2013-01-25 10:29:39 +08:00
|
|
|
#include "AppDelegate.h"
|
|
|
|
#include "PlayerStatus.h"
|
|
|
|
#include "cocos2d.h"
|
|
|
|
#include "SimpleAudioEngine.h"
|
|
|
|
#include "ScriptingCore.h"
|
|
|
|
#include "generated/cocos2dx.hpp"
|
|
|
|
#include "cocos2d_specifics.hpp"
|
|
|
|
#include "js_bindings_chipmunk_registration.h"
|
|
|
|
#include "js_bindings_ccbreader.h"
|
|
|
|
#include "MainSceneHelper.h"
|
|
|
|
|
|
|
|
#ifdef JSLOG
|
|
|
|
#undef JSLOG
|
|
|
|
#endif
|
|
|
|
#define JSLOG CocosBuilder_log
|
|
|
|
|
|
|
|
char *_js_log_buf_ccbuilder = NULL;
|
|
|
|
|
|
|
|
USING_NS_CC;
|
|
|
|
using namespace CocosDenshion;
|
|
|
|
|
|
|
|
AppDelegate::AppDelegate()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
AppDelegate::~AppDelegate()
|
|
|
|
{
|
|
|
|
CCScriptEngineManager::sharedManager()->purgeSharedManager();
|
|
|
|
}
|
|
|
|
|
|
|
|
void handle_ccb_run() {
|
2013-01-25 21:52:35 +08:00
|
|
|
CCFileUtils::sharedFileUtils()->purgeCachedEntries();
|
|
|
|
ScriptingCore::getInstance()->runScript("main.js");
|
2013-01-25 10:29:39 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
void handle_connected() {
|
|
|
|
CCBHelper::setStatusMessage("Connected!");
|
|
|
|
}
|
|
|
|
|
|
|
|
void handle_disconnected() {
|
|
|
|
CCBHelper::setStatusMessage("Disconnected");
|
|
|
|
}
|
|
|
|
|
|
|
|
void handle_ccb_stop() {
|
|
|
|
CCLOG("STOP UNIMPLEMENTED");
|
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" {
|
|
|
|
|
|
|
|
bool runMainScene() {
|
|
|
|
PlayerStatus::loadMainScene("StatusLayer.ccbi");
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool AppDelegate::applicationDidFinishLaunching()
|
|
|
|
{
|
|
|
|
|
|
|
|
// initialize director
|
|
|
|
CCDirector *pDirector = CCDirector::sharedDirector();
|
|
|
|
pDirector->setOpenGLView(CCEGLView::sharedOpenGLView());
|
|
|
|
pDirector->setProjection(kCCDirectorProjection2D);
|
|
|
|
|
|
|
|
|
|
|
|
CCSize screenSize = CCEGLView::sharedOpenGLView()->getFrameSize();
|
|
|
|
|
|
|
|
CCSize designSize = CCSizeMake(320, 480);
|
|
|
|
CCSize resourceSize = CCSizeMake(320, 480);
|
|
|
|
|
2013-01-26 22:57:12 +08:00
|
|
|
CCFileUtils* pFileUtils = CCFileUtils::sharedFileUtils();
|
2013-01-28 17:44:53 +08:00
|
|
|
std::vector<std::string> searchResOrder;
|
2013-01-25 16:29:55 +08:00
|
|
|
string res = "xlarge";
|
2013-01-26 22:57:12 +08:00
|
|
|
// if (screenSize.height > 1024)
|
|
|
|
// {
|
|
|
|
// resourceSize = CCSizeMake(1280, 1920);
|
2013-01-28 17:44:53 +08:00
|
|
|
// searchResOrder.push_back("resources-xlarge");
|
2013-01-26 22:57:12 +08:00
|
|
|
// res = "xlarge";
|
|
|
|
// }
|
|
|
|
// else
|
2013-01-25 20:51:52 +08:00
|
|
|
if (screenSize.height > 960)
|
2013-01-25 10:29:39 +08:00
|
|
|
{
|
2013-01-26 22:57:12 +08:00
|
|
|
resourceSize = CCSizeMake(640, 960);
|
2013-01-28 17:44:53 +08:00
|
|
|
searchResOrder.push_back("resources-large");
|
2013-01-26 22:57:12 +08:00
|
|
|
res = "large";
|
2013-01-25 10:29:39 +08:00
|
|
|
}
|
|
|
|
else if (screenSize.height > 480)
|
|
|
|
{
|
2013-01-26 22:57:12 +08:00
|
|
|
resourceSize = CCSizeMake(480, 720);
|
2013-01-28 17:44:53 +08:00
|
|
|
searchResOrder.push_back("resources-medium");
|
2013-01-26 22:57:12 +08:00
|
|
|
res = "medium";
|
2013-01-25 10:29:39 +08:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2013-01-26 22:57:12 +08:00
|
|
|
resourceSize = CCSizeMake(320, 568);
|
2013-01-28 17:44:53 +08:00
|
|
|
searchResOrder.push_back("resources-small");
|
2013-01-26 22:57:12 +08:00
|
|
|
res = "small";
|
2013-01-25 10:29:39 +08:00
|
|
|
}
|
|
|
|
|
2013-01-26 22:57:12 +08:00
|
|
|
pFileUtils->setSearchResolutionsOrder(searchResOrder);
|
2013-01-25 10:29:39 +08:00
|
|
|
pDirector->setContentScaleFactor(resourceSize.height/designSize.height);
|
|
|
|
|
|
|
|
CCEGLView::sharedOpenGLView()->setDesignResolutionSize(designSize.width, designSize.height, kResolutionNoBorder);
|
|
|
|
|
2013-01-29 09:56:38 +08:00
|
|
|
std::vector<std::string> searchPaths = pFileUtils->getSearchPaths();
|
2013-02-06 18:04:40 +08:00
|
|
|
searchPaths.insert(searchPaths.begin(), pFileUtils->getWritablePath());
|
2013-01-29 09:56:38 +08:00
|
|
|
pFileUtils->setSearchPaths(searchPaths);
|
2013-01-25 16:29:55 +08:00
|
|
|
|
|
|
|
PlayerStatus::setDeviceResolution(res);
|
2013-01-25 10:29:39 +08:00
|
|
|
// turn on display FPS
|
|
|
|
pDirector->setDisplayStats(true);
|
|
|
|
|
|
|
|
// set FPS. the default value is 1.0/60 if you don't call this
|
|
|
|
pDirector->setAnimationInterval(1.0 / 60);
|
|
|
|
|
|
|
|
ScriptingCore* sc = ScriptingCore::getInstance();
|
|
|
|
sc->addRegisterCallback(register_all_cocos2dx);
|
|
|
|
sc->addRegisterCallback(register_cocos2dx_js_extensions);
|
|
|
|
sc->addRegisterCallback(register_CCBuilderReader);
|
|
|
|
sc->addRegisterCallback(jsb_register_chipmunk);
|
|
|
|
|
|
|
|
sc->start();
|
|
|
|
CCScriptEngineProtocol *pEngine = ScriptingCore::getInstance();
|
|
|
|
CCScriptEngineManager::sharedManager()->setScriptEngine(pEngine);
|
|
|
|
runMainScene();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void handle_signal(int signal) {
|
|
|
|
static int internal_state = 0;
|
|
|
|
ScriptingCore* sc = ScriptingCore::getInstance();
|
|
|
|
// should start everything back
|
|
|
|
CCDirector* director = CCDirector::sharedDirector();
|
|
|
|
if (director->getRunningScene()) {
|
|
|
|
director->popToRootScene();
|
|
|
|
} else {
|
|
|
|
CCPoolManager::sharedPoolManager()->finalize();
|
|
|
|
if (internal_state == 0) {
|
|
|
|
//sc->dumpRoot(NULL, 0, NULL);
|
|
|
|
sc->start();
|
|
|
|
internal_state = 1;
|
|
|
|
} else {
|
|
|
|
sc->runScript("hello.js");
|
|
|
|
internal_state = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// This function will be called when the app is inactive. When comes a phone call,it's be invoked too
|
|
|
|
void AppDelegate::applicationDidEnterBackground()
|
|
|
|
{
|
|
|
|
CCDirector::sharedDirector()->stopAnimation();
|
|
|
|
SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic();
|
|
|
|
SimpleAudioEngine::sharedEngine()->pauseAllEffects();
|
|
|
|
}
|
|
|
|
|
|
|
|
// this function will be called when the app is active again
|
|
|
|
void AppDelegate::applicationWillEnterForeground()
|
|
|
|
{
|
|
|
|
CCDirector::sharedDirector()->startAnimation();
|
|
|
|
SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic();
|
|
|
|
SimpleAudioEngine::sharedEngine()->resumeAllEffects();
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|