axmol/cocos/scripting/lua-bindings/auto/api/TMXLayer.lua

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-- @module TMXLayer
-- @extend Node
-- @parent_module ccexp
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-- Returns the position in points of a given tile coordinate.<br>
-- param tileCoordinate The tile Coordinate.<br>
-- return The position in points of a given tile coordinate.
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-- @function [parent=#TMXLayer] getPositionAt
-- @param self
-- @param #vec2_table tileCoordinate
-- @return vec2_table#vec2_table ret (return value: vec2_table)
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-- Set Layer orientation, which is the same as the map orientation. <br>
-- param orientation Layer orientation, which is the same as the map orientation.
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-- @function [parent=#TMXLayer] setLayerOrientation
-- @param self
-- @param #int orientation
-- @return experimental::TMXLayer#experimental::TMXLayer self (return value: cc.experimental::TMXLayer)
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-- Size of the layer in tiles.<br>
-- return Size of the layer in tiles.
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-- @function [parent=#TMXLayer] getLayerSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
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-- Set the size of the map's tile. <br>
-- param size The new size of the map's tile.
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-- @function [parent=#TMXLayer] setMapTileSize
-- @param self
-- @param #size_table size
-- @return experimental::TMXLayer#experimental::TMXLayer self (return value: cc.experimental::TMXLayer)
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-- Layer orientation, which is the same as the map orientation.<br>
-- return Layer orientation, which is the same as the map orientation.
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-- @function [parent=#TMXLayer] getLayerOrientation
-- @param self
-- @return int#int ret (return value: int)
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-- Set the properties to the layer.<br>
-- param properties The properties to the layer.
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-- @function [parent=#TMXLayer] setProperties
-- @param self
-- @param #map_table properties
-- @return experimental::TMXLayer#experimental::TMXLayer self (return value: cc.experimental::TMXLayer)
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-- Set the tile layer name.<br>
-- param layerName The new layer name.
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-- @function [parent=#TMXLayer] setLayerName
-- @param self
-- @param #string layerName
-- @return experimental::TMXLayer#experimental::TMXLayer self (return value: cc.experimental::TMXLayer)
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-- Removes a tile at given tile coordinate.<br>
-- param tileCoordinate The tile Coordinate.
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-- @function [parent=#TMXLayer] removeTileAt
-- @param self
-- @param #vec2_table tileCoordinate
-- @return experimental::TMXLayer#experimental::TMXLayer self (return value: cc.experimental::TMXLayer)
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-- @overload self
-- @overload self
-- @function [parent=#TMXLayer] getProperties
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-- @param self
-- @return map_table#map_table ret (return value: map_table)
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-- Creates the tiles.
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-- @function [parent=#TMXLayer] setupTiles
-- @param self
-- @return experimental::TMXLayer#experimental::TMXLayer self (return value: cc.experimental::TMXLayer)
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-- Set an sprite to the tile,with the tile coordinate and gid.<br>
-- param sprite A Sprite.<br>
-- param pos The tile coordinate.<br>
-- param gid The tile gid.
-- @function [parent=#TMXLayer] setupTileSprite
-- @param self
-- @param #cc.Sprite sprite
-- @param #vec2_table pos
-- @param #int gid
-- @return experimental::TMXLayer#experimental::TMXLayer self (return value: cc.experimental::TMXLayer)
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-- @overload self, int, vec2_table, int
-- @overload self, int, vec2_table
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-- @function [parent=#TMXLayer] setTileGID
-- @param self
-- @param #int gid
-- @param #vec2_table tileCoordinate
-- @param #int flags
-- @return experimental::TMXLayer#experimental::TMXLayer self (return value: cc.experimental::TMXLayer)
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-- Size of the map's tile (could be different from the tile's size).<br>
-- return Size of the map's tile (could be different from the tile's size).
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-- @function [parent=#TMXLayer] getMapTileSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
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-- Return the value for the specific property name.<br>
-- param propertyName The value for the specific property name.<br>
-- return The value for the specific property name.
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-- @function [parent=#TMXLayer] getProperty
-- @param self
-- @param #string propertyName
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-- @return Value#Value ret (return value: cc.Value)
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-- Set the size of the layer in tiles. <br>
-- param size The new size of the layer in tiles.
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-- @function [parent=#TMXLayer] setLayerSize
-- @param self
-- @param #size_table size
-- @return experimental::TMXLayer#experimental::TMXLayer self (return value: cc.experimental::TMXLayer)
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-- Get the tile layer name.<br>
-- return The tile layer name.
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-- @function [parent=#TMXLayer] getLayerName
-- @param self
-- @return string#string ret (return value: string)
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-- Set the tileset information for the layer. <br>
-- param info The new tileset information for the layer.
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-- @function [parent=#TMXLayer] setTileSet
-- @param self
-- @param #cc.TMXTilesetInfo info
-- @return experimental::TMXLayer#experimental::TMXLayer self (return value: cc.experimental::TMXLayer)
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-- Tileset information for the layer.<br>
-- return Tileset information for the layer.
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-- @function [parent=#TMXLayer] getTileSet
-- @param self
-- @return TMXTilesetInfo#TMXTilesetInfo ret (return value: cc.TMXTilesetInfo)
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-- Returns the tile (Sprite) at a given a tile coordinate.<br>
-- The returned Sprite will be already added to the TMXLayer. Don't add it again.<br>
-- The Sprite can be treated like any other Sprite: rotated, scaled, translated, opacity, color, etc.<br>
-- You can remove either by calling:<br>
-- - layer->removeChild(sprite, cleanup);<br>
-- return Returns the tile (Sprite) at a given a tile coordinate.
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-- @function [parent=#TMXLayer] getTileAt
-- @param self
-- @param #vec2_table tileCoordinate
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-- @return Sprite#Sprite ret (return value: cc.Sprite)
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-- Creates a FastTMXLayer with an tileset info, a layer info and a map info.<br>
-- param tilesetInfo An tileset info.<br>
-- param layerInfo A layer info.<br>
-- param mapInfo A map info.<br>
-- return Reruen an autorelease object.
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-- @function [parent=#TMXLayer] create
-- @param self
-- @param #cc.TMXTilesetInfo tilesetInfo
-- @param #cc.TMXLayerInfo layerInfo
-- @param #cc.TMXMapInfo mapInfo
-- @return experimental::TMXLayer#experimental::TMXLayer ret (return value: cc.experimental::TMXLayer)
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--------------------------------
--
-- @function [parent=#TMXLayer] removeChild
-- @param self
-- @param #cc.Node child
-- @param #bool cleanup
-- @return experimental::TMXLayer#experimental::TMXLayer self (return value: cc.experimental::TMXLayer)
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--
-- @function [parent=#TMXLayer] draw
-- @param self
-- @param #cc.Renderer renderer
-- @param #mat4_table transform
-- @param #unsigned int flags
-- @return experimental::TMXLayer#experimental::TMXLayer self (return value: cc.experimental::TMXLayer)
--------------------------------
--
-- @function [parent=#TMXLayer] getDescription
-- @param self
-- @return string#string ret (return value: string)
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--------------------------------
-- js ctor
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-- @function [parent=#TMXLayer] TMXLayer
-- @param self
-- @return experimental::TMXLayer#experimental::TMXLayer self (return value: cc.experimental::TMXLayer)
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return nil