axmol/cocos/editor-support/spine/Skin.c

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/******************************************************************************
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* Spine Runtimes Software License
* Version 2.1
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*
* Copyright (c) 2013, Esoteric Software
* All rights reserved.
*
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* You are granted a perpetual, non-exclusive, non-sublicensable and
* non-transferable license to install, execute and perform the Spine Runtimes
* Software (the "Software") solely for internal use. Without the written
* permission of Esoteric Software (typically granted by licensing Spine), you
* may not (a) modify, translate, adapt or otherwise create derivative works,
* improvements of the Software or develop new applications using the Software
* or (b) remove, delete, alter or obscure any trademarks or any copyright,
* trademark, patent or other intellectual property or proprietary rights
* notices on or in the Software, including any copy thereof. Redistributions
* in binary or source form must include this license and terms.
*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
#include <spine/Skin.h>
#include <spine/extension.h>
typedef struct _Entry _Entry;
struct _Entry {
int slotIndex;
const char* name;
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spAttachment* attachment;
_Entry* next;
};
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_Entry* _Entry_create (int slotIndex, const char* name, spAttachment* attachment) {
_Entry* self = NEW(_Entry);
self->slotIndex = slotIndex;
MALLOC_STR(self->name, name);
self->attachment = attachment;
return self;
}
void _Entry_dispose (_Entry* self) {
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spAttachment_dispose(self->attachment);
FREE(self->name);
FREE(self);
}
/**/
typedef struct {
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spSkin super;
_Entry* entries;
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} _spSkin;
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spSkin* spSkin_create (const char* name) {
spSkin* self = SUPER(NEW(_spSkin));
MALLOC_STR(self->name, name);
return self;
}
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void spSkin_dispose (spSkin* self) {
_Entry* entry = SUB_CAST(_spSkin, self)->entries;
while (entry) {
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_Entry* nextEntry = entry->next;
_Entry_dispose(entry);
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entry = nextEntry;
}
FREE(self->name);
FREE(self);
}
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void spSkin_addAttachment (spSkin* self, int slotIndex, const char* name, spAttachment* attachment) {
_Entry* newEntry = _Entry_create(slotIndex, name, attachment);
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newEntry->next = SUB_CAST(_spSkin, self)->entries;
SUB_CAST(_spSkin, self)->entries = newEntry;
}
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spAttachment* spSkin_getAttachment (const spSkin* self, int slotIndex, const char* name) {
const _Entry* entry = SUB_CAST(_spSkin, self)->entries;
while (entry) {
if (entry->slotIndex == slotIndex && strcmp(entry->name, name) == 0) return entry->attachment;
entry = entry->next;
}
return 0;
}
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const char* spSkin_getAttachmentName (const spSkin* self, int slotIndex, int attachmentIndex) {
const _Entry* entry = SUB_CAST(_spSkin, self)->entries;
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int i = 0;
while (entry) {
if (entry->slotIndex == slotIndex) {
if (i == attachmentIndex) return entry->name;
i++;
}
entry = entry->next;
}
return 0;
}
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void spSkin_attachAll (const spSkin* self, spSkeleton* skeleton, const spSkin* oldSkin) {
const _Entry *entry = SUB_CAST(_spSkin, oldSkin)->entries;
while (entry) {
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spSlot *slot = skeleton->slots[entry->slotIndex];
if (slot->attachment == entry->attachment) {
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spAttachment *attachment = spSkin_getAttachment(self, entry->slotIndex, entry->name);
if (attachment) spSlot_setAttachment(slot, attachment);
}
entry = entry->next;
}
}