2013-06-02 22:26:46 +08:00
|
|
|
/*******************************************************************************
|
|
|
|
* Copyright (c) 2013, Esoteric Software
|
|
|
|
* All rights reserved.
|
|
|
|
*
|
|
|
|
* Redistribution and use in source and binary forms, with or without
|
|
|
|
* modification, are permitted provided that the following conditions are met:
|
|
|
|
*
|
|
|
|
* 1. Redistributions of source code must retain the above copyright notice, this
|
|
|
|
* list of conditions and the following disclaimer.
|
|
|
|
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
|
|
|
* this list of conditions and the following disclaimer in the documentation
|
|
|
|
* and/or other materials provided with the distribution.
|
|
|
|
*
|
|
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
|
|
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
|
|
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
|
|
|
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
******************************************************************************/
|
|
|
|
|
|
|
|
#include <spine/CCSkeleton.h>
|
|
|
|
#include <spine/spine-cocos2dx.h>
|
|
|
|
|
|
|
|
USING_NS_CC;
|
|
|
|
using std::min;
|
|
|
|
using std::max;
|
|
|
|
|
2013-10-15 18:00:03 +08:00
|
|
|
namespace spine {
|
2013-06-02 22:26:46 +08:00
|
|
|
|
|
|
|
CCSkeleton* CCSkeleton::createWithData (SkeletonData* skeletonData, bool ownsSkeletonData) {
|
2013-11-19 10:42:37 +08:00
|
|
|
CCSkeleton* node = new CCSkeleton(skeletonData, ownsSkeletonData);
|
|
|
|
node->autorelease();
|
|
|
|
return node;
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
CCSkeleton* CCSkeleton::createWithFile (const char* skeletonDataFile, Atlas* atlas, float scale) {
|
2013-11-19 10:42:37 +08:00
|
|
|
CCSkeleton* node = new CCSkeleton(skeletonDataFile, atlas, scale);
|
|
|
|
node->autorelease();
|
|
|
|
return node;
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
CCSkeleton* CCSkeleton::createWithFile (const char* skeletonDataFile, const char* atlasFile, float scale) {
|
2013-11-19 10:42:37 +08:00
|
|
|
CCSkeleton* node = new CCSkeleton(skeletonDataFile, atlasFile, scale);
|
|
|
|
node->autorelease();
|
|
|
|
return node;
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
void CCSkeleton::initialize () {
|
2013-11-19 10:42:37 +08:00
|
|
|
atlas = 0;
|
|
|
|
debugSlots = false;
|
|
|
|
debugBones = false;
|
|
|
|
timeScale = 1;
|
2013-06-02 22:26:46 +08:00
|
|
|
|
2013-11-19 10:42:37 +08:00
|
|
|
blendFunc = BlendFunc::ALPHA_PREMULTIPLIED;
|
|
|
|
setOpacityModifyRGB(true);
|
2013-06-02 22:26:46 +08:00
|
|
|
|
2013-11-19 10:42:37 +08:00
|
|
|
setShaderProgram(ShaderCache::getInstance()->getProgram(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR));
|
|
|
|
scheduleUpdate();
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
2013-11-11 14:11:06 +08:00
|
|
|
void CCSkeleton::setSkeletonData (SkeletonData *skeletonData, bool isOwnsSkeletonData) {
|
2013-11-19 10:42:37 +08:00
|
|
|
skeleton = Skeleton_create(skeletonData);
|
|
|
|
rootBone = skeleton->bones[0];
|
|
|
|
this->ownsSkeletonData = isOwnsSkeletonData;
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
CCSkeleton::CCSkeleton () {
|
2013-11-19 10:42:37 +08:00
|
|
|
initialize();
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
2013-11-11 14:11:06 +08:00
|
|
|
CCSkeleton::CCSkeleton (SkeletonData *skeletonData, bool isOwnsSkeletonData) {
|
2013-11-19 10:42:37 +08:00
|
|
|
initialize();
|
2013-06-02 22:26:46 +08:00
|
|
|
|
2013-11-19 10:42:37 +08:00
|
|
|
setSkeletonData(skeletonData, isOwnsSkeletonData);
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
2013-11-11 14:11:06 +08:00
|
|
|
CCSkeleton::CCSkeleton (const char* skeletonDataFile, Atlas* aAtlas, float scale) {
|
2013-11-19 10:42:37 +08:00
|
|
|
initialize();
|
2013-06-02 22:26:46 +08:00
|
|
|
|
2013-11-19 10:42:37 +08:00
|
|
|
SkeletonJson* json = SkeletonJson_create(aAtlas);
|
|
|
|
json->scale = scale;
|
|
|
|
SkeletonData* skeletonData = SkeletonJson_readSkeletonDataFile(json, skeletonDataFile);
|
|
|
|
CCASSERT(skeletonData, json->error ? json->error : "Error reading skeleton data.");
|
|
|
|
SkeletonJson_dispose(json);
|
2013-06-02 22:26:46 +08:00
|
|
|
|
2013-11-19 10:42:37 +08:00
|
|
|
setSkeletonData(skeletonData, true);
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
CCSkeleton::CCSkeleton (const char* skeletonDataFile, const char* atlasFile, float scale) {
|
2013-11-19 10:42:37 +08:00
|
|
|
initialize();
|
2013-06-02 22:26:46 +08:00
|
|
|
|
2013-11-19 10:42:37 +08:00
|
|
|
atlas = Atlas_readAtlasFile(atlasFile);
|
|
|
|
CCASSERT(atlas, "Error reading atlas file.");
|
2013-06-02 22:26:46 +08:00
|
|
|
|
2013-11-19 10:42:37 +08:00
|
|
|
SkeletonJson* json = SkeletonJson_create(atlas);
|
|
|
|
json->scale = scale;
|
|
|
|
SkeletonData* skeletonData = SkeletonJson_readSkeletonDataFile(json, skeletonDataFile);
|
|
|
|
CCASSERT(skeletonData, json->error ? json->error : "Error reading skeleton data file.");
|
|
|
|
SkeletonJson_dispose(json);
|
2013-06-02 22:26:46 +08:00
|
|
|
|
2013-11-19 10:42:37 +08:00
|
|
|
setSkeletonData(skeletonData, true);
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
CCSkeleton::~CCSkeleton () {
|
2013-11-19 10:42:37 +08:00
|
|
|
if (ownsSkeletonData) SkeletonData_dispose(skeleton->data);
|
|
|
|
if (atlas) Atlas_dispose(atlas);
|
|
|
|
Skeleton_dispose(skeleton);
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
void CCSkeleton::update (float deltaTime) {
|
2013-11-19 10:42:37 +08:00
|
|
|
Skeleton_update(skeleton, deltaTime * timeScale);
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
2013-11-19 10:42:37 +08:00
|
|
|
void CCSkeleton::draw ()
|
|
|
|
{
|
|
|
|
CC_NODE_DRAW_SETUP();
|
|
|
|
GL::blendFunc(blendFunc.src, blendFunc.dst);
|
|
|
|
Color3B color = getColor();
|
|
|
|
skeleton->r = color.r / (float)255;
|
|
|
|
skeleton->g = color.g / (float)255;
|
|
|
|
skeleton->b = color.b / (float)255;
|
|
|
|
skeleton->a = getOpacity() / (float)255;
|
|
|
|
if (premultipliedAlpha)
|
|
|
|
{
|
|
|
|
skeleton->r *= skeleton->a;
|
|
|
|
skeleton->g *= skeleton->a;
|
|
|
|
skeleton->b *= skeleton->a;
|
|
|
|
}
|
|
|
|
|
|
|
|
TextureAtlas* textureAtlas = 0;
|
|
|
|
V3F_C4B_T2F_Quad quad;
|
|
|
|
quad.tl.vertices.z = 0;
|
|
|
|
quad.tr.vertices.z = 0;
|
|
|
|
quad.bl.vertices.z = 0;
|
|
|
|
quad.br.vertices.z = 0;
|
|
|
|
for (int i = 0, n = skeleton->slotCount; i < n; i++)
|
|
|
|
{
|
|
|
|
Slot* slot = skeleton->slots[i];
|
|
|
|
if (!slot->attachment || slot->attachment->type != ATTACHMENT_REGION) continue;
|
|
|
|
RegionAttachment* attachment = (RegionAttachment*)slot->attachment;
|
|
|
|
TextureAtlas* regionTextureAtlas = getTextureAtlas(attachment);
|
|
|
|
if (regionTextureAtlas != textureAtlas)
|
|
|
|
{
|
|
|
|
if (textureAtlas)
|
|
|
|
{
|
2013-11-19 10:15:12 +08:00
|
|
|
if(textureAtlas->getTexture() && textureAtlas->getTexture()->hasPremultipliedAlpha())
|
|
|
|
{
|
|
|
|
GL::blendFunc(BlendFunc::ALPHA_PREMULTIPLIED.src, BlendFunc::ALPHA_PREMULTIPLIED.dst);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
GL::blendFunc(BlendFunc::ALPHA_NON_PREMULTIPLIED.src, BlendFunc::ALPHA_NON_PREMULTIPLIED.dst);
|
|
|
|
}
|
2013-11-19 10:42:37 +08:00
|
|
|
textureAtlas->drawQuads();
|
|
|
|
textureAtlas->removeAllQuads();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
textureAtlas = regionTextureAtlas;
|
|
|
|
if (textureAtlas->getCapacity() == textureAtlas->getTotalQuads() &&
|
|
|
|
!textureAtlas->resizeCapacity(textureAtlas->getCapacity() * 2)) return;
|
|
|
|
RegionAttachment_updateQuad(attachment, slot, &quad, premultipliedAlpha);
|
|
|
|
textureAtlas->updateQuad(&quad, textureAtlas->getTotalQuads());
|
|
|
|
}
|
|
|
|
if (textureAtlas)
|
|
|
|
{
|
2013-11-19 10:15:12 +08:00
|
|
|
if(textureAtlas->getTexture() && textureAtlas->getTexture()->hasPremultipliedAlpha())
|
|
|
|
{
|
|
|
|
GL::blendFunc(BlendFunc::ALPHA_PREMULTIPLIED.src, BlendFunc::ALPHA_PREMULTIPLIED.dst);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
GL::blendFunc(BlendFunc::ALPHA_NON_PREMULTIPLIED.src, BlendFunc::ALPHA_NON_PREMULTIPLIED.dst);
|
|
|
|
}
|
2013-11-19 10:42:37 +08:00
|
|
|
textureAtlas->drawQuads();
|
|
|
|
textureAtlas->removeAllQuads();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (debugSlots)
|
|
|
|
{
|
|
|
|
// Slots.
|
|
|
|
DrawPrimitives::setDrawColor4B(0, 0, 255, 255);
|
|
|
|
glLineWidth(1);
|
|
|
|
Point points[4];
|
|
|
|
V3F_C4B_T2F_Quad tmpQuad;
|
|
|
|
for (int i = 0, n = skeleton->slotCount; i < n; i++)
|
|
|
|
{
|
|
|
|
Slot* slot = skeleton->slots[i];
|
|
|
|
if (!slot->attachment || slot->attachment->type != ATTACHMENT_REGION) continue;
|
|
|
|
RegionAttachment* attachment = (RegionAttachment*)slot->attachment;
|
|
|
|
RegionAttachment_updateQuad(attachment, slot, &tmpQuad);
|
|
|
|
points[0] = Point(tmpQuad.bl.vertices.x, tmpQuad.bl.vertices.y);
|
|
|
|
points[1] = Point(tmpQuad.br.vertices.x, tmpQuad.br.vertices.y);
|
|
|
|
points[2] = Point(tmpQuad.tr.vertices.x, tmpQuad.tr.vertices.y);
|
|
|
|
points[3] = Point(tmpQuad.tl.vertices.x, tmpQuad.tl.vertices.y);
|
|
|
|
DrawPrimitives::drawPoly(points, 4, true);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (debugBones)
|
|
|
|
{
|
|
|
|
// Bone lengths.
|
|
|
|
glLineWidth(2);
|
|
|
|
DrawPrimitives::setDrawColor4B(255, 0, 0, 255);
|
|
|
|
for (int i = 0, n = skeleton->boneCount; i < n; i++)
|
|
|
|
{
|
|
|
|
Bone *bone = skeleton->bones[i];
|
|
|
|
float x = bone->data->length * bone->m00 + bone->worldX;
|
|
|
|
float y = bone->data->length * bone->m10 + bone->worldY;
|
|
|
|
DrawPrimitives::drawLine(Point(bone->worldX, bone->worldY), Point(x, y));
|
|
|
|
}
|
|
|
|
// Bone origins.
|
|
|
|
DrawPrimitives::setPointSize(4);
|
|
|
|
DrawPrimitives::setDrawColor4B(0, 0, 255, 255); // Root bone is blue.
|
|
|
|
for (int i = 0, n = skeleton->boneCount; i < n; i++)
|
|
|
|
{
|
|
|
|
Bone *bone = skeleton->bones[i];
|
|
|
|
DrawPrimitives::drawPoint(Point(bone->worldX, bone->worldY));
|
|
|
|
if (i == 0) DrawPrimitives::setDrawColor4B(0, 255, 0, 255);
|
|
|
|
}
|
|
|
|
}
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
2013-06-20 14:15:53 +08:00
|
|
|
TextureAtlas* CCSkeleton::getTextureAtlas (RegionAttachment* regionAttachment) const {
|
2013-11-19 10:42:37 +08:00
|
|
|
return (TextureAtlas*)((AtlasRegion*)regionAttachment->rendererObject)->page->rendererObject;
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
2013-07-19 07:30:19 +08:00
|
|
|
Rect CCSkeleton::getBoundingBox() const {
|
2013-11-19 10:42:37 +08:00
|
|
|
float minX = FLT_MAX, minY = FLT_MAX, maxX = FLT_MIN, maxY = FLT_MIN;
|
|
|
|
float scaleX = getScaleX();
|
|
|
|
float scaleY = getScaleY();
|
|
|
|
float vertices[8];
|
|
|
|
for (int i = 0; i < skeleton->slotCount; ++i) {
|
|
|
|
Slot* slot = skeleton->slots[i];
|
|
|
|
if (!slot->attachment || slot->attachment->type != ATTACHMENT_REGION) continue;
|
|
|
|
RegionAttachment* attachment = (RegionAttachment*)slot->attachment;
|
|
|
|
RegionAttachment_computeVertices(attachment, slot->skeleton->x, slot->skeleton->y, slot->bone, vertices);
|
|
|
|
minX = min(minX, vertices[VERTEX_X1] * scaleX);
|
|
|
|
minY = min(minY, vertices[VERTEX_Y1] * scaleY);
|
|
|
|
maxX = max(maxX, vertices[VERTEX_X1] * scaleX);
|
|
|
|
maxY = max(maxY, vertices[VERTEX_Y1] * scaleY);
|
|
|
|
minX = min(minX, vertices[VERTEX_X4] * scaleX);
|
|
|
|
minY = min(minY, vertices[VERTEX_Y4] * scaleY);
|
|
|
|
maxX = max(maxX, vertices[VERTEX_X4] * scaleX);
|
|
|
|
maxY = max(maxY, vertices[VERTEX_Y4] * scaleY);
|
|
|
|
minX = min(minX, vertices[VERTEX_X2] * scaleX);
|
|
|
|
minY = min(minY, vertices[VERTEX_Y2] * scaleY);
|
|
|
|
maxX = max(maxX, vertices[VERTEX_X2] * scaleX);
|
|
|
|
maxY = max(maxY, vertices[VERTEX_Y2] * scaleY);
|
|
|
|
minX = min(minX, vertices[VERTEX_X3] * scaleX);
|
|
|
|
minY = min(minY, vertices[VERTEX_Y3] * scaleY);
|
|
|
|
maxX = max(maxX, vertices[VERTEX_X3] * scaleX);
|
|
|
|
maxY = max(maxY, vertices[VERTEX_Y3] * scaleY);
|
|
|
|
}
|
|
|
|
Point position = getPosition();
|
|
|
|
return Rect(position.x + minX, position.y + minY, maxX - minX, maxY - minY);
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
// --- Convenience methods for Skeleton_* functions.
|
|
|
|
|
|
|
|
void CCSkeleton::updateWorldTransform () {
|
2013-11-19 10:42:37 +08:00
|
|
|
Skeleton_updateWorldTransform(skeleton);
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
void CCSkeleton::setToSetupPose () {
|
2013-11-19 10:42:37 +08:00
|
|
|
Skeleton_setToSetupPose(skeleton);
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
void CCSkeleton::setBonesToSetupPose () {
|
2013-11-19 10:42:37 +08:00
|
|
|
Skeleton_setBonesToSetupPose(skeleton);
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
void CCSkeleton::setSlotsToSetupPose () {
|
2013-11-19 10:42:37 +08:00
|
|
|
Skeleton_setSlotsToSetupPose(skeleton);
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
Bone* CCSkeleton::findBone (const char* boneName) const {
|
2013-11-19 10:42:37 +08:00
|
|
|
return Skeleton_findBone(skeleton, boneName);
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
Slot* CCSkeleton::findSlot (const char* slotName) const {
|
2013-11-19 10:42:37 +08:00
|
|
|
return Skeleton_findSlot(skeleton, slotName);
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
bool CCSkeleton::setSkin (const char* skinName) {
|
2013-11-19 10:42:37 +08:00
|
|
|
return Skeleton_setSkinByName(skeleton, skinName) ? true : false;
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
Attachment* CCSkeleton::getAttachment (const char* slotName, const char* attachmentName) const {
|
2013-11-19 10:42:37 +08:00
|
|
|
return Skeleton_getAttachmentForSlotName(skeleton, slotName, attachmentName);
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
bool CCSkeleton::setAttachment (const char* slotName, const char* attachmentName) {
|
2013-11-19 10:42:37 +08:00
|
|
|
return Skeleton_setAttachment(skeleton, slotName, attachmentName) ? true : false;
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
2013-06-20 14:15:53 +08:00
|
|
|
// --- BlendProtocol
|
2013-06-02 22:26:46 +08:00
|
|
|
|
2013-07-05 16:49:22 +08:00
|
|
|
const BlendFunc& CCSkeleton::getBlendFunc() const
|
2013-07-04 08:22:15 +08:00
|
|
|
{
|
2013-06-02 22:26:46 +08:00
|
|
|
return blendFunc;
|
|
|
|
}
|
|
|
|
|
2013-11-11 14:11:06 +08:00
|
|
|
void CCSkeleton::setBlendFunc( const BlendFunc &aBlendFunc) {
|
|
|
|
this->blendFunc = aBlendFunc;
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
void CCSkeleton::setOpacityModifyRGB (bool value) {
|
2013-11-19 10:42:37 +08:00
|
|
|
premultipliedAlpha = value;
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
2013-07-05 15:06:38 +08:00
|
|
|
bool CCSkeleton::isOpacityModifyRGB () const {
|
2013-11-19 10:42:37 +08:00
|
|
|
return premultipliedAlpha;
|
2013-06-02 22:26:46 +08:00
|
|
|
}
|
|
|
|
|
2013-10-15 18:00:03 +08:00
|
|
|
} // namespace spine {
|