2019-11-23 20:27:39 +08:00
|
|
|
/****************************************************************************
|
|
|
|
Copyright (c) 2008-2011 Ricardo Quesada
|
|
|
|
Copyright (c) 2010-2012 cocos2d-x.org
|
|
|
|
Copyright (c) 2011 Zynga Inc.
|
|
|
|
Copyright (c) 2013-2016 Chukong Technologies Inc.
|
|
|
|
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
|
|
|
|
|
|
|
http://www.cocos2d-x.org
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
|
|
in the Software without restriction, including without limitation the rights
|
|
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
|
|
all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
THE SOFTWARE.
|
|
|
|
****************************************************************************/
|
|
|
|
|
|
|
|
#ifndef __SPRITE_CCSPRITE_FRAME_H__
|
|
|
|
#define __SPRITE_CCSPRITE_FRAME_H__
|
|
|
|
|
|
|
|
#include "2d/CCNode.h"
|
|
|
|
#include "2d/CCAutoPolygon.h"
|
|
|
|
#include "base/CCRef.h"
|
2021-10-23 23:27:14 +08:00
|
|
|
#include "math/CCMath.h"
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
NS_CC_BEGIN
|
|
|
|
|
|
|
|
class Texture2D;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @addtogroup _2d
|
|
|
|
* @{
|
|
|
|
*/
|
|
|
|
|
|
|
|
/** @class SpriteFrame
|
|
|
|
* @brief A SpriteFrame has:
|
|
|
|
- texture: A Texture2D that will be used by the Sprite
|
|
|
|
- rectangle: A rectangle of the texture
|
|
|
|
|
|
|
|
|
|
|
|
You can modify the frame of a Sprite by doing:
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
@code
|
|
|
|
SpriteFrame* frame = SpriteFrame::createWithTexture(texture, rect);
|
|
|
|
sprite->setSpriteFrame(frame);
|
|
|
|
@endcode
|
|
|
|
*/
|
|
|
|
class CC_DLL SpriteFrame : public Ref, public Clonable
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
/** Create a SpriteFrame with a texture filename, rect in points.
|
|
|
|
It is assumed that the frame was not trimmed.
|
|
|
|
*
|
|
|
|
* @param filename Texture file name.
|
|
|
|
* @param rect A specified rect.
|
|
|
|
* @return An autoreleased SpriteFrame object.
|
|
|
|
*/
|
2021-12-26 23:26:34 +08:00
|
|
|
static SpriteFrame* create(std::string_view filename, const Rect& rect);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/** Create a SpriteFrame with a texture filename, rect, rotated, offset and originalSize in pixels.
|
|
|
|
The originalSize is the size in pixels of the frame before being trimmed.
|
|
|
|
*
|
|
|
|
* @param filename Texture filename
|
|
|
|
* @param rect A specified rect.
|
|
|
|
* @param rotated Is rotated if true.
|
|
|
|
* @param offset A specified offset.
|
|
|
|
* @param originalSize A specified original size.
|
|
|
|
* @return An autoreleased SpriteFrame object.
|
|
|
|
*/
|
2021-12-26 23:26:34 +08:00
|
|
|
static SpriteFrame* create(std::string_view filename,
|
2021-12-25 10:04:45 +08:00
|
|
|
const Rect& rect,
|
|
|
|
bool rotated,
|
|
|
|
const Vec2& offset,
|
|
|
|
const Vec2& originalSize);
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/** Create a SpriteFrame with a texture, rect in points.
|
|
|
|
It is assumed that the frame was not trimmed.
|
|
|
|
* @param pobTexture The texture pointer.
|
|
|
|
* @param rect A specified rect.
|
|
|
|
* @return An autoreleased SpriteFrame object.
|
|
|
|
*/
|
|
|
|
static SpriteFrame* createWithTexture(Texture2D* pobTexture, const Rect& rect);
|
|
|
|
|
|
|
|
/** Create a SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels.
|
|
|
|
The originalSize is the size in points of the frame before being trimmed.
|
|
|
|
* @param pobTexture The texture pointer.
|
|
|
|
* @param rect A specified rect.
|
|
|
|
* @param rotated Is rotated if true.
|
|
|
|
* @param offset A specified offset.
|
|
|
|
* @param originalSize A specified original size.
|
|
|
|
* @return An autoreleased SpriteFrame object.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
static SpriteFrame* createWithTexture(Texture2D* pobTexture,
|
|
|
|
const Rect& rect,
|
|
|
|
bool rotated,
|
|
|
|
const Vec2& offset,
|
|
|
|
const Vec2& originalSize);
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
// attributes
|
|
|
|
/** Get rect of the sprite frame.
|
|
|
|
*
|
|
|
|
* @return The rect of the sprite frame, in pixels.
|
|
|
|
*/
|
|
|
|
const Rect& getRectInPixels() const { return _rectInPixels; }
|
|
|
|
/** Set rect of the sprite frame.
|
|
|
|
*
|
|
|
|
* @param rectInPixels The rect of the sprite frame, in pixels.
|
|
|
|
*/
|
|
|
|
void setRectInPixels(const Rect& rectInPixels);
|
|
|
|
|
|
|
|
/**Is the sprite frame rotated or not.
|
|
|
|
*
|
|
|
|
* @return Is rotated if true.
|
|
|
|
*/
|
|
|
|
bool isRotated() const { return _rotated; }
|
|
|
|
/** Set rotated of the sprite frame.
|
|
|
|
*
|
|
|
|
* @param rotated Rotated the sprite frame if true.
|
|
|
|
*/
|
|
|
|
void setRotated(bool rotated) { _rotated = rotated; }
|
|
|
|
|
|
|
|
/** Get rect of the frame.
|
|
|
|
*
|
|
|
|
* @return The rect of the sprite frame.
|
|
|
|
*/
|
|
|
|
const Rect& getRect() const { return _rect; }
|
|
|
|
/** Set rect of the frame.
|
|
|
|
*
|
|
|
|
* @param rect The rect of the sprite.
|
|
|
|
*/
|
|
|
|
void setRect(const Rect& rect);
|
|
|
|
|
|
|
|
/** Get center rect of the frame.
|
|
|
|
*
|
|
|
|
* Useful to create 9-slice sprites
|
|
|
|
*
|
|
|
|
* @return The center rect of the sprite frame in points
|
|
|
|
*/
|
|
|
|
const Rect& getCenterRect() const { return _centerRect; }
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
/**
|
2019-11-23 20:27:39 +08:00
|
|
|
* setCenterRect
|
|
|
|
*
|
|
|
|
* Useful to implement "9 sliced" sprites.
|
|
|
|
* The sprite will be sliced into a 3 x 3 grid. The four corners of this grid are applied without
|
2021-12-25 10:04:45 +08:00
|
|
|
* performing any scaling. The upper- and lower-middle parts are scaled horizontally, and the left- and right-middle
|
|
|
|
* parts are scaled vertically. The center is scaled in both directions. Important: The scaling is based the
|
|
|
|
* Sprite's trimmed size.
|
2019-11-23 20:27:39 +08:00
|
|
|
*
|
|
|
|
* Limitations: Does not work when the sprite is part of `SpriteBatchNode`.
|
|
|
|
* @param centerRect the Rect in points
|
|
|
|
*/
|
|
|
|
void setCenterRectInPixels(const Rect& centerRect);
|
|
|
|
|
|
|
|
/** hasCenterRect
|
|
|
|
@return Whether or not it has a centerRect
|
|
|
|
*/
|
|
|
|
bool hasCenterRect() const;
|
|
|
|
|
|
|
|
/** Get offset of the frame.
|
2021-12-25 10:04:45 +08:00
|
|
|
*
|
2019-11-23 20:27:39 +08:00
|
|
|
* @return The offset of the sprite frame, in pixels.
|
|
|
|
*/
|
|
|
|
const Vec2& getOffsetInPixels() const;
|
|
|
|
/** Set offset of the frame.
|
2021-12-25 10:04:45 +08:00
|
|
|
*
|
2019-11-23 20:27:39 +08:00
|
|
|
* @param offsetInPixels The offset of the sprite frame, in pixels.
|
|
|
|
*/
|
|
|
|
void setOffsetInPixels(const Vec2& offsetInPixels);
|
|
|
|
|
|
|
|
/** Get original size of the trimmed image.
|
|
|
|
*
|
|
|
|
* @return The original size of the trimmed image, in pixels.
|
|
|
|
*/
|
2021-10-23 23:27:14 +08:00
|
|
|
const Vec2& getOriginalSizeInPixels() const { return _originalSizeInPixels; }
|
2019-11-23 20:27:39 +08:00
|
|
|
/** Set original size of the trimmed image.
|
|
|
|
*
|
|
|
|
* @param sizeInPixels The original size of the trimmed image, in pixels.
|
|
|
|
*/
|
2021-10-23 23:27:14 +08:00
|
|
|
void setOriginalSizeInPixels(const Vec2& sizeInPixels) { _originalSizeInPixels = sizeInPixels; }
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
/** Get original size of the trimmed image.
|
|
|
|
*
|
|
|
|
* @return The original size of the trimmed image.
|
|
|
|
*/
|
2021-10-23 23:27:14 +08:00
|
|
|
const Vec2& getOriginalSize() const { return _originalSize; }
|
2019-11-23 20:27:39 +08:00
|
|
|
/** Set original size of the trimmed image.
|
|
|
|
*
|
|
|
|
* @param sizeInPixels The original size of the trimmed image.
|
|
|
|
*/
|
2021-10-23 23:27:14 +08:00
|
|
|
void setOriginalSize(const Vec2& sizeInPixels) { _originalSize = sizeInPixels; }
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
/** Get texture of the frame.
|
|
|
|
*
|
|
|
|
* @return The texture of the sprite frame.
|
|
|
|
*/
|
|
|
|
Texture2D* getTexture();
|
|
|
|
/** Set texture of the frame, the texture is retained.
|
|
|
|
*
|
|
|
|
* @param pobTexture The texture of the sprite frame.
|
|
|
|
*/
|
|
|
|
void setTexture(Texture2D* pobTexture);
|
|
|
|
|
|
|
|
/** Get offset of the frame.
|
|
|
|
*
|
|
|
|
* @return The offset of the sprite frame.
|
|
|
|
*/
|
|
|
|
const Vec2& getOffset() const;
|
|
|
|
/** Set offset of the frame.
|
|
|
|
*
|
|
|
|
* @param offsets The offset of the sprite frame.
|
|
|
|
*/
|
|
|
|
void setOffset(const Vec2& offsets);
|
|
|
|
|
|
|
|
/** Get anchor point of the frame.
|
|
|
|
*
|
|
|
|
* @return The anchor point of the sprite frame.
|
|
|
|
*/
|
|
|
|
const Vec2& getAnchorPoint() const;
|
|
|
|
/** Set anchor point of the frame.
|
|
|
|
*
|
|
|
|
* @param anchorPoint The anchor point of the sprite frame.
|
|
|
|
*/
|
|
|
|
void setAnchorPoint(const Vec2& anchorPoint);
|
|
|
|
/** Check if anchor point is defined for the frame.
|
|
|
|
*
|
|
|
|
* @return true if anchor point is available.
|
|
|
|
*/
|
|
|
|
bool hasAnchorPoint() const;
|
|
|
|
|
|
|
|
// Overrides
|
2021-12-25 10:04:45 +08:00
|
|
|
virtual SpriteFrame* clone() const override;
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
/** Set the polygon info for polygon mesh sprites
|
|
|
|
*
|
|
|
|
* @param polygonInfo triangle mesh of the sprite
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
void setPolygonInfo(const PolygonInfo& polygonInfo);
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
/** Get the polygonInfo for this sprite
|
|
|
|
*
|
|
|
|
* @return a reference to the polygonInfo structure
|
|
|
|
*/
|
|
|
|
const PolygonInfo& getPolygonInfo() const;
|
|
|
|
|
|
|
|
/** Check if sprite frame is a polygon sprite
|
|
|
|
*
|
|
|
|
* @return true if polygonInfo is available
|
|
|
|
*/
|
|
|
|
bool hasPolygonInfo() const;
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
CC_CONSTRUCTOR_ACCESS :
|
|
|
|
/**
|
|
|
|
* @lua NA
|
|
|
|
*/
|
|
|
|
SpriteFrame();
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* @lua NA
|
|
|
|
*/
|
|
|
|
virtual ~SpriteFrame();
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/** Initializes a SpriteFrame with a texture, rect in points.
|
|
|
|
It is assumed that the frame was not trimmed.
|
|
|
|
*/
|
|
|
|
bool initWithTexture(Texture2D* pobTexture, const Rect& rect);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/** Initializes a SpriteFrame with a texture filename, rect in points;
|
|
|
|
It is assumed that the frame was not trimmed.
|
|
|
|
*/
|
2021-12-26 23:26:34 +08:00
|
|
|
bool initWithTextureFilename(std::string_view filename, const Rect& rect);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/** Initializes a SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels.
|
|
|
|
The originalSize is the size in points of the frame before being trimmed.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
bool initWithTexture(Texture2D* pobTexture,
|
|
|
|
const Rect& rect,
|
|
|
|
bool rotated,
|
|
|
|
const Vec2& offset,
|
|
|
|
const Vec2& originalSize);
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/** Initializes a SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels.
|
|
|
|
The originalSize is the size in pixels of the frame before being trimmed.
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
@since v1.1
|
|
|
|
*/
|
2021-12-26 23:26:34 +08:00
|
|
|
bool initWithTextureFilename(std::string_view filename,
|
2021-12-25 10:04:45 +08:00
|
|
|
const Rect& rect,
|
|
|
|
bool rotated,
|
|
|
|
const Vec2& offset,
|
|
|
|
const Vec2& originalSize);
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
protected:
|
|
|
|
Vec2 _offset;
|
|
|
|
Vec2 _anchorPoint;
|
2021-10-23 23:27:14 +08:00
|
|
|
Vec2 _originalSize;
|
2019-11-23 20:27:39 +08:00
|
|
|
Rect _rectInPixels;
|
2021-12-25 10:04:45 +08:00
|
|
|
bool _rotated;
|
2019-11-23 20:27:39 +08:00
|
|
|
Rect _rect;
|
|
|
|
Rect _centerRect;
|
|
|
|
Vec2 _offsetInPixels;
|
2021-10-23 23:27:14 +08:00
|
|
|
Vec2 _originalSizeInPixels;
|
2021-12-25 10:04:45 +08:00
|
|
|
Texture2D* _texture;
|
|
|
|
std::string _textureFilename;
|
2019-11-23 20:27:39 +08:00
|
|
|
PolygonInfo _polygonInfo;
|
|
|
|
};
|
|
|
|
|
|
|
|
// end of _2d group
|
|
|
|
/// @}
|
|
|
|
|
|
|
|
NS_CC_END
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
#endif //__SPRITE_CCSPRITE_FRAME_H__
|