axmol/plugin/plugins/nd91/platform/android/IAPNd91.cpp

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2013-04-07 16:58:26 +08:00
#include "IAPNd91.h"
#include "PluginUtils.h"
namespace cocos2d { namespace plugin {
PLUGIN_REGISTER_IMPL(IAPNd91)
IAPNd91::~IAPNd91()
{
}
/**
@brief plugin initialization
*/
bool IAPNd91::init()
{
return PluginUtils::initJavaPlugin(this, "org.cocos2dx.plugin.IAPNd91");
}
/**
@brief initialize the developer info
@param devInfo This parameter is the info of developer, must contains key:
Nd91AppId The app id of nd91
Nd91AppKey The app key of nd91
Nd91Orientation The orientation of your app(use value : portrait, landscape, auto)
default value is portrait
@warning Must invoke this interface before other interfaces.
And invoked only once.
*/
void IAPNd91::initDeveloperInfo(TDeveloperInfo devInfo)
{
ProtocolIAP::initDeveloperInfo(devInfo);
}
/**
@brief pay for product
@param info The info of product, must contains key:
productName The name of product
productPrice The price of product(must can be parse to float)
productDesc The description of product
Nd91ProductId The product id of product for nd91
Nd91ProductCount The product number will buy(1--10000)
Nd91OriginalPrice The original price of product
@warning For different plugin, the parameter should have other keys to pay.
Look at the manual of plugins.
*/
void IAPNd91::payForProduct(TProductInfo info)
{
ProtocolIAP::payForProduct(info);
}
const char* IAPNd91::getSDKVersion()
{
return ProtocolIAP::getSDKVersion();
}
void IAPNd91::setDebugMode(bool debug)
{
ProtocolIAP::setDebugMode(debug);
}
}} // namespace cocos2d { namespace plugin {