axmol/external/chipmunk/proj.win32/chipmunk.vcxproj

169 lines
10 KiB
XML
Raw Normal View History

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>libchipmunk</ProjectName>
<ProjectGuid>{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration).win32\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration).win32\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration).win32\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration).win32\</IntDir>
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LibraryPath>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LibraryPath>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;..\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<CompileAs>CompileAsCpp</CompileAs>
<DisableSpecificWarnings>4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Lib>
<OutputFile>$(OutDir)$(ProjectName).lib</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;..\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>None</DebugInformationFormat>
<CompileAs>CompileAsCpp</CompileAs>
<DisableSpecificWarnings>4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<Optimization>MinSpace</Optimization>
<WholeProgramOptimization>false</WholeProgramOptimization>
</ClCompile>
<Lib>
<OutputFile>$(OutDir)$(ProjectName).lib</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\include\chipmunk\chipmunk.h" />
<ClInclude Include="..\include\chipmunk\chipmunk_ffi.h" />
<ClInclude Include="..\include\chipmunk\chipmunk_private.h" />
<ClInclude Include="..\include\chipmunk\chipmunk_types.h" />
<ClInclude Include="..\include\chipmunk\chipmunk_unsafe.h" />
<ClInclude Include="..\include\chipmunk\cpArbiter.h" />
<ClInclude Include="..\include\chipmunk\cpBB.h" />
<ClInclude Include="..\include\chipmunk\cpBody.h" />
<ClInclude Include="..\include\chipmunk\cpPolyShape.h" />
<ClInclude Include="..\include\chipmunk\cpShape.h" />
<ClInclude Include="..\include\chipmunk\cpSpace.h" />
<ClInclude Include="..\include\chipmunk\cpSpatialIndex.h" />
<ClInclude Include="..\include\chipmunk\cpVect.h" />
<ClInclude Include="..\include\chipmunk\constraints\cpConstraint.h" />
<ClInclude Include="..\include\chipmunk\constraints\cpDampedRotarySpring.h" />
<ClInclude Include="..\include\chipmunk\constraints\cpDampedSpring.h" />
<ClInclude Include="..\include\chipmunk\constraints\cpGearJoint.h" />
<ClInclude Include="..\include\chipmunk\constraints\cpGrooveJoint.h" />
<ClInclude Include="..\include\chipmunk\constraints\cpPinJoint.h" />
<ClInclude Include="..\include\chipmunk\constraints\cpPivotJoint.h" />
<ClInclude Include="..\include\chipmunk\constraints\cpRatchetJoint.h" />
<ClInclude Include="..\include\chipmunk\constraints\cpRotaryLimitJoint.h" />
<ClInclude Include="..\include\chipmunk\constraints\cpSimpleMotor.h" />
<ClInclude Include="..\include\chipmunk\constraints\cpSlideJoint.h" />
<ClInclude Include="..\include\chipmunk\constraints\util.h" />
<ClInclude Include="..\src\prime.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\src\chipmunk.c" />
<ClCompile Include="..\src\cpArbiter.c" />
<ClCompile Include="..\src\cpArray.c" />
<ClCompile Include="..\src\cpBB.c" />
<ClCompile Include="..\src\cpBBTree.c" />
<ClCompile Include="..\src\cpBody.c" />
<ClCompile Include="..\src\cpCollision.c" />
<ClCompile Include="..\src\cpHashSet.c" />
<ClCompile Include="..\src\cpPolyShape.c" />
<ClCompile Include="..\src\cpShape.c" />
<ClCompile Include="..\src\cpSpace.c" />
<ClCompile Include="..\src\cpSpaceComponent.c" />
<ClCompile Include="..\src\cpSpaceHash.c" />
<ClCompile Include="..\src\cpSpaceQuery.c" />
<ClCompile Include="..\src\cpSpaceStep.c" />
<ClCompile Include="..\src\cpSpatialIndex.c" />
<ClCompile Include="..\src\cpSweep1D.c" />
<ClCompile Include="..\src\cpVect.c" />
<ClCompile Include="..\src\constraints\cpConstraint.c" />
<ClCompile Include="..\src\constraints\cpDampedRotarySpring.c" />
<ClCompile Include="..\src\constraints\cpDampedSpring.c" />
<ClCompile Include="..\src\constraints\cpGearJoint.c" />
<ClCompile Include="..\src\constraints\cpGrooveJoint.c" />
<ClCompile Include="..\src\constraints\cpPinJoint.c" />
<ClCompile Include="..\src\constraints\cpPivotJoint.c" />
<ClCompile Include="..\src\constraints\cpRatchetJoint.c" />
<ClCompile Include="..\src\constraints\cpRotaryLimitJoint.c" />
<ClCompile Include="..\src\constraints\cpSimpleMotor.c" />
<ClCompile Include="..\src\constraints\cpSlideJoint.c" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>