2014-10-15 11:23:02 +08:00
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/******************************************************************************
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2017-02-09 16:57:42 +08:00
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* Spine Runtimes Software License v2.5
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2016-07-28 22:25:50 +08:00
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*
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2017-02-09 16:57:42 +08:00
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* Copyright (c) 2013-2016, Esoteric Software
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* All rights reserved.
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*
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* You are granted a perpetual, non-exclusive, non-sublicensable, and
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* non-transferable license to use, install, execute, and perform the Spine
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* Runtimes software and derivative works solely for personal or internal
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* use. Without the written permission of Esoteric Software (see Section 2 of
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* the Spine Software License Agreement), you may not (a) modify, translate,
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* adapt, or develop new applications using the Spine Runtimes or otherwise
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* create derivative works or improvements of the Spine Runtimes or (b) remove,
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* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
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2015-07-21 01:39:34 +08:00
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* or other intellectual property or proprietary rights notices on or in the
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* Software, including any copy thereof. Redistributions in binary or source
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* form must include this license and terms.
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*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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2015-07-21 01:39:34 +08:00
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* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
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* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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2014-10-15 11:23:02 +08:00
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*****************************************************************************/
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2016-07-28 22:25:50 +08:00
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#ifndef SPINE_PATHCONSTRAINT_H_
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#define SPINE_PATHCONSTRAINT_H_
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#include <spine/PathConstraintData.h>
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#include <spine/Bone.h>
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#include <spine/Slot.h>
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#include "PathAttachment.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct spSkeleton;
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typedef struct spPathConstraint {
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spPathConstraintData* const data;
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int bonesCount;
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spBone** const bones;
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spSlot* target;
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float position, spacing, rotateMix, translateMix;
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int spacesCount;
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float* spaces;
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int positionsCount;
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float* positions;
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int worldCount;
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float* world;
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int curvesCount;
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float* curves;
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int lengthsCount;
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float* lengths;
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float segments[10];
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#ifdef __cplusplus
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spPathConstraint() :
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data(0),
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bonesCount(0),
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bones(0),
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target(0),
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position(0),
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spacing(0),
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rotateMix(0),
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translateMix(0),
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spacesCount(0),
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spaces(0),
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positionsCount(0),
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positions(0),
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worldCount(0),
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world(0),
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curvesCount(0),
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curves(0),
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lengthsCount(0),
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lengths(0) {
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}
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#endif
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} spPathConstraint;
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#define SP_PATHCONSTRAINT_
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spPathConstraint* spPathConstraint_create (spPathConstraintData* data, const struct spSkeleton* skeleton);
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void spPathConstraint_dispose (spPathConstraint* self);
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void spPathConstraint_apply (spPathConstraint* self);
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float* spPathConstraint_computeWorldPositions(spPathConstraint* self, spPathAttachment* path, int spacesCount, int/*bool*/ tangents, int/*bool*/percentPosition, int/**/percentSpacing);
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#ifdef SPINE_SHORT_NAMES
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typedef spPathConstraint PathConstraint;
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#define PathConstraint_create(...) spPathConstraint_create(__VA_ARGS__)
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#define PathConstraint_dispose(...) spPathConstraint_dispose(__VA_ARGS__)
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#define PathConstraint_apply(...) spPathConstraint_apply(__VA_ARGS__)
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif /* SPINE_PATHCONSTRAINT_H_ */
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