axmol/tests/lua-tests/project/CMakeLists.txt

125 lines
4.6 KiB
CMake
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V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
cmake_minimum_required(VERSION 3.1)
set(APP_NAME lua_tests)
project(${APP_NAME})
# default build, not build when build engine and all tests
if(NOT DEFINED BUILD_ENGINE_DONE)
# define some variables
set(COCOS2DX_ROOT_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../../..)
set(CMAKE_MODULE_PATH ${COCOS2DX_ROOT_PATH}/cmake/Modules/)
# works before libcocos2d
include(CocosBuildSet)
CocosBuildSet()
# add engine directory, get cocos library
set(BUILD_LUA_LIBS ON)
add_subdirectory(${COCOS2DX_ROOT_PATH}/cocos ${ENGINE_BINARY_PATH}/cocos/core)
endif(NOT DEFINED BUILD_ENGINE_DONE)
set(SAMPLE_SRC
Squashed commit of the following: commit b9181ae92541d11119bedd766773ddb01f0bb486 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Sep 9 09:34:40 2014 -0700 Compiles luasocket on Mac commit 91fc79aa2101867fedfbcd7d846e9508009894e6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Sep 9 09:12:30 2014 -0700 disables luasockets commit 31f2ee462708ab7b604b9399eaabd275e2da9e02 Merge: 19099fd 0abe4cb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Sep 9 08:10:48 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into cmakefile_mac_osx Conflicts: cocos/3d/cocos3d.h commit 19099fd021b4ecf1f2eebd73ea14e84572d1ee33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 23:21:03 2014 -0700 compiles on Linux commit eec7b92817ac9208123468bb882612aad89f94bf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 23:16:46 2014 -0700 all projecs compiles with CMake commit 40fcc8325b409a580fdbf26d2ee27aa2d1db0109 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 21:47:27 2014 -0700 CCUserDefualt.mm better includes commit 30709ec8243562858498cb118240bb45bf9b33b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 21:26:36 2014 -0700 cpp-tests compiles and works on Mac using CMake commit 67f0fc8df887d08d3d7a27c5fdadd335d6841676 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 20:12:09 2014 -0700 Adds missing files to CMakeLists.txt commit 36f939ea7f157ca851aee138300c13d9888c0078 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 19:52:34 2014 -0700 Adds more box2d missing files commit 00f81e3b5ec97150974cc6022e86c394ff488ccb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 19:39:54 2014 -0700 Adds missing box2d files commit 9673227b4d7d0e6d9eced49bdd69b98cb519968a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 18:44:15 2014 -0700 Initial CMake support for Mac
2014-09-10 03:18:31 +08:00
Classes/AppDelegate.cpp
Classes/lua_assetsmanager_test_sample.cpp
Classes/lua_test_bindings.cpp
V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
)
Squashed commit of the following: commit b9181ae92541d11119bedd766773ddb01f0bb486 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Sep 9 09:34:40 2014 -0700 Compiles luasocket on Mac commit 91fc79aa2101867fedfbcd7d846e9508009894e6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Sep 9 09:12:30 2014 -0700 disables luasockets commit 31f2ee462708ab7b604b9399eaabd275e2da9e02 Merge: 19099fd 0abe4cb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Sep 9 08:10:48 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into cmakefile_mac_osx Conflicts: cocos/3d/cocos3d.h commit 19099fd021b4ecf1f2eebd73ea14e84572d1ee33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 23:21:03 2014 -0700 compiles on Linux commit eec7b92817ac9208123468bb882612aad89f94bf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 23:16:46 2014 -0700 all projecs compiles with CMake commit 40fcc8325b409a580fdbf26d2ee27aa2d1db0109 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 21:47:27 2014 -0700 CCUserDefualt.mm better includes commit 30709ec8243562858498cb118240bb45bf9b33b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 21:26:36 2014 -0700 cpp-tests compiles and works on Mac using CMake commit 67f0fc8df887d08d3d7a27c5fdadd335d6841676 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 20:12:09 2014 -0700 Adds missing files to CMakeLists.txt commit 36f939ea7f157ca851aee138300c13d9888c0078 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 19:52:34 2014 -0700 Adds more box2d missing files commit 00f81e3b5ec97150974cc6022e86c394ff488ccb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 19:39:54 2014 -0700 Adds missing box2d files commit 9673227b4d7d0e6d9eced49bdd69b98cb519968a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 18:44:15 2014 -0700 Initial CMake support for Mac
2014-09-10 03:18:31 +08:00
if(LINUX)
set(SAMPLE_SRC ${SAMPLE_SRC} proj.linux/main.cpp)
set(RES_PREFIX "/Resources")
elseif(WINDOWS)
list(APPEND SAMPLE_SRC proj.win32/main.cpp)
set(RES_PREFIX "")
V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
elseif(APPLE)
if(IOS)
set(IOS_SRC
proj.ios_mac/ios/main.m
proj.ios_mac/ios/LuaObjectCBridgeTest.mm
proj.ios_mac/ios/AppController.mm
proj.ios_mac/ios/RootViewController.mm
)
file(GLOB_RECURSE RES_LS proj.ios_mac/ios/LaunchScreen.storyboard)
cocos_mark_resources(FILES ${RES_LS} BASEDIR proj.ios_mac/ios)
file(GLOB_RECURSE RES_LSBG proj.ios_mac/ios/LaunchScreenBackground.png)
cocos_mark_resources(FILES ${RES_LSBG} BASEDIR proj.ios_mac/ios)
set(APPLE_SRC ${IOS_SRC} ${RES_LS} ${RES_LSBG})
elseif(MACOSX)
set(MAC_SRC ${MAC_SRC} proj.ios_mac/mac/main.cpp)
file(GLOB_RECURSE RES_ICON proj.ios_mac/mac/Icon.icns)
cocos_mark_resources(FILES ${RES_ICON} BASEDIR proj.ios_mac/mac)
set(APPLE_SRC ${MAC_SRC} ${RES_ICON})
endif()
V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
file(GLOB_RECURSE APP_RESOURCES ../res/*)
V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
# need review, Resources/res -> Resources
cocos_mark_resources(FILES ${APP_RESOURCES} BASEDIR ../res RESOURCEBASE Resources)
file(GLOB_RECURSE APP_SCRIPTS ../src/*)
cocos_mark_resources(FILES ${APP_SCRIPTS} BASEDIR ../src RESOURCEBASE Resources/src)
V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
file(GLOB_RECURSE COCOS_SCRIPTS ${COCOS2DX_ROOT_PATH}/cocos/scripting/lua-bindings/script/*)
cocos_mark_resources(FILES ${COCOS_SCRIPTS} BASEDIR ${COCOS2DX_ROOT_PATH}/cocos/scripting/lua-bindings/script RESOURCEBASE Resources/src/cocos)
file(GLOB_RECURSE TEST_RESOURCES ${COCOS2DX_ROOT_PATH}/tests/cpp-tests/Resources/*)
# need review
cocos_mark_resources(FILES ${TEST_RESOURCES} BASEDIR ${COCOS2DX_ROOT_PATH}/tests/cpp-tests/Resources RESOURCEBASE Resources)
V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
list(APPEND SAMPLE_SRC ${APPLE_SRC} ${APP_RESOURCES} ${APP_SCRIPTS} ${COCOS_SCRIPTS} ${TEST_RESOURCES})
elseif(ANDROID)
list(APPEND SAMPLE_SRC proj.android/app/jni/main.cpp)
set(RES_PREFIX "/Resources")
Squashed commit of the following: commit b9181ae92541d11119bedd766773ddb01f0bb486 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Sep 9 09:34:40 2014 -0700 Compiles luasocket on Mac commit 91fc79aa2101867fedfbcd7d846e9508009894e6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Sep 9 09:12:30 2014 -0700 disables luasockets commit 31f2ee462708ab7b604b9399eaabd275e2da9e02 Merge: 19099fd 0abe4cb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Sep 9 08:10:48 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into cmakefile_mac_osx Conflicts: cocos/3d/cocos3d.h commit 19099fd021b4ecf1f2eebd73ea14e84572d1ee33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 23:21:03 2014 -0700 compiles on Linux commit eec7b92817ac9208123468bb882612aad89f94bf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 23:16:46 2014 -0700 all projecs compiles with CMake commit 40fcc8325b409a580fdbf26d2ee27aa2d1db0109 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 21:47:27 2014 -0700 CCUserDefualt.mm better includes commit 30709ec8243562858498cb118240bb45bf9b33b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 21:26:36 2014 -0700 cpp-tests compiles and works on Mac using CMake commit 67f0fc8df887d08d3d7a27c5fdadd335d6841676 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 20:12:09 2014 -0700 Adds missing files to CMakeLists.txt commit 36f939ea7f157ca851aee138300c13d9888c0078 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 19:52:34 2014 -0700 Adds more box2d missing files commit 00f81e3b5ec97150974cc6022e86c394ff488ccb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 19:39:54 2014 -0700 Adds missing box2d files commit 9673227b4d7d0e6d9eced49bdd69b98cb519968a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 18:44:15 2014 -0700 Initial CMake support for Mac
2014-09-10 03:18:31 +08:00
endif()
include_directories(
V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
Classes
${COCOS2DX_ROOT_PATH}/cocos/scripting/lua-bindings/manual
${COCOS2DX_ROOT_PATH}/cocos/scripting/lua-bindings/auto
${COCOS2DX_ROOT_PATH}/external/lua/tolua
)
V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
include_directories(${LUAJIT_INCLUDE_DIRS})
V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
if(ANDROID)
add_library(${APP_NAME} SHARED ${SAMPLE_SRC})
if(CMAKE_BUILD_TYPE MATCHES RELEASE)
add_custom_command(TARGET ${APP_NAME} POST_BUILD COMMAND ${CMAKE_STRIP} lib${APP_NAME}.so)
endif()
target_link_libraries(${APP_NAME} -Wl,-whole-archive cocos2d_android -Wl,-no-whole-archive)
add_dependencies(${APP_NAME} cocos2d_android)
else()
# add the executable
add_executable(${APP_NAME} ${SAMPLE_SRC})
endif()
V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
target_link_libraries(${APP_NAME} luacocos2d)
add_dependencies(${APP_NAME} luacocos2d)
V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
if(APPLE)
set_target_properties(${APP_NAME} PROPERTIES
MACOSX_BUNDLE 1
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin"
)
if(MACOSX)
cocos_pak_xcode(${APP_NAME} BUNDLE_NAME "LuaTestsApp")
elseif(IOS)
cocos_pak_xcode(${APP_NAME} INFO_PLIST "iOSBundleInfo.plist.in")
endif()
else()
set(APP_BIN_DIR "${CMAKE_BINARY_DIR}/bin/${APP_NAME}")
set_target_properties(${APP_NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${APP_BIN_DIR}")
pre_build(${APP_NAME}
V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/../res ${APP_BIN_DIR}${RES_PREFIX}/res
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/../src ${APP_BIN_DIR}${RES_PREFIX}/src
COMMAND ${CMAKE_COMMAND} -E copy_directory ${COCOS2DX_ROOT_PATH}/cocos/scripting/lua-bindings/script/ ${APP_BIN_DIR}/Resources/src/cocos
COMMAND ${CMAKE_COMMAND} -E copy_directory ${COCOS2DX_ROOT_PATH}/tests/cpp-tests/Resources ${APP_BIN_DIR}${RES_PREFIX}/res
)
endif()
V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
if(XCODE OR VS)
cocos_mark_code_files(${APP_NAME})
endif()