2012-04-08 14:16:29 +08:00
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#include "CCConfiguration.h"
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#include "RenderTextureTest.h"
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// Test #1 by Jason Booth (slipster216)
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// Test #3 by David Deaco (ddeaco)
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2011-02-25 11:31:49 +08:00
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static int sceneIdx = -1;
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2012-06-14 18:37:57 +08:00
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#define MAX_LAYER 4
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2011-02-25 11:31:49 +08:00
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CCLayer* createTestCase(int nIndex)
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{
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switch(nIndex)
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{
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2012-06-14 18:37:57 +08:00
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case 0: return new RenderTextureSave();
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2011-02-25 11:31:49 +08:00
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case 1: return new RenderTextureIssue937();
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2012-06-14 18:37:57 +08:00
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case 2: return new RenderTextureZbuffer();
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case 3: return new RenderTextureTestDepthStencil();
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2011-02-25 11:31:49 +08:00
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}
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return NULL;
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}
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CCLayer* nextTestCase()
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{
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sceneIdx++;
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sceneIdx = sceneIdx % MAX_LAYER;
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CCLayer* pLayer = createTestCase(sceneIdx);
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pLayer->autorelease();
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return pLayer;
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}
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CCLayer* backTestCase()
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2010-09-10 10:29:39 +08:00
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{
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2011-02-25 11:31:49 +08:00
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sceneIdx--;
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int total = MAX_LAYER;
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if( sceneIdx < 0 )
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sceneIdx += total;
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CCLayer* pLayer = createTestCase(sceneIdx);
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pLayer->autorelease();
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return pLayer;
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}
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CCLayer* restartTestCase()
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{
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CCLayer* pLayer = createTestCase(sceneIdx);
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pLayer->autorelease();
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return pLayer;
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2012-04-08 14:16:29 +08:00
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}
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2012-06-14 18:37:57 +08:00
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void RenderTextureTest::onEnter()
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2011-02-25 11:31:49 +08:00
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{
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CCLayer::onEnter();
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2012-04-19 14:35:52 +08:00
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CCSize s = CCDirector::sharedDirector()->getWinSize();
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2011-02-25 11:31:49 +08:00
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2012-06-15 10:27:52 +08:00
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CCLabelTTF* label = CCLabelTTF::create(title().c_str(), "Arial", 26);
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2011-02-25 11:31:49 +08:00
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addChild(label, 1);
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label->setPosition( ccp(s.width/2, s.height-50) );
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std::string strSubtitle = subtitle();
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if( ! strSubtitle.empty() )
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{
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2012-06-14 15:13:16 +08:00
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CCLabelTTF* l = CCLabelTTF::create(strSubtitle.c_str(), "Thonburi", 16);
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2011-02-25 11:31:49 +08:00
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addChild(l, 1);
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l->setPosition( ccp(s.width/2, s.height-80) );
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}
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2012-06-15 10:27:52 +08:00
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CCMenuItemImage *item1 = CCMenuItemImage::create("Images/b1.png", "Images/b2.png", this, menu_selector(RenderTextureTest::backCallback) );
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CCMenuItemImage *item2 = CCMenuItemImage::create("Images/r1.png","Images/r2.png", this, menu_selector(RenderTextureTest::restartCallback) );
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CCMenuItemImage *item3 = CCMenuItemImage::create("Images/f1.png", "Images/f2.png", this, menu_selector(RenderTextureTest::nextCallback) );
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2011-02-25 11:31:49 +08:00
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2012-06-14 15:13:16 +08:00
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CCMenu *menu = CCMenu::create(item1, item2, item3, NULL);
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2011-02-25 11:31:49 +08:00
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2011-03-07 17:11:57 +08:00
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menu->setPosition( CCPointZero );
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2012-10-23 17:48:50 +08:00
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item1->setPosition(ccp(VisibleRect::center().x - item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2));
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item2->setPosition(ccp(VisibleRect::center().x, VisibleRect::bottom().y+item2->getContentSize().height/2));
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item3->setPosition(ccp(VisibleRect::center().x + item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2));
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2011-02-25 11:31:49 +08:00
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addChild(menu, 1);
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2012-04-08 14:16:29 +08:00
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}
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2012-06-14 18:37:57 +08:00
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void RenderTextureTest::restartCallback(CCObject* pSender)
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2011-02-25 11:31:49 +08:00
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{
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CCScene* s = new RenderTextureScene();
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s->addChild(restartTestCase());
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CCDirector::sharedDirector()->replaceScene(s);
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s->release();
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2010-09-10 10:29:39 +08:00
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}
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2012-06-14 18:37:57 +08:00
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void RenderTextureTest::nextCallback(CCObject* pSender)
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2011-02-25 11:31:49 +08:00
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{
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CCScene* s = new RenderTextureScene();
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s->addChild( nextTestCase() );
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CCDirector::sharedDirector()->replaceScene(s);
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s->release();
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}
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2012-06-14 18:37:57 +08:00
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void RenderTextureTest::backCallback(CCObject* pSender)
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2011-02-25 11:31:49 +08:00
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{
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CCScene* s = new RenderTextureScene();
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s->addChild( backTestCase() );
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CCDirector::sharedDirector()->replaceScene(s);
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s->release();
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2012-04-08 14:16:29 +08:00
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}
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2012-06-14 18:37:57 +08:00
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std::string RenderTextureTest::title()
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2010-09-10 10:29:39 +08:00
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{
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2012-06-14 18:37:57 +08:00
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return "No title";
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2010-09-10 10:29:39 +08:00
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}
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2012-06-14 18:37:57 +08:00
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std::string RenderTextureTest::subtitle()
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2012-04-08 14:16:29 +08:00
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{
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return "";
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}
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/**
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* Impelmentation of RenderTextureSave
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*/
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RenderTextureSave::RenderTextureSave()
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{
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2012-04-19 14:35:52 +08:00
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CCSize s = CCDirector::sharedDirector()->getWinSize();
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// create a render texture, this is what we are going to draw into
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2012-06-14 15:13:16 +08:00
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m_pTarget = CCRenderTexture::create(s.width, s.height, kCCTexture2DPixelFormat_RGBA8888);
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2012-04-19 14:35:52 +08:00
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m_pTarget->retain();
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m_pTarget->setPosition(ccp(s.width / 2, s.height / 2));
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// note that the render texture is a CCNode, and contains a sprite of its texture for convience,
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// so we can just parent it to the scene like any other CCNode
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this->addChild(m_pTarget, -1);
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// create a brush image to draw into the texture with
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2012-06-14 15:13:16 +08:00
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m_pBrush = CCSprite::create("Images/fire.png");
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2012-04-19 14:35:52 +08:00
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m_pBrush->retain();
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m_pBrush->setColor(ccRED);
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m_pBrush->setOpacity(20);
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2012-06-15 15:10:40 +08:00
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this->setTouchEnabled(true);
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2012-04-19 14:35:52 +08:00
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// Save Image menu
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CCMenuItemFont::setFontSize(16);
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2012-06-14 15:13:16 +08:00
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CCMenuItem *item1 = CCMenuItemFont::create("Save Image", this, menu_selector(RenderTextureSave::saveImage));
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CCMenuItem *item2 = CCMenuItemFont::create("Clear", this, menu_selector(RenderTextureSave::clearImage));
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CCMenu *menu = CCMenu::create(item1, item2, NULL);
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2012-04-19 14:35:52 +08:00
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this->addChild(menu);
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menu->alignItemsVertically();
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2012-10-23 17:48:50 +08:00
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menu->setPosition(ccp(VisibleRect::rightTop().x - 80, VisibleRect::rightTop().y - 30));
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2012-04-08 14:16:29 +08:00
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}
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string RenderTextureSave::title()
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{
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2012-04-19 14:35:52 +08:00
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return "Touch the screen";
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2012-04-08 14:16:29 +08:00
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}
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string RenderTextureSave::subtitle()
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{
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2012-04-19 14:35:52 +08:00
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return "Press 'Save Image' to create an snapshot of the render texture";
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2012-04-08 14:16:29 +08:00
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}
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void RenderTextureSave::clearImage(cocos2d::CCObject *pSender)
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{
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2012-04-19 14:35:52 +08:00
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m_pTarget->clear(CCRANDOM_0_1(), CCRANDOM_0_1(), CCRANDOM_0_1(), CCRANDOM_0_1());
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2012-04-08 14:16:29 +08:00
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}
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void RenderTextureSave::saveImage(cocos2d::CCObject *pSender)
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{
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2012-04-19 14:35:52 +08:00
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static int counter = 0;
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2012-04-08 14:16:29 +08:00
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2012-04-19 14:35:52 +08:00
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char png[20];
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sprintf(png, "image-%d.png", counter);
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char jpg[20];
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sprintf(jpg, "image-%d.jpg", counter);
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2012-04-08 14:16:29 +08:00
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2012-04-19 14:35:52 +08:00
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m_pTarget->saveToFile(png, kCCImageFormatPNG);
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m_pTarget->saveToFile(jpg, kCCImageFormatJPEG);
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2012-04-08 14:16:29 +08:00
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2012-04-19 14:35:52 +08:00
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CCImage *pImage = m_pTarget->newCCImage();
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2012-04-08 14:16:29 +08:00
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2012-04-19 14:35:52 +08:00
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CCTexture2D *tex = CCTextureCache::sharedTextureCache()->addUIImage(pImage, png);
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2012-04-08 14:16:29 +08:00
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2012-04-19 14:35:52 +08:00
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CC_SAFE_DELETE(pImage);
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2012-04-08 14:16:29 +08:00
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2012-07-23 22:49:11 +08:00
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CCSprite *sprite = CCSprite::createWithTexture(tex);
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2012-04-08 14:16:29 +08:00
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2012-04-19 14:35:52 +08:00
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sprite->setScale(0.3f);
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addChild(sprite);
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sprite->setPosition(ccp(40, 40));
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sprite->setRotation(counter * 3);
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2012-04-08 14:16:29 +08:00
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2012-04-19 14:35:52 +08:00
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CCLOG("Image saved %s and %s", png, jpg);
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2012-04-08 14:16:29 +08:00
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2012-04-19 14:35:52 +08:00
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counter++;
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2012-04-08 14:16:29 +08:00
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}
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RenderTextureSave::~RenderTextureSave()
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{
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2012-04-19 14:35:52 +08:00
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m_pBrush->release();
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m_pTarget->release();
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CCTextureCache::sharedTextureCache()->removeUnusedTextures();
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2012-04-08 14:16:29 +08:00
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}
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void RenderTextureSave::ccTouchesMoved(CCSet* touches, CCEvent* event)
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{
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2012-04-19 14:35:52 +08:00
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CCTouch *touch = (CCTouch *)touches->anyObject();
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2012-07-31 17:41:53 +08:00
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CCPoint start = touch->getLocation();
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CCPoint end = touch->getPreviousLocation();
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2012-04-19 14:35:52 +08:00
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// begin drawing to the render texture
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m_pTarget->begin();
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// for extra points, we'll draw this smoothly from the last position and vary the sprite's
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// scale/rotation/offset
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float distance = ccpDistance(start, end);
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if (distance > 1)
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{
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int d = (int)distance;
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for (int i = 0; i < d; i++)
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{
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float difx = end.x - start.x;
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float dify = end.y - start.y;
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float delta = (float)i / distance;
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m_pBrush->setPosition(ccp(start.x + (difx * delta), start.y + (dify * delta)));
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m_pBrush->setRotation(rand() % 360);
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float r = (float)(rand() % 50 / 50.f) + 0.25f;
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m_pBrush->setScale(r);
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/*m_pBrush->setColor(ccc3(CCRANDOM_0_1() * 127 + 128, 255, 255));*/
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// Use CCRANDOM_0_1() will cause error when loading libtests.so on android, I don't know why.
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m_pBrush->setColor(ccc3(rand() % 127 + 128, 255, 255));
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// Call visit to draw the brush, don't call draw..
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m_pBrush->visit();
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}
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}
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// finish drawing and return context back to the screen
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m_pTarget->end();
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2012-04-08 14:16:29 +08:00
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}
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/**
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* Impelmentation of RenderTextureIssue937
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*/
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RenderTextureIssue937::RenderTextureIssue937()
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{
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/*
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* 1 2
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* A: A1 A2
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*
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* B: B1 B2
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*
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* A1: premulti sprite
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* A2: premulti render
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*
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* B1: non-premulti sprite
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* B2: non-premulti render
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*/
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2012-06-14 15:13:16 +08:00
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CCLayerColor *background = CCLayerColor::create(ccc4(200,200,200,255));
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2012-04-08 14:16:29 +08:00
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addChild(background);
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2012-06-14 15:13:16 +08:00
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CCSprite *spr_premulti = CCSprite::create("Images/fire.png");
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2012-04-08 14:16:29 +08:00
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spr_premulti->setPosition(ccp(16,48));
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2012-06-14 15:13:16 +08:00
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CCSprite *spr_nonpremulti = CCSprite::create("Images/fire.png");
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2012-04-08 14:16:29 +08:00
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spr_nonpremulti->setPosition(ccp(16,16));
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2012-04-19 17:01:24 +08:00
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2012-04-08 14:16:29 +08:00
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/* A2 & B2 setup */
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2012-06-14 15:13:16 +08:00
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CCRenderTexture *rend = CCRenderTexture::create(32, 64, kCCTexture2DPixelFormat_RGBA8888);
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2012-04-08 14:16:29 +08:00
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2012-04-19 14:35:52 +08:00
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if (NULL == rend)
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{
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return;
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}
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2012-04-08 14:16:29 +08:00
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// It's possible to modify the RenderTexture blending function by
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2012-04-19 14:35:52 +08:00
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// [[rend sprite] setBlendFunc:(ccBlendFunc) {GL_ONE, GL_ONE_MINUS_SRC_ALPHA}];
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2012-04-08 14:16:29 +08:00
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rend->begin();
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spr_premulti->visit();
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spr_nonpremulti->visit();
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rend->end();
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CCSize s = CCDirector::sharedDirector()->getWinSize();
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/* A1: setup */
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spr_premulti->setPosition(ccp(s.width/2-16, s.height/2+16));
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/* B1: setup */
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spr_nonpremulti->setPosition(ccp(s.width/2-16, s.height/2-16));
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rend->setPosition(ccp(s.width/2+16, s.height/2));
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addChild(spr_nonpremulti);
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addChild(spr_premulti);
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addChild(rend);
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}
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std::string RenderTextureIssue937::title()
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|
{
|
|
|
|
return "Testing issue #937";
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|
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|
}
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std::string RenderTextureIssue937::subtitle()
|
|
|
|
{
|
|
|
|
return "All images should be equal...";
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|
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|
}
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void RenderTextureScene::runThisTest()
|
|
|
|
{
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|
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|
CCLayer* pLayer = nextTestCase();
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|
addChild(pLayer);
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CCDirector::sharedDirector()->replaceScene(this);
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}
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/**
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* Impelmentation of RenderTextureZbuffer
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|
*/
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RenderTextureZbuffer::RenderTextureZbuffer()
|
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|
{
|
2012-06-15 15:10:40 +08:00
|
|
|
this->setTouchEnabled(true);
|
2012-04-19 14:35:52 +08:00
|
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|
CCSize size = CCDirector::sharedDirector()->getWinSize();
|
2012-06-14 15:13:16 +08:00
|
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CCLabelTTF *label = CCLabelTTF::create("vertexZ = 50", "Marker Felt", 64);
|
2012-04-19 14:35:52 +08:00
|
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|
label->setPosition(ccp(size.width / 2, size.height * 0.25f));
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this->addChild(label);
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|
2012-06-14 15:13:16 +08:00
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CCLabelTTF *label2 = CCLabelTTF::create("vertexZ = 0", "Marker Felt", 64);
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2012-04-19 14:35:52 +08:00
|
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label2->setPosition(ccp(size.width / 2, size.height * 0.5f));
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this->addChild(label2);
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|
2012-06-14 15:13:16 +08:00
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CCLabelTTF *label3 = CCLabelTTF::create("vertexZ = -50", "Marker Felt", 64);
|
2012-04-19 14:35:52 +08:00
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|
label3->setPosition(ccp(size.width / 2, size.height * 0.75f));
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|
this->addChild(label3);
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label->setVertexZ(50);
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|
label2->setVertexZ(0);
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|
label3->setVertexZ(-50);
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|
CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("Images/bugs/circle.plist");
|
2012-06-14 15:13:16 +08:00
|
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|
mgr = CCSpriteBatchNode::create("Images/bugs/circle.png", 9);
|
2012-04-19 14:35:52 +08:00
|
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|
this->addChild(mgr);
|
2012-06-14 15:13:16 +08:00
|
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|
sp1 = CCSprite::createWithSpriteFrameName("circle.png");
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sp2 = CCSprite::createWithSpriteFrameName("circle.png");
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|
sp3 = CCSprite::createWithSpriteFrameName("circle.png");
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sp4 = CCSprite::createWithSpriteFrameName("circle.png");
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sp5 = CCSprite::createWithSpriteFrameName("circle.png");
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sp6 = CCSprite::createWithSpriteFrameName("circle.png");
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sp7 = CCSprite::createWithSpriteFrameName("circle.png");
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sp8 = CCSprite::createWithSpriteFrameName("circle.png");
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|
sp9 = CCSprite::createWithSpriteFrameName("circle.png");
|
2012-04-19 14:35:52 +08:00
|
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mgr->addChild(sp1, 9);
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mgr->addChild(sp2, 8);
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mgr->addChild(sp3, 7);
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mgr->addChild(sp4, 6);
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mgr->addChild(sp5, 5);
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mgr->addChild(sp6, 4);
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mgr->addChild(sp7, 3);
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mgr->addChild(sp8, 2);
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|
mgr->addChild(sp9, 1);
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|
|
sp1->setVertexZ(400);
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|
sp2->setVertexZ(300);
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sp3->setVertexZ(200);
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sp4->setVertexZ(100);
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sp5->setVertexZ(0);
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sp6->setVertexZ(-100);
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sp7->setVertexZ(-200);
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|
sp8->setVertexZ(-300);
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|
sp9->setVertexZ(-400);
|
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|
|
sp9->setScale(2);
|
|
|
|
sp9->setColor(ccYELLOW);
|
2012-04-08 14:16:29 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
string RenderTextureZbuffer::title()
|
|
|
|
{
|
2012-04-19 14:35:52 +08:00
|
|
|
return "Testing Z Buffer in Render Texture";
|
2012-04-08 14:16:29 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
string RenderTextureZbuffer::subtitle()
|
|
|
|
{
|
2012-04-19 14:35:52 +08:00
|
|
|
return "Touch screen. It should be green";
|
2012-04-08 14:16:29 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
void RenderTextureZbuffer::ccTouchesBegan(cocos2d::CCSet *touches, cocos2d::CCEvent *event)
|
|
|
|
{
|
2012-04-19 14:35:52 +08:00
|
|
|
CCSetIterator iter;
|
|
|
|
CCTouch *touch;
|
|
|
|
for (iter = touches->begin(); iter != touches->end(); ++iter)
|
|
|
|
{
|
|
|
|
touch = (CCTouch *)(*iter);
|
2012-07-31 17:41:53 +08:00
|
|
|
CCPoint location = touch->getLocation();
|
2012-04-19 14:35:52 +08:00
|
|
|
|
|
|
|
sp1->setPosition(location);
|
|
|
|
sp2->setPosition(location);
|
|
|
|
sp3->setPosition(location);
|
|
|
|
sp4->setPosition(location);
|
|
|
|
sp5->setPosition(location);
|
|
|
|
sp6->setPosition(location);
|
|
|
|
sp7->setPosition(location);
|
|
|
|
sp8->setPosition(location);
|
|
|
|
sp9->setPosition(location);
|
|
|
|
}
|
2012-04-08 14:16:29 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
void RenderTextureZbuffer::ccTouchesMoved(CCSet* touches, CCEvent* event)
|
|
|
|
{
|
2012-04-19 14:35:52 +08:00
|
|
|
CCSetIterator iter;
|
|
|
|
CCTouch *touch;
|
|
|
|
for (iter = touches->begin(); iter != touches->end(); ++iter)
|
|
|
|
{
|
|
|
|
touch = (CCTouch *)(*iter);
|
2012-07-31 17:41:53 +08:00
|
|
|
CCPoint location = touch->getLocation();
|
2012-04-19 14:35:52 +08:00
|
|
|
|
|
|
|
sp1->setPosition(location);
|
|
|
|
sp2->setPosition(location);
|
|
|
|
sp3->setPosition(location);
|
|
|
|
sp4->setPosition(location);
|
|
|
|
sp5->setPosition(location);
|
|
|
|
sp6->setPosition(location);
|
|
|
|
sp7->setPosition(location);
|
|
|
|
sp8->setPosition(location);
|
|
|
|
sp9->setPosition(location);
|
|
|
|
}
|
2012-04-08 14:16:29 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
void RenderTextureZbuffer::ccTouchesEnded(CCSet* touches, CCEvent* event)
|
|
|
|
{
|
2012-04-19 14:35:52 +08:00
|
|
|
this->renderScreenShot();
|
2012-04-08 14:16:29 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
void RenderTextureZbuffer::renderScreenShot()
|
|
|
|
{
|
2012-06-14 15:13:16 +08:00
|
|
|
CCRenderTexture *texture = CCRenderTexture::create(512, 512);
|
2012-04-19 14:35:52 +08:00
|
|
|
if (NULL == texture)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
texture->setAnchorPoint(ccp(0, 0));
|
|
|
|
texture->begin();
|
2012-04-08 14:16:29 +08:00
|
|
|
|
2012-04-19 14:35:52 +08:00
|
|
|
this->visit();
|
2012-04-08 14:16:29 +08:00
|
|
|
|
2012-04-19 14:35:52 +08:00
|
|
|
texture->end();
|
2012-04-08 14:16:29 +08:00
|
|
|
|
2012-07-23 22:49:11 +08:00
|
|
|
CCSprite *sprite = CCSprite::createWithTexture(texture->getSprite()->getTexture());
|
2012-04-08 14:16:29 +08:00
|
|
|
|
2012-04-19 14:35:52 +08:00
|
|
|
sprite->setPosition(ccp(256, 256));
|
|
|
|
sprite->setOpacity(182);
|
|
|
|
sprite->setFlipY(1);
|
|
|
|
this->addChild(sprite, 999999);
|
|
|
|
sprite->setColor(ccGREEN);
|
2012-04-08 14:16:29 +08:00
|
|
|
|
2012-06-14 15:13:16 +08:00
|
|
|
sprite->runAction(CCSequence::create(CCFadeTo::create(2, 0),
|
|
|
|
CCHide::create(),
|
2012-04-19 14:35:52 +08:00
|
|
|
NULL));
|
2012-04-08 14:16:29 +08:00
|
|
|
}
|
|
|
|
|
2012-06-14 18:37:57 +08:00
|
|
|
// RenderTextureTestDepthStencil
|
|
|
|
|
|
|
|
RenderTextureTestDepthStencil::RenderTextureTestDepthStencil()
|
|
|
|
{
|
|
|
|
CCSize s = CCDirector::sharedDirector()->getWinSize();
|
|
|
|
|
2012-06-15 10:27:52 +08:00
|
|
|
CCSprite *sprite = CCSprite::create("Images/fire.png");
|
2012-06-14 18:37:57 +08:00
|
|
|
sprite->setPosition(ccp(s.width * 0.25f, 0));
|
|
|
|
sprite->setScale(10);
|
2012-11-15 18:34:23 +08:00
|
|
|
CCRenderTexture *rend = CCRenderTexture::create(s.width, s.height, kCCTexture2DPixelFormat_RGBA4444, GL_DEPTH24_STENCIL8);
|
2012-06-14 18:37:57 +08:00
|
|
|
|
|
|
|
glStencilMask(0xFF);
|
|
|
|
rend->beginWithClear(0, 0, 0, 0, 0, 0);
|
|
|
|
|
|
|
|
//! mark sprite quad into stencil buffer
|
|
|
|
glEnable(GL_STENCIL_TEST);
|
|
|
|
glStencilFunc(GL_ALWAYS, 1, 0xFF);
|
|
|
|
glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
|
|
|
|
glColorMask(0, 0, 0, 1);
|
|
|
|
sprite->visit();
|
|
|
|
|
|
|
|
//! move sprite half width and height, and draw only where not marked
|
|
|
|
sprite->setPosition(ccpAdd(sprite->getPosition(), ccpMult(ccp(sprite->getContentSize().width * sprite->getScale(), sprite->getContentSize().height * sprite->getScale()), 0.5)));
|
|
|
|
glStencilFunc(GL_NOTEQUAL, 1, 0xFF);
|
|
|
|
glColorMask(1, 1, 1, 1);
|
|
|
|
sprite->visit();
|
|
|
|
|
|
|
|
rend->end();
|
|
|
|
|
|
|
|
glDisable(GL_STENCIL_TEST);
|
|
|
|
|
|
|
|
rend->setPosition(ccp(s.width * 0.5f, s.height * 0.5f));
|
|
|
|
|
|
|
|
this->addChild(rend);
|
|
|
|
}
|
|
|
|
|
2012-06-12 15:55:23 +08:00
|
|
|
std::string RenderTextureTestDepthStencil::title()
|
|
|
|
{
|
|
|
|
return "Testing depthStencil attachment";
|
|
|
|
}
|
|
|
|
|
2012-06-14 18:37:57 +08:00
|
|
|
std::string RenderTextureTestDepthStencil::subtitle()
|
|
|
|
{
|
|
|
|
return "Circle should be missing 1/4 of its region";
|
|
|
|
}
|
2012-06-12 15:55:23 +08:00
|
|
|
|