 +08:00
|
|
|
|
2015-07-08 15:13:48 +08:00
|
|
|
if (nullptr == asyncStruct) {
|
|
|
|
break;
|
|
|
|
}
|
2016-07-25 17:31:54 +08:00
|
|
|
|
2015-07-08 15:13:48 +08:00
|
|
|
// check the image has been convert to texture or not
|
|
|
|
auto it = _textures.find(asyncStruct->filename);
|
2016-07-25 17:31:54 +08:00
|
|
|
if (it != _textures.end())
|
2015-07-08 15:13:48 +08:00
|
|
|
{
|
|
|
|
texture = it->second;
|
2013-12-16 17:12:53 +08:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2015-07-08 15:13:48 +08:00
|
|
|
// convert image to texture
|
|
|
|
if (asyncStruct->loadSuccess)
|
|
|
|
{
|
|
|
|
Image* image = &(asyncStruct->image);
|
|
|
|
// generate texture in render thread
|
|
|
|
texture = new (std::nothrow) Texture2D();
|
2016-07-25 17:31:54 +08:00
|
|
|
|
2016-06-03 09:38:01 +08:00
|
|
|
texture->initWithImage(image, asyncStruct->pixelFormat);
|
2015-07-08 15:13:48 +08:00
|
|
|
//parse 9-patch info
|
|
|
|
this->parseNinePatchImage(image, texture, asyncStruct->filename);
|
|
|
|
#if CC_ENABLE_CACHE_TEXTURE_DATA
|
|
|
|
// cache the texture file name
|
|
|
|
VolatileTextureMgr::addImageTexture(texture, asyncStruct->filename);
|
|
|
|
#endif
|
|
|
|
// cache the texture. retain it, since it is added in the map
|
2016-11-08 11:50:00 +08:00
|
|
|
_textures.emplace(asyncStruct->filename, texture);
|
2015-07-08 15:13:48 +08:00
|
|
|
texture->retain();
|
2016-07-25 17:31:54 +08:00
|
|
|
|
2015-07-08 15:13:48 +08:00
|
|
|
texture->autorelease();
|
2016-07-25 17:31:54 +08:00
|
|
|
// ETC1 ALPHA supports.
|
2020-09-01 11:43:03 +08:00
|
|
|
if (asyncStruct->imageAlpha.getFileType() == Image::Format::ETC1) {
|
2019-11-22 03:36:01 +08:00
|
|
|
texture->updateWithImage(&asyncStruct->imageAlpha, Texture2D::getDefaultAlphaPixelFormat(), 1, TextureFormatEXT::ETC1_ALPHA);
|
2016-07-25 17:31:54 +08:00
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
2015-07-08 15:13:48 +08:00
|
|
|
texture = nullptr;
|
|
|
|
CCLOG("cocos2d: failed to call TextureCache::addImageAsync(%s)", asyncStruct->filename.c_str());
|
|
|
|
}
|
2013-12-16 17:12:53 +08:00
|
|
|
}
|
2016-07-25 17:31:54 +08:00
|
|
|
|
2015-07-08 15:13:48 +08:00
|
|
|
// call callback function
|
2014-05-22 12:42:52 +08:00
|
|
|
if (asyncStruct->callback)
|
|
|
|
{
|
2015-07-08 15:13:48 +08:00
|
|
|
(asyncStruct->callback)(texture);
|
2014-05-22 12:42:52 +08:00
|
|
|
}
|
2015-07-08 15:13:48 +08:00
|
|
|
|
|
|
|
// release the asyncStruct
|
2013-09-07 06:33:28 +08:00
|
|
|
delete asyncStruct;
|
2015-07-09 17:06:55 +08:00
|
|
|
--_asyncRefCount;
|
2015-07-08 15:13:48 +08:00
|
|
|
}
|
2012-05-30 14:24:59 +08:00
|
|
|
|
2015-07-08 15:13:48 +08:00
|
|
|
if (0 == _asyncRefCount)
|
|
|
|
{
|
|
|
|
Director::getInstance()->getScheduler()->unschedule(CC_SCHEDULE_SELECTOR(TextureCache::addImageAsyncCallBack), this);
|
2012-04-19 14:35:52 +08:00
|
|
|
}
|
2011-11-16 11:04:29 +08:00
|
|
|
}
|
2010-07-16 14:15:06 +08:00
|
|
|
|
2013-09-07 13:55:11 +08:00
|
|
|
Texture2D * TextureCache::addImage(const std::string &path)
|
2010-07-16 14:15:06 +08:00
|
|
|
{
|
2013-12-18 17:47:20 +08:00
|
|
|
Texture2D * texture = nullptr;
|
|
|
|
Image* image = nullptr;
|
2012-04-19 14:35:52 +08:00
|
|
|
// Split up directory and filename
|
|
|
|
// MUTEX:
|
|
|
|
// Needed since addImageAsync calls this method from a different thread
|
2010-07-16 14:15:06 +08:00
|
|
|
|
2014-01-15 09:22:45 +08:00
|
|
|
std::string fullpath = FileUtils::getInstance()->fullPathForFilename(path);
|
2020-08-18 14:29:09 +08:00
|
|
|
if (fullpath.empty())
|
2013-02-27 11:35:38 +08:00
|
|
|
{
|
2013-12-18 17:47:20 +08:00
|
|
|
return nullptr;
|
2013-02-27 11:35:38 +08:00
|
|
|
}
|
2013-09-07 13:55:11 +08:00
|
|
|
auto it = _textures.find(fullpath);
|
2016-07-25 17:31:54 +08:00
|
|
|
if (it != _textures.end())
|
2013-09-07 13:55:11 +08:00
|
|
|
texture = it->second;
|
2010-07-16 14:15:06 +08:00
|
|
|
|
2016-07-25 17:31:54 +08:00
|
|
|
if (!texture)
|
2012-04-19 14:35:52 +08:00
|
|
|
{
|
|
|
|
// all images are handled by UIImage except PVR extension that is handled by our own handler
|
2016-07-25 17:31:54 +08:00
|
|
|
do
|
2012-04-19 14:35:52 +08:00
|
|
|
{
|
2014-08-28 07:31:57 +08:00
|
|
|
image = new (std::nothrow) Image();
|
2013-12-18 17:47:20 +08:00
|
|
|
CC_BREAK_IF(nullptr == image);
|
2012-12-27 16:07:48 +08:00
|
|
|
|
2014-01-15 09:22:45 +08:00
|
|
|
bool bRet = image->initWithImageFile(fullpath);
|
2013-07-26 17:34:44 +08:00
|
|
|
CC_BREAK_IF(!bRet);
|
2013-05-18 08:09:28 +08:00
|
|
|
|
2014-08-28 07:31:57 +08:00
|
|
|
texture = new (std::nothrow) Texture2D();
|
2013-07-26 17:34:44 +08:00
|
|
|
|
2016-07-25 17:31:54 +08:00
|
|
|
if (texture && texture->initWithImage(image))
|
2013-07-26 17:34:44 +08:00
|
|
|
{
|
2012-06-06 10:06:51 +08:00
|
|
|
#if CC_ENABLE_CACHE_TEXTURE_DATA
|
2013-07-26 17:34:44 +08:00
|
|
|
// cache the texture file name
|
2013-12-25 13:57:17 +08:00
|
|
|
VolatileTextureMgr::addImageTexture(texture, fullpath);
|
2011-04-06 16:29:58 +08:00
|
|
|
#endif
|
2013-09-07 13:55:11 +08:00
|
|
|
// texture already retained, no need to re-retain it
|
2016-11-08 11:50:00 +08:00
|
|
|
_textures.emplace(fullpath, texture);
|
2016-07-25 17:31:54 +08:00
|
|
|
|
|
|
|
//-- ANDROID ETC1 ALPHA SUPPORTS.
|
|
|
|
std::string alphaFullPath = path + s_etc1AlphaFileSuffix;
|
2020-09-01 11:43:03 +08:00
|
|
|
if (image->getFileType() == Image::Format::ETC1 && !s_etc1AlphaFileSuffix.empty() && FileUtils::getInstance()->isFileExist(alphaFullPath))
|
2016-07-25 17:31:54 +08:00
|
|
|
{
|
2019-11-20 18:19:24 +08:00
|
|
|
Image imageAlpha;
|
|
|
|
if (imageAlpha.initWithImageFile(alphaFullPath))
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2019-11-22 03:36:01 +08:00
|
|
|
texture->updateWithImage(&imageAlpha, Texture2D::getDefaultAlphaPixelFormat(), 1, TextureFormatEXT::ETC1_ALPHA);
|
2016-07-25 17:31:54 +08:00
|
|
|
}
|
|
|
|
}
|
2015-05-21 16:04:37 +08:00
|
|
|
|
|
|
|
//parse 9-patch info
|
|
|
|
this->parseNinePatchImage(image, texture, path);
|
2013-07-26 17:34:44 +08:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2013-09-07 13:55:11 +08:00
|
|
|
CCLOG("cocos2d: Couldn't create texture for file:%s in TextureCache", path.c_str());
|
2015-11-30 01:09:34 +08:00
|
|
|
CC_SAFE_RELEASE(texture);
|
|
|
|
texture = nullptr;
|
2012-04-19 14:35:52 +08:00
|
|
|
}
|
|
|
|
} while (0);
|
|
|
|
}
|
|
|
|
|
2013-09-07 06:33:28 +08:00
|
|
|
CC_SAFE_RELEASE(image);
|
2012-12-27 15:42:55 +08:00
|
|
|
|
2012-04-19 14:35:52 +08:00
|
|
|
return texture;
|
2010-07-16 14:15:06 +08:00
|
|
|
}
|
|
|
|
|
2016-07-25 17:31:54 +08:00
|
|
|
void TextureCache::parseNinePatchImage(cocos2d::Image *image, cocos2d::Texture2D *texture, const std::string& path)
|
2015-05-21 16:04:37 +08:00
|
|
|
{
|
2016-07-25 17:31:54 +08:00
|
|
|
if (NinePatchImageParser::isNinePatchImage(path))
|
2015-05-21 16:04:37 +08:00
|
|
|
{
|
2016-07-25 17:31:54 +08:00
|
|
|
Rect frameRect = Rect(0, 0, image->getWidth(), image->getHeight());
|
2015-05-21 16:04:37 +08:00
|
|
|
NinePatchImageParser parser(image, frameRect, false);
|
|
|
|
texture->addSpriteFrameCapInset(nullptr, parser.parseCapInset());
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
2013-09-07 13:55:11 +08:00
|
|
|
Texture2D* TextureCache::addImage(Image *image, const std::string &key)
|
2010-08-26 14:06:41 +08:00
|
|
|
{
|
2013-12-18 17:47:20 +08:00
|
|
|
CCASSERT(image != nullptr, "TextureCache: image MUST not be nil");
|
2016-06-18 07:07:33 +08:00
|
|
|
CCASSERT(image->getData() != nullptr, "TextureCache: image MUST not be nil");
|
2012-04-19 14:35:52 +08:00
|
|
|
|
2013-12-18 17:47:20 +08:00
|
|
|
Texture2D * texture = nullptr;
|
2012-04-19 14:35:52 +08:00
|
|
|
|
2013-09-07 06:33:28 +08:00
|
|
|
do
|
2012-04-19 14:35:52 +08:00
|
|
|
{
|
2013-09-07 13:55:11 +08:00
|
|
|
auto it = _textures.find(key);
|
2016-07-25 17:31:54 +08:00
|
|
|
if (it != _textures.end()) {
|
2013-09-07 13:55:11 +08:00
|
|
|
texture = it->second;
|
2012-04-19 14:35:52 +08:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2014-08-28 07:31:57 +08:00
|
|
|
texture = new (std::nothrow) Texture2D();
|
2012-04-19 14:35:52 +08:00
|
|
|
|
2016-07-25 17:31:54 +08:00
|
|
|
if (texture)
|
2012-04-19 14:35:52 +08:00
|
|
|
{
|
2016-09-27 15:10:16 +08:00
|
|
|
if (texture->initWithImage(image))
|
|
|
|
{
|
2016-11-08 11:50:00 +08:00
|
|
|
_textures.emplace(key, texture);
|
2016-09-27 15:10:16 +08:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
CC_SAFE_RELEASE(texture);
|
|
|
|
texture = nullptr;
|
|
|
|
CCLOG("cocos2d: initWithImage failed!");
|
|
|
|
}
|
2012-04-19 14:35:52 +08:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2016-09-27 15:10:16 +08:00
|
|
|
CCLOG("cocos2d: Allocating memory for Texture2D failed!");
|
2012-04-19 14:35:52 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
} while (0);
|
2016-07-25 17:31:54 +08:00
|
|
|
|
2012-06-06 10:06:51 +08:00
|
|
|
#if CC_ENABLE_CACHE_TEXTURE_DATA
|
2013-11-08 16:47:33 +08:00
|
|
|
VolatileTextureMgr::addImage(texture, image);
|
2012-04-24 15:02:18 +08:00
|
|
|
#endif
|
2016-07-25 17:31:54 +08:00
|
|
|
|
2012-04-19 14:35:52 +08:00
|
|
|
return texture;
|
2010-08-26 14:06:41 +08:00
|
|
|
}
|
2010-07-16 14:15:06 +08:00
|
|
|
|
2014-02-26 11:44:54 +08:00
|
|
|
bool TextureCache::reloadTexture(const std::string& fileName)
|
|
|
|
{
|
|
|
|
Texture2D * texture = nullptr;
|
2014-10-20 10:43:18 +08:00
|
|
|
Image * image = nullptr;
|
2014-02-26 11:44:54 +08:00
|
|
|
|
|
|
|
std::string fullpath = FileUtils::getInstance()->fullPathForFilename(fileName);
|
2020-08-18 14:29:09 +08:00
|
|
|
if (fullpath.empty())
|
2014-02-26 11:44:54 +08:00
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
auto it = _textures.find(fullpath);
|
|
|
|
if (it != _textures.end()) {
|
|
|
|
texture = it->second;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool ret = false;
|
2016-07-25 17:31:54 +08:00
|
|
|
if (!texture) {
|
2014-02-26 11:44:54 +08:00
|
|
|
texture = this->addImage(fullpath);
|
|
|
|
ret = (texture != nullptr);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
do {
|
2014-10-20 10:43:18 +08:00
|
|
|
image = new (std::nothrow) Image();
|
2014-02-26 11:44:54 +08:00
|
|
|
CC_BREAK_IF(nullptr == image);
|
|
|
|
|
|
|
|
bool bRet = image->initWithImageFile(fullpath);
|
|
|
|
CC_BREAK_IF(!bRet);
|
2016-07-25 17:31:54 +08:00
|
|
|
|
2014-02-26 11:44:54 +08:00
|
|
|
ret = texture->initWithImage(image);
|
|
|
|
} while (0);
|
|
|
|
}
|
2016-07-25 17:31:54 +08:00
|
|
|
|
2014-10-20 10:43:18 +08:00
|
|
|
CC_SAFE_RELEASE(image);
|
2014-02-26 11:44:54 +08:00
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2010-07-16 16:28:11 +08:00
|
|
|
// TextureCache - Remove
|
2010-07-16 14:15:06 +08:00
|
|
|
|
2013-06-20 14:13:12 +08:00
|
|
|
void TextureCache::removeAllTextures()
|
2010-07-16 14:15:06 +08:00
|
|
|
{
|
2016-10-27 15:10:24 +08:00
|
|
|
for (auto& texture : _textures) {
|
|
|
|
texture.second->release();
|
2013-09-07 13:55:11 +08:00
|
|
|
}
|
|
|
|
_textures.clear();
|
2010-07-16 14:15:06 +08:00
|
|
|
}
|
|
|
|
|
2013-06-20 14:13:12 +08:00
|
|
|
void TextureCache::removeUnusedTextures()
|
2010-07-16 14:15:06 +08:00
|
|
|
{
|
2016-07-25 17:31:54 +08:00
|
|
|
for (auto it = _textures.cbegin(); it != _textures.cend(); /* nothing */) {
|
2013-09-07 13:55:11 +08:00
|
|
|
Texture2D *tex = it->second;
|
2016-07-25 17:31:54 +08:00
|
|
|
if (tex->getReferenceCount() == 1) {
|
2013-09-07 13:55:11 +08:00
|
|
|
CCLOG("cocos2d: TextureCache: removing unused texture: %s", it->first.c_str());
|
|
|
|
|
|
|
|
tex->release();
|
2016-04-02 08:19:11 +08:00
|
|
|
it = _textures.erase(it);
|
2016-07-25 17:31:54 +08:00
|
|
|
}
|
|
|
|
else {
|
2013-09-07 13:55:11 +08:00
|
|
|
++it;
|
2012-04-28 11:34:13 +08:00
|
|
|
}
|
2013-09-07 13:55:11 +08:00
|
|
|
|
2012-04-28 11:34:13 +08:00
|
|
|
}
|
2010-07-16 14:15:06 +08:00
|
|
|
}
|
|
|
|
|
2013-06-20 14:13:12 +08:00
|
|
|
void TextureCache::removeTexture(Texture2D* texture)
|
2010-07-16 14:15:06 +08:00
|
|
|
{
|
2016-07-25 17:31:54 +08:00
|
|
|
if (!texture)
|
2012-04-19 14:35:52 +08:00
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
2010-07-16 14:15:06 +08:00
|
|
|
|
2016-07-25 17:31:54 +08:00
|
|
|
for (auto it = _textures.cbegin(); it != _textures.cend(); /* nothing */) {
|
|
|
|
if (it->second == texture) {
|
2015-12-17 16:53:38 +08:00
|
|
|
it->second->release();
|
2016-04-02 08:19:11 +08:00
|
|
|
it = _textures.erase(it);
|
2013-09-07 13:55:11 +08:00
|
|
|
break;
|
2016-07-25 17:31:54 +08:00
|
|
|
}
|
|
|
|
else
|
2013-09-07 13:55:11 +08:00
|
|
|
++it;
|
|
|
|
}
|
2010-07-16 14:15:06 +08:00
|
|
|
}
|
|
|
|
|
2013-09-07 13:55:11 +08:00
|
|
|
void TextureCache::removeTextureForKey(const std::string &textureKeyName)
|
2010-07-16 14:15:06 +08:00
|
|
|
{
|
2014-01-15 09:22:45 +08:00
|
|
|
std::string key = textureKeyName;
|
|
|
|
auto it = _textures.find(key);
|
|
|
|
|
2016-07-25 17:31:54 +08:00
|
|
|
if (it == _textures.end()) {
|
2014-01-15 09:22:45 +08:00
|
|
|
key = FileUtils::getInstance()->fullPathForFilename(textureKeyName);
|
|
|
|
it = _textures.find(key);
|
|
|
|
}
|
|
|
|
|
2016-07-25 17:31:54 +08:00
|
|
|
if (it != _textures.end()) {
|
2015-12-17 16:53:38 +08:00
|
|
|
it->second->release();
|
2013-09-07 13:55:11 +08:00
|
|
|
_textures.erase(it);
|
2012-04-19 14:35:52 +08:00
|
|
|
}
|
2010-12-30 17:30:11 +08:00
|
|
|
}
|
|
|
|
|
2014-01-15 09:22:45 +08:00
|
|
|
Texture2D* TextureCache::getTextureForKey(const std::string &textureKeyName) const
|
2010-12-30 17:30:11 +08:00
|
|
|
{
|
2014-01-15 09:22:45 +08:00
|
|
|
std::string key = textureKeyName;
|
2013-09-07 13:55:11 +08:00
|
|
|
auto it = _textures.find(key);
|
2014-01-15 09:22:45 +08:00
|
|
|
|
2016-07-25 17:31:54 +08:00
|
|
|
if (it == _textures.end()) {
|
2014-01-15 09:22:45 +08:00
|
|
|
key = FileUtils::getInstance()->fullPathForFilename(textureKeyName);
|
|
|
|
it = _textures.find(key);
|
|
|
|
}
|
|
|
|
|
2016-07-25 17:31:54 +08:00
|
|
|
if (it != _textures.end())
|
2013-09-07 13:55:11 +08:00
|
|
|
return it->second;
|
2013-12-18 17:47:20 +08:00
|
|
|
return nullptr;
|
2010-07-16 14:15:06 +08:00
|
|
|
}
|
|
|
|
|
2016-02-29 15:48:07 +08:00
|
|
|
std::string TextureCache::getTextureFilePath(cocos2d::Texture2D* texture) const
|
2015-05-21 16:04:37 +08:00
|
|
|
{
|
2016-07-25 17:31:54 +08:00
|
|
|
for (auto& item : _textures)
|
2015-05-21 16:04:37 +08:00
|
|
|
{
|
2016-07-25 17:31:54 +08:00
|
|
|
if (item.second == texture)
|
2015-05-21 16:04:37 +08:00
|
|
|
{
|
|
|
|
return item.first;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return "";
|
|
|
|
}
|
|
|
|
|
2013-11-07 18:52:36 +08:00
|
|
|
void TextureCache::waitForQuit()
|
|
|
|
{
|
|
|
|
// notify sub thread to quick
|
2017-10-16 13:58:29 +08:00
|
|
|
std::unique_lock<std::mutex> ul(_requestMutex);
|
2013-11-07 18:52:36 +08:00
|
|
|
_needQuit = true;
|
|
|
|
_sleepCondition.notify_one();
|
2017-10-16 13:58:29 +08:00
|
|
|
ul.unlock();
|
2013-11-07 18:52:36 +08:00
|
|
|
if (_loadingThread) _loadingThread->join();
|
|
|
|
}
|
|
|
|
|
2014-01-15 09:22:45 +08:00
|
|
|
std::string TextureCache::getCachedTextureInfo() const
|
2011-07-19 15:14:59 +08:00
|
|
|
{
|
2014-03-15 01:09:22 +08:00
|
|
|
std::string buffer;
|
2014-01-15 09:22:45 +08:00
|
|
|
char buftmp[4096];
|
|
|
|
|
2012-04-19 14:35:52 +08:00
|
|
|
unsigned int count = 0;
|
|
|
|
unsigned int totalBytes = 0;
|
|
|
|
|
2016-10-27 15:10:24 +08:00
|
|
|
for (auto& texture : _textures) {
|
2013-09-07 13:55:11 +08:00
|
|
|
|
2016-07-25 17:31:54 +08:00
|
|
|
memset(buftmp, 0, sizeof(buftmp));
|
2014-01-15 09:22:45 +08:00
|
|
|
|
|
|
|
|
2016-10-27 15:10:24 +08:00
|
|
|
Texture2D* tex = texture.second;
|
2013-07-20 04:16:38 +08:00
|
|
|
unsigned int bpp = tex->getBitsPerPixelForFormat();
|
2011-11-25 10:48:05 +08:00
|
|
|
// Each texture takes up width * height * bytesPerPixel bytes.
|
2013-12-05 17:19:01 +08:00
|
|
|
auto bytes = tex->getPixelsWide() * tex->getPixelsHigh() * bpp / 8;
|
2012-04-19 14:35:52 +08:00
|
|
|
totalBytes += bytes;
|
|
|
|
count++;
|
2019-05-22 09:49:11 +08:00
|
|
|
snprintf(buftmp, sizeof(buftmp) - 1, "\"%s\" rc=%lu id=%p %lu x %lu @ %ld bpp => %lu KB\n",
|
2016-10-27 15:10:24 +08:00
|
|
|
texture.first.c_str(),
|
2016-07-25 17:31:54 +08:00
|
|
|
(long)tex->getReferenceCount(),
|
2019-05-22 09:49:11 +08:00
|
|
|
tex->getBackendTexture(),
|
2016-07-25 17:31:54 +08:00
|
|
|
(long)tex->getPixelsWide(),
|
|
|
|
(long)tex->getPixelsHigh(),
|
|
|
|
(long)bpp,
|
|
|
|
(long)bytes / 1024);
|
|
|
|
|
2014-03-15 01:09:22 +08:00
|
|
|
buffer += buftmp;
|
2012-04-19 14:35:52 +08:00
|
|
|
}
|
|
|
|
|
2016-07-25 17:31:54 +08:00
|
|
|
snprintf(buftmp, sizeof(buftmp) - 1, "TextureCache dumpDebugInfo: %ld textures, for %lu KB (%.2f MB)\n", (long)count, (long)totalBytes / 1024, totalBytes / (1024.0f*1024.0f));
|
2014-03-15 01:09:22 +08:00
|
|
|
buffer += buftmp;
|
2014-01-15 09:22:45 +08:00
|
|
|
|
2014-03-15 01:09:22 +08:00
|
|
|
return buffer;
|
2011-07-05 10:47:25 +08:00
|
|
|
}
|
|
|
|
|
2016-05-14 14:53:26 +08:00
|
|
|
void TextureCache::renameTextureWithKey(const std::string& srcName, const std::string& dstName)
|
2015-11-13 17:44:23 +08:00
|
|
|
{
|
|
|
|
std::string key = srcName;
|
|
|
|
auto it = _textures.find(key);
|
|
|
|
|
2016-07-25 17:31:54 +08:00
|
|
|
if (it == _textures.end()) {
|
2015-11-13 17:44:23 +08:00
|
|
|
key = FileUtils::getInstance()->fullPathForFilename(srcName);
|
|
|
|
it = _textures.find(key);
|
|
|
|
}
|
|
|
|
|
2016-07-25 17:31:54 +08:00
|
|
|
if (it != _textures.end()) {
|
2015-11-13 17:44:23 +08:00
|
|
|
std::string fullpath = FileUtils::getInstance()->fullPathForFilename(dstName);
|
|
|
|
Texture2D* tex = it->second;
|
2015-11-24 18:29:58 +08:00
|
|
|
|
2015-12-16 14:02:55 +08:00
|
|
|
Image* image = new (std::nothrow) Image();
|
2015-11-24 18:29:58 +08:00
|
|
|
if (image)
|
|
|
|
{
|
|
|
|
bool ret = image->initWithImageFile(dstName);
|
|
|
|
if (ret)
|
|
|
|
{
|
|
|
|
tex->initWithImage(image);
|
2016-11-08 11:50:00 +08:00
|
|
|
_textures.emplace(fullpath, tex);
|
2015-11-24 18:29:58 +08:00
|
|
|
_textures.erase(it);
|
|
|
|
}
|
|
|
|
CC_SAFE_DELETE(image);
|
|
|
|
}
|
2015-11-13 17:44:23 +08:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-06-06 10:06:51 +08:00
|
|
|
#if CC_ENABLE_CACHE_TEXTURE_DATA
|
2011-04-06 16:29:58 +08:00
|
|
|
|
2013-11-08 16:47:33 +08:00
|
|
|
std::list<VolatileTexture*> VolatileTextureMgr::_textures;
|
|
|
|
bool VolatileTextureMgr::_isReloading = false;
|
2011-11-25 10:48:05 +08:00
|
|
|
|
2013-06-20 14:13:12 +08:00
|
|
|
VolatileTexture::VolatileTexture(Texture2D *t)
|
2013-07-16 16:33:02 +08:00
|
|
|
: _texture(t)
|
2017-02-04 09:46:32 +08:00
|
|
|
, _uiImage(nullptr)
|
2013-06-15 14:03:30 +08:00
|
|
|
, _cashedImageType(kInvalid)
|
2013-12-18 17:47:20 +08:00
|
|
|
, _textureData(nullptr)
|
2019-06-03 09:39:51 +08:00
|
|
|
, _pixelFormat(backend::PixelFormat::RGBA8888)
|
2013-06-15 14:03:30 +08:00
|
|
|
, _fileName("")
|
2017-02-04 09:46:32 +08:00
|
|
|
, _text("")
|
2011-11-25 10:48:05 +08:00
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
VolatileTexture::~VolatileTexture()
|
|
|
|
{
|
2013-07-16 16:33:02 +08:00
|
|
|
CC_SAFE_RELEASE(_uiImage);
|
2011-11-25 10:48:05 +08:00
|
|
|
}
|
|
|
|
|
2013-12-25 13:57:17 +08:00
|
|
|
void VolatileTextureMgr::addImageTexture(Texture2D *tt, const std::string& imageFileName)
|
2011-11-25 10:48:05 +08:00
|
|
|
{
|
2013-07-16 16:33:02 +08:00
|
|
|
if (_isReloading)
|
2011-04-06 16:29:58 +08:00
|
|
|
{
|
2012-04-24 15:02:18 +08:00
|
|
|
return;
|
2011-04-06 16:29:58 +08:00
|
|
|
}
|
|
|
|
|
2012-04-24 15:02:18 +08:00
|
|
|
VolatileTexture *vt = findVolotileTexture(tt);
|
2011-11-25 10:48:05 +08:00
|
|
|
|
2013-11-08 16:47:33 +08:00
|
|
|
vt->_cashedImageType = VolatileTexture::kImageFile;
|
2013-06-15 14:03:30 +08:00
|
|
|
vt->_fileName = imageFileName;
|
|
|
|
vt->_pixelFormat = tt->getPixelFormat();
|
2011-11-25 10:48:05 +08:00
|
|
|
}
|
|
|
|
|
2013-11-08 16:47:33 +08:00
|
|
|
void VolatileTextureMgr::addImage(Texture2D *tt, Image *image)
|
2011-11-25 10:48:05 +08:00
|
|
|
{
|
2016-09-27 15:10:16 +08:00
|
|
|
if (tt == nullptr || image == nullptr)
|
|
|
|
return;
|
|
|
|
|
2012-04-24 15:02:18 +08:00
|
|
|
VolatileTexture *vt = findVolotileTexture(tt);
|
2012-05-23 11:18:04 +08:00
|
|
|
image->retain();
|
2013-07-16 16:33:02 +08:00
|
|
|
vt->_uiImage = image;
|
2013-11-08 16:47:33 +08:00
|
|
|
vt->_cashedImageType = VolatileTexture::kImage;
|
2019-04-30 09:51:45 +08:00
|
|
|
vt->_pixelFormat = tt->getPixelFormat();
|
2012-04-24 15:02:18 +08:00
|
|
|
}
|
2012-04-19 14:35:52 +08:00
|
|
|
|
2013-11-08 16:47:33 +08:00
|
|
|
VolatileTexture* VolatileTextureMgr::findVolotileTexture(Texture2D *tt)
|
2012-04-24 15:02:18 +08:00
|
|
|
{
|
2016-05-25 02:09:11 +08:00
|
|
|
VolatileTexture *vt = nullptr;
|
2016-10-27 15:10:24 +08:00
|
|
|
for (const auto& texture : _textures)
|
2012-04-19 14:35:52 +08:00
|
|
|
{
|
2016-10-27 15:10:24 +08:00
|
|
|
VolatileTexture *v = texture;
|
2013-07-16 16:33:02 +08:00
|
|
|
if (v->_texture == tt)
|
2012-04-24 15:02:18 +08:00
|
|
|
{
|
2012-04-19 14:35:52 +08:00
|
|
|
vt = v;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2016-07-25 17:31:54 +08:00
|
|
|
|
|
|
|
if (!vt)
|
2012-04-24 15:02:18 +08:00
|
|
|
{
|
2014-08-28 07:31:57 +08:00
|
|
|
vt = new (std::nothrow) VolatileTexture(tt);
|
2013-11-08 16:47:33 +08:00
|
|
|
_textures.push_back(vt);
|
2012-04-24 15:02:18 +08:00
|
|
|
}
|
2016-07-25 17:31:54 +08:00
|
|
|
|
2012-04-24 15:02:18 +08:00
|
|
|
return vt;
|
|
|
|
}
|
|
|
|
|
2019-06-03 09:39:51 +08:00
|
|
|
void VolatileTextureMgr::addDataTexture(Texture2D *tt, void* data, int dataLen, backend::PixelFormat pixelFormat, const Size& contentSize)
|
2012-04-24 15:02:18 +08:00
|
|
|
{
|
2013-07-16 16:33:02 +08:00
|
|
|
if (_isReloading)
|
2012-04-24 15:02:18 +08:00
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
VolatileTexture *vt = findVolotileTexture(tt);
|
2012-04-19 14:35:52 +08:00
|
|
|
|
2013-11-08 16:47:33 +08:00
|
|
|
vt->_cashedImageType = VolatileTexture::kImageData;
|
2013-06-15 14:03:30 +08:00
|
|
|
vt->_textureData = data;
|
2013-07-26 17:34:44 +08:00
|
|
|
vt->_dataLen = dataLen;
|
2013-06-15 14:03:30 +08:00
|
|
|
vt->_pixelFormat = pixelFormat;
|
|
|
|
vt->_textureSize = contentSize;
|
2011-11-25 10:48:05 +08:00
|
|
|
}
|
|
|
|
|
2013-11-08 16:47:33 +08:00
|
|
|
void VolatileTextureMgr::addStringTexture(Texture2D *tt, const char* text, const FontDefinition& fontDefinition)
|
2011-04-06 16:29:58 +08:00
|
|
|
{
|
2013-07-16 16:33:02 +08:00
|
|
|
if (_isReloading)
|
2011-04-06 16:29:58 +08:00
|
|
|
{
|
2012-04-24 15:02:18 +08:00
|
|
|
return;
|
2011-04-06 16:29:58 +08:00
|
|
|
}
|
|
|
|
|
2012-04-24 15:02:18 +08:00
|
|
|
VolatileTexture *vt = findVolotileTexture(tt);
|
2011-04-06 16:29:58 +08:00
|
|
|
|
2013-11-08 16:47:33 +08:00
|
|
|
vt->_cashedImageType = VolatileTexture::kString;
|
2016-07-25 17:31:54 +08:00
|
|
|
vt->_text = text;
|
2013-07-10 04:21:43 +08:00
|
|
|
vt->_fontDefinition = fontDefinition;
|
2011-04-06 16:29:58 +08:00
|
|
|
}
|
2011-11-25 10:48:05 +08:00
|
|
|
|
2016-07-25 17:31:54 +08:00
|
|
|
void VolatileTextureMgr::removeTexture(Texture2D *t)
|
2012-04-24 15:02:18 +08:00
|
|
|
{
|
2016-10-27 15:10:24 +08:00
|
|
|
for (auto& item : _textures)
|
2011-11-25 10:48:05 +08:00
|
|
|
{
|
2016-10-27 15:10:24 +08:00
|
|
|
VolatileTexture *vt = item;
|
2016-07-25 17:31:54 +08:00
|
|
|
if (vt->_texture == t)
|
2012-04-24 15:02:18 +08:00
|
|
|
{
|
2013-11-08 16:47:33 +08:00
|
|
|
_textures.remove(vt);
|
2011-11-25 10:48:05 +08:00
|
|
|
delete vt;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-11-08 16:47:33 +08:00
|
|
|
void VolatileTextureMgr::reloadAllTextures()
|
2011-07-19 15:14:59 +08:00
|
|
|
{
|
2013-07-16 16:33:02 +08:00
|
|
|
_isReloading = true;
|
2011-07-19 15:14:59 +08:00
|
|
|
CCLOG("reload all texture");
|
|
|
|
|
2016-10-27 15:10:24 +08:00
|
|
|
for (auto& texture : _textures)
|
2011-07-19 15:14:59 +08:00
|
|
|
{
|
2016-10-27 15:10:24 +08:00
|
|
|
VolatileTexture *vt = texture;
|
2011-07-19 15:14:59 +08:00
|
|
|
|
2013-06-15 14:03:30 +08:00
|
|
|
switch (vt->_cashedImageType)
|
2012-04-19 14:35:52 +08:00
|
|
|
{
|
2013-11-08 16:47:33 +08:00
|
|
|
case VolatileTexture::kImageFile:
|
2016-07-25 17:31:54 +08:00
|
|
|
{
|
2017-02-04 18:00:21 +08:00
|
|
|
reloadTexture(vt->_texture, vt->_fileName, vt->_pixelFormat);
|
2016-07-25 17:31:54 +08:00
|
|
|
|
2017-02-04 18:00:21 +08:00
|
|
|
// etc1 support check whether alpha texture exists & load it
|
2019-11-23 20:27:39 +08:00
|
|
|
Image image;
|
|
|
|
if (image.initWithImageFile(vt->_fileName + TextureCache::getETC1AlphaFileSuffix()))
|
|
|
|
{
|
|
|
|
vt->_texture->updateWithImage(&image, vt->_pixelFormat, 1, TextureFormatEXT::ETC1_ALPHA);
|
|
|
|
}
|
2016-07-25 17:31:54 +08:00
|
|
|
}
|
|
|
|
break;
|
2013-11-08 16:47:33 +08:00
|
|
|
case VolatileTexture::kImageData:
|
2016-07-25 17:31:54 +08:00
|
|
|
{
|
|
|
|
vt->_texture->initWithData(vt->_textureData,
|
|
|
|
vt->_dataLen,
|
|
|
|
vt->_pixelFormat,
|
|
|
|
vt->_textureSize.width,
|
|
|
|
vt->_textureSize.height,
|
|
|
|
vt->_textureSize);
|
|
|
|
}
|
|
|
|
break;
|
2013-11-08 16:47:33 +08:00
|
|
|
case VolatileTexture::kString:
|
2016-07-25 17:31:54 +08:00
|
|
|
{
|
|
|
|
vt->_texture->initWithString(vt->_text.c_str(), vt->_fontDefinition);
|
|
|
|
}
|
|
|
|
break;
|
2013-11-08 16:47:33 +08:00
|
|
|
case VolatileTexture::kImage:
|
2016-07-25 17:31:54 +08:00
|
|
|
{
|
2019-04-30 09:51:45 +08:00
|
|
|
vt->_texture->initWithImage(vt->_uiImage, vt->_pixelFormat);
|
2016-07-25 17:31:54 +08:00
|
|
|
}
|
|
|
|
break;
|
2012-04-19 14:35:52 +08:00
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
2011-11-25 10:48:05 +08:00
|
|
|
}
|
|
|
|
|
2013-07-16 16:33:02 +08:00
|
|
|
_isReloading = false;
|
2011-04-06 16:29:58 +08:00
|
|
|
}
|
|
|
|
|
2019-06-03 09:39:51 +08:00
|
|
|
void VolatileTextureMgr::reloadTexture(Texture2D* texture, const std::string& filename, backend::PixelFormat pixelFormat)
|
2017-02-04 18:00:21 +08:00
|
|
|
{
|
|
|
|
if (!texture)
|
|
|
|
return;
|
|
|
|
|
|
|
|
Image* image = new (std::nothrow) Image();
|
|
|
|
Data data = FileUtils::getInstance()->getDataFromFile(filename);
|
|
|
|
|
|
|
|
if (image && image->initWithImageData(data.getBytes(), data.getSize()))
|
|
|
|
texture->initWithImage(image, pixelFormat);
|
|
|
|
|
|
|
|
CC_SAFE_RELEASE(image);
|
|
|
|
}
|
|
|
|
|
2012-06-06 10:06:51 +08:00
|
|
|
#endif // CC_ENABLE_CACHE_TEXTURE_DATA
|
2011-04-06 16:29:58 +08:00
|
|
|
|
2012-03-20 15:04:53 +08:00
|
|
|
NS_CC_END
|
2010-07-16 16:28:11 +08:00
|
|
|
|